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Board Games

64 products


  • Gamers Guild AZ Lookout Games 1830 (Revised Edition) Asmodee

    1830 (Revised Edition)

    1 in stock

    It is the dawn of the "Age of Railroading" in America. You're a wealthy investor and speculator betting that the new technology will revolutionize transport. Commerce will no longer depend on rutted roads and slow canals. Instead, it will ride the rails on swift, powerful "Iron Horses." 1830 is an acclaimed railroad investment and building game covering the years 1830 to present. Become a stockholder of America's first railroad corporations, generate revenue by building track and buying and operating trains, invest in flourishing companies to earn healthy dividends ... Become America's first great rail tycoon!

    1 in stock

    $76.99$73.88

  • Gamers Guild AZ Lookout Games 1880: China Asmodee

    1880: China

    3 in stock

    In 1880 China, players become railway magnates in faraway Asia. Based on 1829 by Francis Tresham, they experience China's railway history in a game that was designed to represent related historical events as correct as possible within its own game mechanics.Being a classic 18XX game, the players are competing in becoming the richest. In order to gain money, they buy and sell shares of China's historical railway companies, build and expand their railway network and let trains travel on the networks. Shares of successful companies are worth more and owning them will increase the chance to win the game.In the end, the player with the highest wealth combined from cash and shares is the winner of the game.

    3 in stock

    $74.99$48.48

  • Gamers Guild AZ Eagle-Gryphon Games Age of Steam Deluxe: Expansion Volume I Eagle Gryphon

    Age of Steam Deluxe: Expansion Volume I

    2 in stock

    Railway expansion continues as steam-belching iron horses roar into new territory.This volume includes the 9 previously available expansion maps for Age of Steam Deluxe as well as a punchboard money chip chart for identifying money chip denominations.These are expansion maps that require the Age of Steam Deluxe base game to play.

    2 in stock

    $79.99$71.99

  • Gamers Guild AZ Eagle-Gryphon Games Age of Steam: Deluxe Eagle Gryphon

    Age of Steam: Deluxe

    1 in stock

    With the latest printing of Age of Steam Deluxe Edition we have increased the box size to match our other big box deluxe games and created a new insert layout.Steam-belching iron horses roar across the land! Age of Steam relives the era when pioneering railroads built the tracks that transformed the world’s economy. Each phase in the game keeps players constantly involved in making vital decisions and interacting with other players. You are challenged to: Finance both the most extensive track network and the most powerful locomotives Determine which routes will give the best returns on their costs Beat the opposition to the most lucrative shipments Make enough money to pay your aggressive creditors Eagle-Gryphon Games is proud to present the new Age of Steam Deluxe Edition!This new Deluxe Edition enhances what has been one of the top-rated train games of all time. Completely re-envisioned and re-created art and graphics by Ian O’Toole Six maps included on 3 double-sided game boards, optimized for 1-6 player counts Ninety mini-sized (22mm) poker chips replace paper money Classic wooden Track Ownership disks in 6 new player colors A spacious, well-designed insert with a clear plastic cover easily stores all the components The fundamental game play remains the same – great, as it always has been!

    1 in stock

    $99.99$89.99

  • Gamers Guild AZ Rio Grande Games Member's Clearance Twisty Tracks GTS

    Clearance Twisty Tracks

    2 in stock

    As you build your twisty tracks around towns, through tunnels, and over bridges, you can race to be the first train to reach the most valuable stations. Or you can keep your trains moving by creating longer routes that reward you for showing your passengers the beautiful scenery.Wait too long, however, and you may not be able to reach a station anymore! The player who has the highest total of points from both their journeys and destinations is the winner!

    2 in stock

    $38.20$28.46

  • Gamers Guild AZ Ludonaute Colt Express Asmodee

    Colt Express

    2 in stock

    It's 1899 and the Union Pacific Express is headed north to deliver its payroll and forty-seven passengers, but suddenly the train is attacked by a host of thieving bandits! Colt Express invites you and your friends to become outlaws robbing a detailed, three-dimensional train. Play Action cards to steal loot, shoot your opponents, move around the train, and elude the marshal's bullets. Will the outlaws keep their cool or will the marshal save the day and prevent the robbery? The only thing that matters is which outlaw is the richest when the train pulls into the station!

    2 in stock

    $39.96

  • Gamers Guild AZ Ludonaute Colt Express Big Box Asmodee

    Colt Express Big Box

    2 in stock

    (Re)Discover the fun of the Colt Express and its 3D train, the one and only Wild West board game in which all shots are allowed to be the richest outlaw. The big box contains the original Colt Express base game and 2 expansions: Horses and Stagecoach expansion and Marshal and Prisoners expansion.

    2 in stock

    $59.99$47.96

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Cheyenne Asmodee

    Colt Express: Bandit Pack - Cheyenne

    2 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Cheyenne, the crafty archer, who uses her speed and cunning to poison players and run away with the treasure!This product is an expansion: Colt Express base game required to play.

    2 in stock

    $7.99$5.56

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Django Asmodee

    Colt Express: Bandit Pack - Django

    3 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.

    3 in stock

    $7.99$6.42

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Doc Asmodee

    Colt Express: Bandit Pack - Doc

    3 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.

    3 in stock

    $7.99$5.56

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Ghost Asmodee

    Colt Express: Bandit Pack - Ghost

    3 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.

    3 in stock

    $9.34

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Tuco Asmodee

    Colt Express: Bandit Pack - Tuco

    3 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.

    3 in stock

    $7.99$5.56

  • Gamers Guild AZ Ludonaute Colt Express: Couriers & Armored Train (Pre-Order) Asmodee

    Colt Express: Couriers & Armored Train

    3 in stock

      This new expansion brings a breath of fresh air to the worldwide famous game Colt Express. It is now as a team that you will try to become the wealthiest Bandit of the Wild West and what better than a second train containing precious and very well kept secret documents to spice up this adventure?

    3 in stock

    $39.99$33.99

  • Gamers Guild AZ Ludonaute Colt Express: Horses & Stagecoach Asmodee

    Colt Express: Horses & Stagecoach

    2 in stock

    The West just got a little wilder! The surliest bandits this side of the Mississippi have taken to horseback to compete for new loot and maybe even take a few hostages.Horses and Stagecoach expands on the award-winning Colt Express, adding new components and new ways to play! Horses allow you to move around the train or over to the Stagecoach to nab one of the Hostage characters. Hostages can earn you a tasty ransom, but while you're holding onto them, you'll need to cope with their escape attempts. New Round cards and new final events change the way you plan your actions and always keep you guessing. At the end of the day, who will get away with the loot and who won't escape at all?This product is an expansion: Colt Express base game required to play.

    2 in stock

    $17.46

  • Gamers Guild AZ Ludonaute Colt Express: Marshal and Prisoners Asmodee

    Colt Express: Marshal and Prisoners

    3 in stock

    The Union Pacific Express is still loaded with sacks of money and priceless jewels, but your banditry is about to be more dangerous than ever before! Marshal Samuel Ford is fully armed and ready to shoot down any villains who dare attack his train, and a few of your trusty sidekicks have been taken prisoner in the train's prison car. Freeing them may bring you significant rewards—but is it worth trying to slip past the marshal's watchful gaze?The Marshal and Prisoners expansion gives one of the players the chance to take on the role of the marshal himself, unlocking an entirely new way to play the game. This product is an expansion: Colt Express base game required to play.

    3 in stock

    $24.99$18.53

  • Gamers Guild AZ Cretaceous Rails (Pre-Order) GTS

    Cretaceous Rails (Pre-Order)

    4 in stock

    This item is a pre-order item with an expected release date of Q3 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Travel back in time to the Cretaceous era, build a rail network into the jungle, take time-traveling tourists on safari to see their favorite dinosaurs in the wild, and build a resort full of attractions to customize your strategy with exciting abilities. This quick-playing mid-weight Euro for 1-4 players features an innovative dual-action worker placement system, route building, tableau building, and resource management. Utilize the resources of the Cretaceous jungle to build the optimal combination of attractions for abilities and scoring.

    4 in stock

    $109.99$93.49

  • Gamers Guild AZ Level 99 Empyreal: As Above, So Below Asmodee

    Empyreal: As Above, So Below

    1 in stock

    As Above, So Below introduces two new factions to the world of Empyreal: Spells & Stem. The enigmatic Underlands Dispatch, which connects the surface world of Indines to a secret realm below; and Starchaser Rails, which links alternate dimensions and planes together through space. Experience additional modules for Empyreal, and expand your game up to 8 players! Two new companies: Starchaser Rails and Underlands Dispatch Solo Automa rules with 8 different AI opponents to challenge alone or integrate into larger games. 7-player & 8-player game rules and materials 8 Metros provide new game variants to explore Alternate captains for each of the 6 base game companies, and the two new companies. New Specialists, new awards, and new spellcars for even more play variety!

    1 in stock

    $59.99$47.99

  • Gamers Guild AZ Level 99 Empyreal: Spells & Steam Asmodee

    Empyreal: Spells & Steam

    1 in stock

    Become a railway magnate in a beautifully rendered fantasy world!Use mystical trains to cross a diverse landscape and gather ex-otic goods. Each contract you fulfill builds up your company, intro-ducing new abilities and redefining how you play. Build the ultimate railway company and conquer the frontier—with magic!

    1 in stock

    $89.99$71.99

  • Gamers Guild AZ Capstone Games Iron Rail: 2 - Ride the Rails PHD

    Iron Rail: 2 - Ride the Rails

    4 in stock

    The station is jam-packed full of excited people ready to ride the rails. Mason is off to Chicago, Ashley to Denver, and Hunter is going all the way to San Francisco. The train arrives, and passengers start detraining the sleeper cars with the red-capped porters expertly loading their luggage onto the baggage carts. Enthusiastic travelers crowd the doors, anxiously anticipating their adventure cruising across America in style! In Ride the Rails, you will invest in railroad companies, build railway track across the United States, and deliver passengers to as many cities as possible. Each round, a new railroad company is introduced to the game, and each railroad company has its own special placement rules! Deliver passengers to as many cities as possible to earn the most points. Be cautious in your travels as shareholders of railroads that you use will also earn points! Ride the Rails is the second title in the Iron Rail series by Capstone Games.

    4 in stock

    $39.99

  • Gamers Guild AZ On the Underground: London/Berlin (Pre-Order) GTS

    On the Underground: London/Berlin

    1 in stock

        The massive network of London Underground stations make up one of the most complex transportation systems in the world, and On the Underground challenges you to develop it. Build the most successful lines, connect them to landmarks and attract passenger traffic. Players build the Underground lines in London or the U-Bahn lines in Berlin.

    1 in stock

    $49.99$42.49

  • Gamers Guild AZ LudiCreations On the Underground: Paris/New York (Pre-Order) GTS

    On the Underground: Paris/New York

    1 in stock

      In On the Underground: Paris/New York, players build the Paris Métro lines or the New York City Subway lines. Each player controls 2-4 different lines, depending on the number of players.On each turn, four destination cards are available, corresponding to stations on the map. You can take up to four actions; an action is either building track by placing one of your track tokens on the board or taking a branch token. A player may use two branch tokens to branch out of an existing line (whereas normally lines can be extended only at the endpoints). After each player's turn, a passenger token is moved along players' lines, avoiding walking as much as possible, to reach one or two destinations determined at the beginning of the turn. Destination cards corresponding to the visited stations are then replaced by new ones, then the next player takes their turn.

    1 in stock

    $49.99$42.49

  • Gamers Guild AZ Horrible Guild Railroad Ink GTS

    Railroad Ink

    1 in stock

    In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!

    1 in stock

    $22.99$15.80

  • Gamers Guild AZ Horrible Guild Railroad Ink Challenge: Lush Green Edition GTS

    Railroad Ink Challenge: Lush Green Edition

    2 in stock

    GET READY TO REACH NETWORKING NIRVANA!Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalized for any open connections, so plan carefully!Roll the special Forest dice to create placid forest landscapes, or use the Trail dice to weave scenic mountain paths andbuild a beautiful arboreal paradise, with the Lush Green Edition!★ A different set of goals will be available each time: no game will be the same!★ Draw unprecedented, mind-bending route configurations thanks to the new dice!★ Connect special structures to your network to trigger new effects...use them wisely and you'll score big!Components• 4 Route dice• 2 Forest Dice• 9 Goal Cards• 4 Boards• 4 Markers• 1 RulebookAges 8+, 1-4 players, 30 minutes

    2 in stock

    $22.99$19.96

  • Gamers Guild AZ Railroad Ink: Deep Blue Edition (Pre-Order) Gamers Guild AZ

    Railroad Ink: Deep Blue Edition (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q1 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.  In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!

    3 in stock

    $19.99$16.99

  • Gamers Guild AZ Eagle-Gryphon Games Railways of the World (10th Anniversary Edition) Eagle Gryphon

    Railways of the World (10th Anniversary Edition)

    2 in stock

    Railways of the World (10th Anniversary Edition) is the new edition of the base game for Eagle Games' popular Railways of the World series, first published as Railroad Tycoon in 2005. It re-implements the original game with several improvements.Revisit the early days of the Age of Steam as you begin with a locomotive (the venerable John Bull, the first locomotive to run in North America) and a vision (your Tycoon "mission" card). From there, build your budding railroad network into a vast empire. Connect New York to Chicago, earn the most money, develop bigger and faster locomotives and maybe even span North America and build the Transcontinental Railway!Multiple expansions featuring different maps are available. Railways of the World is the new base game for the system and includes the engine placards, railroad tiles, train tokens, money, bonds, and other items that are needed in almost all the Railways of the World series. A game board depicting the eastern half of the United States is included in the base game, as well as a mounted map of Mexico!The 10th Anniversary Edition Includes:Completely Updated and Revised Rulebook Compendium; including information for ROTW base game, all expansion, and accessories2 Updated maps for Railways of Eastern U.S. and MexicoUpdated and Revised Railroad Operations, Rail Barons, and Reference CardsNew Empty City Markers, Wooden Score Disks, and ROTW Logo BagA Wooden First Player MarkerCustom InsertGame Components also include:150 Plastic Train Miniatures in 6 colors (25 each)125 Wooden "goods" Cubes, in five colors (25 each)24 Engine PlacardsA Stash of Cash, in three denominations20 Empty City Markers, Newly sculpted54 Bond Certificates, in three denominations31 ROEUS Railroad Operations, 12 ROEUS Barons, and 6 ROEUS Player Reference Cards38 ROM Railroad Operations, 12 ROM Barons, and 4 ROM Player Reference Cards217 Railroad Track Tiles12 New City Markers

    2 in stock

    $99.99$89.99

  • Gamers Guild AZ Capstone Games Ride The Rails: France & Germany Expansion Capstone Games

    Ride The Rails: France & Germany Expansion

    1 in stock

    ABOUT RIDE THE RAILS: FRANCE & GERMANY EXPANSION This expansion features a double-sided game board of France and Germany: In France, Paris has special connection rules for the railroad companies. Paris will also always have a passenger available for delivery! In Germany, mountain terrain makes it difficult for players to build railway across the land. Both maps feature new ways in which the 6 railroad companies are introduced in the game! RIDE THE RAILS IS REQUIRED TO PLAY!

    1 in stock

    $19.95$15.96

  • Gamers Guild AZ Rebel Studio San Francisco Asmodee

    San Francisco

    3 in stock

    Build the San Francisco of your dreams! In the board game “San Francisco”, you become an urban planner whose goal is to create the greatest redevelopment plan of the famous city in California. Get district plans, create skyscrapers, and lay out cable car tracks that will become the flagship of your project. Compete with other players and gain advantage over them by making strategic decisions. Create a new vision of San Francisco that will gainthe most rewards, and win through fame and recognition.

    3 in stock

    $34.99$27.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride Asmodee

    Ticket to Ride

    7 in stock

    With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route. "The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor." Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers. Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration. Part of the Ticket to Ride series.

    7 in stock

    $54.99$43.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride Legacy: Legends of the West (Pre-Order) Asmodee

    Ticket to Ride Legacy: Legends of the West

     In Ticket to Ride® Legacy: Legends of the West players will embark on a journey across twelve games, managing their own North American railway company to wealth and fortune in a campaign full of adventures. Completing tickets will remain the primary goal, but players will need to develop other skills if they hope to overcome the unexpected events and resourceful rivals. Game after game, route after route, they will continuously fill their vault with earnings and open frontier boxes that will unlock new rules, content, and many more surprises. Like previous instalments in the series, this game designed by Rob Daviau, Matt Leacock and Alan R. Moon can be learned very quickly but will provide a much more immersive and narrative experience that should please every fan. Limited-Time Bonus! Upgrade your Ticket to Ride Legacy: Legends of the West with Large Cities for an enhanced gameplay experience. Available while supplies last!

    $95.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 1 - Asia & Legendary Asia Asmodee

    Ticket to Ride Map Collection: Volume 1 - Asia & Legendary Asia

    2 in stock

    Days of Wonder's Ticket to Ride Map Collection is a series of expansions for Alan R. Moon's Ticket to Ride, with each expansion including a double-sided game board and destination tickets and rules for those locations. Ticket to Ride Map Collection: Volume 1 - Team Asia & Legendary Asia presents players with two set-ups on Earth's largest continent: • Team Asia from Alan R. Moon – Four or six players compete as two-player teams, with teammates sitting next to one another at the table. Each player has her own secret hand of cards and tickets, in addition to some cards and tickets being placed in a shared cardholder that either player on the team can access. When a player draws cards, she must place one card in the cardholder and the other in her hand (unless she takes a face-up locomotive, in which case it must be shared); when a player draws tickets, the first ticket kept must be placed in the cardholder and any additional tickets kept added to her hand. A player can spend her turn to add two tickets from her hand to the cardholder. A team's points are tracked collectively, and the team with the highest score wins. • Legendary Asia from François Valentyne – The main change in this set-up is that some of the routes through Asia are labeled mountain routes, with one or more spaces on the route bearing an X. Whenever a player claims one of these routes, she must place a train from her reserve in the Mountain Crossing area of the game board, earning two points for each such train but losing access to them for the rest of the game. The player who connects to the most cities in a single network earns a ten point "Asian Explorer" bonus. Ticket to Ride or Ticket to Ride: Europe is required to use the maps in this expansion. Part of Ticket to Ride series.

    2 in stock

    $27.45

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 2 - India & Switzerland Asmodee

    Ticket to Ride Map Collection: Volume 2 - India & Switzerland

    2 in stock

    Days of Wonder's Ticket to Ride Map Collection is a series of expansions for Alan R. Moon's Ticket to Ride, with each expansion including a double-sided game board and destination tickets and rules for those locations. Ticket to Ride Map Collection: Volume 2 - India & Switzerland presents players with two scenarios: • India from Ian Vincent – On this game board for 2-4 players, in addition to scoring points for claiming routes and completing tickets, a player can also score points in two other ways. First, the player with the longest continuous path of trains receives a ten point bonus. Second, each player scores bonus points for connecting the cities on one or more tickets with two distinct routes. The first two such tickets earn five additional points each, and the next three earn ten points each for a maximum bonus of 40 points. • Switzerland from Alan R. Moon – This is a reprint of Ticket to Ride: Switzerland, first published in 2007. This game board is for 2-3 players only. Instead of connecting only cities, some destination tickets connect a city to a country or one country to any of those surrounding Switzerland; a player who completes such a ticket scores the highest point value for which they qualify. Unlike most other TtR games, discarded tickets are removed from the game instead of being returned to the ticket deck. Also, Locomotives can be used only to build tunnels.

    2 in stock

    $31.62

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 3 - The Heart of Africa Asmodee

    Ticket to Ride Map Collection: Volume 3 - The Heart of Africa

    2 in stock

    Set in the vast wilderness of Africa at the height of its exploration by intrepid explorers, missionaries and adventurers, Ticket to Ride Map Collection: Volume 3 - The Heart of Africa, a single-sided expansion map for Ticket to Ride or Ticket to Ride: Europe, focuses on the central and southern "heart" of the continent displayed in a vertical format. This expansion introduces 45 new terrain cards, divided into three different terrain types. Each type is associated with different route colors: Desert/Savanna cards for yellow, orange and red routes; Jungle/Forest cards for green, blue and purple routes; and Mountain/Cliff cards for black, white and grey routes. Players can draw terrain cards just like train cards and they may use these to double the value of the routes they claim, under certain conditions. Part of Ticket to Ride series.

    2 in stock

    $24.99$23.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 4 - Nederland Asmodee

    Ticket to Ride Map Collection: Volume 4 - Nederland

    3 in stock

    Amsterdam’s numerous canals make it the Venice of the North, but all of Nederland is filled with waterways. A rail journey in this low-lying country – where 20% of the land is below sea level – crosses countless bridges. Spend too much time admiring the beauty and you’ll spend your money in bridge tolls! This beautiful map includes an ingenious new twist. On the many double-track bridge crossings, grab the first route and pay a price in Bridge Toll Tokens to the bank; claim the second route and the tokens go to the player who claimed the first route! Score bonus points based on the total value of Bridge Toll Tokens you own at game’s end.

    3 in stock

    $22.95

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 5 - United Kingdom Asmodee

    Ticket to Ride Map Collection: Volume 5 - United Kingdom

    2 in stock

    Place the first rails of the glorious train adventure that all started in the United Kingdom of Great Britain and Ireland in the 19th century. Learn to master the power of steam to build trains that go faster and farther, develop your technologies, and reach the far cities of Scotland and Ireland before your opponents! Also includes the Pennsylvania map – in a state full of railroad history, invest in the most profitable companies to develop your rail network. But do not let your opponents outbid you, or you risk losing the benefits of your investments!

    2 in stock

    $39.99$31.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 6 - France & Old West Asmodee

    Ticket to Ride Map Collection: Volume 6 - France & Old West

    2 in stock

    Ticket to Ride Map Collection: Volume 6 – France & Old West includes a double-sided game board that features France on one side and the western half of the United States on the other. In the France half of this expansion, 2-5 players collect train cards and claim routes in order to complete tickets in hand, but most of the tracks on the board aren't colored! Each time that you draw cards, you must take a colored tile that's 2-5 train cars long and place that tile on an empty track bed. Once you've done this, any player can claim that route by discarding the appropriately colored cards from hand, as in any other Ticket to Ride game. (Single-length routes are already colored, and the map contains a number of gray-colored ferry routes.) Multiple track beds on the game board overlap, and once a tile has placed on the board, any track beds crossed by this tile are off-limits and nothing can be built on them. At the end of the game, players score their tickets, with bonuses being awarded for longest continuous route and most tickets completed. In the Old West half of the expansion, 2-6 players start the game by choosing (in reverse player order) a starting location for one of their three city pieces. The first route that a player claims must have this city as one of the route's two endpoints, and each subsequent route claimed must connect to that player's existing network. After claiming a route, a player can place one of their remaining cities on either end of that route by discarding a matching pair of train cards. Only one city marker can be in each city. Whenever a player builds a route that connects to a city owned by another player, the owner of the city claims the points for the route, not the player placing the trains. If both endpoints of the route have cities, then the owner of each city scores these points. Whoever completes the most tickets in this expansion scores 15 bonus points. As a variant, you can play Old West with Alvin the Alien. No player can start the game in Roswell, and the first player who builds a route into Roswell scores 10 points, then places the Alvin marker in any city that they control. The next player to connect to this city scores 10 points, then moves Alvin as before. Whoever controls Alvin at the end of the game scores 10 bonus points.

    2 in stock

    $44.99$35.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 6 1/2 Poland Asmodee

    Ticket to Ride Map Collection: Volume 6 1/2 Poland

    2 in stock

    From the Baltic Sea to the Tatra Mountains, Poland offers wide open vistas just waiting to be discovered. Take in the fresh sea breeze on the Gulf of Gdansk, or maybe you prefer the charming mountain trails around Zakopane! Ticket to Ride: Poland takes you on a unique journey into a rich past as you play the role of a railway magnate from the 1950s.In Ticket to Ride: Poland, you will have to gain a monopoly over the Polish public transport, not only by claiming routes between cities, but also by connecting countries with each other. But do not waste time: the sooner you manage to do so, the higher the reward. This new Map Collection is the perfect addition to spice-up a Ticket to Ride game night.

    2 in stock

    $24.99$19.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 7 - Japan & Italy Asmodee

    Ticket to Ride Map Collection: Volume 7 - Japan & Italy

    3 in stock

    Ticket to Ride Map Collection: Volume 7 – Japan & Italy includes a double-sided game board — the longest yet in the Map Collection series — that features Japan on one side and Italy on the other. In the Japan half of the expansion, some routes are reserved for the Bullet Train network, and once such a route is claimed, it can be used by all players to complete destination tickets. To claim such a route, discard a number of cards equal to the length of the route with all the card being the same color, then mark the route with a single Bullet Train miniature; instead of scoring points for such a route, advance your marker on the separate Bullet Train track as many spaces as the length of this route. At the end of the game, whoever has contributed the most to this shared project receives the largest bonus, with the player who contributes least being penalized. This game board also has a small inlay for the Tokyo subway system, so players are effectively working on two networks at once. You might have a ticket that lists a city outside Tokyo and a station with Tokyo, and you need to complete a route from that other city to Tokyo, then from the central Tokyo station to that particular subway station. In Italy, the game board is divided into regions, and players score bonus points based on how many regions they connect in their network, with three regions — Sardegna, Sicilia, and Puglia — counting as two regions in your tally. If you have separate networks, then you score each one separately. The board also introduces a new type of ferry route. On this game board, all gray routes are ferry routes, with these routes having 1-4 spaces marked with a wave symbol. To cover a wave symbol, you must play a locomotive or a ferry card from your hand (in addition to the other cards needed to claim this route); a ferry card is a special type of card that can be drafted on its own on your turn, and it contains two wave symbols, so it can be used on its own to cover two symbols on a route. The player trains and game cards from Ticket to Ride or Ticket to Ride: Europe are needed to play this expansion.

    3 in stock

    $39.99$35.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride Paris (Pre-Order) Asmodee

    Ticket to Ride Paris

      Enjoy the City of Lights! Find yourself transported to the glamorous Paris of the roaring twenties. Jump aboard an open platform bus, cruise down les Champs-Elysées, admire the Eiffel Tower and conclude your day by enjoying a picturesque sunset from a charming terrace in Montmartre. In this fast-paced Ticket to Ride game, players race one another to visit the most iconic locations of the city and complete their Destination Tickets. The winning player will efficiently utilize the Parisian bus network in this new and very unique board map. UNIQUE PARIS MÉTRO THEME: Experience the charm of building your own version of the Paris Métro in this special edition of Ticket to Ride. SPECIAL CARD ROLES: Utilize red, white, and blue cards strategically to expand your rail network across the iconic city of Paris. FAMILY STRATEGY GAME: Engage the whole family with easy-to-learn gameplay, perfect for players of all ages and skill levels. IMMERSIVE PARISIAN EXPERIENCE: Travel through the streets of Paris and plan your routes to connect famous landmarks and districts. CLASSIC TICKET TO RIDE GAMEPLAY: Enjoy the beloved mechanics of Ticket to Ride with a unique twist set in the romantic city of Paris.

    $24.99$21.24

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Amsterdam Asmodee

    Ticket to Ride: Amsterdam

    2 in stock

    Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket to Ride where players race one another, this time in cart, to claim the most lucrative commercial routes, fulfill rewarding trade contracts, and collect precious merchandise from the bustling streets of this legendary city. Ticket to Ride: Amsterdam is fast-paced, easy to learn in three minutes, and extremely portable. It’s perfect for new players and veterans alike.

    2 in stock

    $24.99$16.15

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Berlin (Pre-Order) Asmodee

    Ticket to Ride: Berlin

    2 in stock

      Welcome to the city of culture, arts and music! Discover Unter den Linden, and immerse yourself in the young cultural capital of Europe. Enjoy a sightseeing cruise on the river Spree, ride a bike through the Brandenburg Gate, or be amazed by the masterpieces displayed in the Pergamon Museum. In Ticket to Ride: Berlin, players race one another to visit the most iconic locations of the city and complete their Destination Tickets. The winning player will utilize Berlin's streetcars and, for the first time, will venture under the streets to incorporate a subway system into their routes.

    2 in stock

    $24.99$19.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Europa 1912 Asmodee

    Ticket to Ride: Europa 1912

    2 in stock

    The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets. This expansion also introduces Warehouses & Depots - new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player. Throughout the game, each player's Warehouse will accumulate Train cards and those who have the foresight, clever timing, or just plain good fortune to build a route to a Depot can make off with a fistful of Train cards. Depot placement and skillful Warehouse tactics become a key part of a winning Ticket to Ride strategy! Part of Ticket to Ride series.

    2 in stock

    $16.43

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Europe Asmodee

    Ticket to Ride: Europe

    7 in stock

    Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version. More than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponent's route to connect yours. The game also includes larger format cards and Train Station game pieces. The overall goal remains the same: collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins. Copyright 2002-2014 Days of Wonder, inc. Part of the Ticket to Ride series.

    7 in stock

    $59.99$47.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Europe - First Journey Asmodee

    Ticket to Ride: Europe - First Journey

    5 in stock

    Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience. In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of Europe with certain cities being connect by colored paths. Each player starts with four colored train cards in hand and two tickets; each ticket shows two cities, and you're trying to connect those two cities with a contiguous path of your trains in order to complete the ticket. On a turn, you either draw two train cards from the deck or discard train cards to claim a route between two cities; for this latter option, you must discard cards matching the color and number of spaces on that route (e.g., two yellow cards for a yellow route that's two spaces long). If you connect the two cities shown on a ticket with a path of your trains, reveal the ticket, place it face up in front of you, then draw a new ticket. (If you can't connect cities on either ticket because the paths are blocked, you can take your entire turn to discard those tickets and draw two new ones.) If you connect one of the westernmost cities (Dublin, Brest, Madrid) to one of the easternmost cities (Moscow, Rostov, Ankara) with a path of your turns, you immediately claim a special cross-continent ticket. The first player to complete six tickets wins! Alternatively, if someone has placed all twenty of their trains on the game board, then whoever has completed the most tickets wins! Ticket to Ride: First Journey features the same gameplay as the first Ticket to Ride: First Journey game, but with the players claiming track in Europe instead of in the United States. Part of Ticket to Ride series

    5 in stock

    $27.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride: First Journey Asmodee

    Ticket to Ride: First Journey

    9 in stock

    Ticket to Ride: First Journey takes the gameplay of the Ticket to Ride series and scales it down for a younger audience. In general, players collect train cards, claim routes on the map, and try to connect the cities shown on their tickets. In more detail, the game board shows a map of the United States with certain cities being connect by colored paths. Each player starts with four colored train cards in hand and two tickets; each ticket shows two cities, and you're trying to connect those two cities with a contiguous path of your trains in order to complete the ticket. On a turn, you either draw two train cards from the deck or discard train cards to claim a route between two cities; for this latter option, you must discard cards matching the color and number of spaces on that route (e.g., two yellow cards for a yellow route that's two spaces long). If you connect the two cities shown on a ticket with a path of your trains, reveal the ticket, place it face up in front of you, then draw a new ticket. (If you can't connect cities on either ticket because the paths are blocked, you can take your entire turn to discard those tickets and draw two new ones.) If you connect one of the West Coast cities to one of the East Coast cities with a path of your trains, you immediately claim a Coast-to-Coast ticket. The first player to complete six tickets wins! Alternatively, if someone has placed all twenty of their trains on the game board, then whoever has completed the most tickets wins! Part of Ticket to Ride series.

    9 in stock

    $34.99$27.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Germany Asmodee

    Ticket to Ride: Germany

    5 in stock

    Ticket to Ride: Germany is a standalone game in the Ticket to Ride series. Over the course of the game, players collect cards in order to then claim routes on the game board between two cities. Ideally the players create a network of routes that connect the cities showing on their secret ticket cards. Players score points both for claiming routes and for completing tickets, with incomplete tickets counting against a player's score. In addition to scoring points for tickets, whenever a player places a route on the board, they claim a passenger from the two cities that form the endpoints for that route (assuming that the passengers have not already been claimed). At the end of the game, whoever has the most passengers of each of the six colors scores 20 points for that color; whoever has the secondmost passengers in a color scores 10 points. Whoever has the most points at the end of the game wins. Ticket to Ride: Germany combines most of Zug um Zug: Deutschland and the Deutschland 1902 expansion in one box. Zug um Zug: Deutschland, published solely for the German and Austrian market, consisted of the same map as Ticket to Ride: Märklin, but ZuZ:D didn't include the passenger mechanism from Märklin in which players scored additional points by moving passengers from city to city. The Deutschland 1902 expansion introduced a different method of scoring passengers, and that method is now present in this collection.

    5 in stock

    $59.99$47.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Ghost Train Asmodee

    Ticket to Ride: Ghost Train

    3 in stock

    Easy to learn and quick to play, Ticket to Ride: Ghost Train is a chilling introduction to the Ticket to Ride series. In this horrifying edition of the classic Ticket to Ride First Journey, parents and kids collect Parade float cards, claim routes on the map, and try to visit different locations in this hair-raising town. 

    3 in stock

    $34.99$27.99

  • Gamers Guild AZ Days of Wonder Ticket to Ride: London Asmodee

    Ticket to Ride: London

    2 in stock

    Ticket to Ride: London features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of 1970s London that allows you to complete a game in no more than 15 minutes. Each player starts with a supply of 17 double-decker buses, two transportation cards in hand, and one or two destination tickets that show locations in London. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up bus, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them. Players take turns until someone has no more than two buses in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their buses), and (3) the districts that they've connected. (A district consists of 2-4 locations, and you score 1-5 points for a district if you link all of its locations to one another with your buses.) You lose points for any uncompleted destination tickets, then whoever has the high score wins!

    2 in stock

    $24.99$16.15

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Nordic Countries Asmodee

    Ticket to Ride: Nordic Countries

    3 in stock

    Ticket to Ride Nordic Countries takes you on a Nordic adventure through Denmark, Finland, Norway and Sweden as you travel to the great northern cities of Copenhagen, Oslo, Helsinki and Stockholm. Visit Norway’s beautiful fjords and the magnificent mountain scenery on the Rauma Railway. Breathe in the salt air of the busy Swedish ports on the Baltic Sea. Ride through the Danish countryside where Vikings once walked. Hop-on the Finnish railway and travel across the Arctic Circle to the land of the Midnight Sun. Players collect cards of various types of train cars that enable them to claim railway routes and pass through tunnels and onto ferries, as they connect cities throughout the Nordic Countries. As with previous versions, the game remains elegant, can be learned in 5 minutes and provides hours of fun for families and experienced gamers alike. Ticket to Ride Nordic Countries is a complete board game designed specifically for 2 or 3 players.

    3 in stock

    $59.99$47.99


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