Out of stock
My First Escape Game: The Magical Forest
404 Editions' escape boxes invite players of all ages to experience a unique family adventure. Each box contains everything they’ll need to organize their own escape game at home, with a practical guide to help them place each element in the room of their choice. One player will be the game master, it is up to them to guide the players to solve the puzzles and get to the end of the adventure! In My First Escape Game, players must help Athi, the little dragon, finish his Woods Test, a task he must complete to become and an adult, and find a way out of the forest. With only 45 minutes to succeed, players will need to work together to collect clues, find solutions, and help Athi!
$10.00$7.97
Unfair
Build the city’s greatest theme park, whatever it takes! Mix your favourite themes, from Pirate, Robot, Vampire, Jungle, Ninja, and Gangster. Build attractions and upgrade them to match blueprints, stack up towering rides, or simply make the most cash. But watch out – your competitors may pay off the safety inspectors to close your rides or hire hooligans to vandalise your park! Build wisely and protect your park to make sure you come out on top! Whatever happens, it’s bound to be Unfair. Your goal is to build the park that scores the most points at game end, using three main ways to score: Build impressively tall attractions with lots of upgrades. Match your park to blueprints to achieve hidden goals. Buy your way to victory with good old-fashioned cash. You can also play events to help yourself and hinder your opponents as you build your park over the course of 8 rounds. Recruit staff members to help you, or build a super attraction with a unique ability. Bribing officials and blackmailing politicians is entirely optional.
$49.99$42.50
Mint Delivery
Mint Delivery is a mint tin-sized, pick-up-and-deliver board game designed to be quick-to-play and easy-to-learn. In the game, players take the role of a mint delivery truck driver, driving around the area taking orders for mints, then delivering them.
$14.99$10.07
Honk!
HONK! There’s a goose on the loose! Actually, there’s a LOT of geese and they’re completely out of control - you’ll have to round them up! In this fast & fun family game, 2-5 players will gather food cards, collect chunky cardboard geese, and seek out precious golden eggs. Goose on the Loose is a simple game that helps introduces younger players to strategic games. It has low reliance on luck, and is designed to be fun for adults to play too!
$60.31
Detective: City of Angels - Bullets Over Hollywood
Return to the City of Angels with four all-new mysteries of missing starlets, stolen masterpieces, and violent gangsters!A famous actress has disappeared without a trace; a psychotic psychologist from the past returns for a violent encore; a priceless painting goes missing; and a confrontation between mobsters ends in blood.In Bullets Over Hollywood, you'll attempt to solve four all-new devilishly challenging cases featuring unique mechanics, special rules, and never-before-seen suspects. So dust off your notebooks and sharpen your sleuthing skills; these cases will test even the most seasoned detectives!
$39.99$31.99
RWBY: Combat Ready
RWBY: Combat Ready is an exciting cooperative game for 2-4 players. It captures the flavor and excitement of the animated web series RWBY from Rooster Teeth, with fast-paced battles, where all players are actively involved and engaged at the same time.Players play as one of the four main heroines in the series: Ruby, Weiss, Blake, or Yang. Each of them has their own separate deck of cards, representing their attacks, actions, and moves. Each character plays a little differently, using their own unique tactics and strategies. Players record their key stats on their Scrolls (player tracking boards), including their Aura (health), Experience, Battle Fury, and their Semblance (unique special ability).Before each game, players choose a scenario to play from the scenario book. Each scenario will have them fighting one or more battles. Battles are against a particular Villain, with a particular set of rules and may include one or more objectives. No two battles are ever the same!Contents:RulesScenario BookGame Board24 Plastic Cubes5 Plastic Miniatures5 Plastic Semblance Markers5 Hero Decks (30 Cards Each)5 Character Scroll Trackers3 Villain Decks (36 Cards Each)18 Objective Card1 Sheet of Markers and Tokens1 Ten-sided Die3 Minion Decks (18 Cards Each) Ages: 14+Players: 2-5Game Length: 60 minutes
$50.00$39.96
Flamecraft - Dragon Miniatures Series 2
New dragon miniatures upgrade for Flamecraft - Series 2A stunning set of miniatures has been crafted by the dragons of Flamecraft! These seven dragon minis depict specific characters from the game such as Hot Dog, Starburst and Thistle! Each of these fiery friends has incredible detail, with their own bespoke props, such as a freshly baked loaf, a special Flamecraft gem and a spade with a tiny snail friend. DIVERSE SET: Upgrade your Flamecraft game with this Series 2 set featuring 7 vibrant dragon miniatures. UNIQUE CHARACTERS: Meet Hot Dog, Starburst, Thistle, and other specific characters from the Flamecraft universe. DETAIL-ORIENTED: Each dragon miniature is meticulously crafted with incredible detail and comes with bespoke props. VARIOUS PROPS: Dragons come with their own unique props, including a freshly baked loaf, a special Flamecraft gem, and a spade with a tiny snail friend. VERSATILE SIZE: Miniatures range from 35mm to 40mm, suitable for various tabletop gaming experiences.
$24.99$19.99
Flamecraft - Wooden Resources Series 2
Upgrade your game with these deluxe Flamecraft: Wooden Resources - 2nd Printing! Crafted by the dragons of Flamecraft, these custom-painted and silk-screened goods will enchant your town! DELUXE UPGRADE: Enhance your Flamecraft experience with this deluxe set of custom-painted wooden tokens. CRAFTED BY DRAGONS: Crafted by the dragons of Flamecraft, these tokens add enchantment to your tabletop town. CUSTOM-PAINTED DESIGN: Each of the 210 wooden tokens is custom-painted and silk-screened for a high-quality finish. CLEAR RESEALABLE BAGS: Tokens are conveniently packaged in clear resealable bags for easy organization and storage. VARIETY OF DESIGNS: Enjoy at least 35 tokens of each design, providing ample resources for your tabletop adventures.
$24.99$19.99
Tales from the Loop: The Board Game
The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers of the Bona Reactor, with their green obstruction lights. If you put your ear to the ground, you could hear the heartbeat of the Loop – the purring of the Gravitron, the central piece of engineering magic that was the focus of the Loop’s experiments. In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was completed in 1969, located deep below the pastoral suburban countryside, outside of Stockholm. The local population called this marvel of technology the Loop. Over the years since it was built, strange phenomena have started to appear in the area – mysterious creatures stalking the land, machines malfunctioning in inexplicable ways. In the Tales From the Loop – The Board Game, you take the roles of local kids and play cooperatively to investigate whatever phenomena that threaten the islands (or perhaps just the local video store), and hopefully stop them. Each day starts at school, but as soon as the bell rings you can use whatever time you have before dinner and homework to go exploring! You can either play through one of the branching scenarios – ranging from alien plant life to visitors from the past – or choose a more sandbox experience using the game’s Mystery Islands mode. Scenarios vary in length from 90-120 minutes and you can play solo, by controlling two Kids, all the way up to five players. Each turn in the game represents a day in the life of the Kids and starts with them meeting up at school. There they will pick up new rumors and plan their actions for the coming day. Once the bell rings and school’s out, they are free to roam the islands, either investigating the mysteries and rumors available, or simply taking care of chores (or both!). Each Kid has a certain amount of Time available to them as they take their turn, which they can spend freely and in any order desired. In effect all player turns are integrated: you don’t have to sit and wait for your turn to come around, but can move about together with the others. And sticking together is wise when facing tougher challenges as you can help each other out and even combine your items for new abilities that can completely bypass a challenge! At the end of the day it’s important to be home in time for dinner and homework. You can stay out longer, but that could mean losing some privileges (like getting that critical car ride!) or even becoming grounded… Bring your best friends and go out and explore the mysteries of the Loop!
$79.99$55.94
Adventure Tactics: Domianne's Tower - Enemy Pack
Includes miniatures for all of the enemies in the first half of the campaign for Adventure Tactics: Domianne's Tower, including 10 miniatures for the baby bloblets as well.
$85.00$60.70
Shamans
Shamans try to restore harmony in a world threatened by Shadows. You'll need to pick a side. The game combines with ingenuity: hidden roles, competitive play and an original card playing mechanic.Each played card allows you to stabilise the spirit world, perform a Ritual, acquire an Artefact ; and together they will bring you closer to the final showdown between Shadows and Shamans.When time comes, the victor will be the one who managed to read through his rivals and stuck to the right side in this never-ending confrontation.
$19.96
Detective: City of Angels - Cloak and Daggered
Foreign spies and ruthless G-Men clash on the streets of Los Angeles in this thrilling standalone case for the award-winning Detective: City of Angels!When a Russian immigrant dies under suspicious circumstances in a ramshackle hotel room, the detectives of the LAPD Homicide Division are called in to investigate, but before the body has even gone cold, the case - and the city - are swarming with G-Men. These stone-faced agents have their own agenda, one that doesn't appear to be particularly concerned that justice is done.In this case, cleverly designed by Jessey Wright and meticulously illustrated by Roland McDonald, your powers of deduction will be put to the test. Not only will you have to track down all the evidence, you'll also have to contend with the FBI's presence in the city. Can you solve the mystery of who Jack Sonin was, and why the government cares so much about him? This is not a stand-alone game. A copy of Detective: City of Angels is required to play.
$14.99$11.99
Arkeis: Thus the Sphinx Cometh Expansion
ARKEIS: SPHINX EXPANSIONA brand-new scenario (integrated directly in the campaign) in which the Sphinx will make its appearance in a context you've never seen before! Like the other scenarios, it comes with its own crate box, containing no less than 39 expedition cards, 5 new adversary cards for the Sphinx, 6 special door tokens and zone markers!★ New scenario★ Narrative adventure★ Extends the campaign even furtherComponents• one (1) New scenario• thirty-nine (39) Cards• five (5) Sphinx adversary cards• six (6) Door tokens• four (4) Zone markers
$14.99$11.24
8-Bit Attack: Apocalypse
Vanquish the evil demons of the very apocalypse in this expansion to 8-Bit Attack! The Apocalypse expansions adds 9 new heroes, 55 new enemies, 20 new champions, and a new final boss – The Spider Mastermind!
$19.92
Feudum: Big Box Edition
Blimey! You and your blokes have been banished and stripped of everything but a few shillings and table scraps. Undaunted, you journey to a strange land to reinvent yourself and reclaim your honor! Will you farm the earth, fight as knights or finagle your own feudums? Hailed as “articulate and inventive,” Feudum is a deeply nuanced game in which you optimize your hand, leverage your resources and compete for guild status in a fantastical land! Six uniquely powered characters and multiple paths to victory make for an ever-changing, open-world experience each time you play! 2-5 players. Ages 12+. 80-180 minutes. English/German/French. “Feudum is a rarity of rarities in the board game world. The game is absolutely fantastic.” Lance Myxter of Undead Viking.
$79.92
Istanbul: Letters & Seals
You, the merchants of Istanbul, have come up with a new and quite lucrative way of earning extra money: delivering messages to the shopkeepers of the bazaar! While doing so, you can catch some useful information here and there that you can sell to the secret society for rubies. In order to keep your regular business running, you have hired a companion who is actively supporting you. True, he is a little slower than you would like but in return he does not require any assistants. Istanbul: Letters & Seals is an expansion for Istanbul.
$24.99$19.96
8-Bit Attack: Hyperspeed
Blast through hyperspace as a star faring hero and battle aliens from across the cosmos in this expansion to 8-Bit Attack! The Hyperspeed expansion adds 11 new heroes, 55 new enemies, 20 new champions, and a new final boss – The Galaxy Eel
$21.56
Don't Get Stabbed
The Ultimate Horror Game for Scary Movie Fans!Have a killer game night with DON'T GET STABBED! The game where you get to kill your family and friends (for pretend).Inspired by horror movies but light-hearted enough for everyone to enjoy.One player is the killer. The rest are victims.The killer wins when all the victims have three Stab Cards. The victims win by escaping.Everyone takes turns drawing cards. If a victim gets three Stab Cards, they DIE! But they can use Action Cards to avoid getting stabbed. And they can use Combo Cards for a chance at escaping. But the killer has special powers. If the killer draws a Stab Card, they can put it back in the deck wherever they want. And the killer can use Action and Combo Cards to thwart the victims’ attempts to stay alive.An exciting card game for adults or as a gift for a horror fan. One of the best Halloween Games!
$19.99$19.96
Usurp the King
The King may be in trouble. The court that surrounds him contains subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The subjects are but pawns. The game is played over two phases:INTRIGUE PHASEPlayers will gather information, exert influence, and gather resources. Each member of the court has a role, each player may look at 1 role, place an influence token on a court member and select a Leverage card to add to their hand. REBELLION PHASEAfter each player has taken five turns during the Intrigue phase they will keep 5 cards in their hand and set 4 cards aside in their reserve. In order of the Leverage item number, cards will be played to bribe, conspire, stab, poison, and to shift alliances. SCORING PHASEOne of the unique aspects of this game is the 7 different victory condition. Players may change what condition they are attempting to achieve as the game evolves. After all Leverage cards, the winning player will be determined based on the resulting court conditions (which of the following living court members they control). The Usurper will win if two other court members are disgruntled and the Usurper has not been bribed. The King will win if the King is alive and the Usurper has not won. The Heir will win if the King is dead, the Usurper has not won and the Heir is not disgruntled. The Bastard will win if the King is dead, the Usurper and the Heir have not won and the Bastard is not disgruntled. If none of the above conditions have been met, the player that controls the most undisgruntled court members will win. If none of the above conditions have been met, the player that controls the Anarchist will win If none of the above conditions have been met, no player wins (Anarchy).
$16.65
Rem Racers
REM Racers is a 2-5 players fun Remotes racing game for the whole family, set in Infinity’s sci-fi Universe. Drivers will try to cross the finish line and stay in the lead while surviving the attacks of their rivals. Using movement templates and equipment cards they will try to push the other vehicles off the track and avoid being destroyed themselves. Each player will take the role of a racer and operate their controller with the control pad. Each remote has its own stats and special abilities. In addition, all racers have access to equipment cards with weapons to create chaos on the track. Speed and adrenaline are the protagonists of the race! Strategies will be pushed to the limit and only the driver with the sharpest mind will come out on top!
$59.99$50.99
Feudum: Squirrels & Conifers
Feudum: Squirrels & Conifers is a "mini-expansion" featuring 50 tasty squirrels and 6 wooden conifer trees that bring the board's topography to life! This expansion replaces the green food cubes with pink ones and creates a multiplying food source on the map. NOTE: The pink cubes are more accessible for color blind players and may also be used apart from the expansion rules. RULES: - Remove the green food cubes from the game and use the pink "squirrel" cubes instead. - Whenever a brown wood cube is placed on the map (during setup or replenishment), place a conifer tree next to it, if one is available. - Place a pink cube beside any tree you just placed and beside any tree without a squirrel during replenishment.
$14.97
Feudum: Windmills & Catapults
Bull spit and horse feathers! More strange folk have migrated to your neck of the woods, leaving you with little elbow room. To make matters worse, windmills and catapults are popping up like dandelions. That takes the biscuit! You’re not about to lick someone’s boots without a fight. Feudum: Windmills & Catapults adds new region tiles, royal writs, a wooden windmill, and the ability to play with a 6th, pewter-colored player.
$29.99$18.30
Hideous Abomination (Second Edition)
Hideous Abomination: 2nd Edition is a game of vile tiles and creepy creations featuring over 200 unique hand-drawn illustrations. In this light, family-friendly tile-laying game, you'll compete to create bizarre monsters, sabotage your friends, and win glory by taking home the most randomized trophies. Whose monstrosity has the most eyes? The most ears? The most tails, wings, or hands? The objectives evolve over time and change every game, so you'll have to stay on your toes. The custom sculpted monster die adds an eerie intrigue to every roll, and keeps players guessing about what's coming next. And it all packs down into a travel-friendly box, so it's great on the go.
$19.99$16.99
Fireball Island: Spider Springs
Fireball Island just got a whole lot bigger. There's just one problem: It's covered with spiders, and they have a nasty habit of "popping up" all over the place. Use the caves to get to the peninsula. Navigate the chasm to scoop up valuable spider eggs. Stop for a snapshot on the scenic bridge. But watch out! When Vul-Kar starts rumbling, the spiders start jumping! This expansion adds a new location to explore, a new kind of treasure to collect and a new hazard: spiders! Spiders are worth negative points at the end of the game. In the center of the chasm is a spring-loaded "spider launcher". Marbles can trigger the launcher, sending spiders around the chasm or into a crevasse, where they can make their way onto the main island. You'll even send spiders through Vul-Kar with the new Arachnoclysm action card. It even offers a new way to get off the island via a secret submarine.
$39.95$33.96
Marvel Legendary Weapon X Expansion
The 40th Expansion in the Legendary line! 4 new heroes, including Weapon X before he was Wolverine of the X-Men! 3 new Masterminds and 2 Villain groups! 100 new cards featuring original art, detailing each hero, villain and attack! Requires a Marvel Legendary Core Set to play. Ages 14+.
$24.99$21.24
Cheating Moth
Cheating is forbidden? Not in this naughty game of cards – in fact, you'll probably have to cheat in order to win. In Mogel Motte you want to get rid of all the cards in your hand before anyone else. Each player starts the round with a hand of eight cards, with one player (the oldest) receiving the guard bug – which stays on the table throughout the game – and one card being turnd face-up to start a discard pile. The cards are numbered 1-5, with the majority of them having only numbers; some cards have special abilities that come into play when added to the discard pile or in a player's hand. On a turn, a player places one card from her hand onto the discard pile; that card must be numbered exactly one higher or lower than the card on top of the discard pile. (The numbers wrap, so a 1 can be played on a 5 and vice versa.) If a player can't play a card, she draws one from the deck and her turn ends. There's another way to rid yourself of cards, though: cheating! Throughout the round, you can make cards disappear by dropping them on the floor, hiding them up your sleeve and so on. You must keep your hand of cards above the table at all times, you can't vanish more than one card at once, and you can't rid yourself of your final card this way. The player with the guard bug – and only him! – can call out other players for cheating, and no one can cheat while the accusation is being resolved. If the accusation was false, the Guard must draw a card; otherwise the cheating player takes back the card she tried to lose, is given a card from the Guard's hand as additional punishment, and becomes the new Guard. Cheating is a necessity as the "Cheating Moth" cards can't be played onto the discard pile, but must be disappeared via cheating. (The Guard, however, can play these cards as the Guard is not allowed to cheat.) The action cards work as follows: Ant: After an ant is played, everyone but the active player must take a card from the draw pile. Cockroach: After a cockroach is played, everyone races to play an identically-numbered card on top of it. Only the fastest player gets to leave her card in place. Mosquito: After a mosquito is played, everyone but the active player must slap the pile of cards. Whoever is slowest receives a card from the hand of all other players. Spider: After playing this, give a non-Cheating Moth card from your hand to another player. When one player has no cards in hand, the round ends. All other players score 10 points for each Cheating Moth in hand, 5 points for each action card, and 1 point for each number card. After a number of rounds equal to the number of players, the game ends and the player with the lowest score wins.
$11.99$8.86
The Shipwreck Arcana
Trapped in a drowned world, you and your allies are doomed -- or are you? Using the mystical deck of The Shipwreck Arcana and a healthy dose of logic, you can predict each others' fates and escape unscathed. Make haste, though -- there aren't many hours left... The Shipwreck Arcana is a compact, co-operative game of deduction, evaluation, and logic, combining simple and speedy play with deep strategy. Players take turns playing tokens according to rules found on an ever-changing tableau of arcana cards in order to convey information to the rest of the group before their doom arrives. The players must collectively guess 7 fates before time runs out! A wrong guess or a fading Arcana card will advance the Hours towards dawn.
$25.00$21.25
Small World: Underground
Small World: Underground is a standalone game set beneath the surface of the same fun, light-hearted Small World universe of epic conquests and fallen empires! Designed by the original Small World designer Philippe Keyaerts, it features all new Races and Special Powers, and introduces Monster-occupied regions that protect Relics and Places of great power! Play Small World Underground on its own or combine it with other Small World game elements.
$59.99$38.78
Cryptid
You've studied the footage, connected the dots, and gathered what meager evidence you could. You're close — soon the whole world will know the truth behind the Cryptid. A group of like-minded cryptozoologists have come together to finally uncover the elusive creature, but the glory of discovery is too rich to share. Without giving away some of what you know you will never succeed in locating the beast, but reveal too much and your name will be long forgotten! Cryptid is a unique deduction game of honest misdirection in which players must try to uncover information about their opponents' clues while throwing them off the scent of their own. Each player holds one piece of evidence to help them find the creature, and on their turn they can try to gain more information from their opponents. Be warned; give too much away and your opponents might beat you to the mysterious animal and claim the glory for themselves! The game includes a modular board, five clue books, and a deck of set-up cards with hundreds of possible set-ups across two difficulty levels. It is also supported by an entirely optional digital companion, allowing for faster game set-up and a near-infinite range of puzzles.
$35.00$22.20
Sentinels of the Multiverse: Rook City Renegades - Expansion (Definitive Edition)
Crime Never SleepsRook City: home to more ne’er-do-wells and career criminals than you can count. From Goulish cultists to organized crime syndicates to sewer monsters to massive robots fueled by corporate greed, this city has it all. You are all that stands between them and the innocent bystanders, there are more of them than there are of you. Do you have what it takes to save the city?Sentinels of the Multiverse: Rook City Renegades expands the award-winning core game of Sentinels of the Multiverse: Definitive Edition! Gritty heroes, terrible villains, and deadly environments all come together in this expansion, adding a lot of content, and even a few new mechanics!
$59.95$50.96
Istanbul: Big Box
Istanbul: Big Box is the all-in-one package for Istanbul, including the base game as well as both expansions, Mocha & Baksheesh and Letters & Seals. It also includes the Istanbul: Caravan Leader Mini Expansion, in the form of a small tile rather than a camel meeple. This combination also gives players the option to play on a big 5 x 5 tiles bazaar.
$59.99$41.13
Mists Over Carcassonne
Mists Over Carcassonne is the world’s first cooperative version of Carcassonne. Players already familiar with Carcassonne will be able to dive right into the game. 6 exciting levels will guide players step by step through the individual elements and rules of Mists over Carcassonne and present them with ever greater challenges. In the game, players take turns adding a new land tile to the board. As the game board expands, players will place their meeples to score points. However, ghosts will appear during the game and it’s up to the player to pacify them. Together, players must reach the goal tile by scoring a pre-determined number of points. But if there are too many ghosts on the board, or players can’t draw any more land tiles, then they have lost. All players play together against the game. Show each other your tiles and decide as a team where to place them. In later levels especially, you will need to cooperate well!
$39.99$31.99
Kingdom Hearts: Perilous Pursuit
Take on the role of Sora, Goofy, Donald and Kairi & Riku on a journey through the memorable worlds of Kingdom Hearts and rid them of Heartless! Collect sets of dice and work together in this cooperative game based on the hit video game series to take actions to protect each other, attack Heartless, collect potions, and seal the door to save six worlds without letting the darkness take over!
$29.99$20.13
Ra
Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the epoch. The various tiles either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game lasts for three "epochs" (rounds). The game offers a short learning curve, and experienced players find it both fast-moving and a quick play. From the Box:The game spans 1500 years of Egyptian history in less than an hour!The players seek to expand their power and fame and there are many ways to accomplish this: Influencing Pharaohs, Building monuments, Farming on the Nile, Paying homage to the Gods, Advancing the technology and culture of the people. Ra is an auction and set collecting game where players may choose to take risks for great rewards or... And all this is for the glory of the Sun God Ra!
$49.99$42.50
It's a Wonderful World: Corruption & Ascension
This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.
$27.97
Concordia: Balearica / Cyprus
Concordia: Balearica features the balearic islands of MAIORICA (Mallorca), MINORICA (Menorca), EBUSUS (Ibiza), and FRUMENTARIA (Formentera). Each player starts with two ships already at sea. There is no capital city to start from. Land colonists are built only later in the game, but can switch their position between the islands. As an extra, Concordia: Balearica comes with a fishmarket. The fishmarket may be combined not only with the new BALEARICA map, but also used as a variant together with the base game or any other CONCORDIA map. As a new commodity, fish replaces the ordinary bonus units you usually collect when playing your Prefect. The bonus is doubled up to 2 fish in provinces which have failed to produce in the last round. Sell your fish on a separate fishmarket, where you can get either goods, cash, or special actions in return. This way the fishmarket offers an extra layer of planning ahead, and new challenges for the experienced CONCORDIA player.
$17.91
The Stifling Dark: Nightfall Expansion
The Nightfall expansion introduces a new component and mechanic to The Stifling Dark while also adding two investigators, four items, and one cursed item. The large flashlights cover more ground than the small flashlights included with the base game, but they can't reveal the adversary. The flashlight augments introduce ways to modify your flashlight to perform different functions that either help your fellow investigators or hinder the adversary.
$19.99$16.99
Shadow Kingdoms of Valeria: Rise of Titans Expansion
Expansion: Copy of Shadow Kingdoms of Valeria Core Game required. This expansion includes 4 Advanced Expansion Modules to give Shadow Kingdoms of Valeria TONS of variety and replayability. Module #1: Shrine of the Titans – This is a 6th Shrine that occupies the cavern at the center of the game board. After each battle, you will place your highest value Troop die into the Shrine of the Titans. The Shrine can hold a number of Troop dice equal to the number of players. On your turn, you can move your Warden token to the Shrine of the Titans and buy up to 3 dice...if you have enough Gold. This module also includes 5 additional Troop dice. Module #2: Great Battles – This is a set of 10 oversized Battle Plan cards in which all the players can participate. 2 Great Battle cards are always available throughout the game and each time you complete a regular Battle Plan, you check your dice to see if any of them match the Troop Types noted on the Great Battle cards. If there's a match, you add the lowest strength matching die to one of the Great Battle cards along with one of your Participation Markers. You immediately gain the reward on the Troop Position chosen. When all 5 Troop positions are filled on a Great Battle, the card is resolved and each Participation marker on that card earns you a share of the Victory Points for that Great Battle. This module also includes 20 Participation Markers and 5 additional Troop dice. Module #3: Ancient Spells – This is a set of 28 cards (44x68mm) with 2 of 6 unique and powerful actions spread throughout the cards in every possible combination. During setup, shuffle the cards and give 3 to each player. At any time during your turn, you may play an Ancient Spell card from your hand to perform one of the two available powers. It's important to note that playing an Ancient Spell card is a free action along with your regular action. These spells are meant to augment and boost specific actions, dice, etc. Module #4: Wraith Dice – This is a set of 5 purple custom dice (16mm - same size as the other dice in the game). During setup, just toss the 5 Wraith Dice into the bag along with the usual dice needed for your number of players. Each die has Strength of 1, 1, 2, 2, 3, and 3, (opposite sides always add up to 4) so they are weaker than the regular Troop dice, but this also means that they're more likely to give you better Discounts if you draft them at the Tactics and Champions Shines, and more likely to pay out more gold if you draft them from Gold Shrine. Wraith dice are considered WILD when completing any Battle Plan. So, even though they're weak, they can be any Troop Type you need. Wraith dice are also wild if you put them on a Great Battle card (Module #2). When you draft a Wraith die, it DOES NOT take up a Troop slot on your Player Board! You just set it somewhere on your Camp and use it when you need it most. The flexibility of these new dice will add lots of new play options to your game of Shadow Kingdoms of Valeria.
$25.00$21.25
Hero: Tales Of The Tomes (Second Edition)
Hero: Tales of the Tomes is a multiplayer card game in which each of the players takes the role of a legendary hero and battles it out until only one is left standing. The gameplay is fast and exciting. With all the potential for twists and comebacks, you'll never truly feel out of the game.
$34.99$29.74
Tower of Madness
Investigate Unspeakable Horrors, Without Losing Your Marbles! Literally. A three-dimensional clock tower, stands over a foot tall, filled with marbles. Thirty otherworldly tentacles push through the tower walls in every direction, in this high-tension, push-your-luck dice game of Lovecraft inspired horror. Each Location card has its own unique dice challenge. Fail and you may slip into insanity - or summon Cthulhu and end the world itself. But not all marbles that fall are bad. Some unlock further discoveries, including forbidden knowledge in the form of Spell cards. You win, either by saving the world as the best Investigator with the highest discovery total - or by being the Insane player who actually caused Cthulhu to rise! Tower of Madness is a cool dice game for 3-5 players, featuring unique characters and abilities, a pool of tokens that can be earned conferring Unnatural Influence, Spell cards with both Sane and Insane utility and an assortment of interesting dice rolling challenges at every location. It is a light-hearted casual game, with dramatic tension added by the tower and pulling out tentacles from the tower (much like the use of the Jenga tower in Dread the RPG).
$60.00$36.60
Arkeis: The Threat Beneath
ARKEIS: SAND WORM EXPANSIONThe Sand Worm Expansionholds an additional stand-alone replayable scenario, an awesome Sand Worm Mini, a new set of 45 cards, extra search tokens, and one more upgrade for your camps!★ Replayable scenario★ Narrative adventure★ Detailed miniComponents• one (1) Replayable scenario• forty-five (45) Cards• one (1) Sand worm miniature• one (1) Sand worm adversary card• four (4) Double sided trap tiles• one (1) Camp upgrade
$34.99$23.49
Heroquest: Spirit Queens Torment Quest Pack
Uncover an unusual disturbance amongst the spirits—and rescue the realm from evil! In this HeroQuest Spirit Queen's Torment expansion, return to the rich story of the HeroQuest board game and embark on 14 thrilling quests! The elven sage Silvana, brilliant diviner and ally of Mentor, has been experiencing visions of spirits surrounding her beloved late apprentice, Nelath, a Spirit Talker slain by Zargon. Playing as one of HeroQuest's brave heroes, you must enter the Wyvern Keep and end whatever vile plot has disturbed Nelath's eternal slumber—before a fate worse than death befalls her. Immerse yourself in the fantasy with 15 detailed miniatures, 15 beautifully illustrated game cards and quest book, and 6 dice. (Requires HeroQuest Game System to play. Sold separately.) This game has limitless replayability, and you can also build your own quests and stories. Gather friends together for an epic battle of good an evil. For 2-5 players, ages 14+.
$34.99
Sabobatage - Expansion Pack: Legends of Matcha
Sabobatage Expansion Pack: Legends of Matcha (LoM) allows up to 7 players. We introduce a completely new game mechanic that introduces a more complex strategy into the game. New ingredient cards, flavors, and action cards were carefully curated to help keep the speed of the game and maintain a healthy balance for 2-7 players! (1st edition LoM comes with 2 foil-stamped exclusives)
$20.00$17.99
Warhammer Quest: Blackstone Fortress
Included in the box:9 Explorers35 Hostiles1 Rules Booklet1 Combat Booklet1 Precipice Booklet1 Background Booklet1 Booklet of Datasheets40 Double-sided Board Tiles234 gaming cards9 Stasis Chambers1 Databank1 Hidden Vault70 Markers28 Dice
$180.00$153.00
Seven Dragons
In Seven Dragons, players start with a secret goal color from the seven colored dragons and a hand of three cards. The Silver Dragon is laid on the table as the starting card; at this stage it is a wild card. The playing cards feature domino-like colored panels in the same manner as Aquarius, an earlier game design from Andy Looney. On a player's turn, he draws one card and plays one from his hand. Cards are laid so as to connect matching colored panels. The deck also includes Action Cards such as Move a Card, Zap a Card, Trade Hands, etc. The used Action Cards form a discard pile, and the top card of this pile dictates the color of the starting Silver Dragon; once the discard pile has started, the Silver Dragon is no longer wild. The first player to create a connected territory of seven panels matching her dragon color wins.
$20.00
Sentinels of the Multiverse (Definitive Edition)
Sentinels of the Multiverse is back, and better than ever! With all-new art, notably streamlined mechanics, and new stories to experience, this is the award-winning cooperative comic-book card game you’ve been waiting for! Sentinels of the Multiverse is a cooperative game in which each player controls a Hero, using their powers, abilities, and wits to work together with their fellow Heroes and save the world! Each game involves three to five Heroes fighting against one Villain in a perilous Environment. The game is fully cooperative, so the Villain and Environment aren’t run by a dedicated player, but rather are controlled by turning over cards from their decks and following the instructions on those cards. Each Hero, Villain, and Environment are represented by a deck of cards. Heroes and Villains also have character cards, which provide their Hit Points and other information specific to that character. The game starts with the Villain turn, then each of the Heroes in turn order clockwise around the table. The round ends with the Environment turn. After the Environment turn, repeat the round, starting with the Villain turn! The game continues in this order until the Heroes save the Multiverse, or the Villain defeats the meddling Heroes, one way or another. —description from the publisher Contents:Heroes: Legacy, Tachyon, Wraith, Bunker, Absolute Zero, Unity, Argent Adept, Fanatic, Captain Cosmic, Haka, Tempest, RaVillains: Baron Blade, Omnitron, Grand Warlord Voss, Citizen Dawn, Matriarch, Akash'ButaEnvironments: Megalopolis, Ruins of Atlantis, Wagnar Mars Base, Insula Primalis, Magmaria, Freedom Tower
$59.95$38.80
Munchkin Dungeon
WHO WILL BE THE MOST FAMOUS MUNCHKIN OF THEM ALL? The life of a Munchkin is pretty simple: kick the door open, beat up the monster, take the loot, gain levels, and get famous. Just watch out for the other Munchkins looking to also get that loot. There’s no honor among Munchkins, and they’ll gladly stab you in the back. In Munchkin Dungeon, players take on the role of Munchkins adventuring through a dungeon. Each round, they’ll move down through the dungeon’s different rooms, going as far as they dare before they must face whatever’s in their final room. Other players can then add threats to the fight, making things even tougher. And down at the bottom of the dungeon is the nasty boss. Through all of this (hopefully) players will be gaining loot, levels, and fame. In the end, the most famous Munchkin is the winner.
$69.96
Space Base: Command Station
Following the events surrounding "Shy Pluto," two new zones within known space have opened up. The Admiral has promoted two new Captains to the rank of Commodore to command these new space bases and work their sectors! The Space Base: Command Station expansion allows players to expand their games of Space Base to include two more players and adds "pre-deployed" ship cards to adjust for balance and gameplay with more than five players. Now six or seven Commodores can compete for the promotion to become the Admiral of the U.E.S. Fleet! The Space Base: Command Station box is designed to be large enough to hold the Space Base base game, the Shy Pluto expansion, and additional future expansions in one convenient storage box!
$44.99$35.99
You have seen 48 out of 119 products