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The Crew: The Quest for Planet Nine
In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space. With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count. The team completes a mission only if every single player is successful in fulfilling their tasks.
$14.95$13.46
Root: The Underworld Expansion
New factions and battlefields join the world of Root! The Underworld Expansion includes: The Great Underground Duchy: an imperial faction that mixes the flexibility of the Marquise with the escalating Eyrie Dynasties. The Corvid Conspiracy: a secretive faction that hatches plots directly into the hands of their opponents. Two new maps: dig tunnels on the mountain map or fight to control the ferry on the lake map.
$50.00$34.96
Unmatched: Little Red Riding Hood vs Beowulf
In battle, there are no equals. ONCE UPON A TIME, Little Red Riding Hood took her basket of nasty tricks and faced off against the legendary Beowulf in this exciting Unmatched set. "What big eyes you have, Wulfie!" "That’s called 'rage', kid!" Little Red features a clever card-combo mechanism. Matching icons on the cards she plays to the one in her "basket" (discard pile), triggers potent effects. Meanwhile, Beowulf uses rage to power up his cards for devastating attacks. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
$24.95$17.81
Bohnanza
Bohnanza is the first in the Bohnanza family of games and has been published in several different editions. In the game, you plant, then harvest bean cards in order to earn coins. Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of beans in the deck. Unlike in most other cards games, you can't rearrange the order of cards in hand, so you must use them in the order that you've picked them up from the deck — unless you can trade them to other players, which is the heart of the game. On a turn, you must plant the first one or two cards in your hand into the "fields" in front of you. Each field can hold only one type of bean, so if you must plant a type of bean that's not in one of your fields, then you must harvest a field to make room for the new arrival. This usually isn't good! Next, you reveal two cards from the deck, and you can then trade these cards as well as any card in your hand for cards from other players. You can even make future promises for cards received right now! After all the trading is complete — and all trades on a turn must involve the active player — then you end your turn by drawing cards from the deck and placing them at the back of your hand. When you harvest beans, you receive coins based on the number of bean cards in that field and the "beanometer" for that particular type of bean. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, shuffle the discards, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins.
$16.92
Tsuro: the Game of the Path
Create your own journey with the all-time classic Tsuro: the Game of the Path™. Place a tile and slide your stone along the path created, but take care! Other players’ paths can lead you in the wrong direction… or off the board entirely! Find your way wisely to succeed. Stay the path – your journey begins here.
$40.00$24.40
Unmatched: Cobble and Fog
In battle, there are no equals. Unmatched: Cobble & Fog features four new heroes for the Unmatched system. Invisible Man uses fog to dart around the board and strike without warning. Sherlock, with the trusty Watson by his side, schemes and calculates to ensure victory. Dracula and the sisters slowly drain you of your power. Jekyll & Hyde uses the former's cunning and the latter's brute strength to win the day. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
$39.95$31.94
The Crew: Mission Deep Sea
In this highly-anticipated followup to the original cooperative card game — winner of the 2020 Kennerspiel des Jahres — players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu. This new version of The Crew has the same innovative cooperative trick-taking mechanic as the highly lauded original game — but with some exciting new surprises!While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don’t go as planned, you might just be able to salvage the operation. But it will take near flawless execution and perhaps a little luck to finally reach Mu.
$14.95$13.46
Forest Shuffle: Alpine
In the mixed mountain forest of the Alps, all the way up the tree line, you can find numerous animals, plants, and mushrooms. While they share a habitat, they each have their own set of diverse needs. Forest Shuffle: Alpine is the highly anticipated expansion to the acclaimed card drafting game. These new cards expand the existing set collection options as well as introduce new ones, adding more depth and strategy to the game.Forest Shuffle: Alpine adds 36 new cards all with new stunning illustrations. EXPAND YOUR FOREST SHUFFLE EXPERIENCE: Introduce 36 new multifunctional cards to your Forest Shuffle game, adding incredible diversity and fresh strategies to explore. DISCOVER THE ALPS: Venture into the Alpine region with this expansion, bringing new species and two additional tree types to enrich your gameplay. ADDITIONAL TACTICAL DEPTH: Some cards introduce exciting twists to the base game's rules, offering more strategic options and challenges to your forest-building endeavors. PERFECT FOR STRATEGY LOVERS: Designed by Kosch, this expansion enhances the tactical aspects of Forest Shuffle, making it even more engaging for players seeking a thoughtful and strategic card game. SEAMLESS INTEGRATION WITH BASE GAME: Easily shuffle the new cards into your existing Forest Shuffle game for an even more varied and immersive gaming experience. Contents 36 Cards Instructions
$12.99
Ticket to Ride Map Collection: Volume 7 - Japan & Italy
Ticket to Ride Map Collection: Volume 7 – Japan & Italy includes a double-sided game board — the longest yet in the Map Collection series — that features Japan on one side and Italy on the other. In the Japan half of the expansion, some routes are reserved for the Bullet Train network, and once such a route is claimed, it can be used by all players to complete destination tickets. To claim such a route, discard a number of cards equal to the length of the route with all the card being the same color, then mark the route with a single Bullet Train miniature; instead of scoring points for such a route, advance your marker on the separate Bullet Train track as many spaces as the length of this route. At the end of the game, whoever has contributed the most to this shared project receives the largest bonus, with the player who contributes least being penalized. This game board also has a small inlay for the Tokyo subway system, so players are effectively working on two networks at once. You might have a ticket that lists a city outside Tokyo and a station with Tokyo, and you need to complete a route from that other city to Tokyo, then from the central Tokyo station to that particular subway station. In Italy, the game board is divided into regions, and players score bonus points based on how many regions they connect in their network, with three regions — Sardegna, Sicilia, and Puglia — counting as two regions in your tally. If you have separate networks, then you score each one separately. The board also introduces a new type of ferry route. On this game board, all gray routes are ferry routes, with these routes having 1-4 spaces marked with a wave symbol. To cover a wave symbol, you must play a locomotive or a ferry card from your hand (in addition to the other cards needed to claim this route); a ferry card is a special type of card that can be drafted on its own on your turn, and it contains two wave symbols, so it can be used on its own to cover two symbols on a route. The player trains and game cards from Ticket to Ride or Ticket to Ride: Europe are needed to play this expansion.
$39.99$35.99
Concordia: Salsa
"Salsa" is the Latin word for "salted", and in the Concordia: Salsa expansion for Concordia, players will find: Two new maps: "Byzantium" and "Hispania" Salt: Wooden salt tokens (a sixth commodity) and city tokens for salt-producing cities. Salt can be exchanged for any other commodity at any time, making it essentially a "wild" commodity. The Forum: A new deck of Forum cards that players can acquire during the game. These cards are all unique and grant abilities and bonuses to salt your game with new strategic challenges. The two new modules (Salt and Forum) can be used with the new maps as well as those of the base game and all other expansions, thus giving even more variety.
$26.79
Root: The Marauder Expansion
The Marauder Expansion introduces two new factions to the Woodland—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and competitive play. Play as the:☆ Lord of the Hundreds – Oppress the Woodland and burn it to the ground if need be. You suffer no dissent.☆ Keepers in Iron – Lead your exiled order of devout knights into battle to recover ancient relics. For glory!Discover unique strategies and make the Woodland wilder by adding hirelings:★ Forest Patrol & Feline Physicians – Secure your realm and heal deadly injuries with Marquise elites.★ Last Dynasty & Bluebird Nobles – Crush your foes and prove your legitimacy with the last Eyrie regiment.★ Spring Uprising & Rabbit Scouts – Revolt against despots and fight for freedom with Alliance sympathizers.★ The Exile & The Bandit – Stalk the forests and steal what you need with these Vagabond mercenaries.This is an expansion. A copy of Root the board game is required to play.
$50.00$35.96
Sushi Go!
In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you! Sushi Go! takes the card-drafting mechanism of Fairy Tale and 7 Wonders and distills it into a twenty-minute game that anyone can play. The dynamics of "draft and pass" are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you'll go for. Then, each turn you'll need to weigh which cards to keep and which to pass on. The different scoring combinations allow for some clever plays and nasty blocks. Round to round, you must also keep your eye on the goal of having the most pudding cards at the end of the game!
$10.15
Smash Up: Awesome Level 9000
Featuring four new factions and eight new bases, Smash Up: Awesome Level 9000 – a.k.a. Smash Up II – integrates into the Smash Up base game, bringing exponential new combinations of factions and playstyles! Smash Up: Awesome Level 9000 includes: Killer Plants – Better deal with these guys fast because if you leave them alone, they'll grow all over the place...like weeds! *rimshot* Ghosts – Unlike in just about every card game in history, Ghosts benefit from having fewer cards in your hand. Can you be immaterial? Steampunks – Can't leave a good base alone? The Steampunks will add new abilities to bases to help your strategies. Bear Cavalry – What's scary? A bear. What's really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions to other bases.
$24.99$16.47
Unstable Unicorns for Kids
Unstable Unicorns for Kids is a card game that introduces younger players to the magical world of unicorns and strategy games. This is a 2-6 player game for ages 6+ and features brand new characters and adorable artwork that kids will love!Contents:80 Cards1 Rulebook Ages: 6+Players: 2-6Game Length: 15-45 minutes
$16.99$12.63
The Red Dragon Inn: Allies - Adonis vs. the Lich King
Expand the party with a cocky new bard and a diabolical new mage! The Magnificent Adonis, Bard of the Ages This bard’s pretentious title (self-given, of course) makes him the envy of other bards… Okay, not really, but he can carry a tune and he’s good in a fight. He uses his three preferred instruments, the flute, the lyre and the drum, to cast bardic magic or just bash bad guys over the head! The Good: Adonis is a fine specimen of a man.The Bad: … and he won’t let you forget it! The Lich King Look over there! It’s the Lich King! This ancient skeletal mage has transferred part of his essence and power to his severed hand, making him highly resistant to attack by the good guys. But even this near-immortal embodiment of evil enjoys a pint at the tavern once in a while! The Bad: Good luck getting past his formidable defenses.The Worse: He knows how to “throw a punch.” Literally. The The Red Dragon Inn: Allies – Adonis vs. The Lich King expands the party at the The Red Dragon Inn with a new hero and a new villain. These archenemies bring new mechanics and fun to the party, and can be combined with any The Red Dragon Inn base set. The Lich King includes a side deck allowing him to be played as a boss in the Boss Battle variant introduced in The The Red Dragon Inn 6: Villains. As an added bonus, this set includes custom Player Mats and Deck Dividers that are compatible with The The Red Dragon Inn 5: The Character Trove!
$24.95$17.07
The Red Dragon Inn 6: Villains
You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths, the Undercity’s counterpart to The The Red Dragon Inn. And wouldn’t you know it, your wicked “arch-colleagues” have had the same idea! Drink, gamble and roughhouse with your frenemies. Just remember to keep an eye on your gold, because your tablemates will be trying to take it from you, and if you run out, you’ll be spending the night wandering the dungeon. Oh… and try not to get too beaten up or drunk, because these cutthroats won’t hesitate to keep the party going without you – after looting your body for gold, of course! This standalone game is fully compatible with all other The Red Dragon Inn expansions. In addition, it includes rules and components for the following game mode variants: • Dungeon Events: The new Dungeon Event Deck adds zany new events that’ll be sure to spice up your time at the tavern, or kill you all trying!• Boss Battle: Choose a villain, ramp up their power level with Boss cards, then play in this ruthless all-versus-one mode!• Team Games: In addition to Boss Battle, this game includes rules for other team variants, including Two-Headed Dragon and Leaders and Lackeys. Daareka the Mindbreaker Daareka earned her title by breaking the minds of “lesser creatures” – her term for “everyone other than me”. She insists that you are having a good time, even though you’ve been buying all of her drinks and haven’t won a hand of cards yet. And anyway, it was your idea to come down to the tavern tonight… wasn’t it? The Bad: This femme fatale makes sure you make all the right choices in life. The Worse: She’s the one making the decisions for you. Baron von Vlazlo Vlazlo is an ancient vampire – a super-strong sanguinary shapeshifter. However, he also has a quick wit and jovial nature which make him the enthralling unlife of the party! Avoid his amiable charm, or you could find yourself down a pint or two! The Bad: He’s not looking for a pint of ale. The Worse: “Don’t vorry. It’s joost a nibble.” Amundyr the Cursed Amundyr’s mummifying curse of undeath came from a desperate – but successful – effort to defend the ancient world from an endless stream of demons and dragons. These days, she takes on the far more mundane task of defending her tomb’s treasures from an endless stream of pesky adventurers. The Bad: Her pet scarabs help her take care of those greedy dungeon-delvers. The Worse: Those scarabs can give you a bad case of mummy rot. Torglesnarf Duncleton, First of His Name The self-proclaimed “King of All Goblins”, Torglesnarf has reigned over his relatively minor brood-clan with the ironclad fists of the minions he pays liberally to make sure that nobody else more qualified takes his throne. The Bad: Torglesnarf isn’t particularly intimidating or powerful. The Worse: He is, however, clever enough to hire thugs who are! You Get: 4 new character decksSpecial Boss Battle cards for each characterVlazlo’s form decksOversize Dungeon Event deck,Fortitude and Alcohol Content markers,Gold pieces and other tokens Includes player mats and deck dividers that are compatible with The The Red Dragon Inn 5: The Character Trove!
$39.95$28.75
Lords of Waterdeep
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans. During the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. At the end of 8 rounds of play, the player who has accrued the most points wins the game.
$49.99$38.96
Star Realms: Colony Wars Deck
Designed by Hall of Famers Rob Dougherty and Darwin Kastle, Colony Wars can be played as a stand-alone 2 player game or combined with the original Star Realms Deckbuilding Game to support an additional 1-2 players. This box contains a complete 2 player game with rules and 128 cards, including an all new 80 card trade deck. For the problems are not all solved and the battles are not all won…and we stand today on the edge of a new frontier…a frontier of unknown opportunities and perils…a frontier of unfulfilled hopes and threats. – John F Kennedy Colony Wars is the first standalone set for the award-winning Star Realms Deckbuilding Game. It features all-new Trade Deck cards in the factions you all know and love, and all-new abilities. Star Realms Colony Wars is fully compatible with the Star Realms Core set, or may be played by itself. Can you master the latest strategies, and take your place in the annals of galactic history?
$17.99$16.92
Heroes Of Barcadia
A band of monsters has stolen all the drinks in the kingdom and hoarded them away in a perilous, sprawling dungeon! Now, it is up to you, brave adventurer, to enter the ever-shifting corridors, outmaneuver your opponents, and reclaim the precious Drink Hoard! Heroes of Barcadia is a 2-6 player tile-based, dungeon-crawling tabletop party game with a liquid twist: your character’s health is measured by the drink in your glass. Build out your dungeon, fight monsters, collect Power-Ups to advance your character's abilities, and use Loot Cards to stop your opponents from reaching the Grand Drink Guardian first. Nice guys finish last in this fast-paced, ever-changing, pun-tastic party game, so come ready to rum-ble and bring your thirst for adventure!
$60.00
Smash Up: It's Your Fault
Smash Up turns over the wheel to all of you! Through a huge nomination and run-off process, players from all over the world helped choose four of the factions that take part in Smash Up: It's Your Fault!. The winning four factions were Sharks, Superheroes, Mythic Greeks, and Dragons - with the "Shark Delivery System" Tornado faction thrown in as a bonus!
$24.99$19.99
League of the Lexicon
League of the Lexicon is a word game for language lovers, pedants and the incurably curious. The game comprises two thousand questions in five categories; from etymology to definitions, word usage to archaic meanings. A dice roll decides what category players must answer. Correct answers earn Artefacts, and the correct Artefacts earn victory.The game has two levels of difficulty so younger players can join in too.With stunning hand-drawn artwork and carefully researched questions, League of the Lexicon is a language lovers dream.
$39.99$33.99
Unstable Unicorns: Adventures Expansion
Unstable Unicorns Adventures Expansion Pack is designed to be added to your Unstable Unicorns Card Game (or Unstable Unicorns NSFW Card Game). New adventures await in this expansion, featuring new characters, magic cards, upgrades, and downgrades
$15.00$12.75
The Quacks of Quedlinburg: The Herb Witches
With The Herb Witches expansion, you can now play The Quacks of Quedlinburg with a fifth player! Try some new Locoweed to your cure-all potions or add some new extra-large pumpkins. You can even try new ingredient books! If you’re struggling to find the perfect recipe, maybe one of the three Herb Witches can lend a hand. With countless more exciting brewing options, “Quacks” fans will enjoy hundreds of more potion-creating sessions!
$39.99$35.99
Smash Up: Big in Japan
Smash Up: Big in Japan brings the most kawaii base-bashing you've seen to Smash Up, with four factions born from Japanese pop culture: anime fighting girls, cute collectible critters that are totally not Pokémon, colorful fighters that are in no way Power Rangers, and Godzilla.
$24.99$19.99
Thunder Road: Vendetta
Thunder Road: Vendetta is a revved-up restoration of the classic 1986 game of mayhem on the asphalt. Grab your crew, roll your dice, race your cars, shoot your guns, and try not to get wrecked. This new version features exciting new additions, including random hazard tokens, such as wrecks, oil slicks, and more. Damage isn't merely one and done. Now, you'll draw damage tokens with exciting effects that can send your car careening across the board. You'll also have more choices on your turn, assigning one of your dice to your command board to repair damage, nitro boost, or send out your attack copter to fire away.
$60.00$39.97
Taco Cat Goat Cheese Pizza
Taco Cat Goat Cheese Pizza is filled to the brim with hand-slapping mayhem! As in Snap and Dobble, each player places a card from their hand face up into a community pile while saying taco/cat/goat/cheese/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck, with the last one to slap picking up the cards. Whoever rids themselves of cards first wins! For extra fun, special action cards – the gorilla, narwhal, and groundhog — force players to make certain gestures before racing to slap the deck!
$10.00
Halloween - The Board Game
The first board game based on the original classic horror movie "Halloween". In this 1 vs. many game, most of the players will run around the board, searching through houses for useful items and for the kids - Tommy and Lindsey. They can win the game by either causing enough damage to Michael Myers, or by finding Tommy, Lindsey, and a set of car keys so they can escape to safety! Meanwhile, the player controlling Michael Myers will stalk them - and because he is only visible when someone is looking directly at him, he will be an ever-present danger throughout the game. The Myers player can win by killing enough characters, or by preventing the players from escaping for long enough. (If a player's character is killed, they lose anything they're carrying but will come on the board with a new character from the movie).
$59.95$53.96
The Red Dragon Inn: Allies - Witchdoctor Natyli
Natyli is a impulsive young troll who likes to make dolls of her friends and the monsters that she comes across in the dungeons. These aren't normal dolls, though. They are magical, and she can use them to affect whomever the doll looks like, for good or ill. After foolishly using her dolls to prank the village elders, her uncle, Brewmaster Phrenk, decided that she'd probably be better off with his adventuring friends, where at least they could prank her back. The Good: Natyli has a doll for each party member and uses them in the dungeons to enhance her friends' abilities. The Bad: Those dolls? She's still got them at the tavern... The The Red Dragon Inn: Allies - Witchdoctor Natyli expands the party at the The Red Dragon Inn with a brand new troll shaman, introducing a new debuff mechanism that allows Natyli to temporarily weaken other players! The The Red Dragon Inn: Allies is a series of expansions for any standalone The The Red Dragon Inn game. Each Allies set includes a single Character Deck, plus components to add a brand new character to your game.
$14.95$10.86
Seven Dragons
In Seven Dragons, players start with a secret goal color from the seven colored dragons and a hand of three cards. The Silver Dragon is laid on the table as the starting card; at this stage it is a wild card. The playing cards feature domino-like colored panels in the same manner as Aquarius, an earlier game design from Andy Looney. On a player's turn, he draws one card and plays one from his hand. Cards are laid so as to connect matching colored panels. The deck also includes Action Cards such as Move a Card, Zap a Card, Trade Hands, etc. The used Action Cards form a discard pile, and the top card of this pile dictates the color of the starting Silver Dragon; once the discard pile has started, the Silver Dragon is no longer wild. The first player to create a connected territory of seven panels matching her dragon color wins.
$20.00
BEEZ
Beez is a beautifully challenging world of bees! Players use a clever navigation system that integrates multiple decisions into one, making each choice simple, but deep! With stunning components and art, this game is great for gamers!
$39.99$35.96
Ticket to Ride: USA 1910 Expansion
Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.
$21.99
The Red Dragon Inn: Allies - Ozrik
After years spent in the pursuit of elemental power during which Ozrik caused a great deal of damage, he realized he had literally burned bridges behind him. Now he travels the world as an adventurer. He's still causing damage... only now he's doing it for the right reasons! The Good: Ozrik's phenomenal control of the elements is useful versus undead, monstrous humanoids, and other evil dungeon dwellers. The Bad: Side effects for Ozrik's companions may include spontaneous combustion, static discharge, and clammy hands. The The Red Dragon Inn: Allies - Ozrik expands the party at the The Red Dragon Inn with a brand new elementalist, introducing a new elemental power mechanics that allow Ozrik to spend cards for bonus effects! The The Red Dragon Inn: Allies is a series of expansions for any standalone The The Red Dragon Inn game. Each Allies set includes a single Character Deck, plus components to add a brand new character to your game.
$14.95$9.97
Mille Fiori
In Mille Fiori, you take the role of glass manufacturers and traders who want to profit as much as they can from their role in the production of glass art.The game board features different aspects of the glass production cycle: workshops where the glass is created, houses where it's installed, people who support your work, trade shops where it's sold, and the harbor where ships bring glass to faraway locations. You want to present in all of these areas, preferably at just the right time to maximize your earnings. The game board features 110 spaces, with one card in the deck for each of those spaces.Mille Fiori is a gorgeous game by acclaimed designer Reiner Knizia that requires tactical decisions and close attention to the moves made by your opponents.Key sales points❶ Draft cards on the fly to secure the best scoring opportunities❷ Place your glass pieces in optimal positions to maximize scoring combinations.❸ High scores, frequent lead changes, and lots of interesting decisions.Mechanics➀ Area Majority/Influence➁ Closed Drafting➂ Pattern Building
$39.99$33.99
Formula D
Formula D is an exciting board game of professional racing on the most challenging tracks the world has ever seen. This updated version of the classic racing game includes daring illegal street races through crowded metropolitan streets and back alleys. The principles remain the same, but now you can customize your car, fire off nitro boosts in the straightaways, and drive as dirty as you want—if you can get away with it. New cars, new drivers, and new tracks await in this exciting twist on the original classic.
$59.99$45.03
Dragon Farkle
The long enjoyed peace of Yon has been disrupted by a ferocious and mean-spirited dragon, who's terrorizing the locals and eating their livestock! Fortunately a few wannabe heroes (that's you!) have risen to the challenge of slaying the beast. Gather any soldiers foolish enough to follow you and face the dragon in this clever game of dice and daring. For cheese and country!
$24.82
Unmatched: Battle Of Legends, Volume One
In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Battle of Legends, Volume One features four heroes. King Arthur sacrifices cards to power up his attacks and gets some timely assistance from Merlin's magic. Alice is back from Wonderland with a giant vorpal blade and the Jabberwock by her side as she grows and shrinks to gain advantages on attack and defense. Medusa is happy to attack from range and let her harpies hound you, but just one devastating glance could end the battle quickly. Sinbad grows in power as he gains experience on each of his voyages. Combat is resolved quickly by comparing attack and defense cards. However, each card's unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects. The game includes a double-sided board with two different battlefields, pre-washed miniatures for each hero, and custom life trackers that's brought to life with the stunning artwork of Oliver Barrett and the combined design teams of Restoration Games and Mondo Games.
$39.95$28.95
Space Base: Command Station
Following the events surrounding "Shy Pluto," two new zones within known space have opened up. The Admiral has promoted two new Captains to the rank of Commodore to command these new space bases and work their sectors! The Space Base: Command Station expansion allows players to expand their games of Space Base to include two more players and adds "pre-deployed" ship cards to adjust for balance and gameplay with more than five players. Now six or seven Commodores can compete for the promotion to become the Admiral of the U.E.S. Fleet! The Space Base: Command Station box is designed to be large enough to hold the Space Base base game, the Shy Pluto expansion, and additional future expansions in one convenient storage box!
$44.99$35.99
Unmatched: Jurassic Park - InGen vs Raptors
In battle, there are no equals. "They show extreme intelligence, even problem-solving intelligence. Especially the big one." He has hunted many a dangerous predator, but against a pack of raptors, is Robert Muldoon the hunter or the hunted? In Unmatched: Jurassic Park – InGen vs Raptors, these clever girls use their speed and agility to surround their prey, getting stronger when they attack together. InGen's Game Warden and his Security Team lay traps to slow their opponent down and attack from range in a matchup 65 million years in the making. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
$30.00$25.50
Carcassonne: Expansion 3 - The Princess & The Dragon
Enter a realm of chivalry and sorcery with this Carcassonne expansion. The Princess sends knights out to perform acts of chivalry; meanwhile, a fearsome dragon threatens followers unprotected by the magic of the fairies! The Princess & The Dragon expansion introduces princesses, dragons, fairies, and other storybook elements that add surprising wrinkles to your Carcassonne game. You can use thirty new tiles to unleash a dragon that devours anyone in its path, summon a fairy to protect your followers, or remove rival knights from a city. No matter what tile you draw, you’ll have plenty of options to disrupt your opponents’ plans and claim more points for yourself. This product is an expansion: Carcassonne base game required to play.
$19.99$12.96
Concordia: Venus
Concordia Venus includes new personality cards with the goddess Venus allowing for new strategies, two maps (Hellas/Ionium) on which to play (using components from the Concordia base game in addition to new cards), and rules that enable teams of two players to play against one another.
$39.95$30.97
Ironwood
An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.
$55.00$46.75
The Red Dragon Inn: Allies - Evil Pooky
Ancient teleport spells and alcohol do not mix... A late-night "research" session has opened a portal to unknown realms. From that portal leaps Pooky's evil doppelganger, ready to wreak havoc in our heroes' beloved tavern! This product includes Evil Pooky, the 50th character for The The Red Dragon Inn, plus a new drink deck, with 8 brand-new drinks. Evil Pooky is, of course, a villain, so he may also be played as a Boss in the Boss Battle variant. In addition, this product includes cards needed to play the original Pooky as a Boss in a Boss Battle!
$24.95$17.44
Root: The Exiles and Partisans Deck
Mix things up with an alternative deck of cards. This deck replaces the old deck and contains a fresh roster of special powers for players to craft, many based on the factions themselves. Frustrated by the Woodland Alliance's guerrilla tactics? Develop the ability to fight in the shadows yourself! But, be careful, many new powers come with new vulnerabilities.
$10.00$6.86
Alchemists
In Alchemists, two to four budding alchemists compete to discover the secrets of their mystical art. Points can be earned in various ways, but most points are earned by publishing theories – correct theories, that is — and therein lies the problem. The game is played in six rounds. At the beginning of the round, players choose their play order. Those who choose to play later get more rewards.Players declare all their actions by placing cubes on the various action spaces, then each action space is evaluated in order. Players gain knowledge by mixing ingredients and testing the results using a smartphone app (iOS, Android, and also Windows) that randomizes the rules of alchemy for each new game. And if the alchemists are longing for something even more special, they can always buy magical artifacts to get an extra push. There are 9 of them (different for each game) and they are not only very powerful, but also very expensive. But money means nothing, when there's academic pride at stake! And the possession of these artifacts will definitely earn you some reputation too. Players can also earn money by selling potions of questionable quality to adventurers, but money is just a means to an end. The alchemists don't want riches, after all. They want respect, and respect usually comes from publishing theories. During play, players' reputations will go up and down. After six rounds and a final exhibition, reputation will be converted into points. Points will also be scored for artifacts and grants. Then the secrets of alchemy are revealed and players score points or lose points based on whether their theories were correct. Whoever has the most points at the end of the game wins. Flavor text:Mandrake root and scorpion tail; spongy mushroom and warty toad — these are the foundations of the alchemist's livelihood, science, and art. But what arcane secrets do these strange ingredients hide? Now it is time to find out. Mix them into potions and drink them to determine their effects — or play it safe and test the concoction on a helpful assistant! Gain riches selling potions to wandering adventurers and invest these riches in powerful artifacts. As your knowledge grows, so will your reputation, as you publish your theories for all to see. Knowledge, wealth, and fame can all be found in the murky depths of the alchemist's cauldron.
$59.92
King of Tokyo: New York Anubis Monster Pack
HE IS COMING FOR YOU! While rampaging through a history museum, you accidentally stepped on a sarcophagus, causing Anubis to appear, intent on avenging the profaned mummy. Can you escape the wrath of the God of the Dead as he showers curses on the town? The Anubis Monster Pack introduces a new game component, in the form of the die of Fate! You can use the die of Fate in your games even if you play without Evolution cards or are not playing with Anubis. The Anubis Monster Pack is compatible with the King of Tokyo and King of New York base games, and with all their expansions.
$8.05
Codenames: Disney
Two teams compete to be the first to identify all of their team's Treasure Cards displayed on the grid.Only each team's Cluemasters know the locations of the Treasure Cards their team is trying to find. They give clues in the form of a code word that will help their teammates find these Disney Treasures.Be careful not to decipher a code incorrectly or you might help the other team. It's a race to identity all of your team's Treasure Cards first.Codenames: Disney Family Edition keeps the Codenames gameplay, while featuring characters and locations from a variety of Disney and Pixar films.Contents:200 Treasure Cards60 Key Cards25 Cover Cards1 Card StandInstructions
$24.99
El Grande
El Grande is set in 15th century Spain, at the end of the Reconquista. The players send out their caballeros to gain control over the 9 regions and become “El Grande”. However, everything depends on the location of the king - and majorities may shift in the blink of an eye. Players take turns depending on which power card they play. Each turn, players choose 1 of 5 action cards, allowing them to place caballeros on the map and perform a special action. After 3 rounds, they gain points depending on the majorities in the different regions - and extra points for the majority in the current “kingdom” and their home region. After 9 rounds total, somebody will be the new ruler of medieval Spain. ENGAGE IN MEDIEVAL INTRIGUE: Set in 15th century Spain, El Grande is a classic area control game where players compete to become the ruler of the land. DYNAMIC GAMEPLAY: Majorities in regions can shift rapidly based on the location of the king, offering strategic depth and excitement in every round. CHOOSE YOUR ACTIONS: Each turn, use power cards to select from 5 action cards, allowing you to place caballeros strategically and perform special actions. CLASSIC REBORN: El Grande, the 1996 Game of the Year, is back with a fresh overhaul, making it more captivating than ever. BONUS EXPANSIONS: This edition includes two new mini expansions not found in the original version, adding even more excitement to the game.
$44.99$35.99
Root: Underworld Hirelings Pack
Need allies? Just dig out a gold coin! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more! Hirelings can be added to games at any player count. With fewer players, the hirelings add new pieces to the map, ramping up the tension and giving you more tactical options. With more players, some hireling cards will flip over to reveal new special abilities to gain, letting you explore unique and powerful strategies.This is an expansion. The Root board game is required to play..
$20.00$14.96
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