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11 products


  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 7 - Japan & Italy Asmodee

    Ticket to Ride Map Collection: Volume 7 - Japan & Italy

    Out of stock

    Ticket to Ride Map Collection: Volume 7 – Japan & Italy includes a double-sided game board — the longest yet in the Map Collection series — that features Japan on one side and Italy on the other. In the Japan half of the expansion, some routes are reserved for the Bullet Train network, and once such a route is claimed, it can be used by all players to complete destination tickets. To claim such a route, discard a number of cards equal to the length of the route with all the card being the same color, then mark the route with a single Bullet Train miniature; instead of scoring points for such a route, advance your marker on the separate Bullet Train track as many spaces as the length of this route. At the end of the game, whoever has contributed the most to this shared project receives the largest bonus, with the player who contributes least being penalized. This game board also has a small inlay for the Tokyo subway system, so players are effectively working on two networks at once. You might have a ticket that lists a city outside Tokyo and a station with Tokyo, and you need to complete a route from that other city to Tokyo, then from the central Tokyo station to that particular subway station. In Italy, the game board is divided into regions, and players score bonus points based on how many regions they connect in their network, with three regions — Sardegna, Sicilia, and Puglia — counting as two regions in your tally. If you have separate networks, then you score each one separately. The board also introduces a new type of ferry route. On this game board, all gray routes are ferry routes, with these routes having 1-4 spaces marked with a wave symbol. To cover a wave symbol, you must play a locomotive or a ferry card from your hand (in addition to the other cards needed to claim this route); a ferry card is a special type of card that can be drafted on its own on your turn, and it contains two wave symbols, so it can be used on its own to cover two symbols on a route. The player trains and game cards from Ticket to Ride or Ticket to Ride: Europe are needed to play this expansion.

    Out of stock

    $39.99$35.99

  • Gamers Guild AZ Wyrd Miniatures Vagrantsong GTS

    Vagrantsong

    Out of stock

    You trainhop aboard the Silver Ferryman, chasin’ a dream or runnin’ from the past. What you find is a welcomin’ hand - white glove, stretched skin… and a fiddle player in the distance, playin’ a tune that’s awfully inviting. Makes you never wanna leave. In Vagrantsong, a cooperative and story-driven boss battler, you will take on the role of a Vagrant trapped on a supernatural ghost train. Face off against ghosts lingering on the train (called Haints), adjust your playstyle with Skills and Junk acquired along the way, and uncover the secrets of the Silver Ferryman in this spooky and challenging adventure.

    Out of stock

    $80.00$62.96

  • Gamers Guild AZ Days of Wonder Ticket to Ride: Europe 15th Edition Asmodee

    Ticket to Ride: Europe 15th Edition

    Out of stock

    Ticket to Ride: Europe – 15th Anniversary contains material from the Ticket to Ride: Europe base game and the Europa 1912 expansion for a total of 108 destination ticket cards. In Ticket to Ride: Europe, you collect cards of various types of train cars that you then use to claim railway routes in Europe. The longer the routes, the more points you earn! If you fulfill destination tickets — goal cards that connect distant cities — then you receive bonus points at the end of the game; fail to connect the cities on your tickets with rail routes, and you lose those points instead.

    Out of stock

    $99.95$69.92

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 2 - India & Switzerland Asmodee

    Ticket to Ride Map Collection: Volume 2 - India & Switzerland

    Out of stock

    Days of Wonder's Ticket to Ride Map Collection is a series of expansions for Alan R. Moon's Ticket to Ride, with each expansion including a double-sided game board and destination tickets and rules for those locations. Ticket to Ride Map Collection: Volume 2 - India & Switzerland presents players with two scenarios: • India from Ian Vincent – On this game board for 2-4 players, in addition to scoring points for claiming routes and completing tickets, a player can also score points in two other ways. First, the player with the longest continuous path of trains receives a ten point bonus. Second, each player scores bonus points for connecting the cities on one or more tickets with two distinct routes. The first two such tickets earn five additional points each, and the next three earn ten points each for a maximum bonus of 40 points. • Switzerland from Alan R. Moon – This is a reprint of Ticket to Ride: Switzerland, first published in 2007. This game board is for 2-3 players only. Instead of connecting only cities, some destination tickets connect a city to a country or one country to any of those surrounding Switzerland; a player who completes such a ticket scores the highest point value for which they qualify. Unlike most other TtR games, discarded tickets are removed from the game instead of being returned to the ticket deck. Also, Locomotives can be used only to build tunnels.

    Out of stock

    $31.62

  • Gamers Guild AZ Horrible Guild Railroad Ink (Blazing Red Edition) GTS

    Railroad Ink (Blazing Red Edition)

    Out of stock

    In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add special rules to your games. The Blazing Red Edition includes the Lava and Meteor expansions. Try to confine the lava coming from the erupting volcano before it destroys your routes, or deal with the havoc brought by the meteor strikes and mine the craters for precious ore. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!

    Out of stock

    $19.99$14.96

  • Gamers Guild AZ Level 99 Empyreal: Spells & Steam Deluxe Edition Upgrade Asmodee

    Empyreal: Spells & Steam Deluxe Edition Upgrade

    Out of stock

    The Deluxe Edition Upgrade enhances Empyreal: Spells & Steam with new, foil embossed company boards and enhanced two-tone resource tokens . While the base game is a spectacle in itself, the Deluxe Edition takes the game to new heights with incredible production quality!

    Out of stock

    $69.99$55.99

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Belle Asmodee

    Colt Express: Bandit Pack - Belle

    Out of stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Belle, the femme fatale, who uses her charms to lure the players and steal from them.This product is an expansion: Colt Express base game required to play.

    Out of stock

    $7.99$5.16

  • Gamers Guild AZ Railroad Ink: Deep Blue Edition (Pre-Order) Gamers Guild AZ

    Railroad Ink: Deep Blue Edition

    Out of stock

    In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!

    Out of stock

    $19.99$16.99

  • Gamers Guild AZ Ludonaute Colt Express Big Box Asmodee

    Colt Express Big Box

    Out of stock

    (Re)Discover the fun of the Colt Express and its 3D train, the one and only Wild West board game in which all shots are allowed to be the richest outlaw. The big box contains the original Colt Express base game and 2 expansions: Horses and Stagecoach expansion and Marshal and Prisoners expansion.

    Out of stock

    $59.99$38.78

  • Gamers Guild AZ Level 99 Empyreal: Spells & Steam Asmodee

    Empyreal: Spells & Steam

    Out of stock

    Become a railway magnate in a beautifully rendered fantasy world!Use mystical trains to cross a diverse landscape and gather ex-otic goods. Each contract you fulfill builds up your company, intro-ducing new abilities and redefining how you play. Build the ultimate railway company and conquer the frontier—with magic!

    Out of stock

    $89.99$71.99

  • Gamers Guild AZ Horrible Guild Railroad Ink Challenge: Lush Green Edition GTS

    Railroad Ink Challenge: Lush Green Edition

    Out of stock

    GET READY TO REACH NETWORKING NIRVANA!Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalized for any open connections, so plan carefully!Roll the special Forest dice to create placid forest landscapes, or use the Trail dice to weave scenic mountain paths andbuild a beautiful arboreal paradise, with the Lush Green Edition!★ A different set of goals will be available each time: no game will be the same!★ Draw unprecedented, mind-bending route configurations thanks to the new dice!★ Connect special structures to your network to trigger new effects...use them wisely and you'll score big!Components• 4 Route dice• 2 Forest Dice• 9 Goal Cards• 4 Boards• 4 Markers• 1 RulebookAges 8+, 1-4 players, 30 minutes

    Out of stock

    $22.99$19.96

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