RPG Book 2 For 1 Sale
D&D 5th Edition: Mythic Odysseys of Theros
Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game. The world’s most popular roleplaying game meets the world’s most popular trading card game in this campaign sourcebook, detailing the Magic: The Gathering world of Theros for use in Dungeons & Dragons. Legends walk the lands of Theros, a realm shaped by deities and the deeds of heroes. From the temples of omen-speaking oracles to the five realms of the Underworld, the champions of the gods vie for immortal favor and a place among the world’s living myths. Choose a supernatural gift that sets you on the path of destiny, align yourself with one of Theros’s fifteen gods, then carve a tale of odysseys and ordeals across the domains of mortals, gods, and the dead. What legends will you challenge—mighty heroes, inevitable prophecies, or titans imprisoned by the gods? Where will destiny and immortal schemes lead you? And what tales will you leave behind, celebrated in the pantheon of myths and writ among the eternal stars? Receive a supernatural gift from the gods, a set of special traits that mark your character for greatness. Select one of the new races for your character—such mythic peoples as the leonin or a satyr. New subclasses include the Bard’s College of Eloquence, masters of oratory; and the Paladin’s Oath of Glory, an affirmation of destiny laid out for you by divine providence. Encounter mythic monsters, creatures whose power and renown are such that their names are truly living myths. More than simply legendary, these creatures have abilities that will create a challenge fit for the gods. Wield god-weapons, signature items of the gods that allow your character to stand apart from other heroes. These can be a gift from your deity or perhaps you boldly stole it from them in a bid for ultimate power.
$49.95$35.07
D&D 5th Edition: Icewind Dale - Rime of the Frostmaiden
SOME SECRETS ARE WORTH DYING FOR Feel the cold touch of death in this adventure for the world’s greatest roleplaying game. In Icewind Dale, adventure is a dish best served cold. Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night? Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements.
$49.95$35.56
Marvel Multiverse RPG: Escape From Planet Hulk - Starter Kit
Take on the roles of some of Marvel's most famous Superheroes, and lead them to escape from the depths of Planet Hulk, while thwarting the nefarious plots of a few sinister Super Villains. The Marvel Multiverse RPG Starter Set contains all you need to dive into the Multiverse and experience first-hand the thrilling lives of Superheroes! Featuring a condensed ruleset and a starting roster of 6 existing heroes, the Starter Set is designed to get you playing the game as easily as possible. With the help of maps, tokens, standees and custom dice, the game will be easy and captivating for the whole table, allowing the players to capture the thrill of interpreting their favourite heroes. EXPERIENCE HEROIC ADVENTURE: Dive into the Marvel Multiverse with this RPG starter kit, perfect for both beginners and veteran players, featuring iconic heroes like Captain America, Black Widow, and Miles Morales Spider-Man. READY-TO-PLAY: Includes everything needed to start your journey: 1 Adventure Booklet, 1 Rules Booklet, Power References, and 6 Character Sheet Folios, ensuring a quick setup and engaging play. HIGH-QUALITY COMPONENTS: Enjoy immersive gameplay with 50 tokens, 3 custom dice, 6 character standees, and a giant double-sided map, all crafted with high-quality materials and featuring artwork by Marvel Studios’ artist Marco Checchetto. FIGHT EPIC VILLAINS: Take on the roles of Marvel's superheroes to thwart the schemes of villains like Ultron and Nebula. Every decision impacts the exciting narrative in this epic escape from Planet Hulk. PERFECT FOR GROUPS: Ideal for 2-7 players aged 12 and up, offering about 4 hours of thrilling superhero action per session. A great way to bring friends and family together for an unforgettable adventure. Contents: Booklet with Starter Set Rules, 64 pages, size 216x280 mm Booklet with Power References, 8 pages, size 216x280 mm Booklet with “Escape from Planet Hulk Adventure”, 24 pages, size 216x280 mm 6 Character Sheet Folios, size 140x216 mm One 2-sided giant map, sized 864x1120 mm - 1 Punchboard with 6 Heroes Standees and 60 round tokens for Villains and other Characters 6 clear bases for Standees 3 custom “616” Dice (2 regular dice and 1 Marvel dice), size 18 mm, acrylic
$39.99$28.79
Final Fantasy XIV TTRPG: Standard Rulebook
The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster- the arbiter and lead storyteller- while the rest of your group will play as adventurers. Together you will confront powerful foes, interact with a diverse cast of characters, and roll dice to create a story all your own. Keep in mind that this game is not about winning or losing. If you have a good time, everyone wins!
$76.89
Warhammer Age of Sigmar Soulbound RPG: Core Book
As Sigmar’s Storm broke upon the hordes of Chaos, a flicker of hope was rekindled in the people of the Mortal Realms. The seeds of civilisation were planted and grew into new bastions of Order, and for a moment it almost seemed the endless tide of darkness could be held back. But then came the Necroquake, as the undead legions of Nagash rose up to shatter the cities of Sigmar. Hope dwindles and once more darkness threatens to engulf the Mortal Realms… Explore the Mortal Realms in the first ever tabletop roleplaying game set in the world of Warhammer : Age of Sigmar! You are Soulbound: heroes chosen by the gods to stand against the horrors that plague the Mortal Realms, tasked with preventing a new age of Chaos, Death, and Destruction. Forge your group from some of the most powerful heroes in the realms and face down roving bands of cannibals, legions of undead, and hordes of daemons in a desperate struggle for survival. Warhammer Age of Sigmar: Soulbound contains 13 thrilling chapters to sink your teeth into, including: Archetypes Skills and Talents Equipment Between Adventures The Mortal Realms The Great Parch Religion and Belief Magic Bestiary
$59.99$38.80
Be Like a Crow: A Solo RPG
Be Like a Crow is a solo or two-player role-playing game that invites you to take on the role of a corvid, exploring one of many worlds and completing objectives whilst meeting other creatures and collecting weird and wonderful objects.All that is required to start playing is the rulebook, a pen and paper, and a deck of cards.You can choose to play a crow, raven, rook, jackdaw or magpie and journey through one of six settings: urban cyber, steampunk, fantasy, gothic and Tower of London. A series of expansions are also available for different settings.Spread your wings and take flight with this unique RPG.
$20.00$13.42
Warhammer 40k Wrath & Glory RPG: Forsaken System Player's Guide
Cut off from the might of the Imperium by the Great Rift, and beset on all sides by the daemonic forces that emerge from the tear in reality, the Gilead System stands as a bastion of faith in the Emperor. Unable to call for reinforcements or escape the System, the citizens of these planets fight to preserve the Imperial Creed as they battle back the vile xenos, corrupted renegades, and foul daemons that assail them. But even as the Imperium’s diverse factions unite in this time of desperation, the rifts between them grow. With the Emperor’s watchful gaze obscured by the Great Rift, powerful opportunists pursue their own goals, and reignite old rivalries. The grim worlds of the Gilead System are rife with intrigue, betrayal, and secretive plots. The Forsaken System Player’s Guide contains a wealth of information for running and playing Warhammer 40,000 Roleplay: Wrath & Glory, including: Expanded information on the planets of the Gilead System, including optional backgrounds for Human characters. Practical primers on the fractious Factions of the Gilead System, their hierarchies, and their relationships with one another. Detailed accounts of the Patrons of the major Factions in the Gilead System, each of which has distinct Frameworks and mission ideas for your campaign. 3 new playable Species: Ogryns, Ratlings, and Kroot. 20 new playable Archetypes. Optional rules for a system of downtime Endeavours to detail your characters’ exploits between adventures.
$39.99$28.94
D&D 5th Edition: Explorer's Guide to Wildemount
Create your own Critical Role campaigns with this sourcebook for the world's greatest roleplaying game! Explorer’s Guide to Wildemount provides everything you need to play Dungeons & Dragons on the continent of Wildemount (set within the world of Exandria)—a land of war, betrayal, and swashbuckling adventure. Comprised of four regions, Wildemount provides endless potential for adventure in a land of brewing conflict and incredible magic. Rising tensions boil over into all-out war between the politically dubious Dwendalian Empire and the light-worshiping wastefolk of Xhorhas, supplying a vibrant backdrop for any D&D campaign to explore. Uncover a trove of new options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Critical Role—such as Vestiges of Divergence and the possibility manipulating magic of dunamancy. Start a campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
$49.95$35.07
Pathfinder 2E: Player Core 2 (Pocket Edition)
Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character!Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.The ideal character option resource for players looking to move beyond Pathfinder Player Core. Pathfinder Player Core 2 includes:♦ Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each with multiple character paths, multiclassing options, and dozens of feats!♦ Expanded ancestry options include the catfolk, hobgoblin, hyena-like kholo, kobold, lizardfolk, ratfolk, tengu, and frog-like tripkee alongside three versatile heritages—the dhampir, duskwalker, and all-new dragonblood heritage!♦ More than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more!♦ Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core.★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Pathfinder Player Core 2 is the definitive “second” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Advanced Player’s Guide. All players will want a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2024.★ Compatible with the Open RPG Creative (ORC) License.
$29.99$20.94
Starfinder 2E: Player Core Retail Cover Edition
The Starfinder Player Core is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six character classes, and hundreds of feats and spells to create unique characters ready to take on a ruthless galaxy awash with magic and opportunity. Starfinder Player Core brings the Starfinder RPG into its new edition and is now 100% compatible with the acclaimed Second Edition of the hit Pathfinder Roleplaying Game. Along with GM Core and Alien Core, these books provide a new foundation for the future of tabletop gaming!
$69.99$46.96
A Mending
Published by Shing Yin KhorDistributed by Deernicorn Distro A Mending is a solo story-building and keepsake game about two friends who have been parted for some time, using sewing, embroidery, and map-marking mechanics. In this game, you sew a path on a cloth map, and build a story using prompt cards as you progress through a reflective and gentle journey of interesting characters, thoughtful questions about your friendship, and a few strange occurrences. You will play the game by planning your route, marking the map, and building a story by answering prompt cards. The prompt cards will ask you to consider your relationship with your friend, mark your map with beads or written notes, introduce you to delightful characters (including at least one dog), and will sometimes affect the path you have chosen. The game is designed to be played solo, but the game booklet will also include suggestions on how to play this as a 2 person game (using a single game kit), or communally in a larger group. A Mending can be also played as a system-agnostic storytelling module for other roleplaying games.
$50.00
Warhammer 40k Imperium Maledictum: Core Rulebook
All orders of this product include a PDF redeemable via Drive Thru RPG. Imperium Maledictum is a new Warhammer 40,000 roleplaying game set in the glorious Macharian Sector, a sector forged in blood and fire from the thousand worlds conquered by Lord Solar Macharius. It is a sector rife with peril and treachery, Imperium Maledictum uses a familiar but refined d100 system to draw players into tales of intrigue, betrayal, and conspiracy. Players take on the role of Imperial adepts and citizens recruited by a powerful Patron. These influential figures use teams outside the usual chain of command to undertake grim and perilous missions, furthering their often inscrutable interests. To succeed, players must weave their way through the complicated web of competing factions that make up the Imperium. They must navigate a realm where a whispered accusation can be as deadly as any bolter, plumbing the depths of the most lethal hives and navigating the often far more insidious threats that grace the courts of the highborn. Do you have what it takes to survive the grim and treacherous adventures in the 41st Millennium?
$59.99$43.44
Warhammer Age of Sigmar Soulbound RPG: Starter Set
This Starter Set contains everything you need to begin roleplaying epic adventures in the perilous lands of the Mortal Realms. Whether this is your first ever tabletop roleplaying game or you are an experienced Gamemaster preparing your next campaign, this boxed set is the perfect starting point for anyone interested in Warhammer Age of Sigmar: Soulbound.Contents:• Faltering Light, a 48-page adventure that sees the heroes venture into the ancient Agloraxian ruins beneath the city of Brightspear. The adventure teaches you and your friends how to play - no prep required!• Brightspear City Guide, a 64-page guide to the city of Brightspear. Filled with strange and wonderful locations, unique characters, story hooks, and featuring eight one-page adventures set in Brightspear, this is the perfect way to continue your Soulbound campaign.• An introduction to the world of Warhammer Age of Sigmar.• 5 gatefold characters sheets with pre-generated characters, each with their own goals, background, and connections.• Three double-sided rules reference sheets with rules for Tests, combat, and spellcasting.• A double-sided sheet with a map of Brightspear on one side and the lands of Aspiria on the other.• Tokens for tracking Mettle, Soulfire, and Doom.• A set of 8, six-sided dice.
$19.40
ORC BORG: Neon Edition
The DERELICT is a floating scrapyard in space, a fused-together junk rocket screaming towards disaster, and it is jampacked with great big furious ORCS. As the Derelict nears its eventual doom, these orcs receive guidance from their mad gods and host raucous parties, daring raids and experimental interstellar navigation to gain their favour and earn a place in heaven. ORC BORG is based on the popular dark fantasy MORK BORG ruleset, but it is a standalone game and contains everything you need to play. It comes complete with rules for making characters, fighting, replacing parts of your body with robot prosthetics, piloting big robots, hacking existing dungeon maps into the game and not one but two new kinds of magic (Technowizardry and Yelling).The game is written by Grant Howitt (Spire, Heart, Paranoia, Honey Heist) and illustrated by ROLLINKUNZ (Fragnarok, The Dungenerator, Goblinfinite); it’s RISOprinted in three colours, making it almost obviously vibrant. It’s loud, rude, abrasive and at points hard to look at directly, and we wouldn’t have it any other way.
$23.00$19.96
Vampire The Masquerade 5th Ed.: Storyteller's Toolkit
The official Vampire: Masquerade 5th Edition Storyteller Screen is a high quality multi panel portrait format and features plenty of content to help power your chronicle. The exterior features beautiful rendered artwork from Vampire: The Masquerade, while the inside cover contains useful rules references, tables and charts for Storytellers! This new edition features all new art and switches out the 'Last Drop' text box for a Clan Discipline reference. Features: Beautiful artwork that wraps around the outer facing 4 panels of the screen. Contains reference tables and key rules Includes a 32-page Storyteller booklet containing tools and advice on creating and running a Vampire: The Masquerade chronicles.
$30.00
Starfinder 2E: GM Core Special Edition
This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! Starfinder GM Core includes: • The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.• Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.• Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.• Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more!• A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos!
$89.99$67.44
Sentai & Sensibility
Like colliding hearts, Sentai & Sensibility brings together the childlike abandon of Sunday morning tokusatsu with the profound joy of regency romance novels. Basically, what if Jane Austen wrote Power Rangers? It's Bridgerton meets Kaiju!! You play Gentlefolk - gentry in a British Regency That Never Was. Your life is country parties, social dances, and strolls on the promenade in a new dress - until a Kaiju appears and ruins the afternoon. You and your Sentai of Rangers will transform (aka Henshin) into a unit of suited heroes. Each week you will defend society from the monstrous organization known as The Syndicate; who never seem to take your social engagements into account before attacking! It's hard to find a suitable spouse when you are always punching things from inside your Giant Mecha. 1 Paperback book with 152 full-color pages
$19.99$12.96
Age of Rebellion: Game Master's Kit
Keep your Star Wars roleplaying campaign focused on the action with the Star Wars®: Age of Rebellion™ Game Master’s Kit. The GM Kit includes a GM screen which will keep all the information you’ll need as Game Master at your fingertips during your Age of Rebellion sessions. You’ll also find new rules for running military squads and squadrons. The GM Kit also includes a complete adventure, Dead in the Water, so you and your players can stand strong against the Empire, even after you’ve finished the adventure featured in the Core Rulebook.
$24.99$17.75
Avatar Legends RPG: Starter Set
Experience the Avatarverse Like Never Before! The Avatar Legends RPG Starter Set brings you and your friends into the beloved setting of Avatar Legends! This boxed set includes everything you need to get started playing Avatar Legends: The Roleplaying Game, portraying your own characters on action-packed escapades through the Four Nations! Weave tales of self-discovery and action with your team of friends, and work with legendary heroes like Fire Lord Zuko to bring balance to the world!This set includes...• 32-page booklet of condensed rules• 40-page introductory adventure booklet featuring The Pirates of Crimson Sails set in the era of Avatar Aang, and The Burning Fuse set in the era of Avatar Korra• 10 engraved dice featuring Tui and La• 21 combat action cards• 10 illustrated pre-generated character sheets• 6 rules reference sheets• A large full-color map of the Four Nations• A unique code to unlock a full digital version of the Avatar Legends RPG Starter Set
$29.99$23.99
Korvus: A MÖRK BORG Inspired Expansion For Be Like A Crow
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. It’s the apocalypse. You’re goths. You’re also Samurai.In this quick-to-learn TTRPG, you will be unlikely heroes fighting back an ever-encroaching, ever-hungry evil known as THE GLOOM.It’s an unwinnable war, or so you’ve been told, but maybe you have the skills and the will to prevent yourself and your friends from being consumed into the Gloom’s seemingly endless ranks.Maybe...FEATURES★ Quick to learn and run.★ All you need are some d6.★ Beautiful artwork throughout.★ Great price point.★ Compact A5 zine format.
$5.96
Spire: The City Must Fall (Hard Back)
You are a dark elf. Your home, the towering city of Spire, was occupied by the high elves two hundred years ago. Now, you have joined a secret organisation known as the Ministry, a paramilitary cult with a single aim – to overthrow the cruel high elves and restore the drow as the rightful rulers of the city. The revised, 5th anniversary edition of Spire is a 252-page book which contains: A quick and easy D10 system that lets you tell stories of brutal rebellion Details on the districts, factions and personalities that make up Spire – the frozen high elf kingdom of Amaranth, the lawless undercity of Red Row, the mysterious Mortician sect and the bleeding hole in reality known as the Heart Eleven character classes, including the vagabond Knight, the sorcerer-artist Idol and the arachnid nurse Midwife Multiple extra advances to sculpt your character, allowing them to learn the hidden magicks of the Ministry, fall back on their military training, or devote their existence to a mad cannibal king who lives under an abandoned warehouse A gamesmastery chapter, written with an eye to help you craft conspiracies and power structures that your players can topple, subvert or be consumed by Over fifty illustrations by the tremendously talented Adrian Stone The full contents of the previously-separate Black Magic sourcebook, including full and inadvisable rules for demonology The adventure Blood & Dust, also available separately Beautifully redesigned by ENnie award-winning layout artist Mina McJanda
$55.00$34.89
The Chronicles of Exandria, Vol 1: The Tale of Vox Machina
A stunning book collecting Vox Machina artwork from international Critter artists The Chronicles of Exandria Vol I: The Tale of Vox Machina collects tons of Vox Machina art from the first half of their campaign journeys on Critical Role, collected in stunning coffee table book format. This volume collects over 250 pages of art from Critters around the world, curated and art directed by Lauryn Ipsum as well as Critical Role’s Liam O’Brien and Taliesin Jaffe. With in-world commentary by the Cobalt Soul archivists of Exandria, this book devotes its first chapters of gorgeous illustrations to each member of Vox Machina. Later chapters take you on a whirlwind tour of the first half of the campaign, bringing the story’s arcs to vivid life through its artwork. The Chronicles of Exandria Vol. I: The Tale of Vox Machina will serve as a treasured companion to all who come to love these characters and their adventures.
$49.99
The One Ring: Starter Set: Over Hill and Under Hill
‘Not far ahead were dreary hills, rising higher and higher, dark with trees. On some of them were old castles with an evil look, as if they had been built by wicked people.’ You are enjoying a rare, quiet evening at the inn in Bree when a hunter joins your table to share a tale about a dark threat looming over the North Downs. However, you are not merely simple guests at The Prancing Pony — you are members of a Company. It is your self-appointed duty to inquire about the bone-chilling dangers that might emerge from the houseless hills beyond. Are you ready to take the road to adventure? This new and beginner-friendly starter set for The One Ring™ tabletop RPG, based on the works of J.R.R. Tolkien, provides all you need to embark on your journeys in Middle-earth. Immerse yourself in a world set between the time of Bilbo’s first adventure and the events of The Lord of the Rings™, exploring the Lone-lands of Eriador and taking on the roles of characters whose stories are yet to be told. This boxed set contains: Condensed rules for action resolution, combat, councils and journeys. The complete adventure Over Hill and Under Hill, bringing the heroes deep into the wild lands of northern Eriador to face a dark threat. A large full-colour map of Eriador, with a combat diagram on the back. Beautifully illustrated cardboard stand-up figures for Player-heroes and Adversaries. Five pre-generated and illustrated Player-heroes. Two D12 Feat Dice and six D6 Success Dice, all engraved with custom symbols.
$29.99$25.49
Zombicide Chronicles: Road To Haven
A mysterious radio signal. Secret organizations. Mutated Zombies. Government safehouses… There’s more going on in this outbreak than we thought… In Road to Haven, old and new Survivors find a new way to fight for their lives against the Zombie outbreak. Introducing the Campaign game mode, players will walk through the well-known City, finding new challenges, allies, and many, many new enemies, both alive and undead. The story develops throughout 10 different missions, all connected to each other, where Survivors search for a secret hideout that might still be safe, a place called Haven 3. NEW CAMPAIGN GAME MODE: Dive into the Road to Haven campaign with 10 connected missions full of challenges, allies, and new enemies. SURVIVOR ARCHETYPES: Introduces 4 brand new Survivor Archetypes for diverse gameplay options. UNVEIL NEW DANGERS: Encounter well-trained humans, mutated Zombies, and terrifying Abominations as you progress through the campaign. ANATOMICAL GUIDE TO ZOMBIES: Unlock deeper knowledge about each Zombie type and discover their weaknesses. FIND HAVEN: Join old and new Survivors on a quest to locate the elusive safe haven known as Haven 3 in the midst of the outbreak.
$24.99$17.92
Monster of the Week RPG: The Codex of Worlds
YOUR TEAM GETS STRONGER, THE WORLD GETS WEIRDER... In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Codex of Worlds unites your team of hunters with new Team rules and takes your game to new worlds and alternate timelines.Codex of Worlds requires Monster of the Week to play. In this supplement, you’ll find 15 different Team playbooks to give your characters new allies, new moves, and new assets in their battle against supernatural evil. Don your suit and sunglasses as Agents In Black, patrol the veil between worlds as Guardians of the Borderland, or guard the galaxy as part of the Interdimensional Crisis Team. All together over a dozen different options let you team up in a wide variety of genres.For game masters, five new series frameworks give you new settings and alternate timelines to explore. Journey into the prehistoric world of Bone Spear, sort out the occult secrets of This Strange Old House, and open the portals to even more fantastical realms beyond earth.Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!
$40.00$28.94
Humblewood: Box Set
Contains the Humblewood Campaign setting Hardcover Book, Reference cards, Maps, and Cardboard Standees
$79.99$63.96
The Seekers Guide to Twisted Taverns
The Seeker’s Guide to Twisted Taverns is a wondrous collection of taverns and inns, all with varying scales of fantasy. This addition is primarily designed to be compatible with5th edition Dungeons and Dragons, but also functions as a huge collection of inspiring rooms, characters, and more to plug and play into your campaigns! With 17 different taverns total, each of these taverns can be enjoyed by any adventurer, and can be scattered across any setting! Ranging from the grim and seedy dealings in the Bloated Bounty to the world shaping Wildaback Tavern, the diversity of each tavern and inn’s culture is a spectacle of its own. The Seekers Guide to Twisted Taverns Includes:- 17 total taverns ranging from levels 1-20 perfect to incorporating into any 5th edition Dungeons and Dragons campaign- Tavern Operators and guests to introduce to your party to encounter in a tavern brawl - A unique Quest board for each Tavern with a range of adventures for your players to choose from no matter how big or small- Food and Drink menus featuring items that you would experience if you visited these Twisted Taverns!- A brand new 2-4 player card game to play with your players and friends!
$49.99$42.50
Big Book Of Battle Mats: Rooms Vaults And Chambers
The Big Book of Battle Mats – Rooms, Vaults and Chambers is a book of 5E compatible RPG Maps.It features maps of fantasy interiors. Taverns, dungeons, vaults, chambers, banks and hideouts, there is the map for any adventure in a handy book!
$26.99$19.44
Avatar Legends RPG: Uncle Iroh's Adventure Guide
Uncle Iroh’s Adventure Guide expands the play material found in Avatar Legends: The Roleplaying Game with special GM tools to add multi-generational stories to your campaign, new NPC Legends, new playable character archetypes, and a brand new setting for stories of adventure and heroism—Jasmine Island!
$44.99$35.99
Bunkers & Badasses RPG: Deluxe Edition
From Nerdvana, directly inspired by Gearbox Studios' Borderlands series, made for you!Within the Sourcebook, you'll find over 200 pages of skag-shooting, skeleton-looting, treasure-hoarding tabletop action! The sourcebook doesn't just include everything you need to know in order to play Bunkers & Badasses for yourself -- it's also got:- Over a hundred pieces of custom art- Over two hundred jokes- Twenty of which are funny- Three full adventure campaigns you can run straight out of the book, each chock full of Borderlands characters, enemies, and general badassery!The Bunkers & Badasses sourcebook includes everything you need to create your own custom adventures, whether you're crafting a simple one-shot or a sprawling campaign! It also includes advice on how to lie, cheat, and cut corners to make it seem like you did more preparation than you actually did.The Deluxe Edition also comes with:- Bunker Master Game Screen; a four panel BM screen filled with information to aid the BM in running a fun and smooth campaign.- Over 100 different collectible Gun Cards including dozens of blank, customizable cards.- Custom Borderlands Dice Set forged from the highest quality eridium and comes with a one of a kind weighted Badass Die. keep rollin rollin rollin- Battle Grid Game Board; durable, double sided, dry erase board for customizing and enhancing any game session.- 10 unpainted Vault Hunter Miniatures! Play with the original ten Vault Hunters from Borderlands 1 & 2.- More than 50 Enemy Standees representing the various adversaries in the game!Make your own unique badass using the deep but intuitive Bunkers & Badasses character creation system! Pick from ten newly imagined Vault Hunter classes and skill trees from both Borderlands 1 and 2!
$119.99$99.96
Star Trek Adventures RPG (2E) Game Toolkit
SEEK OUT THE UNKNOWNThe Star Trek Adventures Game Toolkit provides you with a wealth of materials to expand your game beyond the core rulebook. It provides players and gamemasters with additional options and rules references to aid your group in exploring the final frontier.★ A full-color 4-panel gamemaster screen, packed with reference tables for the Star Trek Adventures second edition roleplaying game.★ An A2-sized map of the Galaxy as of the mid-23rd century, and on the reverse, full-color art to inspire your bold adventures.★ 8 double-sided reference sheets including the actions of each role aboard a starship, Momentum spend reference tables, conflict rules references, and more.★ A 40-page booklet containing a wealth of material expanding the scope of the game: Seventeen additional spaceframes to choose from as your group’s starship. Five new starship mission profiles and five new starship talents. Player guidance on tackling extended tasks via observation and analysis. Advice for the gamemaster on developing Star Trek-style stories. Additional gamemaster options for using extended tasks and Threat. Random tables for creating new planets, systems, and era-specific random adversaries to support your adventures.★ The Star Trek Adventures Game Toolkit requires the Star Trek Adventures second edition core rulebook to use.Components• 140-page book• 1 4-paneled Game Master screen• 1 double-sided A2-sized map• 8 double-sided reference sheets
$42.00$33.44
Cowboy Bebop RPG: Spike Spiegel Dice Set
The Official Cowboy Bebop Role-Playing Game couldn't fail to have some truly incredible dice. Choose wisely and have fun.
$17.90$16.08
Dungeon Crawl Classics Rpg: Against The Thieves Guild
Goodman Games presents Against the Thieves Guild, an adventure for 2nd-level characters. The heroes must retrieve a magical lockbox secured in a vault secluded in a trap-laden dungeon. Sounds like a simple heist? But soon, the characters are embroiled in a centuries-old rivalry between master thieves. Assuming they survive the deathtraps, they still must deduce the secret of the enchanted lockbox!Against the Thieves Guild is an all-new 32-page softcover adventure, fully compatible with Dungeon Crawl Classics RPG. This adventure features numerous traps pulled from OAR #8 Grimtooth’s Old School Traps, plus several new traps. That book is not required to use this adventure, which can be easily dropped into your own campaign setting.
$10.99$7.94
Glitter Hearts
Glitter Hearts is an action-packed RPG in a fun-filled world of everyday people who transform into powerful super heroes that fight off the foces of evil. Your character will try to find the balance between their everyday life needs and heeding the call to save the world. You and your friends will create your own hero, your own team, and even your own special mascot!While based off many popular magical girl shows, Glitter Hearts can be set in any time, place, or world that you can imagine.
$34.95$27.96
Zombicide: Chronicles RPG Gamemaster Starter Kit
The GameMaster Starter Kit gives GMs in Zombicide: Chronicles some new tools to help them run their games. First, there’s a GM screen that will help keep their notes safe from prying gamer eyes. There are also 13 Survivor ID sheets that they can either use themselves or hand out to players for their use. Finally, there are Stress dials so players can keep track of just how intense things are getting.
$24.99$14.96
Fighting Fantasy Slipcase
Fighting Fantasy Returns! Part story, part game – and you are the hero! In 1982, Games Workshop co-founders Ian Livingstone and Steve Jackson co-created Fighting Fantasy, a series of solo adventure books that would revolutionize the genre. Combining gripping narratives with dice rolls and other tabletop RPG mechanics, Fighting Fantasy captivated readers, becoming a worldwide hit. Now this multi-million-selling book series returns to print in the United States for the first time in over 2 decades. The Fighting Fantasy series features epic fantasy adventures where you are the hero. In each book, your character’s life depends a bit on luck . . . but mostly on the decisions you make. Will you triumph . . . or meet a sad fate? This first set includes five books: The Warlock of Firetop Mountain, Deathtrap Dungeon, City of Thieves, The Citadel of Chaos, and The Forest of Doom, as well as a full-color, custom-designedslipcase.
$80.00$59.94
Starfinder 2E: Galaxy Guide (Pocket Edition)
Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.The Starfinder Galaxy Guide Pocket Edition includes:♦ A double-sided map featuring the Starfinder galaxy and the Pact Worlds system.♦ Six new playable alien ancestries: astrazoan, contemplative, dragonkin, kalo, sarcesian, and vlaka.♦ Six new archetypes related to powerful galactic factions.♦ Exciting new lore introducing new gods, current events, and important hotspots in the Starfinder setting!FEATURES★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Reveals the first big-picture look of the Starfinder Second Edition campaign setting, with ideas and information to propel a huge variety of Starfinder campaigns.★ Released a few months before Starfinder Player Core, the Galaxy Guide is the first true hardcover rulebook for Starfinder Second Edition, and its release and updates to the popular Starfinder setting are sure to create a buzz among gamers eager to play the new edition.★ Includes a huge poster map of the Starfinder galaxy!★ Beautiful full-color illustrations on nearly every page.★ Extensive marketing support throughout 2025.
$29.99$22.44
Don't Play This Game RPG: Core Rulebook
Oh come on, please stop reading, otherwise it'll happen to you too, it says it on the cover for Christs sake. Well if you're reading this its already too late, you're cursed now. Anyone who reads this must play this game or bad things will happen. Trust me because, well, I didn't play, and if you're reading this, then I'm dead. WHAT IS THIS GAME?A Legacy Solo Tabletop Roleplaying Game about someone (YOU) who has been cursed to play a game with a mysterious Entity. Journal, document, create, explore, and scare the #### out of yourself. In a unique experience that takes horror beyond the tabletop. HOW DO YOU PLAY? You'll create a character, then Events will start happening. The game is simple, an Event happens. You add an entry to your Record about it. Sometimes words, sometimes photos, sometimes something else, whatever the Entity asks. Finish an Event & the Entity will give you another. Over & over until you complete the game and are free, or you lose, and well, then really bad things happen… CREATING A RECORD The Entity wants you document your experience while you play with it. Why? Perhaps to prove it exists, or perhaps as a means to spread its game further, who knows? You'll create a Record as you take part in Events. Sometimes the Entity will instruct you to create Artifacts. These are manifestations of the horror you're experiencing. Artifacts could be photos of abandoned buildings, scrawled messages from a stranger, recordings of strange noises. Whatever they are they should be collected and stored in your Record. Because if you die, the game isn't over... SOLO BECOMES LEGACY MULTIPLAYER - PASS IT ON Stories of this game never truly end. Something is always left behind. Even when you've 'finished' playing. Eventually someone else will find it and start a new game. In the full version of Don't Play This Game rules and events will be available to curse your friends to carry on your story, whatever the ending may have been.
$34.99$29.74
The Magnus Archives RPG: Core Book
Enter the archives and encounter the NotThem, the Anglerfish, or the Man Upon the Stair. Learn the truth of the books of Jurgen Leitner, the coffin that is also a pit, and The People`s Church of the Divine Host. Work alongside Jonathan and Martin, Basira, Daisy, and the rest of the staff. Or create and investigate your own supernatural horrors. This complete TTRPG uses the Cypher System and let`s you delve into the world of the top horror podcast. Interact with the podcast characters and pursue classic horrors from the show as a researcher at the Magnus Institute. Or create your own similar institution and investigate horrors of your own creation. There`s even a very cool system for generating new statements, as a group, to create your adventures.
$74.99$52.94
Junior Braves Survival Guide to the Apocalypse
After a week-long outdoor adventure, you and your fellow Junior Braves return home to find that the world is no longer the same. Your families are missing, there are terrible things roaming the streets and you aren't sure if help will ever arrive. You all need to be brave and use your skills to survive, to adapt and to thrive. Based on the Junior Braves of the Apocalypse graphic novels and the Kids on Bikes role-playing game, this guide allows you to tell your own stories of kids dealing with the end of the world! Create your world and craft your stories in an apocalypse world where kids are the stars. Based on the compelling graphic novel series Junior Braves of the Apocalypse. Powered by the Kids of Bikes role-playing system. A role-playing game where crafting a story as a group and working together are the keys to success.
$5.00
$119.99$85.70
Dungeons & Dragons: Dragon Delves Alternate Cover
Meet the dragons of D&D in Dragon Delves, a collection of ten dragon-themed adventures for characters level 1 through 12. Featuring artwork rendered in ten unique styles, these ready-to-play adventures include streamlined prep and quick start guides for Dungeon Masters. Delve into mysterious dungeons, explore captivating fantasy locations, and come face to face with all the chromatic and metallic dragons, each with unique temperaments, alignments, and magic.
$49.99$42.49
Memento Mori: Deathless Edition
This slipcase holds the 3 Memento Mori books, the Corebook, the Codex giga and the Ex Velum along with the Arca Fati box. The front is a detachable 3-panel Narrator Screen that features summary tables for all the main game rules.Memento Mori is a folk-horror roleplaying game set in Europe in 1347.The Black Death is exacting its toll on Europe, and it will quickly exterminate a third of the population. The characters are a group of Drifters, infected people who come in contact with dark creatures from folklore due to their condition. With every new horror they experience, the characters will become ever less human and increasingly similar to the creatures they are fighting. Only the Dream burning within them can keep them alive.What will they sacrifice for it?Slipcase with a detachable magnetic 3-panel Narrator Screen.
$220.00$187.00
Call of Cthulhu: Cthulhu by Gaslight - Keepers' Guide
Cthulhu by Gaslight take the Call of Cthulhu roleplaying game to the fog-shrouded streets of Great Britain and beyond. This book is designed for Keepers - those who will be running th egame. Inside, you'll find: Advice for bringing the setting to life. Information on villainous organizations and occult societies like the Secrets of the Hermetic Order of the Golden Dawn. Two introductory scenarios designed for players new to the setting. Scenario seeds to help you pen Cthulhu by Gaslight stories of your own design. Monsters and Mythos elements unique to Gaslight-era Britain. Gazetteer of Fear - 100+ locations in Britain and beyond. New occult-based skills, spells, tomes, and rules for astral combat.
$49.99$42.49
Miami 86
Miami 86 RPG is a rules-light, action-packed role-playing game designed for 2 to 6 players (or more) with solo play options. Immerse yourself in the quintessential 1980s Miami ambiance, inspired by iconic classics like the film Scarface, the TV series Miami Vice, and the video game Grand Theft Auto: Vice City.
$22.00$18.70
Otherscape (RPG): Action Database Booklet
A reference booklet for the Otherscape Mythic Cyberpunk Role-Playing Game containing over 100 typical game actions suggestions with relevant action-boosting or action-hindering tags, possible outcomes and Effects, and typical Consequences.
$29.95$24.92
Edge of the Empire: Fly Casual
Fly Casual is a 96-page sourcebook for Smugglers in the Star Wars®: Edge of the Empire™ Roleplaying Game. It adds new content for Smuggler characters as well as any other characters interested in pursuing fame, fortune, and glory without bowing to harsh laws or society’s demands. Risk and opportunity are two sides of the same coin, and in a galaxy riven by war, opportunities abound for those willing to take the risks. However, flying from one planet to another, sneaking past Imperial patrols, and dealing with the scum of the galaxy is not just a job; it is a way of life. For those men and women drawn to this lifestyle, its opportunities, its freedoms, and its thrills, Fly Casual offers a terrific haul of new character options, equipment, ships, modifications, and potential jobs. A "Smuggler's handbook" for the Edge of the Empire RPG: Expanded character options including Motivations, Obligations, species, and specializations. New signature abilities that allow Smugglers to beat the odds and slip past any obstacle. Ships, vehicles, and equipment for staying a step ahead of the law. Guidance for GMs looking to bring Smuggler themes, encounters, and stories into larger campaigns.
$59.72
Pathfinder 2E: Treasure Vault Codex - Pocket Edition
Pathfinder RPG Treasure Vault Pocket Edition (P2) Pathfinder Treasure Vault reveals the glittering hoard of a terrifying dragon, as presented by the creatures plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of new gear from nearly every category of equipment and magic item available in the Pathfinder RPG while also introducing entirely new categories of items as well. Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more!Each chamber of the dragon’s vault contains a mountain of treasure, from deadly new weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: Nearly 600 new items spread across numerous equipment types. Over 50 new weapons, such as the devastating earthbreaker hammer and the ferocious falcata. New shields and armor, from wooden breastplates for druids to the magical starfall shield that turns you into a living comet! An entire chapter, "Alchemy Unleashed," that introduces over 100 new alchemical items, covering everything from restorative lozenges to searing flamethrowers. New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls. An entire chapter of new, variant, and expanded crafting rules. New categories of items that can give you power that comes at a dangerous price. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$26.99$18.61
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