Board Games | Recommended Games
Love Letter (New Edition, Bag)
Super simple small game, easy for travel. Compete for the princess favor and hope your letter reaches her hands. Light competition, part of the game is card counting there is such a limited amount of cards and you’re trying to knock everyone out to get her favor. The cards are primed to leave one person standing at the end of the round will it be you? - Eden (GSR - Tempe, AZ) In a quick game of risk and deduction, can you outwit your friends and earn the trust of the noble Princess? The noble Princess is looking for an ideal partner and confidant to help with her royal duties when she one day assumes the throne. You must prove your worth and gain her trust by enlisting allies, friends, and family of the Princess to carry a letter of intent to her. Can you earn the Princess’s trust and become her confidant? Enjoy the classic game of risk and deduction in a whole new way! The new edition of Love Letter features a couple new characters, stunning new illustrations, and gameplay now up to 6 players!
$14.99$11.99
Coup
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive... In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers: Duke: Take three coins from the treasury. Block someone from taking foreign aid. Assassin: Pay three coins and try to assassinate another player's character. Contessa: Block an assassination attempt against yourself. Captain: Take two coins from another player, or block someone from stealing coins from you. Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you. On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions: Income: Take one coin from the treasury. Foreign aid: Take two coins from the treasury. Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.) When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence – that is, a face-down character – wins the game! A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards. Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.
$16.99$11.96
Mysterium
A horrible crime was committed on the grounds of Warwick Manor thirty years ago. Now, the mansion is haunted by the ghost of the murdered servant, and it's up you, a group of psychic investigators, to get to the bottom of the mystery! Mysterium is a cooperative game of deduction and teamwork for two to seven players. Over the course of the game, one player takes on the role of the ghost and, over the course of a few scant hours, tries to lead the psychics to the correct culprit. Every member of the team will receive numerous visions, but what is the ghost trying to tell you exactly? Can the psychics determine the weapon, location, and killer, or will the criminal pull off the perfect crime?
$54.99$43.99
Codenames
My personal favorite game, Codenames is a team based word game that puts 2 teams against each other in a race to guess all their secret words. Each team designates a player to be their clue giver, and that person can only give one word clues to their team about which word on the grid they need to guess. The game asks players to think critically, because if they guess the wrong word, it could end the game for them immediately. The game is perfect for experienced word game enjoyers, or a casual game night with friends. - Pat (Guild Service Representative) Codenames is an easy party game to solve puzzles.The game is divided into red and blue, each side has a team leader, the team leader's goal is to lead their team to the final victory.At the beginning of the game, there will be 25 cards on the table with different words. Each card has a corresponding position, representing different colors.Only the team leader can see the color of the card. The team leader should prompt according to the words, let his team members find out the cards of their corresponding colors, and find out all the cards of their own colors to win.
$24.95
Citadels (Revised Edition)
Citadels is a fantastic card game that combines strategy and deception to create a thrilling gameplay experience. Players take on the roles of various characters in a medieval city, each with unique abilities and goals. The game involves building a citadel and gathering resources while trying to thwart the plans of other players. One of the best things about Citadels is its replayability. With 18 different characters to choose from and a variety of strategies to explore, the game can be played over and over again without getting stale. It's also easy to learn, making it a great choice for both seasoned gamers and those new to the hobby - whether you're playing with friends or family, this game is sure to provide hours of entertainment. - Andrew (GSR - Tempe, AZ) The Kingdom is in need of a new Master Builder, and you are among those vying for the prestigious post. Recruit local citizens and use their unique expertise to outwit your rivals. Only the most majestic metropolis will earn its creator the coveted title of Master Builder! This revised edition of Citadels retains the signature bluffing and intrigue of Bruno Faidutti’s celebrated classic, condensing all the published content into a travel-friendly version at an unbeatable price. A game of intrigue awaits!
$29.99$23.99
Hues and Cues
Everyone sees color differently and what better was to prove that then with the game of Hues and Cues! The game itself is super straight forward and simple, the challenge is using words and everyday objects to try and get the group to guess the color you picked. Maybe instead of a shade of red your first thought when you hear apple is a Granny Smith, you pick green. The more people you can get to pick the color the more points you score and the more points they get as well. - Eden (GSR - Tempe, AZ) Hues and Cues is a vibrant game of colorful communication where players are challenged to make connections to colors with words. Using only one and two-word cues, players try to get others to guess a specific hue from the 480 colors on the game board. The closer the guesses are to the target, the more points you earn. Since everyone imagines colors differently, connecting colors and clues has never been this much fun!• 1 Game Board• 100 Color Cards• 30 Player Pieces• 1 Rulebook• 1 Scoring FrameAges 8+, 3-10 players, 30+ minutes
$25.99