Puzzles
Sherlock Holmes: Consulting Detective - The Baker Street Irregulars
Sherlock Holmes, Consulting Detective: Baker Street Irregulars is a cooperative game. Players try to solve mysteries by interviewing suspects, searching through newspapers, and walking the streets of London for clues. In Baker Street Irregular’s, ten brand new cases written by a British specialist of Sherlock Holmes, players embody the Irregulars, the young kids helping the most famous detective ever during his investigations.
$57.99$46.39
Sherlock Holmes: Consulting Detective - The Thames Murders & other cases
Jump right back into the Sherlock Holmes Consulting Detective series with the next standalone box, The Thames Murders and Other Cases! Like the previously released Jack the Ripper & West End Adventures, this new standalone box offers ten thrilling cases, each one drawing you into the mystery surrounding a deadly crime in the world of Sherlock Holmes. Whether you’re playing alone or with up to eight players, you’ll need everyone’s wits to solve the case! Important Note: The ten cases in The Thames Murders and Other Cases are the same ten cases released in the Ystari version of the game Sherlock Holmes Consulting Detective, now fully revised and retranslated. The solutions and contents of some cases have changed.
$57.99$46.39
Exit: The Sinister Mansion
Exit: The Game – The Sinister Mansion is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Sinister Mansion is categorized at intermediate level.
$14.95$13.46
Exit: The Haunted Roller Coaster
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to escape this place of horror as quickly as possible. Exit: The Game – The Haunted Roller Coaster is particularly suited for novice riddlers as an introduction to this series of escape room games. Like other titles in the series, Exit: The Game – The Haunted Roller Coaster includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
$14.95$13.46
Exit: The Mysterious Museum
Exit: The Game – The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.
$14.95$13.46
Exit: Theft on the Mississippi
In Exit: The Game – Theft on the Mississippi, 1-4 players find themselves in a tense story again. A robbery takes place while you're traveling down the Mississippi on a steamboat. Can your team of investigators find the culprit before the riverboat docks in New Orleans and the thief escapes? The escape-room feeling for the home! With "Exit: The Game", players with a bit of dedication, team spirit and creativity gradually discover more and more items, crack codes, solve puzzles and come closer to their goal little by little. It also unusual ways must be followed: So the material may be kinked, labeled or cut. Just changing the material allows a particularly exciting, unique and amazing gaming experience.
$14.95$13.46
Exit: The Catacombs of Horror
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game – The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries? Like other titles in the series, Exit: The Game – The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.
$24.95$22.46
Exit: The Stormy Flight
Team spirit, creativity, mystery and speed are in demand at EXIT: The Game – The Stormy Flight. The 1-4 players have little time to bring a complicated situation under control again: The players are part of the crew of a passenger plane headed to Barbados. Suddenly they get into the middle of an electrical storm. Water penetrates the machine and parts of the technology fail. Will the team be able to repair the aircraft and land safely? There is not much time left...
$14.95$13.46
Perspectives - Orange Box
In Perspectives, each player holds key information for piecing together what has happened and finding the solution. Three cases, each in four acts. Cross-reference photographs, reports, and clues... without looking at the documents of your team players! Will you find the details connecting all the pieces of the puzzle? WORK TOGETHER TO SOLVE THE CASES! The three scenarios: THE NAGARAJA - CASE 1: India - Museum – Theft THE DREGS - CASE 2: California - Rock music – Poison FROM BUENAVISTA WITH LOVE - CASE 3: South America - Gangs – Murders
$34.99$27.99
The Initiative
The Initiative — a unique co-operative board game of story, strategy, and code-breaking — lets players take on the role of teenagers in 1994 who have found a mysterious board game called "The Key". Not only will they play The Key, but players will help the teens through a pivotal chapter of their lives by following a series of missions linked together via an interactive comic book. The game's campaign is broken into a number of chapters, each taking 30-60 minutes to complete and each starting with you reading a page of the comic book. The story advances even if players fail a mission, but winning may provide a reward in the future. Each chapter builds on the knowledge and story from previous chapters, weaving narrative, code-breaking, and mystery into one thrilling game experience.
$59.95$47.96
ArcheOlogic
A city in the mountains was discovered, but no one dares to venture there without having mapped the place. Here is finally a mission for you, an archaeologist with implacable logic. ArcheOlogic is a competitive deduction game whose goal is to first find the exact location of the buildings of the city. To help you? An Archeoscope, the only research instrument capable of reading the coded cards left by the Ancients. Ask the Archeoscope your questions by adjusting its cogs, note the precious answers, and replace the buildings on your plan. Think carefully as some questions will take more time than others, but maybe their answer will help you win...
$34.99$23.49
Phantom Ink
Renowned mediums are competing to figure out a secret object and prove they can connect with the "World Beyond". The first team to figure out the secret object wins! To set up Phantom Ink, divide players so that the Sun team and the Moon team each have one Spirit and up to three Mediums. The mediums on a team share a hand of seven question cards, and the spirits begin the game by choosing one of the five objects on a card as the secret object. On a turn, the mediums pass two question cards to their spirit, with sample questions like "What color is it most commonly?", "What fictional character has it or uses it?", and "If it were a musical instrument, what would it be?" The spirit discards one question card face up, then returns the question card it's going to answer to their mediums, then slowly writes the answer one letter at a time for all to see. As soon as the mediums think they know what this clue word is, they yell "Silencio", and the spirit stops writing. The other team of mediums might see only the letter "Y", but if you know the question is "What color is it?", then you know the clue must be "yellow". To end your turn, draw two new question cards. On a turn, instead of handing over question cards, you can attempt to guess the answer — and to do so you write like the spirits, one letter at a time. If you write an incorrect letter, the spirits will stop you, marking out your error, with your partial guess giving the other team more information. If you guess the entire word correctly, you win!
$27.95$23.80
Exit: The Game - Prison Break
New team format! For weeks you have all whiled away your existence in a dark cell, although you have committed no crime. One morning, you awake upon feeling something unusual in your mattresses. You find a letter from the infamous Jane Collins, who succeeded in fleeing from this prison one year ago. Is this your chance to escape to freedom, too?Play Time: 60 to 120 minutesNumber of Players: 2 to 4Author: Inka and Markus BrandParts Include: 88 cards 2 decoder disks 5 strange items 2 screens 7 sheets
$17.95$16.16
Exit: The Game - Riddles In Monsterville
Watch out! The cookie monsters have stolen ten cookie jars from your neighborhood and are on the loose! Can you solve their monstrous riddles and earn the cookie jars back? Working together or by themselves, children ages five and up solve various riddles to open the cookie jars. The six different types of visual puzzles, which are shown on 36 illustrated, large-format cards, are combined in new ways each round. Use the simple decoder wheel to determine if your solution is correct. What are you waiting for? Get going to Monsterville!Play Time: 20 minutesNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 36 cards 16 tokens 21 strange items 1 answer disk Key Features: A playful introduction to the EXIT: The Game series specially designed for gamers ages 5 and up. No reading required! Puzzles are completely image-based, making it easy for younger players to join the fun. Replayable multiple times Simple rules are easy to teach and learn — perfect for families and fans of the EXIT series with small children. Unique gateway game for birthday gifts, family game nights, rainy day activities, and more!
$17.95$16.16
Unboxed
In Unboxed, you and your friends take on the role of archeology interns under the direction of Dr. Ramos. At the dig site, the team has uncovered ten caches of ancient board games and they need your help to figure out how they were played. The centuries have not been kind to the rulebooks, so you’ll have to infer the rules based on each game’s symbology, components, and your own experience and intuition. Hopefully you’ve been attending board game night regularly... EXAMINEEach of the ten dig-sites will grant you a specific set of components and a few questions to help guide your “research”. EVALUATEFigure out how the components work together. PLAYOnce you’ve successfully recreated the rules, you’ll have a fully functional game! Unboxed brings board game lovers and aspiring game designers a unique puzzle experience, which features a playful spin on the one-box mystery and many satisfying surprises! Dr. Ramos will be there to provide hints as you theorize and test your designs for all ten of the provided scenarios. So, what are you waiting for? Put your sleuthing skills to the test and get these ancient games UNBOXED!
$19.99$16.99
Exit: Kids - Jungle of Riddles
Exit: The Game – The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.
$17.95$16.16
Exit: The Game - The Magical Academy
Spells, elixirs, magical powers: you thought your studies at the academy couldn’t get any more exciting! But when a gang of polterbolds — small, pointy-toothed creatures from the netherworld — shows up, chaos breaks out. Can you stop the creatures before they literally tear apart your school?Play Time: 45 to 90 minutesNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 91 cards, book decoder disk plastic stand map 20 strange items
$17.95$16.16
Exit: The Game - The Hunt Through Amsterdam
A clue to a previously unknown masterpiece by Vincent van Gogh has been discovered in Amsterdam. You set about deciphering the riddles, but you soon realize that someone else is also looking for the missing work of art. An exciting hunt through the streets and canals of Amsterdam begins. Will you recover the painting before it falls into the wrong hands?Play Time: 45 to 90 minutesNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 88 cards, decoder disk 9 strange items 8 folded sheets
$17.95$16.16
Unfold: Victim of the Pyramid
My name is Venona. A few days ago, I couldn’t even imagine that I, an orphan without kith or kin, would have to challenge fate itself. Everything changed overnight when the Prophetess declared that the will of the Great Gods demand a sacrifice to continue looking out for the welfare of tribe. And, alas, my beloved Oxiteca was chosen as the sacrifice! As I have nothing left to lose and I decided to defy the gods and venture into the sacred Pyramid, where the ceremony will take place, to save my beloved. What dangers await me on the way and, more importantly,what secrets do these ancient walls keep? Victim of the Pyramid is an exciting cooperative adventure that fits into a small envelope. Dive into the other-worldly atmosphere of this tabletop adventure and help Venona go pass all trials that the Great Gods have prepared by solving a variety of puzzles. Will you be able to save Oxiteca and not become a victim of the Pyramid yourself?
$16.99$14.44
The Sherlock Files - Sinister Secrets
The Sherlock Files: Sinister Secrets includes three new confounding cases for you to solve. Track down a priceless diamond necklace that vanished after a glamorous Hollywood party. Unravel the sordid tale of a man who was murdered before the eyes of his own mother. Investigate the supernatural secrets of a haunted hotel room that kills anyone who tries to stay in it! Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$21.24
Decktective: Secrets In The Sand
Decktective is a co-operative crime game that can be played alone or in a group. In Decktective: Secrets in the Sand, three grave robbers raid an archaeological dig to steal precious artifacts, then flee into the Egyptian desert. A lifeless body is found in the sand... Who are the thieves? And how did the victim die? Collect the clues — documents, traces, witness statements — and solve the mystery!
$14.99$10.43
The Search for Planet X
Features: Players take on the role of astronomers, participating in this real scientific investigation. Use the free companion app to survey for objects and take other actions. Use the app results and the logic rules to find objects, publish theories, and deduce where Planet X must be! Created for 1-4 astronomers, ages 13+, to discover in 60-75 min. Contents Summary: 1 Solar System Board 1 Earth board 1 Wooden Sun Disc 48 Theory Tokens (12 per player) 4 Player Screens 8 Target tokens (2 per player) 4 Player Miniatures 1 Pad of Note Sheets (double-sided) 4 Expert Mode Cards 1 Rules book
$45.00
The Sherlock Files: Vol 6 - Devilish Details
Sherlock Files, vol. 6: Devilish Details includes three new confounding cases to solve. Diagnose the cause of why a shopkeeper’s innocuous stumble led to an unlikely death.Discover if there’s a cure for a medieval mayor’s illness, or if he has been possessed by a demon!Track down the truth behind a Renaissance woman’s death, and why her fingers are mysteriously dyed blue...For each case, you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game and does not require any other Sherlock Files games to play.
$24.99$21.24
The Sherlock Files: Vol 2 - Curious Capers
Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$21.24
The Sherlock Files: Vol 3 - Puzzling Plots
Are you a modern mastermind detective? The Sherlock Files: Puzzling Plots includes three new confounding cases for you to solve. First, you will track down a man who vanished during his shift at the cemetery. Next, you will pursue the truth of what happened to a fabulously rich butler. Finally, you will hunt down the man behind the wheel of a suspicious hit-and-run. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$21.24
The Sherlock Files: Vol 5 - Marvelous Mysteries
Marvelous Mysteries includes three new confounding cases to solve. Fabian Essays - Investigate the mysterious death of a Victorian lawyer. Has his spirit returned to accuse his murderer? The Forgery - Follow the trail of a famous masterpiece that may have been replaced by a forgery! Murder on the Sind Mail - Crack the case of a high speed homicide, where one man's train trip to Pakistan takes a deadly swerve off the rails. For each case you will follow the clues, piece together the evidence, and then identify who did it, how, and why.This is a completely standalone game, and does not require any other Sherlock Files games to play.
$24.99$21.24
Unfold: Dark Story
Only a couple of days ago you were the head psychiatrist at a mental health clinic but everything changed overnight when one of your experiments went south and several patients escaped your clinic placing your experiments in jeopardy. You had to take flight, but you didn’t make it far: you were detained by the police and delivered to the police station. Now you need to find a way out before they lock you up for good. Dark Story is a sequel to Escape from the Asylum and a thrilling co-operative adventure that fits into a small envelope. You can delve into the mysterious atmosphere of this tabletop quest regardless of whether or not you are familiar with the story of Dr.Dark’s clinic. The players must help Dr. Dark get out of his prison cell at a police station by solving different puzzles. Can you make a daring escape?
$16.99$14.44
Holiday Hijinks: 5 The Birthday Burglary
You've been looking forward to your birthday celebration for weeks. This will be the best one yet! But only if your guests arrive. Can you find them in time for the party? The Birthday Burglary, title #5 in the Holiday Hijinks line, is an 18-card escape room experience for 1 or more players, and takes about 60 minutes to solve cooperatively. When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and check whether you are correct. If you are, the app will tell you which card or cards to take next. The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away. Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required. Most groups take about an hour to solve the game. You can write on the cards to help solve puzzles, but this is not required and the game is otherwise non-destructible. So while you can’t play again yourself, you could give the used game to someone else to play.
$9.99$8.49
The Sherlock Files: Vol 4 - Fatal Frontiers
Are you a modern mastermind detective? The Sherlock Files: Final Frontiers includes three new confounding cases for you to solve - all taking place in Tornado Town, a place full of quarrels, cowboys, and cahoots. First, you will delve into the sordid history of a mine rumored to be cursed. Next, you will unearth the truth of who has been desecrating graves in the Tornado Town cemetery. Finally, you will investigate a fatal duel that killed both participants at sunrise. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$21.24
Pocket Detective: Season 1
In the Pocket Detective game series, players take the role of investigators trying to get to the bottom of tangled cases and mysterious stories. Gather clues, interrogate suspects, perform arrests and identify evidence to successfully solve the case. On their turn, each player chooses an available card to investigate. These cards can represent a Clue, a Location, Witness Interrogation, Special Action, Arrest of a Suspect, etc. Players will discover what actually happened by investigating leads on these cards. The objective is to solve a case in a minimum number of turns. Pocket Detective Season 1 includes three cooperative card-based cases which will test your deduction for 1-6 players, ages 10+.Test your investigative skills with three criminal cases: “Murder at the University,” “Dangerous Liaisons,” and “Time is Running Out.”
$30.00$20.13
Sherlock: Case Connection
In Sherlock: Case Connection, you are a detective investigating a crime. Collect proof, make connections between threads, and use this evidence to reconstruct the leads that you are pursuing. Solve the nefarious plots that Sherlock has discovered as you strive to become the world's next greatest detective. Stay determined, and you might even overcome the master himself!
$25.00$16.78
Finding Atlantis
Embark on an exhilarating journey like never before! Equipped with cutting-edge technology and a state-of-the-art diving submarine, you stand at the precipice of a legendary discovery: the enigmatic Atlantis. Finding Atlantis is a competitive deduction and exploration game with unique app-generated puzzles for 1-4 players. On a turn, you play two cards from your hand and resolve the action on these cards, moving your submarines on the map; inspecting the ocean floor via periscope, sonar, and radiograph; exploring for artifacts or stealing those artifacts from opponents; dropping mines to slow down those opponents; and surfacing to reset your deck. You track your findings on a hidden map, trying to be the first to discover all spaces of Atlantis. Finding Atlantis features an app that offers more than a million distinct and challenging sea maps, along with an integrated tutorial and a U-Bot mode that allows for solo play against an AI or AI-controlled opponents that can be added to a multiplayer game.
$30.00$20.13
The Sherlock Files - Junior Introductory Investigations
The Sherlock Files: Curious Capers includes three crazy cases that are fun for the whole family! From a missing meerkat to a naughty dog that pooped in the park, these cases are both engaging and kid friendly. In this family weight mystery game, the beloved Sherlock Files mechanics have been adapted to be simpler to play, without losing any of the fun. Each of the three cases will have both adults and kids engaged and intrigued. Are your bubble-gumshoe skills up to the task?? Work together to solve each case and find out!
$24.99$21.24
Exit: Dead Man on the Orient Express
Exit: The Game – Dead Man on the Orient Express is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. "Dead Man on the Orient Express" is categorized at hard level.
$14.95$13.46
Sherlock Holmes: Consulting Detective - Carlton House & Queen's Park
Return to the streets of Victorian London, and venture into some brand-new locations in the latest installment in the Sherlock Holmes Consulting Detective series: Carlton House & Queen's Park! Like previous games, Carlton House & Queen's Park introduces ten exciting cases, each one drawing players deep into the world of Sherlock Holmes. Among these cases includes two classic, long out-of-print expansions, now revised and updated. Whether you're playing solo or with up to eight possible players, you'll need your wits about you to solve the cases and beat Holmes himself!
$57.99$46.39
The Light in the Mist
Your friend’s mysterious disappearance results in the discovery of an unusual item, leading you to embark on a journey through time and memory. In this narrative puzzle adventure, an intimate coming-of-age story is told through an object that serves as a tarot deck, a puzzle game, and a work of art. You will need to manipulate cards, find hidden messages, and solve logic and word problems in order to uncover the deck’s secrets. The tarot deck contains 78 cards--56 Minor Arcana and 22 Major Arcana, the latter of which each represent a puzzle. Puzzles are solved using sets of Minor Arcana cards and clues from the story booklet and result in solution keywords that lead players to discover new pieces of the narrative. Some story passages grant items which can be later used to unlock extra scenes, and some puzzles have multiple answers, allowing players to unlock more of the story if they find all the solutions. Packed with gorgeous illustrations, resonant storytelling, and unique puzzles, The Light in the Mist can be played solo or cooperatively in a small group. It’s non-linear structure and varied puzzle difficulty will engage players of all experience levels with over five hours of gameplay. Do you have what it takes to overcome the challenges thrown your way without getting lost in the mist?
$32.00
Arkham Horror: The Road to Innsmouth Deluxe Edition
The Road to lnnsmouth is an immersive, multimedia puzzle-solving experience, combining collectible artifacts with digital gameplay to tell the story of Stella Clark's mysterious journey into the heart of lnnsmouth.Players step into the shoes of Stella Clark in this Interactive Online Adventure with physical artifacts in a point and click escape experience on their favorite web browser Contains: Gilman House Hotel Key, Strange Membership Card, Metal Curious Postcard, Full Color Poster, Aged Bookmark, Mysterious Map, Worn Ticket, 1 Ancient Totem
$39.99$25.85
The Morrison Game Factory
The Morrison Game Factory is a narrative puzzle adventure based in a board game factory full of mystery. On the outside, the factory is busily churning out games for the whole family to enjoy. On the inside, hidden messages and untold stories await. Solve riddles, crack codes, and unravel the secrets of the Morrison Game Company...all while falling in love with the characters of this sweet and funny puzzletale. The Morrison Game Factory can be played solo or cooperatively, and is best suited for 1-4 players. While designed for ages 14+, younger sleuths can join in the fun with some adult guidance. The total gameplay time averages about 2-4 hours depending on the group size and experience level.
$39.00
Smitten
Smitten is a cooperative micro-game for 1-2 players designed and published in celebration of Stonemaier Games' 10th anniversary. In Smitten, players work cooperatively with limited information/communication to complete two identical 3x3 grids of cards, each inspired by a Stonemaier game and illustrated by Vincent Dutrait. There are multiple difficulty levels and separate modes for solo and 2-player games. Smitten was inspired by comic book cards from Jamey's youth, specifically a set where various cards formed a cohesive 9-card panorama image. In trying to complete two of these images in Smitten, there is no set turn order; rather, players indicate a preference to play or not play a card. The played card has instructions for the other player to place a card, which they must do or the game instantly ends.
$10.00
The Sherlock Files - Elementary Entries
Are you a modern mastermind detective? The Sherlock Files: Curious Capers includes three new confounding cases for you to solve. First, you will investigate the family, friends, and business partners of a freshly deceased don. Next, you will uncover how a group of devious jewel thieves and their loot vanished into thin air. Finally, you will discover the truth behind a disastrous laboratory fire. Decipher clues to determine which are relevant to the case and which are not. Share what you deem relevant with your detective partners. Which theories will you chase? How will you fare compared to the world’s greatest detective? Work together to solve each case and find out!
$24.99$21.24
Holiday Hijinks: 6 The Groundhog Gambit
On a cold February morning, you find yourself trapped in the professor's manor, faced with the results of his experiments with time itself. Can you break the loop and escape? The Groundhog Gambit, title #6 in the Holiday Hijinks line, is an 18-card escape room experience for 1 or more players, and takes two sessions of about 60 minutes to solve cooperatively. When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and check whether you are correct. If you are, the app will tell you which card or cards to take next. The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away. Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required. Most groups take about an hour to solve the game. You can write on the cards to help solve puzzles, but this is not required and the game is otherwise non-destructible. So while you can’t play again yourself, you could give the used game to someone else to play.
$9.99$8.49
Holiday Hijinks: 4 The Cupid Crisis
You just made last minute reservation plans for a romantic dinner only to find out you're in for a more puzzling experience. The Cupid Crisis, title #4 in the Holiday Hijinks line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and it will check whether you are correct. If you are, the app will tell you which card or cards to take next. The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away. Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required. Knowledge of traditional American national symbols is helpful, but that information is also provided in the app if you need it. Most groups take about an hour to solve the game. You can write on the cards to help solve puzzles, but this is not required (or you could use penny sleeves) and the game is otherwise non-destructable. So while you can't play again yourself, you could give the used game to someone else to play.
$11.99$10.20
Holiday Hijinks: 3 The Pumpkin Problem
Trick-or-treating is in grave danger. You can feel it in your bones: someone in the neighborhood is a monster! Can you save Halloween and find the missing candy? The Pumpkin Problem, title #3 in the Holiday Hijinks line, is an escape room style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. When you have solved a puzzle, you will enter the answer into the companion web app (compatible with all smart phones and computers) and it will check whether you are correct. If you are, the app will tell you which card or cards to take next. The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away. Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required. Knowledge of traditional Halloween topics is helpful, but that information is also provided in the app if you need it. Most groups take about an hour to solve the game. You can write on the cards to help solve puzzles, but this is not required (or you could use penny sleeves) and the game is otherwise non-destructable. So while you can't play again yourself, you could give the used game to someone else to play.
$11.99$10.20