Dungeon Fantasy
A fun hack 'n' slash campaign challenges unique heroes with clever dungeons. To get the most out of your fantasy adventures, you need a game that lets you customize and perfect characters, monsters, treasures, and traps. That's where the ready-to-play Dungeon Fantasy Roleplaying Game comes in. It harnesses the customizing power of the award-winning Generic Universal RolePlaying System (GURPS), and streamlines it so you have exactly what you need to take fully-realized characters on fantastic adventures. Choose from 11 classic professions and nine races. Tailor your hero using quick-start templates and the time-tested GURPS point-build system. Gear up with a massive list of customizable armor and weapons. Pick from over 400 spells. Then battle foes chosen from more than 80 monsters. All this power guarantees epic games in no time . . . starting with the new adventure that comes in the box!
$79.95$79.92
Dungeon Kart
Dungeon Kart (designed by Michael Xuereb) brings video game kart racing to the tabletop. Set in Brotherwise's best-selling Boss Monster universe, Dungeon Kart pits evil Boss rivals against each other on the race course. Adjust your speed on your custom dashboard, play spells to spin out your foes, gather coins on the racetrack and spend them on abilities unique to your racer. Dungeon Kart is fast, vicious, racing fun on an infinitely rearrangeable track!
$59.95$50.96
Dungeons And Dragons: Bedlam In Neverwinter (Escape And Solve Mystery)
Dungeons & Dragons: Bedlam in Neverwinter: An Escape & Solve Mystery Game is a riveting 3-part escape room adventure! Join a group of fellow adventurers investigating a series of alarming disappearances in Icewind Dale. The group soon discovers that some of the missing people aren’t actually missing—and a greater mystery is at hand! This harrowing 3-part adventure can be broken into 3 game sessions or played in 1 heroic sitting. Begin by creating your character. Then explore a humble tavern, fight in epic battles against iconic D&D monsters, and embark on a wild chase through the Underdark on the tail of an evil mage and his dangerous cult to unravel the mystery of their dastardly plans. The only way to find the missing people and escape the obstacles is to explore rooms, complete puzzles, and gather clues to solve the mystery at the end of each act. This D&D escape board game for 2-6 players is a great gift for D&D and roleplaying game fans ages 12 and up. ★ ESCAPE THE DUNGEON, SOLVE THE MYSTERY: Dungeons & Dragons: Bedlam in Neverwinter offers all of the excitement of the beloved D&D game in one epic adventure, told in a 3-part escape room board game★ D&D COOPERATIVE MYSTERY GAME: Players join forces to investigate a series of alarming disappearances. Work together to track down clues and solve the mystery at the end of each act★ CREATE CHARACTERS, BATTLE MONSTERS: Choose a Race, Class, and Starting Weapon to create your character. Then collect loot and battle D&D monsters on the hunt for an evil mage and his dangerous cult★ SOLVE FANTASTICAL PUZZLES: Don’t split the party! Work together to decipher puzzles, from wordplay problems to multi-card visual riddles. Solve them to unlock new items, locations, and clues★ DYNAMIC GAMEBOARD: Players move their figures around the board exploring Neverwinter. The board builds and changes, revealing mysterious places and clues as players solve puzzles that unlock locations★ GREAT GIFT FOR D&D FANS: With this D&D Escape & Solve Mystery game, RPG and Dungeons & Dragons fans ages 12 and up can immerse themselves in an exciting adventure they won't forgetAges 12+, 2-6 playersContents• 6 plastic figures• 11 gameboards• 4 secret envelopes• 1 mysterious object• 1 d20 die• 1 d6 die• 298 cards• 43 cardboard tokens• rules
$33.96
Dungeons and Dragons: Dungeon Scrawlers: Heroes of Waterdeep
The real-time, lighting-fast dungeon racing game is back with new challenges, new dungeons and a new game mode!This is a standalone game, and has everything you need to play through its challenging dungeons, and a new mini-dungeon mode!In Dungeons & Dragons: Dungeon Scrawlers – heroes of Waterdeep, you’ll race your opponents through a thrilling dungeon scrawl!Players each take their own copy of the same dry-erase dungeon map, and a dry-erase marker. Starting with their marker on the “start” space, when the game begins, they’ll speed through the maze using a single, unbroken line. Along the way, they’ll have to face challenges that earn them points—fill in a monster to defeat them, circle a treasure to take it, trace a spell to cast it, and more! The game ends when time runs out, or someone defeats the final boss, and whoever has the most points is the winner! Plus, players will pick one of five available classes, each with their own special ability!Journey to Waterdeep, as you explore a wide variety of locations: haunted streets, crowded ports, labyrinthine hedge mazes, and even take on Xanathar in his lair! The game also includes a deck of “mini-dungeon” cards that you’ll draw from when you drop to a deeper layer of the dungeon. Each one is unique, providing different paths for different players, and which exit you find determines where you’ll pop back up on the main map! You can even play an always-changing game mode with just the dungeon cards, where players hop from card to card, eventually reaching a random final boss with a unique challenge. There’s even a massive final dungeon featuring two dragon bosses that takes up two entire sheets!Get ready to scrawl your way to riches!Contents:• 16 Double-sided Dungeon Sheets• 5 Character cards• 16 Mini-dungeon cards• 4 Boss cards• 12 Key tokens• 8 Orb tokens• 20 Coin tokens• 4 Markers• 1 Rulebook
$29.99$20.46
Dungeons and Dragons: Trials of Tempus Board Game - PREMIUM
Dungeons & Dragons: Trials of Tempus is a co-operative, team-based game for 2-8 players in which rival parties of heroic adventurers battle to prove their worth and mettle in the ever-changing Battlerealms of Tempus, God of War! Choose your hero wisely for the skills and allies you need to conquer each trial are never the same, and the guardian that awaits you all at the end will surely test the limits of your bravery...or is it your cunning? The trial will tell. To win, you and your party must work together to earn more points than your rivals by completing quests and gathering loot! Finally, you must defeat the trial guardian. Whichever party has the most points when the trial guardian falls wins the trial!
$199.99$129.32
Dungeons and Dragons: Trials of Tempus Board Game - Standard
Dungeons & Dragons: Trials of Tempus is a co-operative, team-based game for 2-8 players in which rival parties of heroic adventurers battle to prove their worth and mettle in the ever-changing Battlerealms of Tempus, God of War! Choose your hero wisely for the skills and allies you need to conquer each trial are never the same, and the guardian that awaits you all at the end will surely test the limits of your bravery...or is it your cunning? The trial will tell. To win, you and your party must work together to earn more points than your rivals by completing quests and gathering loot! Finally, you must defeat the trial guardian. Whichever party has the most points when the trial guardian falls wins the trial!
$99.99$69.26
Dwaren Miner Reforged
Dwarven Miner Reforged is a super second edition of one of Rather Dashing Game's most popular titles, Dwarven Miner. Reforged remains the multi-tiered crafting game while featuring updated rules, increased player interaction, and new game changing abilities. Featuring original and legacy artwork by legendary fantasy artist Larry Elmore, Dwarven Miner Reforged returns gamers to the mine in a new and dynamic fashion. •Appeals to family and hobby gamers alike.•Multi tiered crafting game is easy to learn while offering strong replayability.Multi tiered crafting game is easy to learn while offering strong replayability.•Original artwork by Larry Elmore.•Updated game builds on an existing fan base.
$49.99$35.75
E.T. The Extra-Terrestrial: Light Years from Home Game
He’s 3 million light years from home and needs your help getting back! E.T. the Extra-Terrestrial was left behind, and now, federal agents are coming for him! In this cooperative adventure game, play as Elliott, Gertie, Michael, and Greg as you work together to send E.T. home. Bike through the neighborhood, using shortcuts and ramps to avoid the agents. Collect items that E.T. can use to build a communication device and call his ship. Then get E.T. to the clearing before his heartlight fades!Contents:Game Board4 Kid Mats4 Kid FiguresMothership Figure with BaseE.T. FigureE.T. Heartlight Dial5 Agent Movers with Bases3 Cop Car Movers with Bases21 Item Tiles16 E.T. Power Cards6 Candy Tokens6 DiceReference MatInstructions
$29.99$21.22
East India Companies
In the 19th Century, Four Shipping Companies Controlled the Seas.East India Companies puts you in charge of growing one of these four empires. Will you purchase fast ships with small tonnage, or slower ships that can carry more cargo? Will you expand your port or set up trading outposts? Perhaps invest your money in shipping stocks? Just remember, the key is purchasing valuable goods at a reduced rate that can be sold for a profit!★ An intriguing strategy game where players attempt to maximize profit while navigating fluctuating supply and demand.★ Beautiful map-board and quality components.★ Award-winning game design – Featuring an economy with “changing tides” in every round.
$59.99$41.94
Eco: Coral Reef
In ECO: Coral Reef each participant will play the role of a marine biologist, who is hired to proved assistance in planning an ecological coral reef, for the conservation of the marine life.The players will collect and place pictures of the marine life, to create an ecological mosaic. By matching species and completing missions, each player advances his sea turtle towards the water line and to victory.
$49.00$39.04
Eco: Coral Reef - Deluxe Edition
ECO: Coral Reef - Deluxe Edition features the same rulebook with improved editing. All the game components have been replaced with better shapes/materials.Here are the main differences from the first edition:♦ Deluxe tin box♦ Playmat map♦ Silicone turtles♦ UREA tiles (like Dominoes)♦ 2 extra variants to play the gameIn ECO: Coral Reef each participant will play the role of a marine biologist, who is hired to provide assistance in planning an ecological coral reef, for the conservation of the marine life.The players will collect and place pictures of the marine life, to create an ecological mosaic. By matching species and completing missions, each player advances his sea turtle towards the water line and to victory.
$49.00$39.04
Eggs and Empires
Eggs and Empires is a quick playing card game for 2-6 players who will use matching decks of empire cards that contain adventurers numbered 1-10. Starting with a hand of three empire cards, each turn all players select one card from their hand, then play them simultaneously in an attempt to collect egg cards. Generally, the player who played the highest empire card chooses an egg first, then the player with the second highest empire card, and so on until all revealed eggs are collected. However, each empire card has a unique power that can affect the order in which eggs are selected. The powers interact in strategic and awesome ways so that every hand is exciting and fun!Outwit your opponents to collect as many eggs as possible, but be sure to avoid those nasty exploding eggs! Whoever collects the most VPs over three rounds wins.Eggs and Empires is #1 in our E.G.G. Pocket Size Game Series.Components 60 Empire cards 42 Egg cards 13 Egg tokens Tie-breaker marker
$11.20
Einstein: His Amazing Life and Incomparable Science
Players take on the role of Albert Einstein during one of four periods of his life:Young Einstein, who emerged from obscurity to become a titan of physicsPrime Einstein, an acknowledged leader of modern theoretical physics and international celebrityGlobetrotting Einstein, traveling to the four corners of the worldWise Einstein, an idealistic sage who transcended science and impacted our social valuesEach Einstein has their own deck of Inspiration Cards based on the real happenings of his life. These inspirations give you simple theories to complete. Using ideas from four different branches of science - physics, mathematics, chemistry, and philosophy - represented by four shapes, each Einstein places tiles representing their ideas onto an emergent common board. Players get points for completing their own theories, contributing to the theories of other players, and helping to finish major theories from Einstein's life.As Albert Einstein transcended science and became a recognizable figure around the world, so the game Einstein focuses on simple rules and quick playability, an accessible strategy game for gamers and non-gamers alike.
$24.99$16.96
Elevenses
Elevenses is a card game in which respectable 1920s socialites strive to serve the finest morning teas! Each player starts the round with an identical set of eleven morning tea cards. Each card has a point value as well a special action which must be carried out when it is played. The lower the point value of a card, the better its power. The powers lead to surprising interactions between the players! Cards must also be played to a specific position on the table. Whenever a card is played, in most cases you pick up the card that was previously in its position, requiring you to plan your morning tea carefully! The round ends when a player plays the "Elevenses" card. It's time for tea! The players compare the value of their cards. Points are awarded to the highest scoring morning teas. The game continues until a player has 7 or more points. She has served the finest morning teas of all and wins the game! The six-card expansion Elevenses: The Special Guests is included in the game. With this expansion, each player is dealt one special guest card in secret at the start of each round. Each guest will come to your morning tea only if you serve certain things. If you play the right combination of morning tea cards, the guest arrives, you reveal the card, and your morning tea goes up in value!
$14.99$12.74
Elios
ELIOS is an abstract wooden game you play in 2 steps. Your goal is to be the first player to get rid of all your sticks. Each player receives some colored sticks at the beginning of the game (the number varies with the number of players). First, all the players use their sticks to create sets of 1 to 3 sticks in front of them. Then, upon their turn, players will do one of the following actions: play a full set on the Sun or place a disc on the Sun or divide one of their sets into 2 sets. Of course to play a set, you need to follow certain rules (all the sticks are at the same level, and the set can't be at a higher level than the disc). The first player to be out of sticks wins the game. In a 4 player game, you can play in teams. FULFILL ORDERS: Collect ingredients strategically to fulfill orders, but beware of penalties for uncompleted orders. UPGRADE YOUR SKILLS: Achieve three fulfilled orders to unlock upgrades that make ingredient acquisition easier. DESIGN-RICH CONTENT: Delight in a visually appealing game with ample content to fuel your coffee-making adventure.
$24.95$16.13
Emerge
A merciless word-shouting board game. In this game, your useless knowledge will win you useful points. Think fast, not hard. Start by drawing a category card. Your team will then shout words from that category that begin with the letter on the race track. Move along the track every time you get a word right and race against your opponents to win.
$49.95$32.29
Empire of the Stars
Empire of the Stars is a fast-paced empire-building game of exploration, conflict, and struggle for dominance. The last galactic emperor has met with a sudden and quite fatal accident. Now there is a power vacuum in the galaxy, and you're one of the Planetary Dukes who wants to fill it. Based on the award-winning Galactic Emperor game, this completely new experience gives each of 2-4 players one of 30 asymmetric powers and control of their own throne and sector of the galaxy. Using a unique action selection system, the game plays over several rounds, and within each round, the roles players choose determine what happens next. There are seven different roles: Explorer, Merchant, Steward, Engineer, Scientist, Warlord, and Regent. All players get a turn to act during each role, so the game is fast paced and everyone is always playing. Combat is thrilling and daring using a unique combat system. There are 75 unique technologies impacting all parts of the game from industry and culture, engineering and the economy, and (of course) military might. Once the galactic throne is taken, every round after the game ticks down automatically, adding to the tension and excitement! Finally a 4x sci-fi game that guarantees a fast play time while arcing through an epic experience! The player who uses all of this to their best advantage by exploring new worlds, expanding their empire, exploiting their precious resources and income, and exterminating their opponents to score the most galaxy tokens wins the game!
$75.00$45.75
Empire's End
You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire's End, 2-4 players compete to keep calamity at bay. Empire's End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory. Players begin with a civilization at the height of its power. Play proceeds through a series of phases, varying as you progress through the game. During the Disaster phase, players face a common threat such as famine, a flood, or barbarians. The player who ends the bidding must take the disaster, which devastates one of their territories. With each disaster that befalls an empire, its people grow in wisdom and resilience. In the style of the modern classic game No Thanks, resources bid by all players will end up in the hands of the player who ultimately takes the disaster card. That player also gains a new ability, an innovation that reflects their empire's ability to adapt in the face of challenging times. Each turn, players move along a progress track that dictates whether they will face a disaster or another type of phase. Players can gain new resources during Production phases, rebuild lost territories during Industry phases, and challenge one another during Military phases. At the end of the progress track, the game is concluded and the winner is the civilization with the greatest number of victory points. Intact territories contribute points, but innovations and military successes can provide alternative ways to win.
$39.95$26.84
Ensemble
In the co-operative game Ensemble, all players must vote — without communicating — on one of the cards on display that they think best matches a card in the middle of the table. Communication is allowed only once all the players' votes have been revealed, and if all players have voted the same way (with a small, variable tolerance depending on the number of players), the group moves on to the next level. Otherwise, they lose a life. The goal of the game is to win level 9 — and once the game is won for the first time, the first scenario deck (of three) is unlocked, with new rules and cards being available for future games.
$29.99$29.26
Epic Card Game: Guardians of Gowana
Guardians of Gowana is a two-player box set exploring the tropical supercontinent of Gowana, land of the Gods. A complete game on it’s own, Guardians of Gowana may also be combined with other Epic sets to support more players. The box includes 60 all-new game cards, 34 token cards, score cards, rules reference cards, “Gold” trackers, “+1/+1” counters, and a rulebook.
$14.97
Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre
Did you know that magical wizards are battling to the death ... and beyond ... right now!? "Why battle?" you might ask. "What have I got to prove, magic man?" Only who's the most awesomely powerful battle wizard in the entire realm, that's what! As a Battle Wizard, you'll put together up to three spell components to craft millions (okay, not really) of spell combos. Your spells might kick ass, or they could totally blow – it's up to you to master the magic. You will unleash massive damage on the faces of your wizard rivals in a no-holds-barred, all-out burn-down to be the last Battle Wizard standing. And it doesn't stop there! Powerful magic items bring on a whole new level of bloody carnage as you and your mighty wizard opponents tear each other limb from limb in an orgy of killing! Do you have what it takes to use epic spells in a war at Mt. Skullzfyre? Will YOU be the Ultimate Battle Wizard!?! Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre is a humorous card game depicting a vicious, over-the-top battle between a variety of comically illustrated wizards. The game focuses primarily on creating three-part spell combos to blast your foes into the afterlife. The unique Dead Wizard cards allow players to stay in the game even after their wizards have been defeated.
$35.00
Epic Spell Wars of the Battle Wizards: Hijinx at Hell High
Epic Spell Wars of the Battle Wizards: Hijinx at Hell High, the fifth Epic Spell Wars title, brings all the spell-crafting and trademark over-the-top humor and art to the world of high school. In the game, 2-6 players move up and down the Social Status Board, which ranges from the Ultimate Loser to Class President, and utilize the new keyword "Bully" as they try to annihilate their fellow wizards.
$34.99
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh ratchets up the EPIC with several new innovations: Cantrips! Add extra effects to your spell by discarding some extra cards. More zing for the spell-flinging! Bad Trips! The colors, man ... the colors. If your spell has lots of different glyphs, a Bad Trip card resolves twice! Dual-Glyphed Deliveries! If you’ve ever had trouble matching your glyphs, relief is here! Everlasting! Most of the Treasures in ESWIII don’t go away when you die. Collect 'em all!
$35.00
Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace
Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace, the fourth game in the Epic Spell Wars series, takes the trademark humor-filled, mature gameplay and artwork to a new level for 2-6 players. Magically transmitted diseases (MTDs) are a powerful addition to the proceedings, leading wizards to suffer Crotch Krakens, Genital Harpies, and Gorgonorrhea, among other enchanted afflictions. MTDs also give players glyphs that lead to spells that are more epic than ever. In addition, players vie for control of the standee, which protects them from the MTDs that might come their way.
$34.99
Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill
The sleeper hit has awakened! Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill is finally here and it’s loaded with all-new ways to deliver a smoking death to all who oppose you. This stand-alone game is also 100% compatible with the original game, which allows players to turn an already epic game into an EPIC game. Epic Spell Wars continues its epic quest after airing on TableTop on Geek and Sundry! Featuring game design and all-new art from the original creative team of Cory Jones, Rob Heinsoo, and Nick Edwards. New Addition: Creatures! Delivery cards in this set can also become your pets if you roll well enough. With a familiar by your side for a few rounds, you’ll be unstoppable. But if a big splash of damage is heading your way, why not have your little buddy jump in the way and take that blast instead of you? New Addition: Blood! Collect Blood as you slay your opponents and tempt fate with powerful magiks and treasures. Use your Blood points to make some spells even more powerful than before. New Addition: Reactions! A few spells will partially resolve even if you die too soon. Now you can play a full-strength spell without fretting about dying before it resolves. With a Reaction in there, you’ll get your revenge… New Addition: The Standee matters! That crazy stand-up piece is now a coveted heirloom in the game. If you control it, several of your spells will increase in strength. It can also earn you some extra Blood. Whether you have played the original or not, this new set will provide everything you need to start blasting your opponents into tiny bits of goo. Experienced players will find new challenges and they’ll marvel at the all-new Treasures and Dead Wizard cards as well. Mix the two sets together for the ultimate carnage-fest!
$34.99
Equinox (Purple Version)
In Equinox, mysterious creatures gather in the forest in an effort to write themselves into the legendary storybook and for tales to be shared for countless generations. However, there is room for only four more stories — not every story will be recorded, so the creatures have to be cunning and clever to outwit their opponents and make the cut. Equinox is a deeply satisfying betting game that gives players agency to influence the outcome of this competition. Each round, players place numbered power cards in front of the creatures, with the lowest-valued creature being eliminated from play. Players also place bets on which creatures they think will make it into the storybook, and you can use the special powers of these creatures to ideally turn things to your advantage. Fans of Dr. Reiner Knizia might recognize Equinox as a revised edition of the previously released game Colossal Arena, but with two new creatures. Of the fourteen unique creatures, only eight are played in a game, which means more than three thousand different combinations are possible. To celebrate the equinox occurring twice a year, players can select from two distinct box covers, but note that the contents in each box are identical.
$24.40
Equinox: Golem Edition
Over several rounds, players bid on powerful Golems and play cards to support the one they believe will be a champion. At the end of every round a Golem leaves the arena and the tension grows!
$39.99$25.85
Eriantys
In a world of floating islands, magical creatures wish to enroll in one the great magic schools. Take on the role of a headmaster as you recruit promising students and increase your school’s magical influential. Using your 10 assistants, you’ll recruit potential students by placing them in your dining hall and onto the surrounding islands. Doing so will allow you to guide Mother Nature on the island where you have the most control. In turn, she will reward you and let you build a magic tower there! Be careful though! The 5 professors define who controls a faction, but they always go where the most students are. Each faction will change their minds frequently and you may lose all your support! Eriantys is a light family strategy game in a cute and funny world full of magical creatures and includes 12 different characters that can change the rules to create a lot of variant modes!
$49.99$39.99
Espana 1936
Lovers of strategy and historical simulation are in luck. 16 years after the initial publication, España 1936 returns to stores with completely revamped artwork and with the Armada expansion included. Armada takes place in 1938 and includes 8 optional cards that add uncertainty to the events. Are you ready to be immersed in history?
$59.99$50.99
Euphoria: Build a Better Dystopia (Second Edition)
You find yourself in a dystopian cityscape with a few workers at your disposal to make your mark on the world. Like most people in dystopian fiction, your workers are oblivious to their situation. This world is all they've ever known, and you may use them at your whim. The world as we know it has ended, and in its place the city of Euphoria has risen. Believing that a new world order is needed to prevent another apocalypse, the Euphorian elite erect high walls around their golden city and promote intellectual equality above all else. Gone are personal freedoms; gone is knowledge of the past. All that matters is the future. The Euphorians aren’t alone. Outside the city are those who experienced the apocalypse firsthand—they have the memories and scars to prove it. These Wastelanders have cobbled together a society of historians and farmers among the forgotten scrap yards of the past. There is more to the world than the surface of the earth. Deep underground lies the hidden city of Subterra, occupied by miners, mechanics, and revolutionaries. By keeping their workers in the dark, they’ve patched together a network of pipes and sewers, of steam and gears, of hidden passages and secret stairways. In Euphoria: Build a Better Dystopia, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas. Euphoria is a worker-placement game in which dice are your workers. The number on each die represents a worker's knowledge—that is, his level of awareness that he's in a dystopia. Worker knowledge enables various bonuses and impacts player interaction. If the collective knowledge of all of your available workers gets too high, one of them might desert you. You also have two elite recruit cards at your disposal; one has pledged allegiance to you, but the other needs some convincing. You can reveal and use the reticent recruit by reaching certain milestones in the game... or by letting other players unwittingly reach those milestones for you. Your path to victory is paved with the sweat of your workers, the strength of your allegiances, and the tunnels you dig to infiltrate other areas of the world, but the destination is a land grab in the form of area control. You accomplish this by constructing markets that impose harsh restrictions of personal freedoms upon other players, changing the face of the game and opening new paths to victory. You can also focus on gathering artifacts from the old world, objects of leisure that are extremely rare in this utilitarian society. The dystopian elite covet these artifacts—especially matching pairs—and are willing to give you tracts of land in exchange for them. Four distinct societies, each of them waiting for you to rewrite history. What are you willing to sacrifice to build a better dystopia?
$52.72
Euphoria: Ignorance is Bliss
Welcome back to Euphoria! While you were away, the Icarites descended from their lofty perch among the clouds, imposing a new way of life upon the Euphorians, Wastelanders, and Subterrans. Is this a fresh start for the dystopian citizens, or will history repeat itself? Ignorance Is Bliss is a "more stuff" expansion. Or perhaps a better way of putting it is "alternative stuff." For example, there are a bunch of new recruit cards and market tiles that you can use as an alternative to the recruits and markets in the original game (they aren't designed to be mixed together with the original recruits and markets). There's also a new type of recruit card (not a new faction, just a new type). Ignorance Is Bliss is also a "player count" expansion. The original game of Euphoria was for 2-6 players, but the expansion adds an Automa mode (an intelligent AI system) that expands the game to 1-6 players. The Automa system is also designed for optional use in 2-player games so they feel more like 4-player games. Ignorance Is Bliss is also an "improve the rules" expansion. Euphoria itself still stands on its own, but given that it was released 5 years ago, we've listened to a lot of feedback about certain frustrations and perceived imbalances, and we've addressed them with some new rules, a "New Antiques Bazaar" board, and some new components. Euphoria: Ignorance Is Bliss is an expansion to Euphoria: Build a Better Dystopia.
$24.96
Evacuate
Evacuate is a competitive community deck-building game where players use social deduction to outwit the other players and reach the Evacuation Transport with the most Survivors. It’s too late! The Nomia plague has spread throughout the space station. The last Evacuation Transport beacon has been activated. There is only one escape transport left and you must lead your people from a shelter to claim it before the others get there first. You don’t want to rush because you don’t know what is around the next corner, but you also don’t want to be at the back because the slowest always seem to get picked off. The only safe spot is in the middle of the survivors. Evacuate is a community deck-building game where players use social deduction to outwit the other players and reach the Evacuation Transport with the most Survivors. Each round players secretly choose a movement card from their hand. Once each player is ready, all cards are revealed and players move their survivor that many spaces, and any actions are activated. Finally, a Nomia card is drawn, possibly killing survivors on the station. The game ends when the evacuation transport is drawn from the deck, and the player with the most remaining survivors wins.
$39.99$33.99
Evil Corp.
We at Evil Corp. have been working for 666 generations to frighten human villages. When it comes to scaring, we're the best! Every year, we hold a team seminar where each of our managers is tasked with recruiting a team of monsters and competing against their colleagues to prove they're the best at terrorizing humans. Will you have the most terrifying team of the year? In Evil Corp., the first player — or team when you play 2vs2 — to take control of its second village will be declared the new CEO of the Company, and therefore, winner of the game. To do this, send your troops of monsters to scare the villagers more than your opponent, to the point that their village becomes yours. During your turn, you can perform one action: Send a monster (a tile) to one of your two adjacent villages. Recruit a new tile at the monster's job center. Activate one of your monster powers. When you have no more available actions or when you choose to do so, you may pass, which ends the round for you. Depending on where the monsters are placed, they grant you bonuses: Advance on the Terror track according your monster's strength. Once you reach the bottom of it on your opponent's side, you take control of the village. Gain Magic Force, which you can use to deal direct damage to an opponent's monster or draw a tile. Earn gold coins Seize the Power Stone pawn that gives you the advantage in case of a tie situation in the village. The order in which you choose to perform your actions will tremendously impact your strategy and the outcome of the game. Good Luck, CEO Pretender!
$49.99
Evil High Priest
Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. In addition there is a town board, representing Lovecraft country; a ritual board, representing magic spells; and a cult board, representing the Great Old One you seek to release. The game is performed in Action phases. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. Different resources are worth different amounts, but the most valuable are the Elder Signs. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning.
$59.99$40.32
Evil High Priest: The Dark Ritual
The Dark Ritual Stretch Goal box is included in the original Kickstarter Dunwich-pledge. It includes rewards for the base game as well as the Blood Ceremony expansion. Thus far it contains: 3 Monster cards Priest card Ancient Cult Board 22 Atomic Resource Tokens 6 Three-value Atomic Resource Tokens Windwalker Cult Board 3 Glacier cards (Wendigo, the Gnoph-Keh, and Rhan-Tegoth)
$61.45
Evolution
Evolution is an award-winning board game where 2 – 6 players adapt species in an ever-changing ecosystem with hungry predators and limited resources. Traits like Hard Shell and Horns will protect your species from Carnivores, while a Long Neck will help them get food that others cannot reach.With over 12,000 different species to create, every game becomes a different adventure. So gather your friends and see who can best adapt their species to eat, multiply and thrive!Evolution has been used in the evolutionary biology department at the University of Oxford and featured in the world's leading scientific journal, Nature. "The theme of evolution is not just tacked on: it drives play." - NatureIncludes: 129 Trait Cards (17 Carnivore Trait Cards, 7 of Each Other Trait Card), 20 Species Boards, 40 Wooden Markers, 144 Food Tokens, 12 Ten Value Food Tokens, 1 Watering Hole Board, 6 Food Screens, 1 Dino Starter Token , 2 Player Aids, 1 Rulebook
$44.99
Evolution: CLIMATE
Evolution: CLIMATE is a stand-alone game for 2 - 6 players in the best-selling Evolution game line.In Evolution: CLIMATE, players adapt their species in a dynamic ecosystem where food is scarce, predators lurk, and the climate can swing between scorching hot and icy cold. Traits like a Hard Shell and Horns can protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. Evolving a coat of Heavy Fur will protect your species from the cold, while being Nocturnal or Burrowing will provide protection from the cruel desert sun. With over 200,000 ways to adapt your species, every game of Evolution: Climate unfolds in a beautifully unique way.Evolution is so vivid and true-to-life that it is used in classrooms around the world and was featured in the world's leading scientific journal, Nature: “Evolution features sophisticated biology. Traits can be put together in a dizzying array of combinations, so each game can be very different. The theme of evolution is not just tacked on: it drives play.”Includes: 177 Trait Cards, 30 Event Cards, 240 Food Tokens, 20 Species Boards, 40 Wooden Cubes, 6 Food Token Bags, 1 Climate Board, 1 Climate Marker, 1 Dino Starter Token, 1 Rule Book, and 2 Player AidsAges: 12+ | Players: 2-6
$64.99
Evolution: Oceans: Legends of the Deep Expansion
Legends of the Deep brings cultural legends, high fantasy, and mythologies from around the globe into the Oceans ecosystem.Oceans is a journey from the known world into the unknown, where you discover powerful traits that hardly seem possible in the realm of biology. With Legends of the Deep, you will discover things beyond the world of science!Game PlayAt the beginning of the game, deal four Legend cards to each player. Choose one of them, and pass the rest to the player on your left. Continue drafting until everyone has four Legend cards.During your Play Cards phase, you may play one Legend card in addition to your normal card play. Legend cards have game-changing abilities with global effects.To replace an Legend card with a new one, subtract the cost of the old Legend card from the cost of the a new Legend card.
$24.99
Exceed: BlazBlue - Jin Box
Bring the fast-paced action of head-to-head arcade fighting games to your tabletop! Choose your fighter from an ever-growing roster of diverse characters, each with their own deck of special moves and supers. Exceed to reveal your true power and unleash havoc on your opponents! This box contains 4 fighters and everything you need to play.
$34.99$29.74
Exceed: BlazBlue - Noel Box
Bring the fast-paced action of head-to-head arcade fighting games to your tabletop! Choose your fighter from an ever-growing roster of diverse characters, each with their own deck of special moves and supers. Exceed to reveal your true power and unleash havoc on your opponents! This box contains 4 fighters and everything you need to play.
$34.99$29.74
Exceed: BlazBlue -Ragna Box
Bring the fast-paced action of head-to-head arcade fighting games to your tabletop! Choose your fighter from an ever-growing roster of diverse characters, each with their own deck of special moves and supers. Exceed to reveal your true power and unleash havoc on your opponents! This box contains 4 fighters and everything you need to play.
$34.99$29.74
Exceed: Under Night In-Birth: Gordeau Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Gordeau - A debilitating fighter who drains the opponent then strikes when they are weak. Gordeau's well rounded attacks offer few openings to foes. Chaos - Utilize superior tactics by placing your attacks anywhere in the arena to strike! There's nowhere to hide from Chaos's ever-present companion. Hilda - A dedicated zoner who uses conjurations of shadow to keep her opponents at bay. Wear opponents down, or unleash huge attacks to obliterate them all at once. Phonon - Raise the tempo with compounding power boosts that extend the range of your attacks! Phonon must choose carefully when to press the attack and when to gather strength. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$34.99$31.96
Exceed: Under Night In-Birth: Hyde vs. Linne
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 2 fighters and everything you need to play: Hyde - Hyde is a mobile, high-power fighter who can telegraph his attacks for huge power bonuses. Linne - Linne's non-stop rushdown style seamlessly fuses boosts and attacks together to create custom strikes. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$19.99$15.96
Exceed: Under Night In-Birth: Londrekia Solo Fighter
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 2 fighters and everything you need to play: Hyde - Hyde is a mobile, high-power fighter who can telegraph his attacks for huge power bonuses. Linne - Linne's non-stop rushdown style seamlessly fuses boosts and attacks together to create custom strikes. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$12.99$8.96
Exceed: Under Night In-Birth: Seth Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Seth - Seth's mobile play style shifts rapidly between safe pokes and aggressive critical hits. Find the perfect moment to strike down your foe! Enkidu - Break through your Prohibition and unleash true power! Enkidu gets stronger as he lands his critical attack, building into an unstoppable force. Vatista - Control the battle with enhanced mobility and economy. Vatista compounds advantages until she's ready to unleash a massive strike and obliterate the opponent. Nanase - Nanase's non-stop rapid fighting style will keep opponent's constantly on the defensive. Utilize mixups and counters to keep foes guessing. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$34.99$27.96
Exiled Legends: Earth and Air
The Banesphere crackles with a new energy as two new Legends assemble their Heroes for battle. Only one will emerge victorious. Will it be the sturdy and powerful Chained Titan, or the swift and unpredictable Sylph Queen? The Earth & Air expansion for Exiled Legends adds two new legends to the game, increasing the supported player size to by two.
$13.21
Expeditions: Around the World
Based on Wolfgang Kramer's earlier effort Wildlife Adventure, Expedition — which is on the market as Expeditions: Around the World since 2023 — is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus action card that you can play at any time on one of your turns. The game ends when someone has scored all of their cards, then whoever has the highest total score wins.
$34.99
Exploding Kittens 2 player Edition
A 2-player card game for people who are into kittens and explosions and laser beams and sometimes goats. This compact 2-player edition of Exploding Kittens lets you go head-to-head with just one other person, whenever, wherever. Exploding Kittens is a highly strategic, kitty-powered version of Russian Roulette. Draw an Exploding Kitten and you lose. Play and use other cards to make someone else draw the Exploding Kitten, so they lose and you win.
$9.99