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Wildlands
The great Darkness has fallen, and the Empire with it.The arcane crystals which once powered entire cities were shattered, and the Darkness was destroyed by the magics unleashed. All that remains are the lawless ruins known as the Wildlands, and the shards of the crystals that have been strewn across them. Now a few souls, the brave and the desperate, seek the shards to harness their power for their own ends.Take control of one of four factions, from the spell-slinging Mages' Guild or the nimble Gnomads to the versatile Lawbringers or the hard-hitting Pit Fighters. Each brings their own playstyle, with unique decks of action cards determining their abilities on the battlefield, so plan your tactics carefully. Dash through the ruins to grab the crystals you so desperately desire or focus your efforts on taking out the opposition--but take care, danger may be lurking in the darkness...In the Wildlands, opportunity awaits...if you fight for it. Contents: 20 unique miniatures20 Character Cards120 Action Cards4 Faction sheets40 Battlefield CardsDouble Sided Playing BoardCounters & Tokens
$80.00$68.00
Car Wars: Tailgate Trouble
Get ready to roll with Tailgate Trouble!This is a single-player expansion for Car Wars Sixth Edition! Inside are 32 cards and one sheet of tokens originally included in the Dropped Weapons Pack, as well as the Kinetic Diffuser from Road Tiles and Off-Road Suspension from Playmat #1. Add new weapons, structures, accessories, and terrain to your game, including Paint Grenades, Spikedropper, Spikes, and Wreckage. With Tailgate Trouble, you’ll be ready to rule the road!This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game.
$12.95$11.00
Cthulhu Mythos For Dungeons & Dragons 5E (Brown Jenkin Edition)
Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by Sandy Petersen, the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for Dungeons and Dragons 5e – including new rules for interacting with 25 different Great Old Ones and Outer Gods (they are much more than a simple encounter!). This is much more than a mere bestiary, however. Inside you will find new rules for Insanity and Dreams; 40 new spells and 30 Rituals – a new magic ruleset; dozens of mythos items and artifacts; dozens of Mythos cults detailed; and four new player races from Lovecraft’s universe – Dreamlands Cats, Mythos Ghouls, Gnorri, and Zoogs – as well as new character options, professions, feats, and race options for them.
$29.99$25.49
Mage Wars: Arena Westlock Playmat
A Beastmaster and a Priest enter the Arena! Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years, not just a warlike tribe, but a thriving nation with their own Mages trained in the ways of Nature Magic. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.
$39.99$33.99
Cthulhu Mythos (5E): Dark Worlds Act 1: The Ritual
In Dark Worlds, the new Cthulhu Mythos for 5e campaign, You and your friends become unwitting pawns caught up in the blunders of a mad ruler. His insane attempt to curry favor with the dread Fungi from Yuggoth results in your being teleported across space to the nightmare world of Yuggoth. The ritual keeps you alive … for now. But how long will its effects last? Your only hope is to track down the wizard Mustafo who was transported along with you, and who knows the spell of return. Unfortunately, Mustafo has been taken by the Fungi for their dire purposes and your attempt to rescue him have drawn their attention…
$54.03
Cthulhu Mythos (5E): Dark Worlds Act 2: Nithon
In Nithon, you traverse the Radiation Wastes of Yuggoth, encounter creatures and hazards from nightmare as you seek the Forest and City of Nithon. Here lies the Green Pyramid of the Watcher. The Pyramid awakens before your eyes, and you must explore its fearsome depths. Meanwhile, you are in constant threat of being caught up in the battles raging between the Watcher and its spawn versus the Fungi war-cyborgs.
$24.99$19.97
Cthulhu Mythos (5E): Dark Worlds Act 3: The Zepzeg Cycle
In The Zepzeg Cycle, you are brought to Yuggoth’s moon Thog, where you learn of the existence of the Zepzeg – a spacefaring alien species in many ways the antithesis of the Mi-Go. Plus, you learn of a lost colony of gnorri here so far from your world. Can you reconcile the Zepzeg, the Gnorri, and your own goals? Negotiate with an antediluvian entity of enormous psychic power, assist the Gnorri and the Zepzeg to forge alliances to help you in the difficult strife ahead, and find the awesome grimoire detailing a weapon of unthinkable might. Printed in full color on high quality paper with an elegant spot UV hardcover.
$24.99$24.96
Cthulhu Mythos (5E): Skin Deep Acts 1-4
In Skin Deep, the heroes defend the lands of humanity against the machinations of extra-dimensional doppelgängers known as sand dwellers. The sand dwellers corrupt susceptible mortals, hollowing out their bodies and stealing their skins to take their places. They have infiltrated human governments and militaries and are undermining them, weakening them against the invasion by their warlord-queen, Ravazel the Butcher. Can the heroes unravel their schemes and help humanity stand fast against this otherworldly menace, or will they too be hollowed out and replaced?
$49.99$49.96
Cthulhu Mythos (5E): Dark Worlds Act 4: The Green Pyramid
In the fourth and final Act of Dark Worlds, The Green Pyramid, the time has come at last to take the fight to the dread Mi-Go; the Fungi from Yuggoth. Returning to Yuggoth, you find that the Fungi have not been idle in your absence. Can you overcome the Fungi’s might, even with your new allies and eldritch constructs? An epic sacrifice allows ingress to the Pyramid, and you are ultimately led into the Null dimension and confront a being of mindless destruction. The campaign ends by giving you a choice with repercussions that echo across the galaxy.
$24.99$24.96
Yomi: Degrey Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$9.99$8.49
Sentinels of the Multiverse (Definitive Edition) Foil Pack 2
The Rook City Renegades Definitive Edition Foil Card Set is here to brighten up your Sentinels of the Multiverse: Rook City Renegades gameplay experience! This set contains a premium foil version of each Hero character and variant card, as well as each Villain character card and Event card, for a total of 30 double-sided foil Hero-sized cards, and 29 double-sided foil Villain-sized cards! With these cards, the Multiverse will shine brighter than ever!
$19.95$16.95
Cthulhu Mythos (5E): Have You Found It? Act 1
A cursed play from an infamous playwright sows disaster wherever it appears. It has surfaced in the ancient city of Tiarazan to spread its malignant influence like the plague. Enemies seen and unseen oppose the characters and seek to forever change Tiarazan. This adventure path for 4 to 5 characters starts at 1st level and ends at 4th and includes a unique game mechanic designed to ramp up the excitement and tension of every scene. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It? is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$24.99$21.24
Cthulhu Mythos (5E): Have You Found It? Act 4
Tiarazan’s reprieve from the machinations of the King in Yellow proved short-lived, as their ultimate purpose became evident, they were the harbinger of an even more powerful, appalling, and unspeakable Great Old One. An intelligence older than the stars, nigh omnipotent and omnipresent, has taken notice of the intricate plots eating the city from the inside, and with its attention its presence is felt. Can the Heroes of Tiarazan stave off the return of the vilest of Great Old Ones and save the city one last time, and with it the world? This adventure path for 4 to 5 characters starts at 15th level and ends at 18th. The adventures stand on their own or can be played as part of an epic, four-part Mythos-based campaign titled Have You Found It? Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. Have You Found It? is the fifth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$24.99$21.24
Cthulhu Mythos (5E): The Big Sleep Act 1: The Sleeper Rising
You and your fellow heroes are caught between the religious police and a cabal of hidden cultists. Recruited by the king of Axphain, you must begin to root out the cultists. You discover a network of tunnels converging on the Royal Place, which leads to high-stakes intrigue and investigation. At the King’s masquerade ball, an eldritch horror is unleashed, and the ultimate abomination rises above the city! Yet, this is only the beginning – volume 1 of The Big Sleep – an entire campaign devoted to exploring the terrors and wonders of the Great Old One Tsathoggua – the Sleeper. Sandy Petersen, the author of the Call of Cthulhu Role-playing game published by Chaosium, changes the tabletop world once again with Sandy Petersen’s Cthulhu Mythos – a complete sourcebook for all things Lovecraftian for 5th edition fantasy. The Big Sleep is the fourth campaign saga for Sandy Petersen’s Cthulhu Mythos for 5th edition.
$24.99$21.24
Cthulhu Mythos (5E): Yig Snake Granddaddy Act 2
Captured by the serpent folk, the heroes find an unlikely ally – a mummified-yet-living being from the distant past. Cut off from the outside world, and stranded in the wilderness of Yilan, the heroes must rely on wit & grit to survive, building themselves a stable base out here in nowhere. But they must also bring the fight to the serpent folk, who relentlessly seek to destroy them, raiding with dinosaurs and worse. In addition to raiding the heroes and their friends, the serpent men are not idle – they now begin to awaken other terrifying civilizations from the distant past, forging an alliance that may turn time itself topsy-turvy.
$24.99$21.24
Cthulhu Mythos For Dungeons & Dragons 5E
Sandy Petersen’s Cthulhu Mythos is the most comprehensive guide to including Lovecraftian elements in your Roleplaying game, written by Sandy Petersen, the author of the groundbreaking Call of Cthulhu role-playing game. This massive tome contains over 100 monster stat blocks, dozens of which are Cthulhu Mythos monsters that have never been described for Dungeons and Dragons 5e – including new rules for interacting with 25 different Great Old Ones and Outer Gods (they are much more than a simple encounter!). This is much more than a mere bestiary, however. Inside you will find new rules for Insanity and Dreams; 40 new spells and 30 Rituals – a new magic ruleset; dozens of mythos items and artifacts; dozens of Mythos cults detailed; and four new player races from Lovecraft’s universe – Dreamlands Cats, Mythos Ghouls, Gnorri, and Zoogs – as well as new character options, professions, feats, and race options for them.
$59.99$50.99
Cthulhu Mythos: Ithaqua Blister Pack
God of Outer Space, it seeks to bring the ultimate zero of the cosmos to our world.
$19.99$16.99
Cthulhu Mythos: Mythos Satyr Blister Pack
The awful result of a human’s experimentation with the magic of the mythos. Now he (or she?) has deteriorated into a ravening animalistic horror.
$5.99$5.09
Cthulhu Mythos: Shoggoth Blister Pack
The ultimate in blob-monsters, the amorphous shoggoth can instantly form any organ or combination thereof and is almost impossible to destroy.
$7.99$6.79
Cthulhu Mythos: Yig Blister Pack
The rattlesnake god, father of serpents. Is he the true terror behind the myths of Set and Quetzalcoatl?
$9.99$8.49
Orcs Must Die!: Minion Pack
The Minion Pack contains: Four Dwarf Grenadiers (enemy of the Unchained) - Dwarf Grenadiers can injure multiple Heroes simultaneously with thrown bombs that do a lot of damage, which scales up rapidly with each Onslaught. This encourages a Hero to fight them alone, thereby putting themselves at risk from other enemies. Four Gnome Tinkerers (enemy of the Unchained) - Clever Gnomes will capture your Traps and turn them against you! Four Goblin Sappers (enemy of the Order) - Devious Goblins will destroy your hard-earned traps! You have to kill them as quickly as possible or see your Fortress defenses fall apart before your eyes. Two Cyclops (enemy of the Order) - Powerful and hard to kill, Cyclopses use unusual attack dice to deliver their impact. This pack also contains new Minion Description Cards and Army Cards to shuffle into your decks so these Monsters can easily join the fray!
$29.99$25.49
Orcs Must Die!: Unchained Box
The award winning game Orcs Must Die has made its way to the table top! Orcs Must Die: The Boardgame dares you to preserve your stronghold sieged by orcs. You have traps & weapons galore, and can team up with your friends to obliterate the nasty orcs and their grotesque allies.Orcs Must Die: The Boardgame includes scores of figures of favorite heroes, plus hordes of orcs, crossbow orcs, kobolds, gnolls, trolls, ogres, and more. Build an exciting fortress using a tile-based system, then watch as swarms of baddies plunge through your defenses to abolish your Rift.Orcs Must Die: The Boardgame actually consists of TWO separate games! One is based on the heroic Order, while the other is for the Unchained. Both are complete stand-alone games. In Order, you’ll play heroes such as Maximilian the War Mage, Gabriella the Redeemed Sorceress, and others, while fending off the villainous orc onslaught. In Unchained, you play opposing heroes, such as the Kobold King or Midnight the assassin, facing down assaults by human soldiers, lions, elves, bears, dwarfs, and the like.
$99.99$84.99
Orcs Must Die!: Unchained Hero Pack
Punch up your game with eight new heroes for Orcs Must Die! The Boardgame. Each Hero comes with everything needed to play, including Weapon Cards & a Hero card.
$29.99$25.49
Orcs Must Die!: Order Box
The award winning game Orcs Must Die has made its way to the table top! Orcs Must Die: The Boardgame dares you to preserve your stronghold sieged by orcs. You have traps & weapons galore, and can team up with your friends to obliterate the nasty orcs and their grotesque allies. Orcs Must Die: The Boardgame includes scores of figures of favorite heroes, plus hordes of orcs, crossbow orcs, kobolds, gnolls, trolls, ogres, and more. Build an exciting fortress using a tile-based system, then watch as swarms of baddies plunge through your defenses to abolish your Rift. Orcs Must Die: The Boardgame actually consists of TWO separate games! One is based on the heroic Order, while the other is for the Unchained. Both are complete stand-alone games. In Order, you’ll play heroes such as Maximilian the War Mage, Gabriella the Redeemed Sorceress, and others, while fending off the villainous orc onslaught. In Unchained, you play opposing heroes, such as the Kobold King or Midnight the assassin, facing down assaults by human soldiers, lions, elves, bears, dwarfs, and the like. How Is It Played?First, you and your friends choose your heroes – each individual game supports 1-4 players, who must co-operate to survive the enemy onslaught. Each hero has his own individual sheet, with his unique characteristics, special ability, and his secret superpower, that he needs to save for just the right moment. He also comes with his own special figure and his own weapon cards that no one else has access to. When you think you are ready to go, choose a difficulty level, and a map – you can select one of the maps we’ve included, or create one of your own! A typical map is made up of from 4 to as many as 13 tiles (or even more, if you are inventing your own design). The game has a lot of pieces to play with, but the map itself is reasonably tight, and will fit just fine on a typical gaming (or dining room) table. Finally, the fight begins! Each turn, waves of orcs and other monsters move pitilessly through the map, relentlessly aiming for your poor Guardian, trying to destroy him and your Rift. You and your allies run around the map, placing traps in the various parts of your map, battling the invaders, and performing a host of other actions. You earn trophy skulls for killing your enemies, and these act as the game’s “cash” – spend them to buy new weapons, magic amulets, and a host of other items. You also can spend skulls to place traps, and to upgrade your Guardian, making him better-able to hold off the orcs, gnolls, and other enemies. But over time your enemies accrue in strength, too! You have to face three Onslaughts, and with each Onslaught, your foes increase in might. If you do not lay a solid groundwork for your defenses with upgrades and trap placements in the early part of the game, you may face doom later on! Combat is straightforward and fast – you roll various colored dice depending on what type of weapons and upgrades you own. Remove “killed” enemies from the map, only to see them replaced by new waves each turn. The fun continues. The game builds up over time to a crescendo of doom, in which the last few turns see you frantically try to finish off the final waves of the onslaught before your crippled Guardian is destroyed!
$99.99$84.99
Too Many Bones: Undertow
Experience the award-winning standalone sequel/expansion to Too Many Bones! After the seven Tyrants are vanquished, Duster escapes. Desperate to prove that darker dealings are at work, she teams up with Stanza to head south in search of answers and the help needed to take down Nobulous and corrupt Gearloc Council.Featuring the same plethora of dice, all-new baddies and baddie types, all-new unpredictable battle scenarios, and two completely new characters, Undertow is both the perfect entry point and a large-scale expansion to the Too Many Bones universe.Undertow is playable for 1-2 players out of the box or 3-4 players by adding additional Gearloc characters via Add-ons or from the original Too Many Bones. Encounters, Baddies, Tyrants, and Gearlocs from Too Many Bones and 40 Days in Daelore are fully compatible with Undertow.
$100.00
Dice Throne Season Two: GunSlinger vs Samurai
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). Dice Throne: Season Two introduces a roster of new heroes and intriguing new matchups. A stand alone game supporting 2 players. Additional heroes required to play with more than 2 players.
$24.95$20.96
Sentinels of the Multiverse: Rook City Renegades - Expansion (Definitive Edition)
Crime Never SleepsRook City: home to more ne’er-do-wells and career criminals than you can count. From Goulish cultists to organized crime syndicates to sewer monsters to massive robots fueled by corporate greed, this city has it all. You are all that stands between them and the innocent bystanders, there are more of them than there are of you. Do you have what it takes to save the city?Sentinels of the Multiverse: Rook City Renegades expands the award-winning core game of Sentinels of the Multiverse: Definitive Edition! Gritty heroes, terrible villains, and deadly environments all come together in this expansion, adding a lot of content, and even a few new mechanics!
$59.95$50.96
Homeworlds
Homeworlds is a deep abstract strategy game of perfect information, resourse management, and galactic war. Can you destroy your opponent's Homeworld before their space fleet reaches yours? This is the game Andy Looney likes so much he will give a medal to anyone who can beat him at this game.As a Pyramid Arcade expansion, one set of Homeworlds provides 3 more trios in four colors, providing enough pieces to play Zendo and other pyramid-heavy games.
$22.00
Superfight: The Horror Deck
Inside this deck lurk 100 new cards inspired the bloodiest movies, novels, and games to ever keep you up at night. Use this deck by itself and pit classic monsters against slasher icons, or shuffle these cards with any Superfight deck to add a devilish twist to you absurd arguments.
$15.00$12.75
Talisman: Kingdom Hearts
In Talisman: Kingdom Hearts, Sora, Kairi, Riku, King Mickey, Goofy, and other comrades must acquire the needed strength and magic to seal the Door to Darkness and keep Heartless from consuming the communal worlds. An artful game board with three regions, custom marbleized six-sided dice, tokens, and cards maintain the beloved aspects and exploratory spirit of earlier versions of the Talisman board game while offering lighthearted Disney nostalgia. Memorable locations such as Never Land and Traverse Town, Munny-themed currency, Gummi Paths and more comprise a brand new journey to the delight of sentimental fans. Contents (from distributor listing): Game Board102 Adventure Cards30 pairs of Adventure Card Tokens22 Spell Cards6 Stat Boards with Health, Strength & Magic Dials36 Fate Tokens28 Purchase Cards4 Keyblade Cards11 Character Cards11 Plastic Figures: Sora, Kairi, Ventus, Donald, Mickey, Xion, Riku, Goofy, Aqua, Terra, Mulan4 Heartless Character Cards30 MunnyTwo 6-sided Dice
$59.99
Cuphead: Fast Rolling Dice Game
From the popular Cuphead video game, comes an all new fast action, original cooperative dice game where players must roll dice to defeat iconic bosses. Featuring the classic hand-drawn 1930’s art style, this card and dice game emulates the side-scrolling, run-and-gun excitement from the video game. Work together to be quick and nimble to avoid the attacks and defeat the bosses to win. Includes custom art, 8 Boss Decks, custom dice and more! Whats Included: 4 Player Boards1 Center Board1 Boss Health Tracker24 Six-Sided Dice20 Wallop Cards16 Health Tokens12 Parry Tokens40 Coins5 Time Tokens8 Boss Decks (25-40 cards each)1 Results Tracker1 Pad of Save Sheets
$59.99
Deliverance Acrylic Standees
Acrylic “Glass” Standee upgrade for the Deliverance board game. Includes:– 36 Minion Standees– 11 Prince Standees– 9 Angel Standees
$20.00
Dice Throne: Santa Vs Krampus
Two new and original Dice Throne heroes battle in this exciting, accessible stand-alone dueling game. Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). Dice Throne: Santa v. Krampus introduces two new heroes that can play against each other or any other hero in Dice Throne. Also compatible with Dice Throne Adventures! This is a stand-alone release supporting 2 players. Additional heroes are required to play with more than 2 players.
$30.00$21.47
The Lord of the Rings: The Fellowship of the Ring – Battle in Balin's Tomb
The Lord of the Rings: The Fellowship of the Ring™ – Battle in Balin's Tomb is your chance to defend or destroy the Fellowship in an exciting, fast-paced game with easy-to-learn rules for two or more players. Gather friends and family members to take control of the Fellowship and reenact one of the greatest moments in The Lord of the Rings™ The Fellowship of the Ring, with games taking just 45 minutes to play. The Fellowship are mighty, but their Moria Goblin foes are unpredictable, with their actions randomly determined by drawing cards from the Goblin Deck. No two games are quite the same!This board game set contains:– 22 Citadel miniatures, including Gandalf the Grey, Aragorn, Legolas, Gimli, Boromir, Frodo, Sam, Merry, Pippin, 12 Moria Goblins, and a Cave Troll– An 8-page rules booklet– Detailed Balin's Tomb gaming board– 13 Character cards with stats for the Fellowship, Moria Goblins, and Cave Troll– 20-card Goblin Deck to determine the Moria Goblins' behaviour– Tokens, dice, and a turn counterThe miniatures are supplied unpainted and require assembly
$80.00$68.00
RWBY: Combat Ready
RWBY: Combat Ready is an exciting cooperative game for 2-4 players. It captures the flavor and excitement of the animated web series RWBY from Rooster Teeth, with fast-paced battles, where all players are actively involved and engaged at the same time.Players play as one of the four main heroines in the series: Ruby, Weiss, Blake, or Yang. Each of them has their own separate deck of cards, representing their attacks, actions, and moves. Each character plays a little differently, using their own unique tactics and strategies. Players record their key stats on their Scrolls (player tracking boards), including their Aura (health), Experience, Battle Fury, and their Semblance (unique special ability).Before each game, players choose a scenario to play from the scenario book. Each scenario will have them fighting one or more battles. Battles are against a particular Villain, with a particular set of rules and may include one or more objectives. No two battles are ever the same!Contents:RulesScenario BookGame Board24 Plastic Cubes5 Plastic Miniatures5 Plastic Semblance Markers5 Hero Decks (30 Cards Each)5 Character Scroll Trackers3 Villain Decks (36 Cards Each)18 Objective Card1 Sheet of Markers and Tokens1 Ten-sided Die3 Minion Decks (18 Cards Each) Ages: 14+Players: 2-5Game Length: 60 minutes
$50.00$37.97
Horizon Zero Dawn: The Board Game - The Sacred Land Expansion
Most hunters don’t get the chance to enter Nora territory. Isolationist and insular, the Nora are fiercely protective of their home. Now, seize your chance to set foot on sacred land with The Sacred Land Expansion for Horizon Zero Dawn: The Board Game. Discover a brand new way to hunt as the Nora Trapper and Nora Scavenger, upgrading your hunters with unique new items and equipment as you prove your skills. Hunt five new enemy types across wild new terrain tiles, learning how the unfamiliar land can help you hunt — or leave you vulnerable to the Redeye Watchers, Snapmaws, and Bellowbacks that stalk the wilderness. It might be a good idea to set some traps... With two new hunters to play as, five new enemy machine types to face, new encounters to test your skills, and unique new items and equipment to upgrade your hunters, The Sacred Land Expansion will add a fresh challenge to your Horizon Zero Dawn Board Game campaigns.
$74.95$51.72
Horizon Zero Dawn: The Board Game - The Rockbreaker Expansion
New for Horizon Zero Dawn™: The Board Game, this huge machine expansion adds the mighty Rockbreaker to your pool of potential hunts.With a hulking 120mm base, Rockbreaker is a mean tunnelling machine and one of the BIGGEST enemies in the game. But that’s not all. It’s also the most unpredictable, with a tendency to burst from the ground and attack when you least expect it!Because it’s the only machine capable of burrowing, this rock-breaking titan is rarely seen above ground.When it does venture above, it leaves a trail of destruction in its wake, erupting from the ground in a shower of rock and earth. Whether you’re chasing it across a tile or diving to avoid an ambush, you’d better be ready to run!Can you scale this mountainous challenge, or will the Rockbreaker smash you into pieces?
$59.95$35.96
Champions of Midgard: The Dark Mountains
This expansion adds a fifth player! In addition, there are brand new enemies to defeat, land journeys to traverse, and archer dice to liberate and recruit to help you in battle!
$24.99$16.95
Superfight: The Challenge Deck 2
How long would you survive against a horde of infinite four-year-olds? Which fighter could sell the most girl scout cookies? The Challenge Deck 2 contains these and more in a set of 100 new challenge cards to test the limits of your imagination. The Challenge Deck 2 is a modifier deck, and thus requires an additional game deck in order to be played.
$15.00$12.75
Champions of Midgard
Trolls attack your town. Draugr terrorize nearby villages. Monsters strike at travelers and merchants alike. The people are suffering – will you be their champion?Champions of Midgard is a Viking era worker placement game with dice-driven combat. Taking on the roles of competing Viking leaders, players hunt trolls, battle draugr, and slay mythical Norse beasts in a quest for glory! Playing in just 60-90 minutes, Champions of Midgard is receiving rave reviews and is quickly becoming recognized as exciting and approachable game in the hobby.This newest release is Grey Fox Games’ largest game yet with an impressive list of components including a 20” x 30” board illustrated by artist Andre Gracia (Captain’s Wager), 34 custom dice, wooden meeples, carboard tokens, and 121 cards featuring the fantastic art of Victor P. Corbella (Samurai Spirit, Dead Panic) on each of the monster, draugr, and troll cards. In Champions of Midgard players assume the role of a Viking Leader attempting to earn the title of Jarl in a besieged harbor town. They will collect the weapons, wood, and food needed to build ships, carve runes and send their warriors across the sea to defeat the most savage beasts and earn the glory befitting a champion.
$59.99$41.96
Skulk Hollow
Over generations and generations the ancient woodland of Børe prospered and grew. The world was bestowed with great spirit, which lifted the animals of the land to new heights. Unfortunately, over the years these clans lost touch with the spirit of the land and faction warring developed. The Foxen Kingdom of Skulk Hollow in the South, The spiritual Red Pandas of Cupboard in the North, the Mischievous Mice of Multon in the West, and the colony of Blackheart Bunnies in the East. As skirmishes started breaking out across the continent, lives lost, there was a monstrous shake and then The Great Return. No one quite knows why, but the Guardians have risen - but not the kind, life-giving Guardians of spiritual legend. Dark, ferocious, versions that are now attacking all the kingdoms of the land.In Skulk Hollow, two players take the roles of either a towering behemoth of a Guardian trying to eliminate the clans of foxes who have been causing havoc on the countryside, or a band of foxen heroes out to vanquish the evil beast that has been terrorizing the land and reunite the four kingdoms of Børe.The Guardian wins the game by either eliminating the Foxen King, or by gaining enough Tribute.The Foxen Heroes wins the game by eliminating the Guardian. Ages: 8+Players: 2Game Length: 40 minutes
$49.99$34.96
Exceed: Under Night In-Birth: Orie Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Orie - A deliberate counter-attacker, Orie can boost her attacks with strong defense, then seize the advantage to unleash a relentless assault. Waldstein - Maximize Power! Waldstein's attacks do huge damage and have gigantic range. Watch out for disruption though! Merkava - Merkava's unpredictable ranges and movement will disrupt foes' strategies and maximize the advantage of his flexible play style. Wagner - Wagner utilizes powerful boosts to raise her stats and crush rivals. She intimidates foes to control their tempo and keep them on the back foot. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$34.99$34.96
Bullet: Deluxe Wooden Bullets
With the Deluxe Bullets set, every game of Bullet you play has even more impact! Draw, move, and shoot harder than ever before! Contains a full set of wooden bullets and AP, Shield, and Intensity markers for use with any Bullet base game! Also includes wooden markers for Senka's Crosshairs and the Mariel marker for those who want to update their v.1 normal edition of Bullet Heart.
$24.99$19.99
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