RPG Book 2 For 1 Sale
Star Wars: Edge Of The Empire - Suns Of Fortune (2nd Printing)
Suns of Fortune is a 144-page sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game that allows you and your friends to explore the fantastic opportunities and dangers found within the Corellian Sector, the birthplace of Han Solo and Wedge Antilles. Discover three new species, exotic weapons, dozens of vehicles, nine modular encounters that Game Masters can use in any Edge of the Empire campaign, and more! EXPLORE THE CORELLIAN SECTOR: Journey to the birthplace of Han Solo and Wedge Antilles in Suns of Fortune, the definitive sourcebook for the Corellian Sector in Star Wars: Edge of the Empire RPG. NEW SPECIES, WEAPONS & VEHICLES: Create unique characters with three new playable species, equip them with exotic weapons, and pilot dozens of new vehicles inspired by Corellian design and craftsmanship. ADVENTURE-READY ENCOUNTERS: Features nine modular encounters that Game Masters can easily integrate into any Edge of the Empire campaign—ideal for spontaneous adventures or full campaign arcs. DETAILED LORE & LOCATIONS: Dive into rich lore, planets, and stories of the Corellian Sector, filled with opportunity, danger, and the perfect balance of scoundrel charm and Rebel defiance. 144-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color expansion by Fantasy Flight Games, perfect for players, Game Masters, and collectors of Star Wars roleplaying adventures. Contents: 144 page hardcover book
$49.99$42.49
Star Wars: Age of Rebellion - Cypher And Masks (2nd Printing)
Not every victory is achieved at the end of a blaster barrel or by the signing of a treaty.Spies do the majority of the work, finding out where the soldiers need to deploy and what would make the enemy wish to surrender. By engaging in the most unconventional of warfare, spies save lives—and take them—in secret. Often uncelebrated, their vital work is necessary if there is to be any hope of toppling the Empire.Cyphers and Masks is a sourcebook for the Star Wars™: Age of Rebellion Roleplaying Game that greatly expands the options and opportunities for the Spy career. At 96 full-color pages, Cyphers and Masks include new specializations and species perfect for starting a new campaign or integrating into existing ones. New vehicles, equipment, and droids designed to be assets and adversaries to characters engaging in clandestine operations are included with new rules for utilizing the skills most often associated with Spies and their tradecraft. Gamemasters are also given additional tools and guidance for building stories for Spy characters with an emphasis on Intelligence and Counterintelligence operations. MASTER THE ART OF SPYCRAFT: Step into the shadows with Cyphers and Masks, the essential Spy sourcebook for Star Wars: Age of Rebellion RPG, expanding your ability to deceive, infiltrate, and outmaneuver the Empire. NEW SPECIALIZATIONS & SPECIES: Create covert operatives with new Spy specializations and playable species, offering fresh abilities and story possibilities for both new and ongoing campaigns. ADVANCED GEAR, VEHICLES & DROIDS: Access a wide selection of new tools, droids, and vehicles designed for infiltration, intelligence gathering, and high-stakes covert missions across the galaxy. TOOLS FOR GAME MASTERS: Includes GM guidance for espionage storytelling, with new rules, encounters, and narrative frameworks for Intelligence and Counterintelligence-based adventures. 96-PAGE HARDCOVER SOURCEBOOK: A full-color expansion by Fantasy Flight Games, filled with detailed art, lore, and mechanics—perfect for Spies, Game Masters, and Star Wars RPG collectors. Contents: 96 page hardcover book
$38.99$33.14
Vast Grimm RPG: Skeleton Crew
Skeleton Crew: Bare Bones Hard Cover Edition of the Revised Vast Grimm Core Rules. A clean, organized, text-only rulebook. The core rules have been rewritten, re-edited, and presented to make this infectious game more accessible to everyone.
$34.99
Starfinder 2E: GM Core Pocket Edition
Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability. Starfinder GM Core includes: The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards. Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience. Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters. Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more! A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos! Written by: Jessica Catalan, Thurston Hillman, Jenny Jarzabski, Mike Kimmel, and Dustin Knight.
$29.99$25.49
Werewolf: The Apocalypse (5e) RPG - Wyrmtide Sourcebook
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. The Wyrmtide RisesThe fractured remnants of the once-mighty Garou Nation are under siege, beset by enemies from every corner. From the insidious corporate machinations of Pentex and its ilk to the malevolent corruption of Banes, fomori, and their possessed hosts, the Garou face an overwhelming tide of monstrosities. Standing as Gaia's last line of defense, the Garou struggle against forces determined to desecrate her sacred, dying soil—even as the spirits of the Weaver and the Wyld sometimes turn against them.Discover how the Garou continue the fight when their best weapons fall short. Engage with over two dozen adversaries and rivals to expand your chronicles. Choose your battlefields, Gifts, and Loresheets with care—your enemies have never been more numerous or more dangerous. Wyrmtide offers a wealth of adversaries, tactics, powers, and narrative depth for players and Storytellers to elevate any chronicle.Features★ Introduces enemies including Black Spiral Dancers, Formori, Banes, plus agents of the Weaver and Wyld!★ Tactics and strategies on how to fight and win against your enemies and Locations to set those actions scenes.★ Details Human Organizations, including Pentex fronts.★ Includes sample stories and plug-and-play material to help bring everything together as a storyteller.★ New content including character options, 4 loresheets, 8 Wyrm-tainted Gifts, and new Advantages and Flaws!
$45.00
Root: The Roleplaying Game: The Clearing Booklet
The Deluxe Edition of Root: The RPG contains both the Root RPG Core Book and the first supplement, Travelers and Outsiders, wrapped in a hard slipcase that features the amazing art of original Root artist, Kyle Ferrin. Complete with foil-stamped covers and silk bookmarks, these deluxe versions of both Root: The RPG books contain everything you need to bring tales of the Woodland to your table! your vagabond adventures across the Woodland, you will encounter villains, leaders, innocents, and everything in between with this fully-illustrated, 55-card deck of Woodland denizens, complete with stats, personality traits, game-ready requests for the vagabonds, and new art by Kyle Ferrin!
$19.99$16.99
Coriolis: The Great Dark Gamemaster Screen
A deluxe Gamemaster Screen in landscape format for the Coriolis: The Great Dark roleplaying game. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the GM’s plans hidden from the eyes of inquisitive players.
$24.99$18.94
Vaesen Nordic Horror RPG: Custom Dice Set
A set of ten engraved six-sided dice, designed specifically for the Vaesen roleplaying game. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.
$22.59$19.20
CY_BORG Core Rulebook
he world is ending. ⸐ Again and again and again and again and again a̶n̴͗d̵̥͒ ̸̎ă̶ġ̸a̵̢͗i̶͙̓n̸̡̔ ă̵̢̫̥̺̻̞n̵͔̽̿̏̓͋͠͝d̴̢̪̟͊ ̵̡̺̖̰̯͖̞̓̑̐̈́̍̋a̶̤̘̖͗͐̀̔̚̚g̴̛͇̻̦̻͇̲̈́̏à̷̩̫͒ḯ̷̡̱̀̀̀͠ṇ̶̦̔͜. ▶ Constantly in flux; shifting, d̵̃is̴to̴rt̷in̶g̷, always reborn as something worse. Destruction by ecological catastrophes, the fallout of history’s belligerence; by modern man-made Miseries or the blood spilled by the reckless machine of capitalist supremacy. Mankind’s greatest ability truly is to destroy itself in creative ways. Designer demise, consumer-customized death, endlessly on repeat. ▶ Poisonous space rocks, nuclear weapons, cyclical revolutions, warring nations, warring corporations, warring neighbors; pandemics, tsunamis, volcanoes. In between it all: direct person-machine interfaces, tactical neural implants, and bacteria from outer space hijacking intercellular nanorobotics. And the sky is full of ads. ▶ Everyone is interfaced/injected/in̴fe̴cted̶/infested with something. Everyone wants something from everyone else. Everyone is a liar and a cheat. Everyone wants more creds. ¤¤¤¤¤¤¤ Welcome to the year 20X3. Welcome to the City of Y!̸͆̅̌”̶͌̉#̸͇̞̻̌̚”̶̨̻̘̇̉̊͆̈́͒̌̆̓̕͜#̶̖̣̘̻͖̥͕̙̀̃̈́́̄̕̕͜͠2̶̧̻̺̝̥̮̣̒͒̂͐͐̍́́͘̕̕4̴̿̌’̷̛̙͍̠̙̿ The Cy. A Nano-infested doomsday RPG about cybernetic misfits and punks raging against a relentless corporate hell. CY_BORG is a complete rules-light, rage-heavy tabletop roleplaying game based on and compatible with MÖRK BORG. Easy to play, easy to hack. In it you’ll find: A drive-by description of the megacity Cy after the Incident: from its rotting slums where gangs, cults and military corporations wage war, to the blinding scraper forests, neon cathedrals and holo-shimmering arcologies of Central and the toxic industrial hell zones shrouding it all in poisonous (but CYstainable Planet™ Certified) death smog. Quick and dirty character creation where the roll of the dice determines who your punk is, what they’re capable of and who they owe money to. d66 Miserable Headlines making the rounds on the news and feeds with varying regularity, each one heralding chaos and destruction wracking the city until the cataclysmic conclusion seven headlines in. A minimal, simple system designed to stay out of the way and to be easily modded and customized. Rulings before rules. MÖRK BORG at its core, with a few tweaks and updates. Optional rules and tables: Add tactical crunch to your violence with combat mods for cover, suppressive fire and more. Six classes for your class war, including the Forsaken Gang-Goon, the Shunned Nanomancer and the Renegade Cyberslasher. Tables adding depth and character to your punk, such as Style, Quirks and Current Obsession. Random Generators facilitating near-endless play: missions, locations, corporations, cults and npcs populating the accelerating apocalypse. Equipment (of varying legality) like guns and specialized ammo booster plug-ins, intelligent body armor, cybertech, decks fitted with custom Apps, and almost-controllable Nano powers with their latent infestations. 25+ foes to fight. From the countless soldiers of the SecCorps and gangs to corrupted Nanophreaks, soulless drones and cydroids, state-of-the-art combat vehicles and the ethereal, digital apparitions classified as Ghosts. The introductory heist Lucky Flight Takedown. Scope and infiltrate the Lucky Flight Casino, clear the debt data and/or shut the whole operation down. Should be a quick and easy job, right?
$55.73$49.97
Pathfinder 2E: RPG: Battlecry! Special Edition
This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!
$84.99$72.24
Ecryme RPG: Conductor's Manual
The Ecryme Conductor's Manual is specifically aimed at the game master; it explains many of the secrets that rule the world of Ecryme. Here, you also find plenty of advice on how to handle Ecryme game sessions.Ecryme is a dystopian steampunk TTRPG set in a time parallel to our Gilded Age, but in a world forever changed by an apocalyptic event in the distant past. It uses a simple 2d6 system that favors skill investment over luck to drive moody, investigative roleplay driven by characters’ ambitions.
$45.00$38.25
Monty Python’s Cocurricular Mediaeval Reenactment Programme
Betwixt these firm yet supple (binary) covers, one shall find everything one needs to experience the joy of Mediaeval study, from character creation and factions to ready-to-run quests and monsters – including the French! One need not be familiar with Monty Python’s work, nor is experience with ‘role-playing games’ required. If you have experience with the latter, you are probably too silly a person to participate and should stop reading immediately. Features: An original rules-lite gaming system with spam. Guidance on designing adventures with spam. Ready-to-run quests, spam, and guidance on designing one's own adventures. Character creation, spam, bestiary, spam, and Dramatis Personae sections. Tables for generating all sorts of things with spam. Original hand-painted illumination 6.2% more spam. This is a fully licensed educational programme for serious students of History.It is by no means a comprehensive manual for running imaginative, Mediaeval-themed role-playing games lovingly ripped off from the works of Monty Python.
$50.00$42.50
One Page Games - Volume 02
In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. These games (and their back pages) are: JASON STATHAM’S BIG VACATION. Make sure that the international superstar has a nice time on his holidays, despite the efforts of a vengeful sniper and his own unpredictable nature. Back page: BRYAN CRANSTON’S BIG EXPANSION. (Definitely) written by famous actor Bryan Cranston, this expansion for JSBV features new characters, loads more locations, bonus secret missions for the characters and the Statham Master, and several facts about Bryan Cranston. LAST CHRISTMAS. You’re a time-travelling festive ghost who attempted to teach Ebenezer Scrooge the error of his ways but instead gave him a heart attack – and that, somehow, caused the world to end! Can you avert the apocalypse by using your GHOST POWERS? Back page: LAST CHRISTMAS: IT’S A WONDERFUL LIFE EDITION. Uses the same rules as LAST CHRISTMAS, but this time the time-travelling ghosts have to help Jimmy Stewart not get drunk and jump off a bridge. Contains rules for hopping back and forth between the light and dark timelines in the film! CRASH PANDAS. Why are you, a raccoon, embroiled in the high-stakes world of illegal LA street-racing? Can you all drive the same car at once without crashing? Find out! Back page: CRASH OVERRIDE. An expansion for Crash Pandas, featuring rivals, another random equipment table, fun things to crash into, and exciting locations for street races. THE FIVE. Years ago, the corruption – gears and oil and filth and grease – overran the world, killing the Queen. You are the last five knights of the Queen, fighting to honour her memory even as your bodies are wracked and changed by the corruption. Back page: THE FEW. You fight monsters in the dark places of the city, and you’re infected with whatever it is that makes them monsters. You hope it’ll kill you before you hurt someone you care about. GIANT GODDAMN ROBOTS. A very silly mech combat game where you draw pictures of giant robots and then throw dice at them in an attempt to cause damage and win the day. Back page: METAMAGICIANS. A roleplaying game with five rules that you will write as you play. Each player is given power words that they must include in rules that they introduce into the game; see if you make something beautiful, or even just functional. PRIDE AND EXTREME PREJUDICE. It is a truth universally acknowledged that a single woman in possession of a giant war machine must be in want of a fight. Take up arms against the invading French forces and find yourself a husband! Back page: GIANT ROBOT CLUB. Everyone thinks you’re a nerd for taking part in extracurricular science clubs, even if you do get to build giant robots. But now that aliens are attacking the school, it’s finally your chance to impress someone enough to convince them to go to prom with you! NO MORE ROOM IN HELL. A GMless game, or a game with four GMs; take control of individual facets of a story that sees desperate survivors struggle to survive in enemy territory – whether that’s war-torn cities, the hunting ground for ghouls, or a state that believes you cannot be allowed to spread your ideas. Back page: UNPLAYABLE GAME POEMS. Some of them are kind of playable. Includes MARK RUFFALO’S RUTTING BUFFALOS, GILLIAN ANDERSON’S BANNED HER SONS, ELECTRIC CHAIR 2: SPECTRAL BOOGALOO and WHERE’S THE BEEF? RETROGRADE. You just woke up. You don’t remember a thing. People are hunting you, and you need answers – fast. A cyberpunk amnesia game in the style of Flashback. Back page: REVENANT. A fantasy hack of Retrograde where you wake up after dying, hungry for revenge. TRAMFORCE. Following a disastrous Brexit and increased coverage of tram lines in the UK, the government have resorted to using power-armoured cops to police city centres – even if they have to remain tethered to the trams or risk running out of power. You are those cops. You… are TRAMFORCE. Back page: IT’S GOLF! Promotional material that we found in Grant’s uncle’s attic detailing a mysterious golf-based board game/RPG hybrid. Features classes such as Roughian and hints at the evil forces of Bad Golf. ADVENTURE SKELETONS. You’re a skeleton. You’re bored of being told to guard a boring old dungeon by a boring old wizard. Time for an adventure! You set off to the human dungeon (“village,” in their tongue) in search of wrongs to right and things to fight. Back page: BONUS CRUD FOR ADVENTURE SKELETONS. Two D20 tables containing rules for random body parts and magic items. Includes multiple rules for geese. THE STREETS OF KARAZUN. Evoking Fighting Fantasy gamebooks in vibe if not mechanics, this A7 rules booklet unfolds to reveal an illustrated map of Karazun. Play cut-throat adventurers on a quest for glory and plunder in this dangerous port-side city. Back page: BENEATH THE STREETS OF KARAZUN. Flip over the paper and you’ll reveal a map of the mysterious catacombs and secrets that lay beneath the city streets – the midden witches, the ogre king, and stranger things besides. THE BEAST. You’re a sub-par 18th-century monster hunter in the arse-end of Eastern Europe; you work for the Baron, and you hate him, but he pays your wages. You’re tasked with hunting down The Beast that’s been terrorising the locals and; you will most likely die, mad and alone, in some godforsaken forest. Best prepare yourselves. Back page: THE FOREST WITCH. An illustration of the kind of thing you’ll be expected to murder as part of your job. UNFINISHED BUSINESS. You died, and you’re really angry about it. You can possess people, and you will, in an effort to exact revenge on the people that killed you and your friends. Contains full rules for unfortunate supernatural side-effects and ghostly powers. Back page: HELL BOUND. You’re an insubstantial demon sent from hell to capture escapees and drag them back for eternal damnation – you can only further your goals by possessing luckless fools and throwing them into conflict with your targets.
$33.00$28.05
Star Trek Picard: Murder on the Titan-A
Gather around the table with friends for a game night experience you’ll talk about for years to come. Work together to uncover the key evidence, use your Starfleet Command badge to report your findings, and avoid war with the Klingons in this murder mystery game. Anyone who is a fan of Star Trek will love the Picard-themed immersive story elements - but no previous knowledge of Star Trek is required to solve this mystery. Study Captain Liam Shaw’s and Seven of Nine’s evidence and use the augmented reality embedded in your Starfleet Command badge to clear Captain Shaw, eliminate suspects, and avoid the wrath of the Klingon High Council. Murder on the Titan-A is a murder mystery that plays out in three stages and utilizes plenty of written dossiers, witness statements, and reports. In addition, it utilizes a fun augmented reality experience through the Pinfinity App. Once you scan your Starfleet Command badge, you’ll be able to use the menu to submit your evidence to Captain Shaw for each stage, obtain hints, and even play fun quotes from Picard through the game. You’ll also use the App to scan certain printed documents to pull up electronic reports you’ll need to solve the murder. Starfleet Command augmented reality pin included with the game is 2.5" in diameter and has dual rubber clutches to keep it secure to your uniform. Murder on the Titan-A Game Contents All images and art shown are NOT FINAL and subject to change in the final production versions of the game. Starfleet Command badge - 2.5" diameter metal pin with dual rubber clutch - launches the augmented reality main menu Starfleet Command note pad - Ideal for taking notes during the game and long after U.S.S. Titan-A Map - 8.5" x 11" map shows top and side views of the ship with key locations noted Game Manual (click to view) Stage 1 Elements Request for Assistance Letter laying out your assignment Crime Scene Report - U.S.S. Titan-A Security Autopsy Report - U.S.S. Titan-A Medical Captain Liam Shaw Incident Statement - U.S.S. Titan-A Security Dorvak Witness Statement - U.S.S. Titan-A Security Captain Liam Shaw - Starfleet Personnel File K'Gurg - Starfleet Intelligence File Biolab Report - U.S.S. Titan-A Medical Badge Location Report - U.S.S. Titan-A Security Stage 2 Elements Folder Assignment Letter 5 Starfleet Intelligence and Personnel files 5 Starfleet Security Incident Statements 2 U.S.S. Titan-A Reports 2 U.S.S. Titan-A Encrypted Intercepted Messages 1 Klingon Proverb Sheet Stage 3 Elements Folder Assignment Letter 3 U.S.S. Titan-A Reports 1 Encrypted Entry This murder mystery is a single play experience you and your friends won’t soon forget.
$40.00$34.00
Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs
Gather your friends for the perfect taste of the Pathfinder RPG with this deluxe boxed set adventure designed specifically for brand new players! The small village of Bog Bottom has a problem—locals have been going missing near an old, abandoned mill in the surrounding swamp known as Dunmire. But what awaits discovery in this ruin is far more sinister than a few wayward villagers—Bog Bottom is going to need a new band of heroes if it hopes to survive the upcoming Dawn of the Frogs! Pathfinder Game Night: Dawn of the Frogs presents three short adventures for 1st level characters set in the swamp of Dunmire, and everything you need to play is included in this box! With its four pre-generated player characters, poster maps presenting all combat locations, a sheet of pawns representing the PCs and enemies, dice, and of course a 32-page adventure book, with Dawn of the Frogs, you'll have everything you need to play on your next three game nights!
$34.99$29.74
In Ruins: A Dungeon Building Game
In Ruins is a GM-less dungeon-building game for 1-6 players. Part collaborative story game, part tactical network-building game, players tell the story of a castle as it is built, falls into ruins, and is taken over by rival factions. In the ~2 hour game, players will create a dungeon, fully stocked with competing factions, hazards, monsters, and NPCs, that can then be explored with their fantasy TTRPG of choice. - Full play-time of 1.5-2 hours can be divided up over multiple sessions. - Includes story-game aspects where players collaborate to create the history of the castle. - The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon. - Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.
$20.00$17.00
Doomsong
Welcome to Painyme, a nation of saints and sinners, of foul heresy and undying devotion. Within this tome, a grim world of medieval horror awaits. Players will find themselves navigating a land poised between two extremes: the Ecclesiarchy's justice and order on one side and the silken allure of heresy and power on the other. Within this book, you'll find everything you need to run your own Roleplay Macabre. Contents: - Deluxe embossed thermo-leather hardback book - 300 pages of Macabre Horror - Dustjacket that doubles as GM reference sheet - Unique character creation system - Monstrous bestiary - Occult abilities to wrest power from the Traitor Gods themselves.
$65.00$55.25
Soldier Lune RPG: Adventures (Tri-Stat)
A ready-for-adventure Tri-Stat System boxed set for your role-playing game nights. Compatible with the BESM Fourth Edition anime RPG. The Soldier Lune RPG is directly inspired by the internationally famous magical girl anime series that debuted in Japan in 1992. It pays homage to common tropes and events in similar anime and manga stories, presenting an epic tale of love, hope, sacrifice, and determination that spans thousands of years. The fictional series follows the exploits of a carefree teenaged schoolgirl, Yua Sato, as she learns of her true heritage as the superpowered defender of love and guardian of hope, Soldier Lune. Yua is joined by her Gorgeous Soldier allies and her eternal love, Guy Incognito as they defend Tokyo and the entire planet from an assortment of powerful, nefarious villains. Boxed set contents include: 64-page full-colour rule book, 40-page full-colour character book, Game Master screen, 6 brief story scenarios, 10 pre-generated player character sheet handouts, 4 custom-etched Soldier Lune six-sided dice.
$49.95$42.45
Nobi Nobi (RPG): Horror
Big adventures in small boxes!Ghosts, monsters, abandoned hospitals and dark forests... A world ofhorror, but not too much, made of fear (and a pinch of tension)! In thisdynamic, fluid tabletop role-playing game, your quest is built map bymap, with the help of hints and twists. Roll the dice, play your cards,and create your story with friends. Apart from your imagination, everythingyou need is in this box! Simple and didactic, Nobi Nobi will appealto experienced players and novices alike!Can be combined with all NOBI NOBI boxes.
$25.00$21.25
Nobi Nobi (RPG): Sword
Big adventures in small boxes!Dragons, spirits, paladins, temples to explore and noblemen to protect…Welcome to a world of fantasy and combat!In this fast-paced and fluid tabletop role-playing game, your questwill grow card by card, as the many clues and plot twists unfold.Roll the dice, play your cards, and build your story with your friends.Everything you need is in this box just add a pinch of imagination!Simple and easy to learn, Nobi Nobi will cast a spell on new andexperienced role players alike!Can be combined with all NOBI NOBI boxes.
$25.00$21.25
D&D 5E: Big Bads: Bestiary Box Set
Want all the Big Bads? This box set collects both The Big Book of Big Bads and Creatures & Curios in a box set. A rogues gallery of monsters is on the loose. Expand your game with a massive selection of menacing monsters! Join the Big Bad Bureau and show these boss monsters who’s really the boss. Features:100+ new creatures with a wide variety of CRs, creature types, backstories, tactics, and stat blocks100+ new magic items90+ adventure hooksRandom roll tables to help you choose the perfect item for any situationBig Bad Bureau boss monster filesA Guide to the Big Bad Bureau - A New Organization for Players to Join Contents:Hardcover Big Bads BookHardcover Creatures & Curios BookFoldout Battle MapsGM Screen
$119.99$101.99
D&D 5E: The Big Book of Big Bads
A rogues gallery of boss monsters is on the loose - round ‘em up in this 250+ page book! Say hello to the squabbling duo Pork and Bean, Blrrk the sentient ooze mob boss, the twisted tooth-fairy the Prince in Ivory, and the soul-stealing celestial Imryss plotting diabolical schemes. And don’t forget the world-ending threats like Harathos the Bound God and the deep horror Vellai-Axal. All these bosses and more are dying to defeat... I mean... meet you. Join the Big Bad Bureau and show these boss monsters who’s really the boss. Features:30+ Boss Monsters with full backstories, tactics, and stat blocksDozens of new magic items, minions, background, feats, and equipment90+ adventure hooksBig Bad Bureau boss monster filesA Guide to the Big Bad Bureau - A NewOrganization for Players to Join
$59.99$50.99
Tom Cartos's Modern City Streets TTRPG Map Pack
TC Modern is a set of fully customisable Battlemap Books for your favourite Modern, Near Future or Cyberpunk TTRPG. The Modern City series comprises of City Streets & City Buildings, providing you with every location you could need for an urban setting. The battlemaps come in two variations, a fully-furnished highly-detailed version with props and assets already placed for an extra level of immersion and story telling, and a second unfurnished version for you to customise however you need with the included re-usable asset stickers or your trusty dry-erase marker.
$48.00
Pathfinder 2E: NPC Core Pocket Edition
Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again—you can find everything you need in the Pathfinder NPC Core! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$29.99$25.49
The World We Left Behind
In The World We Left Behind, play as astronauts trekking across an alien planet. Learn about the planets flora and fauna while uncovering vestiges of the past. What happened to the sapient species that called this planet home? Why do only remnants of their lives remain?During this casual worldbuilding game, players draw symbols on playing cards to create a planet, populate it with traits, and uncover the mystery of the species that left this world behind. Tell a story of wonder, companionship, and legacy in the midst of a lonely planet.The World We Left Behind is GMless and designed for 1-5 players. The game is 44 pages long (including covers), there is zero prep needed to play, and a full game lasts 2-4 sessions. Alternate rules for one-shots are found in the back of the book.Instructions and templates for online, one-shot play are included in the digital bundle.To play The World We Left Behind, you will need the following:A standard deck of playing cards (these cards will be written on during play)At least one fine-tipped permanent markerA six-sided die (d6)A flat surfaceA few hours of time per sessionThe World We Left Behind was originally commissioned by BalletCollective to be used as Source Art in their 2023 season, THE MOMENT IS IMMINENT. Composer Phong Tran and choreographer Troy Schumacher played The World We Left Behind and used it as inspiration for the music and choreography of the ballet.
$16.00$13.60
RuneQuest RPG: The Red Book of Magic
Dive into the ultimate guide to magic for RuneQuest! Penned by Zzabur, the Sorcerer Supreme himself, The Red Book of Magic is the indispensible source for expanded Rune & Spirit magic. It`s an essential expansion to the RuneQuest experience for players and Gamemasters alike.
$34.99$23.29
Warhammer Fantasy RPG: High Elf Player's Guide Collectors Edition
“A guide to the lands and culture of Ulthuan, and the High Elves that live there “ Collector’s Edition The High Elf Player’s Guide comes wrapped in deep blue faux leather, with pages edged in silver and a silver satin bookmark. The cover is adorned with a commanding silver rune of Asuryan, revered by the High Elves above all the other Elven Gods. The central rune is bordered with distinctive designs used by the High Elf military and navy. The book is full of information about the lands and culture of the High Elves and how to play them as Characters in Warhammer Fantasy Roleplay. High Elves are great Characters to create and play. Their acute senses, athletic grace, perceptive minds, and long lives provide them with many natural advantages over the Humans of the Old World. Added to this, their potential to achieve mastery in the fields of swordsmanship, archery, and magic, means that High Elves make the most of a life of adventure. They can develop into powerful Characters with access to a suite of abilities few can rival. High Elves also present challenges. Controlling their emotions is key to making the best of them, their abilities require dedication to learn, and failure to keep abreast of the latest intrigues in the courts of Ulthuan could lead to a quick fall from grace. The High Elf Players Guide is the ultimate guide to creating and playing High Elf Characters in Warhammer Fantasy Roleplay. An essential guide to the High Elves of Ulthuan, their land, history, religion and culture. New careers for High Elf Characters, including the Swordmaster, Mage, Sea Guard, and Shadow Warrior. Rules for the High Elves prophetic Dreams, overriding Obsessions and maintaining the spiritual balance-Yenlui. A system for playing an Elf who has lived for many centuries or one that carries the cursed Blood of Aenarion, the first of the High Elf Phoenix Kings. Explore the Lore of High Magic, including a comprehensive list of spells and creating powerful high mages. Participate in the infamous intrigues of the kingdoms of Ulthuan.
$79.99$67.99
DIE RPG: Deluxe Version
DIE RPG is a roleplaying game based on the comic of the same name by Kieron Gillen and Stephanie Hans – and it too has been made by Kieron Gillen and Stephanie Hans! In DIE, you play a group of authentically flawed and desperate real-world people (Personas) who are sucked into a cursed roleplaying game and take on the form of heroes, villains and power players (Paragons). Some of you might want to get back to the real world for whatever’s waiting for you there. Some of you might want to stay in a reality where you can finally get what you want out of life. You all have to agree whether you stay or go, and dead people can’t vote. It can get pretty bloody. More than 400 pages of clever words and beautiful art are yours for the taking in this gorgeous PDF published by Rowan, Rook and Decard. Gillen’s original beta manuscript has been refined, polished, trimmed, tweaked and edited into one of the best games you’ll ever read. DIE RPG features: Six unique classes adapted from the pages of the comic More than 60 new full-colour illustrations from Stephanie Hans, Guest appearances from a range of illustrious comic artists including Tula Lotay, Abz Harding, Marguerite Sauvage, Elsa Charretier and Gene Ha, and writers including Adrian Tchaikovsky, Becky Annison, Cat Evans, Emily Allen, Tini Howard, and Sasha Sienna. Rules and advice for running DIE as a one-shot, a short campaign, or a grand epic A bestiary penned by RPG and comics luminaries that talks at length about not only the combat abilities of different monsters, but also their place games, literature and folklore
$95.00$72.68
Heart RPG: The City Beneath - Burned and Broken
FROM THE CITY ABOVE TO THE CITY BENEATH Burned and Broken is a sourcebook for the Heart roleplaying game with details on how to bring characters from Spire into Heart and how to use the themes of the Ministry in regular campaigns. A new way of playing Heart: flee the Ministry after they’ve turned against you and make your way to the City Beneath Origins for each Spire character class that allow them to function as characters in Heart More information on Derelictus, the City Between, giving players the chance to explore it as though it were a series of landmarks and delves The Minister calling, which allows players to quest for fragments of Our Hidden Mistress Four new spells for those devoted to the dark goddess Active Operations of the Ministry in the Heart, each a plot hook for a zealous character or crew A copy of Heart: The City Beneath is required to use this book fully.
$12.00$10.20
Heart RPG: The City Beneath - Vermissian Black Ops
From the depths of the cursed mass transit network known as the Vermissian, the Ministry of Our Hidden Mistress wages a shadow war against their cruel high elf overlords. You are part of the Throne Division: cells of black ops paramilitary assets drawn from the people of the Heart. You undertake vital missions in support of the Ministry’s cause, using the miles of twisting tunnels to move secretly through the city. This sourcebook for the Heart RPG contains expanded and alternative rules for sending your undercity delvers on dangerous missions for the dark elf revolutionary front. You’ll also find information on the factions that make the Vermissian their home, details on Throne Division equipment, a guide to building operations and a line-by-line breakdown of the network. A copy of Heart: The City Beneath is required to use this book.
$12.00$10.20
Humblewood Tales: Adventure Box Set
Humblewood Tales is a 5th Edition supplement book for the lush world of Humblewood! Featuring five new adventures and packed with expanded lore from Alderheart, Humblewood Tales is loaded with over 200 pages of adventures, premade characters, bestiary, magic items, subclasses & more. Book Contents: Five new Humblewood adventures for levels 3 to 8 Expanded world locations and lore Alderheart Traveler’s Guide Shoppes and Stores for your Humblewood campaign Join the ranks of the Tenders of the Scorched Grove (or subvert them...) 60+ new items, monsters, and NPCs Box Set Contents: Humblewood Tales Hardcover Book 122 Humblewood Tales Reference Cards 4 Double Sided Foldout Maps 3 Sets of Cardboard Standees + Bases Share
$110.00$93.49
Campaign Builder: Dungeons & Ruins
Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!
$49.99$42.49
Pathfinder RPG: NPC Core Hardcover (P2)
Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again you can find everything you need in the Pathfinder NPC Core.
$69.99$59.49
The Blister Critters RPG: The Squirrel Queendom of Atlanta
In the eco-horrific cartoon TTRPG Blister Critters by Anthony Grasso and Wythe Marschall, you play as an animal who can wield bizarre mutations called Blisters. These strange abilities will help you survive in a vast, cruel suburbia populated by fellow Critters and their feral counterparts, Beasts, as well as even stranger cartoon-beings. This 12-page zine by Wythe Marschall (an Atlanta native) details the neo-feudal squirrel state that has taken over the Southeast after the fall of humanity. The zine features a complete setting for Blister Critters, with new encounters and episode treatments (plot hooks). You can use this zine with the Blister Critters Quickstart, Blister Critters Rulebook, or full Blister Critters Boxed Set.
$9.00$7.65
The Blister Critters RPG: Boxed Set
Take the reins of radiation-blasted animals called Critters starring in an eco-apocalyptic Saturday-morning cartoon in this goofy and exciting tabletop roleplaying game (TTRPG) from Odd Gob Games and the Stillfleet Studio! Using the innovative Grit System, Blister Critters drops players into a bizarre posthuman world of Blisters (mutations), physics-bending Nonsense powers, dangerous feral Beasts, and a near-infinite amount of human Stuff. The boxed set includes a set of thoughtfully designed, nostalgia-washed tools to help players and Producers make the most of each episode: The Blister Critters Rulebook! 100 pages of mayhem, including player-empowering rules for exploring odd and eerily familiar locations in a vast, cruel suburbia The Tons-o-Stuff Mega-Poster! A gorgeous, double-sided, poster cataloging the relics of humanityAKA, Stuff The Blister Critters Booster Pack! 48 poker-sized, pok-styled cards of Beasts and Bliffs for handy reference Blister Stickers! Who doesn't want a full sheet of mutant cartoon animal stickers? Blister Critters dice! All the colorful clickity-clacks you need to play: d4, d6 2, d8 2, d10, and d12 The Book of Ad-Libs! 52 pages of collaborative, improvised worldbuilding to jumpstart your sessions
$55.00$46.75
Two Summers
TWO SUMMERS is a tabletop RPG for a GM and 3 to 5 players, who take the role of the same characters at two different time periods: as teenagers in the 1990s, living an unforgettable adventure, and as adults 30 years later, coming back to the same place and realizing the adventure is not over. The game is conceived for campaigns of 7-8 sessions, lasting around 3 hours each. Its diceless system is deliberately very simple: you can explain it in a few minutes and its summary fits on a single page, so as to better put a greater emphasis on storytelling and roleplaying. The zine features a complete game system plus everything you need to build your own campaign within its 60 pages: Instructions to create characters and a relation map through a session zero, A thorough guide helping you to create your own TWO SUMMERS campaign, including advice, step by step examples and 25 semi-prepared subplots to insert into your story, Players and GM advice, A character and GM sheet, Beautiful illustrations and a full-color layout!
$17.00$14.44
The Parthenogenesis Of Hungry Hollow
The Parthenogenesis of Hungry Hollow is the first hardback adventure module for Liminal Horror. Something strange is happening in Hungry Hollow, seemingly centered around the upcoming birth of its newest resident. Dive into the town, make acquaintance with its inhabitants, and unravel the horrid truth that lies buzzing just beneath the surface.This sandbox adventure features:♦ Multiple formats for play (with 3 different one-shot options and 3 custom starting scenarios that include party building questions).♦ 8 custom archetypes for players to use when creating their Investigator.♦ 6 Investigation Kit Loadouts for the party (extermination, artillery, heavy duty, reconnaissance, containment, espionage)♦ 3 easy to use premade associates (additional party members).♦ 56 keyed locations throughout town (4 of these are larger mapped "dungeon" locations).♦ 89 total NPCs. 28 Citizens (non-implanted) and 31 Apiarists (implanted) tied to a location. There are an additional 24 townsfolk provided in the Appendix NPC table (12 Citizens and 12 Apiarists)♦ New Monsters. 1 multiphase boss (Brea and the growing God-Queen) and four “followers” (Apiarists, Parasite Bee, Husk, Swarm)♦ A custom kidnapping procedure the Apiarists use each night to grow their ranks.♦ Four factions throughout the town trying to forward their plans or learn about what is going on.
$40.00$30.60
Ecryme RPG: Player's Guide
The world has long been submerged by an ocean of ecryme, a strange acidic substance that corrodes everything. Humanity managed to survive on the small outcroppings and islands left in its wake. They built a civilization based on steelwork and stonework, where wood is almost nonexistent. Large cities, built vertically to make the most of what little space exists, sprang up from the horizon. After a few hundred years of development, driven by impulse, humanity built the traverses, endless gigantic bridges to cross the ecryme sea and connect to one another coming together through chance or perhaps something greater. For in the strange world of Ecryme, the emotions of humankind seem to hold a power of their own. Ecryme is a dystopian steampunk TTRPG set in a time parallel to our Gilded Age, but in a world forever changed by an apocalyptic event in the distant past
$55.00$46.75
Star Crossed: Love Letters
Love Letters is a supplement for Star Crossed, the award-winning two-player game of forbidden love. It’s full of beautiful illustrations, character pairings, settings, advice, and alternate modes of play to help your Star Crossed sessions feel fresh and exciting! In this cute little 6×9 booklet, you’ll find: Instructions to play with 3 players, solo, or online New sets of Scene Cards and Epilogue tables Bayshore Landing, a new setting featuring 30 new characters, for multi-table games of Star Crossed in which up to 15 pairs of players can play simultaneously Advice for playing Star Crossed with friends Advice for incorporating Star Crossed as a prologue, interlude, or epilogue to your longer-term campaign games Pre-generated character pairings, each in their own unique setting, from Alex and our fabulous guest contributors: Amal El-Mohtar, Max Gladstone, Kieron Gillen, Banana Chan, Cecilia Tan, James Mendez Hodes, and Sharang Biswas! All-new illustrations by Jess Fink, HamletMachine, G.C. Houle, Bloomer, Milsae Kim, Ouhie, Mye Bi, and Sovanny Vorn!
$20.00
Five Days RPG
Five Days is an intense, emotionally charged role-playing experience where players navigate the raw pain of loss and fractured relationships. Each player takes on the role of a Component of a Family (which may go beyond blood relations to include close friends, motorcycle gangs, cults, or any bonded group) who have yet to fully face a past trauma that has damaged their bonds.Five Days is deeply personal. It invites players to explore grief and their place within their family as they reveal secrets, confront the past, and ultimately come to terms with their role in the tragedy. The story unfolds in five stages, mirroring the five stages of grief, as players answer the haunting question, "What happened that day, and why doesn't anyone want to talk about it?" The five-stage structure provides a clear yet flexible framework, while the universal themes of grief, loss, and family dynamics ensure that it resonates with a broad audience. It’s an ideal game for those who love character-driven narratives with raw emotional depth.This game is about facing the unresolved and accepting one's trauma. Only through self-awareness and shared pain can the truth of your family history be unveiled.PRODUCT DESCRIPTION:♦ 48-page RPG book, A5 size, softcover.
$21.32
Cthulhu Bay
Cthulhu Bay is an innovative investigative role-playing game that breathes new life into the classic Cthulhu Mythos created by H.P. Lovecraft. With a layout inspired by the old pulp horror magazines like Weird Tales and gameplay mechanics drawn from The Cthulhu Hack and Brindlewood Bay RPGs, Cthulhu Bay offers a fresh take on uncovering cosmic horrors.This 'zine-format game includes simple yet innovative rules that allow players to dive into its gripping investigations—known as Tales—and unravel the mysteries behind them. In Cthulhu Bay, there are no predetermined endings.As players gather Clues throughout the game, they weave together their own interpretations of events, ultimately shaping a unique epilogue for each Tale. The game encourages creativity and offers endless possibilities in its storytelling structure.The manual provides everything needed to start playing, including a detailed section on how to run a game session.Additionally, Cthulhu Bay includes four ready-to-play Tales, taking players on a journey through time and space, from 1930s Greenland to a mysterious planet, from a 17th-century Karelian village to a medieval monastery shrouded in death and intrigue.PRODUCT DESCRIPTION:♦ 64-page RPG book (to play with polyhedral dice, not included), A5 size, softcover.
$21.32
Alien Bestiary (5E)
In the Alien Bestiary you’ll find allies and adversaries, from playable races for your sci-fi game to cosmic horrors and apocalyptic enemies inspired by classic themes of science fiction. This volume collects nearly 300 monsters, from mutant minions to cosmic abominations. The Alien Bestiary is more than just monsters too, with appendices devoted to cults of the Great Old Ones, creatures of the Aethera system, creature indices by type and CR, high-tech traps and hazards, and spells, feats, and expanded rules for aetherite radiation, vacuum, and more! These monsters are dynamic and cinematic in how they play at the table, with ecology, history, and lore that are a pleasure to read. Don’t let your 5th Edition campaign get lost in space or just be a trek among the stars! Grab a copy of this incredible 344-page monster accessory today and Make Your Game Legendary!
$59.99$32.89
Shadowrun RPG: 6th Edition - Smooth Operations
Smooth Operations is the core face rulebook for Shadowrun, Sixth World. Shadowrun has never had a core face rulebook, and this book provides a ton of options for players who want to emphasize the social element of the game. With details and mechanics of how to make a face character function as part of the team, this is a useful book for all players.
$49.99$24.57
Pathfinder 2E: Adventure Path: Triumph of the Tusk Part 2 of 3 - Hoof, Cinder, and Storm
Having bested an orc hold and proven they`re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzen`s people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzen`s ongoing fight for survival. Hoof, Cinder, and Storm is an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!
$29.99$22.44
Port Royal: Rulebook
Port Royal is a campaign based, tactical, small-scale warband-sized skirmish wargame that is easy and fast to learn and play. Loosely based on the historical events following the 1692 earthquake that devastated the island of Jamaica. In Port Royal, players take control of small companies of pirates, privateers, Native Americans, African Maroons, or local government forces as they battle against opponents for their share of the plunder that litters the ruins of the place. Players will gain loot and experience between games while building infamy and growing in their piratical expertise. But take heed! The ruins are fraught with dangers! Falling buildings, wild animals, desperate civilians, and opposing companies can bring a quick end to members of your company
$29.99
Pathfinder 2E: Adventure Path: The Resurrection Flood (Triumph of the Tusk) Part 3 of 3 - Destroyer`s Doom
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into the city, they must liberate the Drowning Sands orcs and borrow boats able to cross a quicksand sea. Once inside Wyvernsting, the PCs must sabotage the defenses, motivate rebellious factions to rise up against their enemies, and finally join Ardaxs forces in besieging the city. Yet when the dust clears, the PCs identify the root of the undead uprising thats ravaged the land: a haunted divinity that dwells high in Belkzens mountains. Destroyers Doom is an orc-focused Pathfinder adventure for four 9th-level characters. The adventure concludes the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes opportunities to continue the adventure, an exploration of orc faiths, a gazetteer of the treacherous city of Wyvernsting, new magic items, and an assortment of new creatures that haunt Belkzens mountains and silt seas. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.
$29.99$20.13
Humblewood Tales: Hardcover Campaign Setting (5E)
Humblewood Tales is a new adventure book for 5th Edition that takes place in the lush world of Humblewood. Featuring expanded lore from the mystical tree city of Alderheart, Humblewood Tales is packed with over 200 pages of new adventures, premade characters, bestiary magic items, subclasses and more. Contains: Humblewood Tales Hardcover book, 122 Humblewood Tales Reference Cards, 4 Double Sided Foldout Maps, 3 Sets of cardboard standees + bases.
$49.99$42.49
Craftwork
Alternative character generation for all of your favorite Fantasy Adventure Games!Do you ever get tired of the same old character generation? Give CraftWork a try to quickly develop diverse and memorable player and non-player characters through flexible crafts instead of system-prescribed classes. Inside you'll find:Eight classic character paths, or “crafts,” such as MageCraft, ThiefCraft, Stagecraft, all of which interweave as broadly as you can imagine!Crafts, skills, and abilities laid out so they can be easily randomized using a standard set of dice.Procedures to evolve unique PCs and NPCs with intriguing skill-sets that work alongside multiple systems.Favoring description and common mechanics, CraftWork references many RPG touchstones and is playful, hackable, and adaptable.Created by Will Purves44 pages, 5.5”x8.5”, saddle stitched zine, color cover, b&w interiors.
$15.00$10.06
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