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RPG Books

1453 products


  • Gamers Guild AZ The Devil'S Dandy Dogs (Pre- Order) Gamers Guild AZ

    The Devil's Dandy Dogs

     You are one of the Devil’s Dandy Dogs, a creature made of the Devil’s shadow, and as such you are tasked with one thing: collecting souls. You’ll face myriad people, places, creatures, experiences, and conundrums—not to mention temptations. And when you’re done, the Devil will want a rousing story of your exploits. Collaborate with the rest of your pack and the Diviner to create the conflict, characters, and resolutions to your tale. Special dice and a tarot-style deck generate interesting twists and turns. This no-prep, rules-light narrative roleplaying game is filled with mystery, magic, and the unforeseen—and a pack of supernatural dogs trying their best to be oh-so-good!

    $39.99$33.99

  • Gamers Guild AZ Beam Saber RPG Indie Press Revolution

    Beam Saber RPG

    Beam Saber is a Forged In The Dark game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their part, then get out physically and mentally intact. The organizations that perpetuate The War throughout all of known space are too incomprehensibly huge to take down. There is no “winning” The War, there is only surviving it. Hopefully you can help others get out too. This game is best played with 4 or 5 players, with one player filling the role of Game Master, and the other players will be the protagonists of the story. Engage challenges on a titanic scale! Each pilot has a custom vehicle created from the ground up to suit their desires. The base frame can be humanoid, a more traditional vehicle, or something completely bizarre! They can be equipped with holo-projectors, grapnel anchor tools, missiles, and much more. Take advantage of your vehicle's Quirks (such as Loads of Guns, Exposed Boosters, and Ominous) to more effectively overcome obstacles. Or lean into your machine's faults for XP! Bombard, Scan, Maneuver, and more to deal with threats. There are several pilot types players can choose from, each facing The War in a unique way, and all have a powerful vehicle to command.  

    $60.00$59.96

  • Gamers Guild AZ Board Game Epitaph Heart of the Deernicorn

    Epitaph

    Epitaph is an intimate look at the events that shape a person’s life. During play, you’ll explore the timeline of someone who has died (called the Departed) in order to gain gradual insight into their world, their identity, and their history. Their life is a story that starts at the end, then jumps freely backward and forward to their most important moments. As you create their story, you’ll discover who this person was and what made them special. Explore the life of……a devoted grandmother whose dream of owning her own restaurant came true……a bold captain who married her archrival and became the most infamous pirate in the Viridian Isles……a sensitive soldier in the trenches who didn’t make it home alive……an arrogant wizard who strove to unlock ancient secrets and found more than he bargained for……or anyone else you can imagine. No matter who you create, you’ll come to know them as a unique individual whose life was messy, complicated, and beautiful. Epitaph is GMless and requires no prep before play—just grab your friends around a table or via video chat, open the book, and start creating. The game features a variable level of role-playing commitment: on your turn you can describe a moment in time, create and play a scene with others, or give an interactive monologue as one of the characters from the story. The tone of the game is up to the players—it can be anything from lighthearted and goofy to bittersweet and tragic. Epitaph puts you inside the mind of a very ordinary person and leaves you feeling like you knew them.

    $25.00

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade 5th Edition Roleplaying Game Expanded Character Sheet Journal Renegade Game Studios

    Vampire: The Masquerade 5th Edition Roleplaying Game Expanded Character Sheet Journal

    The Vampire: The Masquerade 5th Edition Roleplaying Game Roleplaying Game Character Journal is an excellent resource that help players fully customize and develop their individual characters. The journal features not only expanded characters sheets, but much, much more. The majority of the journal is rich with prompts and writing hooks to assist in creating your version of the perfect character! Expanded character sheets Character-building prompts and history pages Linen-look hardcover book with 80 pages

    $21.99

  • Gamers Guild AZ Free League Publishing Forbidden Lands RPG: The Bloodmarch GTS

    Forbidden Lands RPG: The Bloodmarch

    The Bloodmarch is an epic campaign module for the Forbidden Lands retro-fantasy survival roleplaying game, describing the demon-infested lands west of Ravenland. This campaign book contains: Three new magic disciplines: Magma Song, Mentalism, and Dream Magic. Rules for travels in The Bloodmarch, including 27 new random encounters. 16 new monsters, including the Fire Wyrm, Salamander, and Hover Frog. The Legacy of Horn campaign, including ten key players who all seek to dominate The Bloodmarch. Eight complete, illustrated adventure sites, playable in any order. An epic campaign finale, giving the adventurers the chance to decide the future of The Bloodmarch. Note: To make full use of this book, we recommend the The Bloodmarch Map & Cards Pack, sold separately. You can buy both together in the The Bloodmarch Bundle.

    $39.99$27.96

  • Gamers Guild AZ Kobold Press Campaign Builder: Cities and Towns (Limited Edition) GTS

    Campaign Builder: Cities and Towns (Limited Edition)

    A Homebrewer’s Guide to Fantasy Cities!Campaign Builder: Cities & Towns Limited Edition provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this tome strengthens and expands your game's world immediately.Campaign Builder: Cities & Towns brings you everything you need:♦ City character sheets to help build and track your settlements♦ Guidance on all aspects of urban planning, from trade goods to architecture♦ NPCs, rulers, guilds, and cults to populate your metropolis♦ New character options to help urban heroes survive and thrive♦ A bounty of tables, from menu generators to public eventsStart building better cities today!★ This guide is perfect for homebrewers building cities from scratch AND for GMs that need to flesh out existing cities in pre-written campaigns.★ The tools provided in this book take the pain out of creating interesting urban adventures.★ Gorgeous foil-stamped cover

    $74.99$53.96

  • Gamers Guild AZ Magpie Games Avatar Legend RPG: Combat Action Deck GTS

    Avatar Legend RPG: Combat Action Deck

    Avatar Legends: The Roleplaying Game brings you and your friends into the beloved setting of Avatar Legends — as new heroes of your own stories! Weave tales of self-discovery and action with your team of friends, and go penguin-sledding while you're at it!In this RPG, you might face off with the Triple Threat Triad in Republic City, travel through a spirit portal to rescue a missing child, negotiate peace between Earth Kingdom outlaws, pursue enemies through the Four Nations, and even learn a thing or two from beloved Avatar Legends characters.☆ Choose a setting amid the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra.☆ Create your heroes from 10 playbooks — archetypes that help you play compelling protagonists.☆ Master an element, weaponry, or technology to rise and meet your destiny.☆ Pursue balance by learning from great mentors and getting into trouble across the Four Nations.The Combat Action Deck is a 55-card deck designed to give you easy tracking for combat exchanges, useful during all exciting action sequences.

    $24.99$19.99

  • Gamers Guild AZ Nightfall Games The Terminator RPG: Core Rulebook GTS

    The Terminator RPG: Core Rulebook

    The Terminator RPG is the official roleplaying game based on The Terminator movie and associated graphic novels published by Dark Horse comics. It is the sourcebook for the first Terminator film and its expanded universe and extrapolates from hardcore existing canon to create a living and breathing world with a multitude of possible and probable timelines. The world is a wasteland—broken by the machines we built. Our own creations, our own hubris. Not in some distant future. Today. Now. The machines think they have won, but there is one last chance for humankind; a secret weapon that Skynet, in its infinite calculations, could never have anticipated: You.Play in any time—including the 1980s and future war. All the main characters from the movie, such as Sarah Connor, Kyle Reese, and the T-800 are included, as is content from the graphic novels and all all-new, never seen before Terminator variants and hardware.The rulebook includes two mission packs, enabling you to relive The Terminator movie and to join the fight to bring down Skynet in a not-so-distant future war. You play resistance fighters struggling against the machine onslaught of Skynet in an alternative and post-apocalyptic version of today—the once "far future" of the 2020s. You can take the role of rebel time travelers sent back to various points in time to stop Skynet from altering history. You can even play natives of any historical time period, targeted by Terminators and trying to stay alive as a future hell is unleashed around you.The Terminator RPG features Nightfall Games’ S5S System, first seen in SLA Industries 2nd Edition. The S5S is a d10-based rules system that uses a pool of dice: one Success die, and five Skill dice per player. The more skilled your character is in the task being attempted, the more likely you are to succeed and "succeed big."The rules set have been tailored specifically to The Terminator RPG setting. Combat, survival, and investigation are all dealt with in the rules, along with vehicle combat, time travel, and computer hacking, allowing your character to take control of the conflict with unique skills and training. You'll need all of this and more to take the fight across the timelines and survive.

    $55.00$36.91

  • Gamers Guild AZ Renegade Game Studios Hunter The Reckoning RPG: Core Rulebook PHD

    Hunter The Reckoning RPG: Core Rulebook

    A Storytelling Game of Desperate Measures You saw what you shouldn’t have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, these monsters, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed to keep them in check. And you vowed to do something about it. Tonight, you act. It’s time for a Reckoning. Features: Hardback full color book with ribbon bookmark Introduces the Hunters of the World of Darkness for 5th Edition Features chapters on character creation, supernatural threats, and rival organizations

    $55.00

  • Gamers Guild AZ Free League Ruins of Symbaroum: Gamemaster's Screen GTS

    Ruins of Symbaroum: Gamemaster's Screen

    With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world's most popular roleplaying game rules! This gamemaster's screen and adventure booklet will serve you and your friends well when you start exploring the game world, using the 5th Edition OGL ruleset!This Gamemaster's Screen provides easy access to important tables and information from the Player's Guide, Gamemaster's Guide and the 5th Edition OGL ruleset, including Marks of Corruption, Enemies in Davokar and a listing of various Conditions. The screen comes with a 29 page booklet featuring two adventures (Where Darkness Dwells and The Gathering Storm), suitable for player characters of levels 2 to 4.

    $28.44$24.17

  • Gamers Guild AZ Paizo Pathfinder Second Edition: Book of the Dead Southern Hobby

    Pathfinder 2E: Book of the Dead

    The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead!

    $49.99$33.54

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Secrets of Magic Southern Hobby

    Pathfinder 2E: Secrets of Magic

    Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume—the Book of Unlimited Magic—presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin!

    $49.99$33.54

  • Gamers Guild AZ Starfinder Starfinder RPG: Alien Archive Southern Hobby

    Starfinder RPG: Alien Archive

    Close EncountersStrange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to space goblins and security robots, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:•Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.•Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.•New alien technology to help give your character an edge, including weapons, armor, magic items, and more.•A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.•New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!

    $39.99$25.86

  • Gamers Guild AZ Edge Star Wars: Age of Rebellion - Lead by Example (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Age of Rebellion - Lead by Example (2nd Printing)

    Ready for a top position in the Rebel Alliance? Now is your time to join the ranks of talented leaders like Admiral Ackbar, Mon Mothma, and Crix Madine! If it weren’t for Commanders who were willing and able to take up the mantle of leadership, those hungry to liberate the galaxy from Imperial rule might never have come together to form the Rebellion. But command, whether it entails shaping military strategy, training new recruits, or being a recognizable face of the Rebel Alliance, is not easy. Lead by Example, a sourcebook for the Star Wars™: Age of Rebellion Roleplaying game, offers Commanders the talents and other tools they need to succeed.RInside the 96 pages of this career supplement, players and Game Masters will find three new Command specializations – Figurehead, Instructor, and Strategist – as well as new playable species, gear designed to support Commanders in the field, and vehicles ready to take on Imperial fleets. The book also features detailed guidelines for situating PCs within large-scale, cinematic mass combat scenes and suggestions for crafting engaging, high-stakes, military campaigns. TAKE COMMAND OF THE REBELLION: Step into leadership with Lead by Example, the essential Commander sourcebook for Star Wars: Age of Rebellion RPG, and rise alongside heroes like Admiral Ackbar and Mon Mothma. NEW COMMANDER SPECIALIZATIONS: Unlock three new Command specializations—Figurehead, Instructor, and Strategist—each offering new talents to lead forces, inspire allies, and outthink the Empire. PLAY NEW SPECIES & EQUIP YOUR TEAM: Expand your campaign with new playable species, field-ready gear, and Rebel vehicles, built to give Commanders every advantage in battle and diplomacy. RULES FOR MASSIVE CINEMATIC BATTLES: Features guidelines for large-scale, mass combat encounters, letting players and GMs create high-stakes, cinematic warfare scenarios worthy of the Star Wars saga. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully designed full-color expansion from Fantasy Flight Games, ideal for Commanders, Game Masters, and collectors of Star Wars roleplaying adventures. Contents: 96 page hardcover book

    $36.99$31.44

  • Gamers Guild AZ Edge Star Wars: Age of Rebellion - Desperate Allies (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Age of Rebellion - Desperate Allies (2nd Printing)

    Join in tense negotiations, make last-minute deals, and keep the flame of freedom alight in a galaxy overwhelmed by fear of the Empire! Use your words to fight for freedom with Desperate Allies, a sourcebook for Diplomats in the Star Wars™: Age of Rebellion Roleplaying Game. War is one of the major themes of Age of Rebellion, but without Diplomats to spread hope and convert new systems to the cause, war is just meaningless bloodshed.In this book, you’ll find three new playable species – Caamasi, Neimoidian, and Gossam – as well as three new specializations for Diplomats: Advocate, Analyst, and Propagandist. You’ll also find plenty of items and vehicles to ensure your Diplomats are completely outfitted for whatever dangers they may face in the service of the Alliance to Restore the Republic. Finally, Desperate Allies introduces rules for creating Rebel bases, allowing you to enrich your campaign with any kind of base. EMBARK ON DIPLOMATIC MISSIONS FOR THE REBELLION: Use your words to fight tyranny and forge alliances with Desperate Allies, the definitive Diplomat sourcebook for Star Wars: Age of Rebellion RPG. NEW PLAYABLE SPECIES & SPECIALIZATIONS: Create compelling characters with three new species—Caamasi, Neimoidian, and Gossam—and explore fresh Diplomat specializations including Advocate, Analyst, and Propagandist. EXPAND YOUR REBEL RESOURCES: Equip your team with new vehicles, gear, and support tools designed to enhance diplomatic missions, espionage, and survival behind enemy lines. BUILD YOUR OWN REBEL BASE: Introduces rules for creating and customizing Rebel bases, allowing players and Game Masters to establish secret headquarters across the galaxy. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color expansion from Fantasy Flight Games, essential for Diplomats, storytellers, and Star Wars RPG collectors alike. Contents: 96 page hardcover book

    $38.99$33.14

  • Gamers Guild AZ Edge Star Wars: Age of Rebellion - Stay on Target (2nd Printing) (Pre-Order) Asmodee

    Star Wars: Age of Rebellion - Stay on Target (2nd Printing)

    Watch your back! Fighters above you, coming in!  – Wedge Antilles The first book-length rules supplement for the Star Wars™: Age of Rebellion Roleplaying Game, Stay on Target focuses on expanding the Ace career, making it more versatile and allowing your Ace characters to hone their talents to all-new levels! You’ll find three new Ace specializations, as well as new signature abilities, playable species, starfighters, modifications, and equipment. Game Masters gain new tools to help them incorporate Aces, starfighters, mounts, and rivals into a wide range of exciting and memorable adventures. Additionally, while the new rules and materials in Stay on Target may focus on the Ace career, they also offer new options for any character looking to master a starfighter, vehicle, or alien mount. EXPLORE THE HIDDEN BASES OF THE REBELLION: Discover the secret strongholds that keep the Rebel Alliance alive in Strongholds of Resistance, the definitive sourcebook for Star Wars: Age of Rebellion RPG. NEW SPECIES, VEHICLES & GEAR: Create unique heroes with three new playable species, and equip your team with a wide array of Rebel ships, vehicles, and mission gear to aid in the fight against the Empire. RICHLY DETAILED REBEL WORLDS: Delve into iconic Star Wars locations such as Mon Cala, Chandrila, and Echo Base on Hoth, each richly described with lore, NPCs, and adventure hooks for immersive storytelling. ADVENTURE-READY GM CONTENT: Includes modular encounters that can be run as one-shots or seamlessly woven into ongoing campaigns, giving Game Masters powerful tools to expand their Rebellion-era narratives. PREMIUM HARDCOVER EXPANSION: A 144-page full-color sourcebook by Fantasy Flight Games, packed with lore, art, and gameplay content—essential for Star Wars roleplayers and collectors alike. Contents: 96 page hardcover book

    $36.99$31.44

  • Gamers Guild AZ Edge Legend of the Five Rings RPG: Shadowlands (Pre-Order) Asmodee

    Legend of the Five Rings RPG: Shadowlands

    Enter the Lands of Evil Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with theme. Can your samurai survive the perils of the Shadowlands?South of Rokugan lies the foul Shadowlands, the home of horrid demons and unnatural creatures. Centuries ago, the Crab Clan built the huge Kaiu Wall to contain these threats, but each day sees new assaults. Without samurai of courage and honor to defend against the threats of the Shadowlands, the Emerald Empire would surely fall.Shadowlands explores these dark realms and the tainted creatures that fester within, as well as the samurai who do battle against them at the Wall or beyond. EXPLORE THE SHADOWLANDS: Delve into the cursed lands of Fu Leng with detailed descriptions of vile locations and the dark denizens that inhabit them. NEW PLAYER OPTIONS: Create unique characters with new player options, including the ability to play as a samurai from the ghost-hunting Falcon Clan. DETAILED NPC AND LOCATION GUIDES: Enhance your campaigns with extensive information on Shadowlands NPCs and iconic locations, bringing depth and intrigue to your adventures. EXCLUSIVE INSIGHTS INTO THE CRAB CLAN: Gain a deeper understanding of the Crab Clan’s defenses with an in-depth look at the Kaiu Wall and surrounding lands. GM CAMPAIGN SUPPORT: Packed with thematic advice for Game Masters, this sourcebook ensures that campaigns set in the Shadowlands are richly detailed and immersive.

    $49.99$39.99

  • Gamers Guild AZ Free League Publishing MÖRK BORG CULT: Heretic Free League Publishing

    MÖRK BORG CULT: Heretic

    MÖRK BORG CULT: HERETIC is a zine of community-made misadventure and malice, for use with MÖRK BORG or other rules-light dark fantasy games. In this heinous tome of curses and hexes you’ll find: Seeds of a CVLT. Use this to generate cults, their leaders, beliefs and spiritual home. Unheroic Feats. Enhance and personalize your classless characters with these optional advancement rules. Graves Left Wanting. A campaign-starting or post-TPK tombcrawl adventure where the PCs find themselves buried alive in the vast, ever-changing cemetery Graven-Tosk. Bloat. Villagers disappear. Tracks lead to an underground temple of bacchanalian frenzy, reeking of rot, offal and bile. A two-page dungeon for the peckish. You Are Cursed. So you opened the puzzle box, whistled in the old mine or carelessly removed the protecting wards? These curses will be the consequence. Luckily, there are ways to break them, but it comes at a cost. The Merchant. Cursed with eternal life and destined to roam the world trading shards of souls for ruinous relics. You never know when this mysterious monger might appear. Will you make a deal? Blackpowder Weapons for the Rich and Foolhardy. The world is ending, so let’s end it with a BANG. These optional rules are the spark that adds fire- to your fights. Sepulchre of the Swamp Witch. In a hidden repository deep in the Slithering Swamp is a witch’s altar of glyph-covered roots. They say it can fulfill any wish. Could stopping the approaching Doom be within its powers? Only one way to find out. The Bone Bowyer. This horrid fey lurks in the tangled depths of Sarkash where it fashions heart-seeking bone bows and blood-dyed cloaks from the flesh of the lost. Borg Bitor. Vile, insectoid parasites creeping into houses and nurseries come nighttime. There is a baby. There is an egg. Don’t let them become one. Rotting Nurse. Ghastly caretakers tormented by the eternal punishment for unforgivable atrocities. This foe is beyond any of you. Run! Nurse the Rot. As you put Mother Marathuk – one of you dreg’s aunt – to rest, the village Tunstal sinks into darkness, leaving it to its doom unless something is done. Two Additional, Optional Classes: The bastard of a bard Sacrilegious Songbird and the Shedding Vicar, a fanatic preaching the skinless gospel. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.

    $24.99$21.24

  • Vaesen Nordic Horror RPG: Mythic Carpathia

    Vaesen Nordic Horror RPG: Mythic Carpathia

      Venture into Mythic Carpathia to face Vampires, Rusalkas, Baba Yaga, and other even stranger horrors of Central and Eastern European folklore. Wander the busy streets of Prague, where history and myths collide. Visit old cities, deep forests and high mountains to face creatures beyond belief.This beautifully illustrated hardback expansion to the award-winning Vaesen Nordic Horror Roleplaying includes information about the Carpathia branch of the Society, a gazetteer of the city of Prague, a chapter with local vaesen, and three complete mysteries to play. Mythic Carpathia is illustrated by the acclaimed artist Johan Egerkrans, Anton Vitus, and Francesca Baerald.Key Features:Information about the Slavonic Society called Pravda, its founders, and headquarters in Prague.The new archetype Vampire Hunter.A chapter detailing no less than 16 local mythical beings, each with background, stats, and story seeds. These include Vampire, Golem, the infamous Baba Yaga, and many more.Three new complete mysteries to play, set in Prague, Ukraine, and Transylvania.A large separate full-color map of Mythic Carpathia and the city of Prague.

    $44.99$38.24

  • Gamers Guild AZ Mythworks Slugblaster: Game of the Year Edition (Pre-Order) Quartermaster Direct

    Slugblaster: Game of the Year Edition

      THIS IS YOUR BRAIN ON PORTALS. In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. This is Slugblaster. A tabletop RPG about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool. The Game of the Year Edition includes expanded solo rules, two play surfaces, a set of dice, enamel pin, original soundtrack, stickers, and GM Screen built right into the box. Game: Who are you going to be? A sassy rich kid with a pair of modified time-skipping Scram Cat sneakers? A chill loser with a lovable robot sidekick? An ultra-dimensional princess with a hoverboard made from pure light? What are you going to do? Will you blow off school and sesh the abandoned mall in Vastiche? Get the Miper sponsorship by speed-running Prismatia? Salvage power crystals from the mossy decommissioned gundam in The Golden Jungle? Sneak into the hottest party in Operaeblum? But be careful! Make sure you get home before the demiplane melts, or the bloodwhip swarm sucks your marrow out, or your mom finds out where you've been and sends you away to a camp for troubled youths. System: Slugblaster uses a stripped-down Forged in the Dark system, lovingly designed to support: Collaborative, player-driven sandbox campaigns and free-form cinematic action. Looking cool and doing tricks! Pop your gum in slow-mo while you do a 1080 over jets of slime. Gear-hacking and component-collecting. Fame and popularity! Get fans, earn sponsorships, wear a t-shirt with your face on it. Narrative downtime arcs, where you buy scene prompts with points you earn during your adventures. Dramatic, push-your-luck, third-act disasters. Really dope chases. Vibes: Sci-fi adventure like Big Hero 6, Paper Girls, Everything Everywhere All At Once, Scott Pilgrim vs. the World, and the Spider-Verse movies. Coming-of-age stories like Eighth Grade, The Edge of Seventeen, and A Goofy Movie. Stuff about skateboarding like Skate Kitchen, Mid90s, or Lords of Dogtown. Saturday morning programming like Ben 10, Earthworm Jim, Cyberchase, Power Rangers, or Teenage Mutant Ninja Turtles Anime like SK8 the Infinity, FLCL, Eizouken, and Paprika. Video games like Tony Hawk’s Pro Skater, Jet Set Radio Future, OlliOlli World, and Bomb Rush Cyberfunk. The way the bug aliens exploded into slime in Men in Black. Remember how cool that was?

    $84.99$72.24

  • Gamers Guild AZ Paizo Pathfinder 2E: RPG: Battlecry! Sketch Cover Edition (Pre-Order) ACD Distribution

    Pathfinder 2E: RPG: Battlecry! Sketch Cover Edition

    This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Battlecry! cover by superstar artist Wayne Reynolds. When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!

    $64.99$55.24

  • Gamers Guild AZ Hit Point Press D&D 5E: The Field Guide to Floral Dragons Deluxe Edition (Pre-Order) ACD Distribution

    D&D 5E: The Field Guide to Floral Dragons Deluxe Edition

    Welcome to the mysterious world of floral dragons, unusual and elusive creatures inspired by real-world plants & flowers. The Field Guide to Floral Dragons blends the fascinating world of flowers with dragons and a dash of magic to create a fabulously floral draconomicon. But beware, while some floral dragons can be gathered as friends, others are more deadly than nightshade. Featuring Kin Wald’s gorgeous illustrations, this over 200+ page book contains everything you need to spark imagination and create floral dragon-filled stories and adventures. Features:25+ stat blocks for floral dragons, pests, pollinators & fungi10 magic items and poisons inspired by floral dragonsRich lore detailing the dragons’ origins, habitats, and how to roleplay themIllustrated by Kin WaldGold foiling over a leatherette cover

    $59.99$50.99

  • Gamers Guild AZ Critical Kit LTD Midnight Melodies (Pre-Order) GTS

    Midnight Melodies

    A solo RPG in which you play as a jazz pianist who discovers they're immune to the touch of the Grim Reaper. Instead of claiming your life, the Reaper recruits you for theDepartment of Unauthorized Deaths. Each night, after your performance at the club, you find a scrap of paper in your tip jar - the name of someone taken without consent. You must unravel the mystery of these unauthorized deaths, using your newfound supernatural talents, and perform an eerie harmony to report your findings to the Reaper before sunrise. A5 format/ 44 pages 

    $24.00$15.97

  • Gamers Guild AZ Far Horizons Co Op Outliers Heart of the Deernicorn

    Outliers

    Published by Far Horizons Co-opDistributed by Deernicorn Distro Outliers is a single-player journaling game in which you play a research assistant trying to do their job in an absurd environment. You may be fresh out of college, but one look at your syrup-leaking laptop shows you that this is no ordinary lab, despite what the disembodied voice of the Principal Investigator (P.I.) tells you.  As you recruit participants, collect data, and perform miscellaneous tasks around the lab, recording your daily activities in your lab notebook, you can only hope that the lab gets awarded a new grant before the money runs out. That’s not to mention the Institutional Review Board (IRB), which will shut the study down if you stray too far from procedure. It shouldn’t be hard to stay on track when your participants are clones, time travelers, and cryptids . . . right? COMPONENTS AND DETAILS 18-page full-color spiral-bound book PDF download included Number of players: SoloStyle: Solo journaling game, tumbling tower and playing cards.Creators: Written by Samantha Leigh

    $16.00

  • Gamers Guild AZ Indie Press Revolution I'm Sorry Did You Say Street Magic Heart of the Deernicorn

    I'm Sorry Did You Say Street Magic

    I’m Sorry Did You Say Street Magic is a GMless city-building story game. Discover and imagine a city filled with life and vivid detail, packed with a myriad of neighborhoods, landmarks, and residents. Discover their true names, and the ways that they intersect—then set events in motion that will change or alter their relationships. Players collaboratively explore the city they create together. Each turn, a player adds either a Neighborhood, a Landmark, or a Resident, nesting cards inside of each other to showcase and spotlight the relationship between the city’s inhabitants, and the places where they live. These cards are then complicated by Events that take place in the city: festivals, elections, ceremonies, natural disasters, mysteries, or discoveries that change the flow and focus of play. As you play cards, you unearth the city’s true names — quirks and qualities that make this place wholly, intrinsically unique. I’m Sorry Did You Say Street Magic was originally conceived as a hack of Microscope, by Ben Robbins. Components and Details Soft cover – black and white book, 54 pages. PDF – full color copy of the game & black and white copy of the game PDF – printable cheat sheet for easy rules reference. PDF – Easy Streets quickstart decks for setting generation. Number of Players: 2-6 players, 3+ hour sessionStyle: GMlessCreators: Caro Asercion with art by Shannon Kao. Press ” I’m Sorry Did You Say Street Magic is an absolutely charming game and one I hope you find just as spellbinding as I did.” – Meeple Mountain Contributors Illustrations are from You Canʼt Get There From Here, a zine by Shannon Kao.Layout consultation by Quinn Vega.Edited by Kai Gee, with sensitivity reading by Pidj Sorensen.

    $15.00

  • Gamers Guild AZ SoulMuppet Publishing Orbital Blues RPG: Rogue Anthems (Pre-Order) AGD

    Orbital Blues RPG: Rogue Anthems Box Set

    The collection of eight short pamphlet adventures from various writers spread across the Kasser System, designed for one shots but assemblable into a longer campaign. The physical version is contained in a suitably anachronistic retro-futuristic VHS case. Featuring the talents of: The Ground Forgets The Garden by Alyssa Ridley: Eight years ago, a workers co-op attacked a corperate grain ship, and crashlanded on the toxic planet of Gentiana to form an agrarian commune. Now the Kettani Agricultural are back, and want you to get their ship back from these "pirates". Hard Vacuum, Cold Feet by Connor Shearwood: Articulated Spacetime are building a miniaturised Van Keer gate, and their last attempt blew up an entire planet. The scientist responsible was blamed and exiled when she tried to stop the project, and now she's turned to you. She's scrounged enough credits together to make it worth your while to steal the prototype before they can test it again. They Laurel The Graves Of The Dead by Gareth Hanrahan: The leviathan wreck of the warship Charon slouches on her long, slow orbit, but ecades later, Charon has found a new purpose. The warship’s forward medical bay escaped the salvage team’s claws and has  become an independent, semi-legal hospital where outlaws and other settlers of the fringe can receive high-tech medical treatment. Sure, it’s a radioactive ex-warship tumbling slowly towards inevitable doom, but if you’ve got nowhere else to go – the Charon Hospice’s waiting for you. Hardsuit Holdup by Jess Levine: As sunset fell on the great corporate war, so, too, did it fall on robotics manufacturer, corporate dynasty, and “family business” Hartwell Circuitech. Rumors claim the deceased Hartwells hid their fortune on a startrain, now wandering endlessly through the vacuum. In a stroke of luck, a contact sent you a tip that the Hartwell Limited would soon stop in the nearby Prospect Belt, but the airlock only opens for a select few, so you’ll need to cut a stranger in on the job. Pick your partner, board the barge, and you might just bring home the bounty. Nameless, Aimless by Kayla Dice: In this pissant star system, somewhere between dead end planet número uno and dead end planet número dos there lies a reef of asteroids that Olageleo once made into a town. The metals mostly dried up, just enough that Olageleo pulled out, leaving two deadly gangs, both alike in notoriety and severity. It does seem to be a situation waiting for some strangers to come along and knock the whole thing over. Timawa Graffiti by Makaptag: An abandoned resort world overwrought by gigantic trees, where there is only one port. The planet became too expensive to maintain, and has been left behind by the corp to die. Our Outlaws must travel through a terraformed pleasure forest to find an ancient mechanical relic, the last service robot of the resort.  We Built This City on .repeat() by Nathan Blades: Out here, they build cities made of sand. Metropolis Technologies send out their Architect Robots to reconstitute empty plots into buildings and roads. The first few cities were closely supervised, but as the demand for resorts increased, MetroTech shifted to dumping a squad of robots in the middle of nowhere, enlisting staff for the soon-to be shops, and leaving them to it. You must seize the means of construction. Voidlock Tombstone by Zachary Cox: A Hasugian Void Cavalier, the Dread Interloper, has crashed in the asteroid fields around Kassar IV. With the hull split in two by the failure of its Van Keer drive and its crew killed by spatial warping, it slowly vents atmosphere into the cold dark. You're not the first fool with an inkling that there might be something worth salvaging on this state-of-the-art warship. Pray you can make it out alive, before the Outlaw gold rush begins or Hasugian themselves turn up to claim this billion-credit corpse.

    $40.00$34.00

  • Gamers Guild AZ Rowan Rook and Decard Heart RPG: The City Beneath - Dagger in the Heart (Pre-Order) AGD

    Heart RPG: The City Beneath - Dagger in the Heart

    You are caught in the wake of the Delving Machine: a device that bores through rock, blood, bone, space, time and reality, towards the scintillating terror of a crimson eternity. As your journey progresses, you doomed delvers will encounter a trio of antagonists who each seek control of the machine to shape their ideal future: the arms dealer Ptolemy Bay, the aelfir politician Aramos, and The One Who Waits In Ashes, a ragged figure who appears all too familiar. You’ll witness the dreadful impact of Zenith abilities – your Zenith abilities – on the places that they journey through. You’ll venture via uncanny passages to Summersisle, home of the humans, on the eve of their greatest tragedy. Ultimately, if you survive long enough, you might just stand before the Heart itself… This 144-page release is dripping with evocative prose from author Gareth Ryder-Hanrahan, grotesque full-colour illustrations by Sar Cousins, and immersive layout by ENnie award-winning Minerva McJanda. A complete narrative campaign for Heart: the City Beneath which guides your group from your first steps into the streets of Derelictus, to the deepest depths of the Heart itself. Three major antagonists and their accompanying factions that can be opposed, joined, or betrayed, as they each fight for control of the Delving Machine. New player character Beat sheets designed specifically for Dagger in the Heart, which chain a character’s fate to the Heart and the Delving Machine. Dozens of new creatures and NPCs to encounter, from eccentric Junk Mages to body-snatching insects, and worse. 40+ new landmarks to explore, overflowing with unique resources, fallouts, and plots to ensure every delve is distinctly beautiful and horrifying. 20+ new delves ready to use as paths and connective tissue that drags your party inexorably towards the bleeding wound at the centre of reality. 35+ detailed full colour illustrations by Sar Cousins which paint a picture of life, and death, in the Heart.

    $50.00$42.50

  • Gamers Guild AZ Autarch Games Adventurer Conqueror King System II Revised: Monstrous Manual (ACKS II) (Pre-Order) Gamers Guild AZ

    Adventurer Conqueror King System II Revised: Monstrous Manual (ACKS II)

        EEnter a world where empires stand on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, weeping innocents are sacrificed to chthonic cults and nobles live in decadent pleasure while the realm burns; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors and conquerors can become kings! The Adventurer Conqueror King System Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to run epic fantasy campaigns with a sweeping scope.

    $65.00$55.25

  • Gamers Guild AZ Palladium Books Teenage Mutant Ninja Turtles Transdimensional Adventures Redux Edition (Pre-Order) AGD

    Teenage Mutant Ninja Turtles Transdimensional Adventures Redux Edition (Pre-Order)

    This item is a pre-order item with an expected release date of Q1 2026. Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Teenage Mutant Ninja Turtles Transdimensional Adventures Redux Edition is a 256 page, hardcover sourcebook collection that presents Transdimensional TMNT, Teenage Mutant Ninja Turtles Adventures, and TMNT Guide to the Universe, including time travel rules, spaceship creation rules, dimensional magic, adventures galore, and more bonus material like tribute artwork, written memories by TMNT creators, and a surprise or two. Artwork by Kevin Eastman and Peter Laird (including two 10 page comic strips originally created special for these sourcebooks), Kevin Long, and others as well as new artwork by Jim Lawson, Ben Bishop, Freddie E. Williams, Sophie Campbell, and many others, all in glorious color.

    $59.99$50.99

  • Gamers Guild AZ Pathfinder Pathfinder RPG: NPC Core Hardcover (Sketch Cover Edition) (P2) (Pre-Order) AGD

    Pathfinder RPG: NPC Core Hardcover (Sketch Cover Edition) (P2)

    Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again you can find everything you need in the Pathfinder NPC Core.    

    $69.99$59.49

  • Gamers Guild AZ Space Penguin Ink Forbidden Psalm: A Dead Festival 3 ACD Distribution

    Forbidden Psalm: A Dead Festival 3

    A Dead Festival 3 is an expansion for the 28mm miniature skirmish games The Last War and Forbidden Psalm, itself based on and fully compatible with the MÖRK BORG RPG system. The third time is the charm for unlucky crews desperate enough to risk everything to return Dr. West's Experiment Fragments, unlock a mysterious Puzzle Box, or defend their forts from invading Space Penguins! Within this full-color, 16-page zine you’ll find:•Five new Scenarios inspired by some of our favorite horror films•New Weapons of War•New Items•Special new monsters with unique motivations, keywords, and attacks•Quickstart Rules for the much-anticipated fort defense mode for The Last War•Fully compatible with The Last War, Forbidden Psalm, and MÖRK BORG

    $10.00$8.50

  • Gamers Guild AZ Space Penguin Ink Forbidden Psalm: Trench 71 ACD Distribution

    Forbidden Psalm: Trench 71

    The Fog of no man’s land has retreated, revealing the horrors of Trench 71. The fate of the poor souls taken is finally revealed as your crew makes its way through the twisted, tormented paths of the trench. Play across a narratively connect five Scenario mini-campaign as your crew engages with the deadliest events yet to come to The Last War. Trench 71 is a miniatures game expansion of bone-chilling Scenarios for The Last War and Forbidden Psalm. This new entry into the world of The Last War adds new content to all of your mudded-up games of TLW! Features:● More Scenarios!● More Hostiles! Find out what a Trench Maggot becomes when it pupates!● Fully compatible with all other Forbidden Psalm products and MÖRK BORG.

    $10.00$8.50

  • Gamers Guild AZ Two Little Mice Adventures in the Household RPG: Such Small Matters (5E) (Pre-Order) AGD

    Adventures in the Household RPG: Such Small Matters (5E)

      Such Small Matters is an expansion for Adventures in the Household, it contains a collection of Characters and Adventures that weave together to create a great Saga. In this book you will find: 24 ready-to-play Characters. 6 ready-to-play Adventures. 60 Adventure Outlines to build your own Saga. A Time-line of Household History. Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting.    

    $50.00$42.50

  • Gamers Guild AZ Starfinder Starfinder Galaxy Guide (Second Edition) Sketch Cover Edition (Pre-Order) Southern Hobby

    Starfinder 2E: Galaxy Guide Retail Cover Edition

    Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!

    $59.99$44.94

  • Gamers Guild AZ Nigredo Press Forsaken Scriptures (Pre-Order) GTS

    Forsaken Scriptures

    Forsaken Scriptures is a unique collection of word-maps that redefines how dungeons are presented in fantasy roleplaying games.Created by Nyhur and compatible with Mörk Borg and other fantasy RPGs, these minimalist maps condense the architecture and descriptions of dungeons into a single image, offering a visually striking and efficient alternative to traditional dungeon maps.Ideal for no-prep adventures, Forsaken Scriptures provides an easy and engaging way to explore complex, haunting environments with minimal setup.The collection features eerie and weird locations brought to life through the evocative illustrations of Mattia Pinetti. The horrors within these word-maps are crafted by some of the most talented third party creators from the Mörk Borg community, ensuring that each dungeon is filled with unexpected and terrifying encounters.PRODUCT DESCRIPTION:♦ 36-page RPG supplement, slip case packaging.  

    $23.69

  • Gamers Guild AZ Cubicle 7 Warhammer Fantasy RPG: Dwarf Player`s Guide Collector`s Edition (Pre-Order) AGD

    Warhammer Fantasy RPG: Dwarf Player`s Guide Collector`s Edition

    The Dwarf Player's Guide is the ultimate guide to what it means to be a dwarf. A comprehensive look at the rich, battle-scarred history of the Dwarfs. New careers, including Runesmith, that offer unique new opportunities for players. Arm yourself with devastating weapons and resilient armor forged in the depths of the karak. Delve into the pantheon of Ancestors and the legends that Dwarfs revere and honor. Explore the storied history and culture of the Dwarfs and forge a legacy as unbreakable as Gromril. Limited Edition Cover.

    $79.99$67.99

  • Gamers Guild AZ Cubicle 7 Warhammer 40K RPG: Imperium Maledictum - Starter Set (Pre-Order) AGD

    Warhammer 40K RPG: Imperium Maledictum - Starter Set

      Rokarth: A Guide to the Hive, a 68-page compendium to supplement your first adventure. Focused on exploring more of hive Rokarth - this book is packed with new locations, NPCs and plot hooks, the perfect way to continue your Imperium Maledictum adventures. A thrilling introduction to the planet Voll, its capital-hive Rokarth, and the Macharian Sector at large, Imperium Maledictum’s setting within the Warhammer 40,000 universe. 6 pre-generated characters, each with their own personalities, unique abilities, and drawn from various factions across the Imperium. 8 two-sided reference sheets with summaries of important rules, lore and combat. Tokens for tracking various mechanics, such as Superiority and Fate. A bespoke pair of ten-sided dice, beautifully patterned to suit the Imperium Maledictum setting.

    $39.99$33.99

  • Gamers Guild AZ Cubicle 7 Warhammer Fantasy RPG: Dwarf Player`s Guide (Hardcover) (Pre-Order) AGD

    Warhammer Fantasy RPG: Dwarf Player`s Guide (Hardcover)

    The Dwarf Player's Guide is the ultimate guide to what it means to be a dwarf. A comprehensive look at the rich, battle-scarred history of the Dwarfs. New careers, including Runesmith, that offer unique new opportunities for players. Arm yourself with devastating weapons and resilient armor forged in the depths of the karak. Delve into the pantheon of Ancestors and the legends that Dwarfs revere and honor. Explore the storied history and culture of the Dwarfs and forge a legacy as unbreakable as Gromril.

    $39.99$33.99

  • Gamers Guild AZ Q-Workshop Q-Workshop: Elvish Dice Set: RPG Dice - Gray And White (Pre-Order) GTS

    Q-Workshop: Elvish Dice Set: RPG Dice - Gray And White

      The set of wonderful elvish dice, which will become an inseparable companion of every player with even a bit of noble elvish blood circulating in his veins.

    $14.00$13.97

  • Gamers Guild AZ Pathfinder Pathfinder RPG (2E): Lost Omens - Divine Mysteries Hardcover (Pre-Order) GTS

    Pathfinder 2E: Lost Omens - Divine Mysteries Hardcover

    Uncover the secrets of the gods with Lost Omens Divine Mysteries! Within this volume, you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshippers. This 320-page resource for both players and Game Masters is the comprehensive look at all things divine, making it an essential addition to any Pathfinder Second Edition campaign and a remastered update and expansion of the popular Lost Omens Gods Magic volume! The book updates for all of your favorite Pathfinder Second Edition deities, providing everything you need to know when playing with updated rules found in Pathfinder Player Core and Pathfinder Player Core 2, updating domains, spells, and other mechanics. These include expansions on existing classes like new witch patrons, new archetypes like the Rivethun emissary and powerful mortal herald, and new class archetypes like the battle harbinger option for clerics. The book also includes brand new character options and several additional divine entities never before explored in any Pathfinder reference!

    $79.99$54.97

  • Gamers Guild AZ NEED GAMES! Fabula Ultima: Game Master’s Toolkit (Pre-Order) GTS

    Fabula Ultima: Game Master’s Toolkit

    Heavily inspired by JRPGs and beautifully illustrated bu Yakashi Konno, this 4-panel screen will provide Fabula Ultima’s GMs witch quick tools and rules references.The 36-pages companion booklet expands the Chapter 4: Game Master of the Core Rulebook, offering somo insights and best practices resulting from community feedback.

    $24.90$19.96

  • Gamers Guild AZ Dungeons & Dragons D&D: Worlds and Realms (Pre-Order) GTS

    D&D: Worlds and Realms

    Adventures from Greyhawk to Planescape and BeyondAn immersive exploration of fifty years of Dungeons & Dragons through the art and lore of the worlds, planes, and settings that have captivated players throughout D&D’s decades of adventures and campaign storytelling.Each chapter of this sumptuously illustrated guide focuses on an iconic world or setting in the D&D multiverse, narrated by legendary mage Mordenkainen and filled with official artwork curated from fifty years of source books and adventures.Mordenkainen muses on each location’s unique features, unmistakable characters, and magical mysteries based on his experiences traveling across the planes. Written by Adam Lee, worldbuilding expert and former D&D game designer, this lavish tome also features original cover and chapter opener illustrations. Daily life in each world is creatively explored through exclusive stories penned by Jasmine Bhullar, Geoffrey Golden, Jody Houser and Eric Campbell, and Jaleigh Johnson.From the more familiar worlds of the Material Plane to the strange and intriguing Parallel Planes, and the truly mind-bending worlds and planes beyond, both longstanding and recent D&D fans will gain new perspectives on the most beloved and memorable places in the game.

    $50.00$29.89

  • Gamers Guild AZ Acheron Games D&D 5E: Apocalisse: John's Guide to the Armageddon (Pre-Order) ACD Distribution

    Apocalisse RPG: John's Guide to the Armageddon

    Apocalisse is the definitive 5E setting based on the Book of Revelation by St. John, and it will lead you into the final war between angels and demons. In the immense Armageddon battlefield, the ultimate fight between angels and demons, between those who fight for the Throne of the Lord and those who serve the Abyss, has started. But the human race has survived…Apocalisse is a terrifying journey to the end of times, amongst the ruins of the world, during the deciding war between celestial beings. You’ll be the last survivors in a land devastated by infernal plagues and divine calamities, roamed by the Four Horsemen.A desperate fight against the End of Everything awaits you, with one last choice: will you fight for your life, or will you let the Final Judgement choose for you?Contents:The Armageddon: an entire setting book about the biblical Apocalypse in which you’ll be able to set adventures and campaigns.New rules to create your characters, to survive in an apocalyptic setting, and concerning the effects of the Seven Seals and the Marks inflicted by celestial powers.Four new archetypes, specialized in dealing with the dangers of the End of the World;A Monster Manual of the Apocalypse, with 50+ new monsters;20+ Apocalyptic Artifacts

    $45.00$25.52

  • Gamers Guild AZ Osprey Games Tomorrow City Dieselpunk RPG (Pre-Order) AGD

    Tomorrow City Dieselpunk RPG

      Tomorrow City is a roleplaying game of dark science and dieselpunk action. Swift and simple character creation and an easy-to-learn dice pool system places the emphasis on unique personalities and the momentum of the plot. Join the Underground and fight the crime and corruption at the heart of the city. Sell your dieselpunk tech, occult knowledge, and sheer grit as troubleshooters for mysterious paymasters. Hunt down spies, saboteurs, and science-run-amok. As weary sky rangers, fringe scientists, and radium-powered veterans, you might be all that stands between a better tomorrow and no tomorrow at all.    

    $35.00$24.57

  • Gamers Guild AZ Exalted Funeral Games Portents of a Dying God: Mork Borg Omen Deck (Pre-Order) AGD

    MÖRK BORG: Portents of a Dying God: Omen Deck

    The second Omen Sacrifice Deck to be produced, this is a slimmer deck of 33 cards that a PC can draw from in exchange for sacrificing one of their Omens. However, unlike Portents of the Degloved Hand, PCs only roll a die once they choose to use the Portent they`ve drawn. Each of the 33 cards includes the outcomes that are determined by what a PC rolls when they use their Portent. This deck comes with two custom thorn d4s, designed exclusively for this product. The deck comes encased in an A4 slipcover that holds the deck and die, a deck platform that can be used as a dice tray, a folder that can be used as a GM screen, and a Mork Borg one-shot adventure.  

    $45.00$23.15

  • Gamers Guild AZ Critical Kit LTD Punk Is Dead RPG (Pre-Order) GTS

    Punk Is Dead RPG

    Welcome to the Un-united Kingdom. The world is going to sh*t in a sack cart, ancient evils have come to party and music is all you've got left. Just like those four brave bozos on the Titanic, you're gonna keep playing until your last amp falls into the abyss.Punk is Dead is a truly unique role-playing game where you get to attempt to save a dying world and kill bad guys whilst writing and performing killer tunes.From the award-winning creator of Be Like a Crow.A STANDALONE GAME THAT IS FULLY COMPATIBLE WITH MÖRK BORG★ Scooby doo with mosh pits and music.★ Includes a starter scenario with capitalist vampires, London Calling.★ Explore an alternative UK, kill bad guys and write songs.★ Lift any content from Mörk Borg and bring it to the table.★ A gorgeous full colour book in the size of an old 45.    

    $32.00$31.96

  • Gamers Guild AZ Space Penguin Ink Seas Of Sand: D&D Adventure Module GTS

    Seas Of Sand: D&D Adventure Module

    By day, the sands are liquid. People sink and ships sail. By night, the sands are solid. People can walk and ships are stuck. Different sands have different definitions of solid and liquid, but this basic principle holds: if you’re caught out on the sands at dawn without a ship, only prayer will save you. Welcome to the Seas.Seas of Sand is a toolbox setting guide. It details the Seas, its people, its stuff, and its wonders. It’s also a whole bunch of procedures, advice, and content for you to use in your game. There’s lots of content here, but no plotline and—other than examples—no fixed locations or events. There’s no history to memorize, no lore to wade through, and no canon to adhere to. Seas of Sand can slot into an existing game just as well as form the basis of a new one, and work equally well for one-shot and campaign play.Across the sands, you’ll see:• Procedures for two distinct modes of play: Adventure and Mercantile. Delve into flooded ruins and broken halls to retrieve wealth long buried, then set yourself up as merchants of the high sands to chase down the best deals and market opportunities.• Advice on mapping, navigation, and managing a ship’s crew across the seven sands.• Travel procedures including weather, sandstorms, random encounters, and privation.• Generators for villages, cities, merchants, and crew.• Full naval combat rules handling everything from siege warfare to boarding and repairing a captured vessel.• 60 unique stated enemies, from the Buried Titan to the Ur-Crab.• And more

    $60.00$40.26

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade (5E) Live-Action RPG: Laws Of The Night (Pre-Order) GTS

    Vampire: The Masquerade (5E) Live-Action RPG: Laws Of The Night

    Can you thrive in the night?The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us.The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game - Vampire the Masquerade.Features★ All of the clans, disciplines, and abilities you have come to enjoy as part of the newest version of Vampire: The Masquerade.★ A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade.★ A streamlined character creation system that is both a comprehensive and efficient translation to live action.★ Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting.★ Support, guidance, and materials for both Storytellers and players★ A detailed guide to character progression through a live-action chronicle to assist both players and storytellers★ Incredible artwork in full color and high definitionStandard Book vs Deluxe Book♦ The Laws of the Night standard edition book is a softcover, 5.5” x 8” rulebook.♦ The Laws of the Night deluxe edition book is a hardcover, 8.75” x11.25” rulebook with extra art.    

    $39.99


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