Out of stock
Shamans
Shamans try to restore harmony in a world threatened by Shadows. You'll need to pick a side. The game combines with ingenuity: hidden roles, competitive play and an original card playing mechanic.Each played card allows you to stabilise the spirit world, perform a Ritual, acquire an Artefact ; and together they will bring you closer to the final showdown between Shadows and Shamans.When time comes, the victor will be the one who managed to read through his rivals and stuck to the right side in this never-ending confrontation.
$19.96
Jekyll vs Hyde
Jekyll vs. Hyde is a trick-taking game for 2 players, based on the famous novella Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson. As Dr. Jekyll, you'll need to resist Mr. Hyde's fierce attacks to protect your mind and keep the secret of your dual nature. As Mr. Hyde, your goal is to dominate Dr. Jekyll to overcome his identity.Contents:21 Evil Cards4 Potion Cards3 Tokens1 Identity Marker1 Game Board1 Rulebook
$22.99$16.04
Stick 'Em
From your hand of cards, you will choose a Pain Color, representing cards you don`t want to win. If you do win cards matching your Pain Color, they will be negative points equal to the number on the card! However, all other colors you win are worth one point each. Watch out for the other players as they will deceitfully stick you with cards matching your Pain Color! The player with the most points at the end of the game wins! Gameplay so sharp and to the point that you`ll be coming back for more! Buy 10 copies of Stick `Em (CSG 5001) and receive a free display case (CSG 5002PR). While supplies last. Capstone Games would like to remind our customer base that selling on Amazon or other 3rd party online platforms is against the company policy of Capstone Games.
$14.95$11.96
King of 12
You want to become the new ruler of the Kingdom of 12. To do so, you use your magical orb. But to channel its power you will need the help of different characters throughout the kingdom. In King of 12, each player plays with the same set of seven character cards. Each round, each player chooses one of these and plays it hidden to the table. When everyone has, they are revealed. If two or more players chose the same card, these cards are negated. Otherwise the cards effects are resolved. They affect each players magical orb - a d12. After all cards are resolved, the values of the dice are compared. If two players have the same value on their die, these are negated. Usually the remaining player with the highest value on their die wins the round and gets 2 points. The second most also gets 1 point. But in some cases the smallest value may win... When only one card is left, players compare their points. Players with the same amount of points negate each other, then the player with the most points wins the round. This player puts one of their cards aside and another round is played until one player must put a second card aside. This player wins the game. A nice and highly interactive game of bluffing, mind reading and tactics. Easy to learn and fun to play. Up to four games can be combined to play with up to 16 players.
$24.99$18.46