The first settlers arrived On Mars in the year 2037. In the decades after establishing Mars Base Camp, private exploration companies began creating a self-sustaining colony. As chief astronaut for one of these enterprises, you want to be a pioneer in developing the biggest, most advanced colony on Mars by achieving mission goals and your company's private agenda.
On Mars is played over several rounds. When in orbit, you can take blueprints, buy and develop technologies, and take supplies from the Warehouse. When on the surface of the planet, you can construct buildings with your bots, upgrade these buildings using blueprints, lead scientists and acquire new contracts, and explore the planet's surface with your rover. In the Shuttle Phase, players may travel between the colony and the Space Station in orbit. To win the game, players must significantly contribute to the development of the first colony on Mars.
Components
- 1 Gameboard board
- 4 Player boards and player aids
- 1 Reference book
- 30 Building tiles (including 5 Starting Building tiles)
- 20 Shelter Building tiles (5 in each player color)
- 1 Building tiles display and 1 Scientist/Earth Contracts Board
- 8 Research tiles
- 19 Discovery tiles
- 20 Tech tiles (including 4 starting Shelter Tech tiles)
- 3 Mission tracker cubes and 1 Remaining Missions marker
- 3 Mission markers (A, B, and C)
- 8 LSS Reward tiles
- 1 Shuttle and 1 Colony level marker
- 12 First Colonist cards and 6 First Colonist tiles
- 6 Scientist markers
- 20 Resource tiles of each type and 30 Crystals
- 4 LSS Track markers
- 48 Colonists (12 in each player color)
- 4 Rovers (1 in each player color)
- 20 Ships and 20 Progress cubes (5 in each player color)
- 16 Bots (4 in each player color)
- 4 Player markers and 4 OP markers (1 in each player color)
- 32 Advanced Building markers (8 in each player color)
- 24 Blueprint cards
- 6 Scientist cards
- 12 Earth Contract cards
- 16 Private Goal cards
- 9 Mission cards
- 12 Solo cards