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1385 products


  • Gamers Guild AZ Mythic Games Super Fantasy Brawl: Art of War Bridge Distribution

    Super Fantasy Brawl: Art of War

    4 in stock

    What is The Art of War if not about military strategy and thought? Meet the schemers and strategists of the Art of War expansion! Ko' Lel, the Jungle Typhoon, armed with her deadly blowpipe, her combination of skill, speed, and tactical knowledge was believed to have saved thousands of her people and bring fear to the forests.Akhet the Skylord, Light of Creation. Akhet has led the charge in any battle he was a part of, breaking the enemy with his tireless ferocity, but his true potential lies in his ability to support your other Champions.Sulka, The Poisoned Mind, is a master of disrupting her enemies in a sophisticated way: by applying Manipulation magic through her signature hairpins. A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.

    4 in stock

    $18.79

  • Gamers Guild AZ Mythic Games Super Fantasy Brawl: Force of Nature Bridge Distribution

    Super Fantasy Brawl: Force of Nature

    2 in stock

    Through the countless wars that have engulfed history, Fabulosa has suffered the most. Eventually nature had to fight back.Adored by his friends, and feared by his enemies, Taze built his life on triumph after bloody triumph.Loralei, once the nesting spirit of a druidic grove, kept the world in balance.Protector of the lost, Nevamor became an avenging shade that preyed upon those who would prey on others. A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.

    2 in stock

    $23.68

  • Gamers Guild AZ Mythic Games Super Fantasy Brawl: Radiant Authority Bridge Distribution

    Super Fantasy Brawl: Radiant Authority

    1 in stock

    Their light and authority will cover the whole Arena! Their might is great, but their Radiant Authority in their era, is even greater. King Alistair, The Scaled Tyrant, takes lots of damage, deals lots of damage and helps around the board. The Black-hearted draconian is a great leader, shining in various roles! Khalize, The Will of the Heavens, will cover the Champions in her radiant power in the Arena and grant her allies considerable strength. A true ally for everyone on he side! Sir Tentaclot, The Paladin of Madness, carries himself around like a corrupt, evil Arthurian knight. He is feared by his opponents, and his power is poisonous! A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.

    1 in stock

    $19.64

  • Gamers Guild AZ USAopoly Super Mario Checkers Mad Al

    Super Mario Checkers and Tic Tac Toe: Collector's Game Set

    1 in stock

    Packaged in a collectible tin, the Super Mario Checkers/Tic Tac Toe Collector's Game Set plays like traditional Checkers and Tic Tac Toe with custom Mario and Luigi checker pieces and their hats for "Kinging".

    1 in stock

    $19.99$16.99

  • Gamers Guild AZ Skybound Games Superfight - The Hero Machine GTS

    Superfight - The Hero Machine

    1 in stock

    It's a bird! It's a plane! It's LIGHTNING SUSHI GRANDMA! The Hero Machine is a 100-card expansion that adds an alternate system for creating your own ridiculous Superfight characters. Just yell "TO THE HERO MACHINE!" and draw up a completely random, completely ridiculous hero.

    1 in stock

    $15.00$12.75

  • Gamers Guild AZ Skybound Games Superfight - The Red Deck 2 (Pre-Order) GTS

    Superfight - The Red Deck 2

    2 in stock

     Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. This Superfight expansion adds 100 more horribly offensive cards to your SUPERFIGHT deck. Do not mix this deck with the Green deck. That would be a very bad idea.

    2 in stock

    $15.00$12.75

  • Gamers Guild AZ Skybound Games Superfight: Fortress Mode GTS

    Superfight: Fortress Mode

    3 in stock

    New gameplay mode for Superfight: Argue to defend the most ridiculous fortress you can imagine from invaders.

    3 in stock

    $15.00$12.75

  • Gamers Guild AZ Skybound Games Superfight: The Walking Dead Deck GTS

    Superfight: The Walking Dead Deck

    3 in stock

    All of your favorite Walking Dead survivors and villains have made their way into Superfight! With all new blood-splattered cards and ten Walking Dead inspired locations and scenarios, this deck will take your fights to the darkest places they’ve ever been. This deck includes 100 cards and can be played on its own but we highly recommend playing it with the Core Deck.

    3 in stock

    $15.00$12.75

  • Gamers Guild AZ Resonym Games Surrealist Dinner Party (Pre-Order) GTS

    Surrealist Dinner Party

    2 in stock

      Show your hosting prowess and treat your favorite Surrealist artists and writers to an excellent dinner party! But this might be trickier than you’d imagine. Keep your guests happy by serving the food they desire, managing drama between them, and sending them home at the right time. On your turn, bring new guests to the party, serve food and drink, or have guests socialize with their neighbors at the table. Each artist also has a unique habit, so pay careful attention to who is sitting next to whom! Of course you want to make all the guests you’ve invited happy, but if you can arrange for your opponents’ guests to start a little drama, that’s okay too! It is living and ceasing to live that are imaginary solutions. Existence is elsewhere… – André Breton.

    2 in stock

    $24.95$21.25

  • Gamers Guild AZ Sushi Boat (Pre-Order) Gamers Guild AZ

    Sushi Boat

    1 in stock

    Welcome to Sushi Boat!We are proud to offer you the nest delicacies, hand-crafted by our master sushi chef.Are you new to conveyor belt sushi? You’ll love it!Our chef Akiko, creates masterpieces and places them on the belt, which brings the sushi right to you. Just grab whatever looks good as it passes by and enjoy! Our staff is also on hand to help you if you need it.Sushi Boat is a worker-placement style game with a high-quality wooden board and molded dishes. Gameplay revolves around different sushi traveling along the conveyor belt around the board. Players place their workers to try and collect various plates for scoring. Don’t wait too long in grabbing your dishes or they might slide right off the belt into the trash! You’ll employ a variety of tactics in how you choose what actions to take, what cards to play, and when. Gain the best collection of dishes consumed to win!★ Strong Table Presence — Gorgeous and eye-catching art, and high-quality components featuring a dynamic, wooden game board that changes as sushi is eaten and added, with delicious-looking sushi molded disheson the plates and yummy side dishes.★ A family friendly set collection game — It’s a light family-friendly game in both theme and mechanics. And in doing so, captures the fun of board gaming★ Easy to Teach & Learn — Sushi Boat is easy (and fun!) to learn, even for younger gamers, but can prove challenging enough to keep gamers of all ages coming back for another serving.★ Replayability — An innovative, tasty and fun game with tons of replayability and an optional rule, Menu Pairings to get things HOT!

    1 in stock

    $59.95$50.96

  • Gamers Guild AZ Pegasus Spiele Swindler GTS

    Swindler

    1 in stock

    “You’ve got to pick a pocket or two!” Push your luck in Victorian London as sneaky street thieves pilfering from city’s richest purses. Choose a bag to draw tokens from on each turn, hoping for a lucrative haul. Scull tokens will stop you in your tracks, but success will allow you to sell your treasures to dealers for victory points. Reserve lucrative jobs, hire accomplices, and avoid prison in this charming, fast paced, accessible family game.  

    1 in stock

    $39.99$33.99

  • Gamers Guild AZ Dolphin Hat Games Taco Cat Goat Cheese Pizza - Easter Edition (Pre-Order) GTS

    Taco Cat Goat Cheese Pizza - Easter Edition

    1 in stock

      Race against each other to SLAP a match between a card and spoken word! Taco Cat Goat Cheese Pizza: Easter Edition is filled to the brim with hand-slapping mayhem! As in Snap and Dobble, each player places a card from their hand face up into a community pile while saying taco/cat/goat/cheese/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck, with the last one to slap picking up the cards. Whoever rids themselves of cards first wins! For extra fun, special action cards – the bunny-eared gorilla, chick-costumed narwhal, and egg-collecting groundhog — force players to make certain gestures before racing to slap the deck.

    1 in stock

    $10.00

  • Gamers Guild AZ Taco Cat Goat Cheese Pizza: 2023 Fifa Womens World Cup Edition (Pre-Order) Gamers Guild AZ

    Taco Cat Goat Cheese Pizza: 2023 Fifa Womens World Cup Edition

    2 in stock

    GREAT FOR SOCCER LOVERS: Surprise the soccer lover, player, or coach in your life during the FIFA Women’s World Cup! Small and portable, throw this game in your bag or car to play while watching the Women’s World Cup (game watch party), in between soccer matches, before/after practice, at travel games, vacation or just during a normal family game night. 2-8 players. Ideal for kids ages 8+ (but plenty play as young as 6!) WHAT MAKES THIS GAME SPECIAL? Officially licensed by FIFA, the design on each card celebrates the Women’s World Cup. There are also three new special action cards: 1) “Goal” where players put their arms in the air, 2) “Tazuni” where players make a beak motion to represent the official mascot of the 2023 Women’s World Cup and 3) “Beyond Greatness” a cooperative high five for all players to show teamwork! HOW TO WIN & PLAY: Same as the original, win by being the first to get rid of all your cards! This is beginner-friendly and only takes 1 minute to learn. Each player takes a turn saying “Taco, Cat, Goat, Cheese, Pizza”. When a card someone flips matches what someone just said, race to slap the card. The last to slap the pile must take all the cards! But watch out – the special action cards are different in this version! LIMITED TIME ONLY! Get yours before they run out! Collect all the Taco Cat Goat Cheese Pizza games – this one will be gone before you know it! WHY GIVE THIS GAME A TRY? This game is limited-edition 2023 FIFA edition of Taco Cat Goat Cheese Pizza, of which the original has sold over 3 million games in the US! If your child, grandchild, or friend likes Soccer and the original game, this is sure to be a hit!

    2 in stock

    $9.99

  • Gamers Guild AZ RUNES Editions Tag City Eagle Gryphon

    Tag City

    1 in stock

    Welcome to the underground tag battle! Graffiti tagging is a competitive sport, and each of your friends claims they can tag the city the fastest. Are you really going to let those bold claims go unchallenged? You grab your Bomb Shark, and the battle begins! In Tag City, players are graffiti taggers racing to tag sections of the city the fastest. Dice determine graffiti shapes — grab ones that let you tag whole blocks at a time! If you finish a district or stretch of the city first, make sure you brag about it — that prestige belongs to you! Once the battle is over, only the very best tagger will be remembered!Components:1 - HQ Board4 - City Boards14 - Graffiti Tokens5 - Dice4 - Erasable Markers1 - Leader Pawn

    1 in stock

    $18.65

  • Gamers Guild AZ Super Meeple Tajuto Asmodee

    Tajuto

    1 in stock

    In Tajuto, players take on the roles of the Buddhist monks, trying to achieve the highest spirituality. On their turn, they can activate their action tiles to draw (and build) pagoda tiles from the bag, make offerings to gain meditation points, and acquire tiles that will help them progress more quickly or earn them spirituality points. Activating more than one action tile or acquiring tiles costs meditation points. The game ends once the fourth pagoda is finished. The player with the most spirituality points wins. The key feature of the game is drawing the pagoda tiles from the bag. The pagoda tiles have a decreasing size per level. Players are welcome to blindly rummage around to try to recognize the floor by its size, but they aren’t likely to be able to detect the color this way, so drawing the floor size they want depends on their tactile recognition, but they have to weigh their odds to draw the color they want.

    1 in stock

    $49.99$39.97

  • Gamers Guild AZ Take 5 (30th Anniversary) (Pre-Order) GTS

    Take 5 (30th Anniversary)

    1 in stock

      The classic card game celebrates 30 years!For 30 years Take 5 fans have been proving that they are anything but bullheaded! Play your number cards into one of the four rows of cards as cleverly as you can. However, when it comes to Take 5, sometimes you justhave to grin and take it: whoever plays the sixth card in a row must take the first five – with the negative points they bring! In this anniversary edition, you’ll find the beloved Base Game as well as four additional special fan cards that make the game even more varied and fun. In addition, there’s also the brand-new cooperative variant “Beat the Buffalo.” Team up against the buffalo, use the special cards cleverly and make sure not to saddle each other with negative point. Will you rise to the challenge?

    1 in stock

    $24.99$21.24

  • Gamers Guild AZ Matagot Takenoko: Chibis Asmodee

    Takenoko: Chibis

    11 in stock

    A long time ago, the Emperor of China offered to the Emperor of Japan a giant panda, a symbol of peace. Your delicate mission: Take care of the animal by planning a bamboo field. Now as a reward for your great work, you are being offered a second panda...a female! Takenoko: Chibis includes a miniature of the female panda, nine different tiles for the baby pandas, six plot tiles, 18 cards, and 17 bamboo pieces.

    11 in stock

    $23.96

  • Gamers Guild AZ Eagle-Gryphon Games Tanis Eagle Gryphon

    Tanis

    9 in stock

    Tanis, named after the ancient city in Lower Egypt, is a unique tile-digging game for 2 players. The game begins with 40 beautiful wooden domino-sized tiles randomly placed in the custom-made box. These tiles represent pieces of scrolls that the players are trying to reassemble in this fast-playing competitive game.The game of Tanis is unique in many ways as it is played using a custom-made box filled with 40 wooden tiles. The players will enjoy discovering and collecting the tiles during the game. The tension of removing tiles from the layers to reveal the tiles below them in the box creates excitement during gameplay. The players also have cards that provide special powers that may be used to enhance their actions. A single game generally takes under 20 minutes to complete.

    9 in stock

    $34.99

  • Gamers Guild AZ Arclight Tanto Cuore PHD

    Tanto Cuore

    1 in stock

    Tanto Cuore is a Japanese deck-building card game which has a mechanism similar to Dominion. Each player plays as the Lord of a mansion and hires maids to fill out their house to become the King of Maids! The end goal is simple enough, the player who has the most Victory Points at the end of the game wins! Players acquire Victory Points by employing a variety of maids and "Love" cards that allow for different strategies. You can even employ Private Maids that stick around to use their special powers each per turn! Some give you a bonus, or affect your opponents in a negative way. But beware, your opponents can make your maids sick or give them bad habits, affecting your maids in negative ways and decreasing your Victory Points! The game art is in the Japanese anime style and uses the theme of maids commonly seen in anime! All of the cards, dividers and manual fit into an easy to transport box so you can easily take the game with you wherever you want.

    1 in stock

    $50.00$38.96

  • Gamers Guild AZ KOSMOS Targi GTS

    Targi

    2 in stock

    A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade - and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.

    2 in stock

    $19.95$17.96

  • Gamers Guild AZ KOSMOS Targi: The Expansion GTS

    Targi: The Expansion

    2 in stock

    The expansion of the tribe goes on in Targi: Die Erweiterung, an expansion for Targi. With water as a new element, the tribe has more flexibility in how it will extend itself. More specifically, in the game water functions like a joker, e.g., you can swap two water tokens for any one goods token. Many of the new tribe cards, which replace the set in the base game, allow players to choose to spend gold or water tokens, which can make it a little easier to build. The Targia — a Tuareg woman — is a special pawn like the robber, but has a more positive effect for players. She starts in the opposite direction of the robber and moves each turn one edge card. When you place one of your Targi on the same card, you receive a favor: Either take a goods token of your choice or spend one good to reveal the top card from the draw pile and receive what it shows. Now a less attractive edge card might be more interesting because the Targia offers an additional reward. Finally, shifting sand cards give the players rather strong immediate advantages when they place a Targi on them — but since these shifting sands are placed next to the central playing area, you lose an intersection on the central cards.

    2 in stock

    $19.95$17.96

  • Gamers Guild AZ Schmidt Spiele Taverns of Tiefenthal Asmodee

    Taverns of Tiefenthal

    5 in stock

    In the village of Tiefenthal lies ""The Tavern of the Deep Valley"". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing? In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.

    5 in stock

    $49.99$44.99

  • Gamers Guild AZ Space Cowboys Tea for 2 Asmodee

    Tea for 2

    7 in stock

    Tea for 2 is an easy-to-learn, yet hard to master deck-building game set in Alice's Wonderland that combines easy rules and strategic play. To do battle, players simultaneously flip over the top card of their decks. The player with the highest card can use the card's effect or buy a new card for their deck! Players will collect hourglasses and tarts, and try to keep their hands on the pink flamingo to win!

    7 in stock

    $24.99$17.10

  • Gamers Guild AZ Robin Red Games Tea, Scones, and Arsenic Bridge Distribution

    Tea, Scones, and Arsenic

    3 in stock

    In ARSENIC, you are members of an old English aristocratic family. Your uncle from America had the excellent idea of ​​passing away bequeathing you his immense fortune.To celebrate the event, you decide to go for tea and enjoy some scones. However, each being equally greedy, each of the heirs decides to poison the cookies with Arsenic (a safe bet) in order to increase their share of the inheritance. Digestion promises to be difficult...Can you survive this ordeal?ARSENIC is a family game, for 1 to 6 players, from 7 years old. The game lasts about 15 minutes.It’s a party-game full of bluff, strategy and a hint of luck. Players must compete boldly but with self control to stop before it’s too late. A good statistical analysis of the remaining cookies and their potential dangerousness should give you an advantage... But these reassuring figures are unfortunately often distorted by the limitless treachery of your opponents. Be careful because sometimes it takes very little to get

    3 in stock

    $30.00$25.50

  • Gamers Guild AZ Monster Fight Club Tentacle Town GTS

    Tentacle Town

    7 in stock

    Do you have what it takes to be the first Mayor of Tentacle Town? Tentacle Town's residents need you to manage resources, build homes, and put them to work, all while fending off attacks by giant tentacles!On your turn, you will place a new resident in one Tentacle Town’s three districts and have them construct a building or complete a task.If you have enough gold, you can play a resident overtime to complete different additional tasks. The more buildings you have in a district, the more profitable some of your tasks there become. But beware, the waters surrounding Tentacle Town are teeming with angry tentacles drawn to your shores by all of this activity! At the end of each turn, a new tentacle appears in the coastal waters and it may attack a resident, destroy a building, scare residents away or even spawn more tentacles.Only a well-thrown harpoon can take a tentacle down (and create some yummy calamari to boot) and increase your fame. The player with the most fame once all of the town’s residents are put to work wins the game and is elected the town’s mayor!​Tentacle Town is easy to learn and fun for the entire family, with enough optional rules and random task cards to keep the game fresh and full of new twists for even the most seasoned board gamers. In addition, the first print run of the game also includes the Opportunity Cards micro expansion along with optional boat game pieces, Steve the Meeple, and special tiles to cover up unused areas in 2 or 3 player games!Quick, dynamic, and Fun! Tentacle Town is sure to hit your table again and again!

    7 in stock

    $50.00$42.50

  • Gamers Guild AZ Inside Up Games Terminus (Pre-Order) GTS

    Terminus

    8 in stock

    BUILD A SUBWAY LINE TO SHAPE THE CITY'S FUTURECalling all urban planners!The city is growing, and you've been hired to build a subway line to meet the transportation needs of its residents.Carefully plan your actions and manage your resources to accomplish both private and public objectives, earning prestige. Drive up costs for your competitors, or make connections to their stops to optimize your route.At the end of three years, the project comes to an end and the player with the most prestige wins! Will your project stay on track, or will it go off the rails?

    8 in stock

    $59.00$47.20

  • Gamers Guild AZ Capstone Games Terra Mystica PHD

    Terra Mystica

    1 in stock

    In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups. Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities. Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are: Desert (Fakirs, Nomads) Plains (Halflings, Cultists) Swamp (Alchemists, Darklings) Lake (Mermaids, Swarmlings) Forest (Witches, Auren) Mountain (Dwarves, Engineers) Wasteland (Giants, Chaos Magicians) Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

    1 in stock

    $79.95$48.78

  • Gamers Guild AZ Artana Tesla vs. Edison: Duel Discontinue

    Tesla vs. Edison: Duel

    1 in stock

    A 15-30 minute 2 player card game that brings the War of Currents to light in an easy-to-learn, fast-playing, but seriously strategic game. Players take control of Nikola Tesla or Thomas Edison and build a company that claims projects in regions around the United States, advance the latest technologies, engage in a propaganda war around AC and DC technologies, and buy stock shares in smaller electricity companies. During the game players bring famous luminaries of the time into their company that each offer unique actions and abilities. The winner is the company that wins two of the three main systems - controlling regions with projects, being ahead in the PR race, and holding the most valuable stock portfolio. Tesla and Edison each have a special auto-win condition that players can trigger during the game to win right away. While Tesla vs. Edison: Duel has all of the aspects introduced in our hit big box offering Tesla vs. Edison, it is designed for light-to-medium weight gamers to enjoy. Fans of the current game will love how this fits into a super fast play window that is easy-to-play. And, people who found the 90-120 minutes and larger component presence of the original game will enjoy being transported into the roaring 1880's and experience what the War of Currents was all about in an easy-to-play way!

    1 in stock

    $24.99$21.24

  • Gamers Guild AZ That Escalated Quickly (Pre-Order) Gamers Guild AZ

    That Escalated Quickly

    1 in stock

    To play That Escalated Quickly, read out a simple question (ex. I’m locked in a tiny room. What else is locked in here with me from cutest to scariest). Then everyone is assigned a secret number from one to ten. Next, each player answers the question, and the intensity of that answer is based on their secret number (ex. 1= a bunny, 10= a grizzly bear with chainsaw arms.) Finally, the person who read the question has to try and sort those answers into the correct order. If they get it right, everyone wins! This game is hilarious, energetic, and a great way to get to know your friends and family a little bit better.

    1 in stock

    $19.99$16.99

  • Gamers Guild AZ Stronghold Games That's Pretty Clever - Kids GTS

    That's Pretty Clever - Kids

    1 in stock

    You want to get your hands on everything you can at the birthday party: balloons, gifts, candles, and mountains of sweets! Will you be able to grab more than all the other partygoers? On your turn, roll the five dice. The faces of these dice show a joker symbol or an icon on one of four colored backgrounds. Choose all the dice of one background color, taking any jokers at the same time, then use the symbols on these die faces to mark off items in this colored area of your score sheet: Balloons are in the yellow area, for example, and you must mark them off left to right: red, blue, green, lilac, blue, etc. For the train of candles in the orange area, you must have as many candles as are on the next train car in order to mark it out. Gifts in the green area can be marked off in any order. Sweets in the blue area are depicted in pairs in rows — doughnuts, cake, cupcakes — and you mark spaces in a row left to right as long as you have a pair of matching sweets on the dice. If you can't use a die that you took, e.g., you took red, blue and lilac balloons and could mark off only the first two, then you must return the unused dice to any others left behind. Each other player then chooses dice of a single background color — and players can choose the same or different colors — and marks off what they can. If you mark off a circled item or a row of gifts next to a circle, you can immediately cross off an item in the section of the same color as that circle. Crossing off this item might give you another bonus! When a player marks off all items in one area, the game ends at the conclusion of that turn. Various items or rows that you complete have rainbow stars connected to them, and whoever collects the most rainbow stars wins!

    1 in stock

    $24.99$17.87

  • Gamers Guild AZ GMT The Battle of White Plains GTS

    The Battle of White Plains

    1 in stock

    Most authors relegate the Battle of White Plains to a short paragraph when recounting the New York Campaign of 1776. As the last field battle of that campaign, however, it deserves closer study. Volume 10 in GMT’s award-winning Battles of the American Revolution series by designer Mark Miklos provides such a much-needed analysis.The GameThe game includes three scenarios: the historical fight for Chatterton Hill, an October 31 scenario that explores what might have occurred if Howe had pressed his grand assault that day as planned, and a full four-day campaign game spanning 42 game turns beginning with the arrival of the British army on the field on the morning of October 28 and culminating at 5:00 pm on October 31.Each player has 26 Opportunity Cards subdivided into three decks to enhance play and add elements of variability and historical flavor. As with previous games in the series, some special rules represent the unique circumstances of this battle. Among these are rules governing American sortie restrictions and tactical doctrine, rain game turns, restoring army morale, scorched earth, and additional handicaps for American militia, American fieldwork construction, and an off-board movement mechanism for Tarrytown on the Hudson River, seven miles away where British ships lay at anchor. Even Washington’s own combat prowess at this early stage of the war is randomized.In Volume 10 of the Battles of the American Revolution series, players command two titanic armies: Washington, desperate to salvage something from the otherwise disastrous defense of New York, and Howe seeking a coup de grâce against the “Old Fox.” You will have to manage your forces over the span of four days with lots of inclement weather to contend with. Can you, as General Howe, break through the American line to deliver a decisive blow and end the rebellion? Can you, as General Washington, hold your own on superior ground, hampered as you will be with some 6,700 militia of dubious quality—fully 46% of the total American force?COMPONENTS• 2 hard-mounted maps featuring 1-inch hexes• 245 Unit counters & game markers (1.5 counter sheets), including 7 replacement counters for previous games in the series• 52 Opportunity Cards: 26 American & 26 British• 16 Tactics Cards: 8 American & 8 British• 2 Full color, four-page player aid cards: 1 American & 1 British• 1 Full-color exclusive rule book• 1 Full-color series rule book• 2 dice (10-sided)HistoryAs it occurred, the Battle of White Plains could properly be called the Battle for Chatterton Hill. This relatively limited affair, fought on the American right flank on October 28, 1776, was the only set piece action between the two protagonists. Here some 4,000 British and Hessian troops attacked fewer than 2,000 Americans with the King’s forces ultimately prevailing.The main armies, however, were enormous for the period with 14,500 Americans confronting 13,000 British and Hessians who were eventually reinforced to 15,400, making this one of the largest concentrations of opposing troops during the war and the largest game in the Battles of the American Revolution series to-date. Yet despite this concentration of forces along a front barely three miles wide, the armies sat primarily idle after the fight for Chatterton Hill while the British probed at the flanks, and the Americans improved their defenses.Washington had chosen a strong position which he fortified with two concentric lines of fieldworks that bristled with forty guns. His flanks were anchored on high hills and further secured by the Bronx River to the west and swampy wilderness to the east. Secure in these positions, Washington welcomed the prospect of a frontal assault against his works.For his part, General Howe’s reluctance to launch a frontal attack was due in part to his having witnessed the Battle of Bunker Hill in June, 1775, the memory of that slaughter still fresh in his mind. The weather at White Plains was also a mitigating factor with cold autumn rains falling for much of the week during which the armies remained in contact. Finally, Howe’s own proclivity to hesitate when decisive victory was within his grasp further exacerbated any plans for a major British assault.Washington reacted to the loss of Chatterton Hill by initially refusing his right. Sensing the growing weight of the British host, he eventually swung on a hinge leaving his left where it began, on Hatfield Hill, while pulling the rest of the line back approximately two miles to even higher ground in the North Castle Heights where he dug new fieldworks. Like two heavyweights maneuvering to shorten the ring, each sought an opening—Howe to press the attack on favorable terms and Washington to receive the attack on fortified ground of his choosing.Ultimately reinforced by Lord Percy with six regiments plus some newly-arrived Hessians and having discovered no viable way around the flanks, General Howe determined to attack Washington frontally on the morning of October 31. He stood his men to arms at 5:00 am but driving morning rains cooled his ardor and the army was again ordered to stand down.There was more probing and some long range artillery fire against the American flanks on November 1 to no great consequence. Howe now believed he was facing only an American rear guard in the North Castle Heights lines and saw no value in attacking it, believing that Washington with his main force had already evaded him by marching further north. The armies, therefore, sat staring at one another until November 5-6 when General Howe elected to turn south to complete the conquest of Manhattan by capturing Fort Washington which he did successfully on November 16. As Howe turned south, Washington turned north. He divided his forces into three groups. Major General Lee was to screen the approaches to New England while Major General Heath was to guard the Hudson Highlands and points north. The commander-in-chief with the balance of the army crossed the Hudson River at Peekskill and marched south through New Jersey to stay between the British in New York and the American capitol at Philadelphia.Throughout the White Plains campaign, the prospect for a decisive victory was ever-present. The fact that it didn’t occur is a fascinating story.

    1 in stock

    $69.00$58.65

  • Gamers Guild AZ Grey Fox Games The Bazaars of Ubar (Pre-Order) GTS

    The Bazaars of Ubar

    1 in stock

    The Bazaars of Ubar is a fantastical engine-building game that takes players to the mythical marketplaces of Ubar - the Atlantis of the Sands! Draft trade tiles from a common area, paying for them with time, in a marketplace where the costs shift like the sands from game to game. Make clever use of tradewinds to activate your drafted tiles again and again. Manage the space on your ship to carry only the most precious cargo as you make your way to floating bazaars to sell your goods. Watch for fluctuating values in the markets to make sure your goods bring in the most gold and ensure your victory as the shrewdest trader in The Bazaars of Ubar! During setup, Trade tiles are laid out in a grid in the center of the table. On a player's turn, they take a trade tile from the center area and, paying a time cost for it. The time cost is spent by moving their ship along the path toward the next bazaar. After taking a trade tile, a player adds it to their tableau adjacent to previously taken tiles - activating the newly taken tile and previously taken tiles in their tableau according to the direction of the trade winds on their tile. Trade tiles allow players to earn new goods from the supply or trade goods they already have for more desirable goods. When a player's ship reaches a bazaar, they may sell any number of the goods they have in their ship (to marketplaces with fluctuating values that vary from game to game). When all players have reached a bazaar, the trade tiles in the center are cleared and a new grid of trade tiles created. When all players have reached the third bazaar, the game ends and the player with the most gold from selling their goods wins!

    1 in stock

    $29.99$25.49

  • Gamers Guild AZ The Binding of Isaac: Four Souls (Second Edition) (Pre-Order) GTS

    The Binding of Isaac: Four Souls (Second Edition)

    2 in stock

      The Binding of Isaac: Four Souls is a tabletop card game about sacrifice, betrayal, and hoarding. Inspired by the massive hit video game The Binding of Isaac, the official card game was launched in 2018. Experience the haunted and harrowing world of The Binding of Isaac: Four Souls yourself in this faithful adaptation. Collect treasure, gather loot, defeat monsters, and be the first to collect four souls. With over 300 cards in the game, there's a huge amount of replayability. Discover killer combos, enhance your abilities, betray your companions, and win!

    2 in stock

    $44.99$38.24

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls + (Second Edition) (Pre-Order) GTS

    The Binding of Isaac: Four Souls + (Second Edition)

    3 in stock

        A tuckbox expansion to The Binding of Isaac: Four Souls, a tabletop card game about sacrifice, betrayal and hoarding. Inspired by the massive hit video game The Binding of Isaac. This expansion adds more monsters, items, and characters from the video game.Dive even further into the haunted and harrowing world of The Binding of Isaac: Four Souls in this expansion. Collect treasure, gather loot, defeat monsters, and be the first to collect four souls. With 90 new cards to play with there's even more replay-ability to offer. Discover killer combos, enhance your abilities, betray your companions and win!

    3 in stock

    $25.00$21.25

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls: Heart Tokens GTS

    The Binding of Isaac: Four Souls: Heart Tokens

    1 in stock

      This is a pack of 15 plastic Heart tokens for the Binding of Isaac: Four Souls. Upgrade your game experience and keep track of the health of players and monsters alike with these heart tokens. Rumour has it that if you collect enough you can trade them for true love...

    1 in stock

    $12.00$10.20

  • Gamers Guild AZ Maestro Media The Binding of Isaac: Four Souls: Tear Tokens (Pre-Order) GTS

    The Binding of Isaac: Four Souls: Tear Tokens

    1 in stock

      This is a pack of 15 plastic Tear tokens for the Binding of Isaac: Four Souls. Enhance your game experience by using these tokens to keep track of just how many cents your Bum-Bo has eaten, or simply throw them at your friends until they begin crying for real!

    1 in stock

    $12.00$10.20

  • Gamers Guild AZ The Blood of An Englishman Gamers Guild AZ

    The Blood of An Englishman

    4 in stock

    “Fee Fi Fo Fum! I smell the blood of an Englishman!” roared the giant as he crashed through the vines. Jack, with one arm around his precious stolen harp and the other grasping the bean stalk, felt the rush of danger. Will he make it to the bottom in time to chop down the leafy ladder or will the giant successfully catch the thieving beggar? In The Blood of an Englishman, players take on the role of either Jack or the Giant. The Giant must maneuver the Fee Fi Fo and Fum cards while Jack tries to create three bean stalks to steal the bag of gold, the Golden Goose, and the Singing Harp. Each player has different available actions and must carefully arrange the cards to achieve their goal. Are you brave enough to face your fate?  Contents Summary: 36 Beanstalk cards 6 Treasure cards  8 Giant cards  4 Player Aid cards 1 Rulebook

    4 in stock

    $15.99

  • Gamers Guild AZ Stronghold Games The Boldest (Pre-Order) GTS

    The Boldest

    1 in stock

      The forgotten creatures of the forest have awoken from their slumber. No one knows for sure what is lurking in the Iron Valley. You have followed the call of your king. Now it is time for heroic deeds in The Boldest! Defeat mechanical monsters, retrieve enigmatic artifacts, use helpful items, and lead your faction to glory. Can you read your opponents well enough and forestall them? Are you worthy of the title "The Boldest"? Max Prentis passionately created and illustrated the world of The Boldest. His love for details can be found on every card. The more than one hundred unique illustrations let you delve into this rich world. This is the second game design by Sophia Wagner after Noria in 2017. Get ready to explore in The Boldest!  

    1 in stock

    $79.95$67.96

  • Gamers Guild AZ AEG The Captain is Dead GTS

    The Captain is Dead

    2 in stock

    Imagine that you are one of the crew in your favorite science fiction TV show. Now imagine that in the last 10 minutes of the show things have gone so badly that the captain is dead and you and the surviving members of your crew have to pull together and save the day yourselves! The Captain Is Dead is a co-op game for 2 to 7 players. All you have to do is get the ship's engines (aka "Jump Core") back online and you win, but because there is a hostile alien ship trying to destroy you, that is easier said than done. You have an impressive star ship full of useful systems that will help you fend off the aliens, and get the Jump Core back online. Each system gives you an advantage while it remains online. The assault from the hostile alien ship tends to keep knocking those systems offline however. So you need to balance your time between keeping the ships system's online, fending off the alien threat, and completing your objective. Each member of your crew has special abilities and skills. You need to work as a group to maximize the potential of each role. If someone tries to be a hero, you'll all die.

    2 in stock

    $49.99$39.99

  • Gamers Guild AZ Eagle-Gryphon Games The City Eagle Gryphon

    The City

    2 in stock

    In The City, players try to quickly and skillfully build their own city over the rounds, bringing in revenue and victory points (VPs). The cards are both buildings and currency, and the first player to collect 50 victory points wins the game. Victory points are cumulative from round to round, so a fast start yields a big advantage. Each turn, each player places a card from his hand face down, then all cards are simultaneously revealed. The cards show the buildings that the players want to build that round; building costs are paid for by discarding other cards. Some buildings provide income at the end of the round in the form of new cards, with certain buildings increasing the income provided by others; similarly, some buildings boost the VPs provided by others, with a University, for example, being worth one more VP for each School you have in play. Certain buildings have symbols on them – car, fountain, shopping cart - and the income and VPs provided by some buildings depends on how many symbols you have in play; the Autobahn, for example, is worth one dollar (i.e., card) and one VP for each car symbol you control. GRYPHON BOOKSHELF SERIES #21 Game Components: • 5 General Contractor Cards • 107 Game Cards • 12 Survey Markers • 87 Victory Point Chips • 1 Rule Booklet

    2 in stock

    $29.99$25.49

  • Gamers Guild AZ Eagle-Gryphon Games The City: The Expanded City Eagle Gryphon

    The City: The Expanded City

    3 in stock

    An expansion to the new edition of Tom Lehmann's The City. Adds 33 more cards, including 16 new ones: Neighborhood Pub, Waterfront, Auto Race Track, Tourist Attraction, Church, Fast Food Outlet, Fashion District, Café, Hotel, Upscale Bar, and more! Rules are unchanged except: Survey now draws 7, not 5, cards (to deal with the larger deck). Expands the game to 6 players. In The City, players try to quickly and skillfully build their own city over the rounds, bringing in revenue and victory points (VPs). The cards are both buildings and currency, and the first player to collect 50 victory points wins the game. Victory points are cumulative from round to round, so a fast start yields a big advantage. Each turn, each player places a card from his hand face down, then all cards are simultaneously revealed. The cards show the buildings that the players want to build that round; building costs are paid for by discarding other cards. Some buildings provide income at the end of the round in the form of new cards, with certain buildings increasing the income provided by others; similarly, some buildings boost the VPs provided by others, with a University, for example, being worth one more VP for each School you have in play. Certain buildings have symbols on them – car, fountain, shopping cart - and the income and VPs provided by some buildings depends on how many symbols you have in play; the Autobahn, for example, is worth one dollar (i.e., card) and one VP for each car symbol you control. GRYPHON BOOKSHELF SERIES #21 Game Components: • 5 General Contractor Cards • 107 Game Cards • 12 Survey Markers • 87 Victory Point Chips • 1 Rule Booklet

    3 in stock

    $9.99$8.49

  • Gamers Guild AZ KOSMOS The Crew: Mission Deep Sea GTS

    The Crew: Mission Deep Sea

    2 in stock

    In this highly-anticipated followup to the original cooperative card game — winner of the 2020 Kennerspiel des Jahres — players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu. This new version of The Crew has the same innovative cooperative trick-taking mechanic as the highly lauded original game — but with some exciting new surprises!While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don’t go as planned, you might just be able to salvage the operation. But it will take near flawless execution and perhaps a little luck to finally reach Mu.

    2 in stock

    $14.95$13.46

  • Gamers Guild AZ KOSMOS The Crew: The Quest for Planet Nine GTS

    The Crew: The Quest for Planet Nine

    3 in stock

    In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space. With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count. The team completes a mission only if every single player is successful in fulfilling their tasks.

    3 in stock

    $14.95$13.46

  • Gamers Guild AZ Gamewright The Curse Of The Maldita Diamond GTS

    The Curse Of The Maldita Diamond

    2 in stock

    A Fast-Playing Gem of a GameBeware the curse of the Maldita Diamond! Race to grab gems that match the shapes and colors on your cards. Then end the round by snatching the sizable—but sinister—purple stone. It comes with extra loot, yes—but also a curse that will slow your progress in the next round. Collect the most treasure and victory will be your ultimate jewel!

    2 in stock

    $24.00$20.40

  • Gamers Guild AZ Brotherwise Games The Dragon Prince: Battlecharged GTS

    The Dragon Prince: Battlecharged

    1 in stock

    Fight for the future of Xadia in The Dragon Prince: Battlecharged from Brotherwise Games! This fast-paced tactical miniatures game is set in the world of Wonderstorm’s Emmy® Award-winning Netflix original series. For every fan of this epic series, and anyone who loves great tabletop games, Battlecharged is a must-play!Choose from 8 iconic characters to build your team. Each hero has their own premium miniature, action deck, and unique play style! Rayla, the agile Moonshadow elf, gains energy when she flips in and out of combat. Callum builds Sky magic combos to send his opponents flying. Soren, the Crownguard, charges up to defend his allies when they’re attacked.With millions of Netflix viewers and a devoted fan base, The Dragon Prince: Battlecharged is sure to be a hit when it comes to game stores this Fall.Contents:• 8 hero minis and cards• 128 action cards• 6 energy dice• 6 battlemaps• tokens• rules Ages 10+, 2-6 players, 15-30 minutes

    1 in stock

    $39.95$33.96

  • Gamers Guild AZ Steve Jackson Games The Fantasy Trip - Wizard (Pre-Order) GTS

    The Fantasy Trip - Wizard

    1 in stock

    Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.  

    1 in stock

    $14.95$12.71

  • Gamers Guild AZ Last Night Games The Finest Fish (Pre-Order) GTS

    The Finest Fish

    3 in stock

      In an ancient world forgotten by time, enormous titans terrorize the land. Five tribes have been fleeing from the titans for centuries, but things are about to change. Growing city-states pledge to end the reign of terror, determined to take on the titans and make the world a safer place for all. Each city-state competes to attract the tribes, eager for the strength of the combined peoples, who are now leaving behind old traditions with the hope that the titans can be defeated once and for all. In The Ancient World, players compete to grow the largest and most influential city-state by managing citizens, treasury, and military and by defeating titans. Players take turns sending citizens to take special actions or using military cards to attack titans. One of the actions a citizen can perform is to build Empire cards, which give more citizens, money, and abilities. A city-state's influence in the world is measured by sets of tribe banners that it owns. Each Empire card has one or more tribe banners, and tribe banners can also be gained by defeating titans. Players gain victory points (VPs) for sets of tribe banners. After six rounds, the player with the most VPs from sets of tribe banners wins.

    3 in stock

    $49.95$47.99

  • Gamers Guild AZ Pandasaurus Games The Game: Face to Face Asmodee

    The Game: Face to Face

    1 in stock

    The Game: Face to Face features gameplay similar to the evergreen hit The Game with players laying down cards from their hand in ascending and descending piles. However, now the game is limited to two players who are competing to get rid of their cards first. You want to win on your own, but to advance, you must inevitably help your opponent...On your turn, you’ll play at least 2 cards from your hand of 6. The twist comes from where you can play them. Of course, your own ascending and descending piles are fair game and follow the normal rules of The Game.But exactly once per turn, you can play a card on one of your opponent’s piles, breaking all rules. This ultimately helps them out, as it pushes whatever pile you played on away from its upper limit.

    1 in stock

    $14.95$12.70

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