Out of stock
Startropolis: Glow Box And Player Marker
This expansion allows a player to use a radioactive core module in "Startropolis" instead of the ordinary one included in the base game. It comes with a glow-in-the-dark radioactive core module component and a rules card describing how using it affects gameplay. Essentially, with a radioactive core, adjacent modules start with enhanced abilities but burn out during the course of the game. A spaceship turn marker component is also included with the expansion.
$9.99$8.49
Startropolis: Space Station In A Box (Expansion Modules)
Build an endless variety of amazing space stations with this great set! Inspire your child’s inner astronaut! The Space Station in a Box has 37 plastic toys that all connect to each other! For anyone who loves outer space and building things! All connecting toys are different from the ones found in Space Station in a Box 2, and both sets can connect to each other!
$29.99$25.49
Stress Botics
Stress Botics is a sci-fi adventure in which four easily-stressable robots (known as Beta Bots) are sent to an exoplanet by their corporation Cubebotics CORP®, in order to mine its resources. Once those resources are extracted, the Beta Bots' task is to deliver them to the corporation's ships. But beware, the environment is constantly adapting - each corporation ship requires different resources delivered at precise orbital entry points. And last, but not least, the rival corporation Cylindroids INC® has sent its own bots to snatch resources and interfere with your bots.
$100.00$85.00
Posthuman Saga
You are a survivor in a near-future Europe that has collapsed under the weight of its own political errors, in the wake of a bloody class-war fueled by genetic modifications. In Posthuman, you journeyed to the last bastion of organized human society in the area: The Fortress. A year down the line, you have become an active part of that society and honed the skills you need to fulfill your role there, but the mutants are gaining ground...Posthuman Saga is a standalone survival game in the Posthuman universe. You play a seasoned member of the Fortress' militia, sent out beyond the defensive perimeter to explore and hopefully reconnect with outposts the Fortress has lost touch with, while searching for scavengable sites along the way. You have to forge across a crumbled land where resources are spare and mutants roam the ruined mansions and forests alike.Like the initial Posthuman, this is a sandbox-style survival journey, but the game system in Posthuman Saga differs from that of the first game in the series. Players win by completing various objectives that suit different characters and playing styles. It has an emphasis on tactical choices on two levels: the journey expressed through an innovative modular tile map puzzle and the individual story and combat encounters. The latter are fast, card-based affairs involving tough choices with future consequences. Posthuman Saga boasts over one hundred, finely crafted story scenes with a simple, push-your-luck mechanism that supplements the emergent narrative afforded by the game. Mutation is a way of life in the Posthuman world, and it can have its advantages, but it can easily get out of control...
$80.00$68.00
Glorantha: The Gods War: Resin Miniature Set
High quality resin sculpts of all the heroes, monsters and greater gods from The Gods War first Kickstarter
$1,000.00$850.00
Glorantha: The Gods War - Races
Glorantha: The Gods War – Elder Races adds 31 figures to Glorantha: The Gods War, along with 12 control cards, 10 gift tiles, a Dragonewt evolution marker, and an Elven (Aldraya) marker. The 12 elder races included are: Boggles, Dragonewts, Ducks, Dwarfs (The Mostali), Elves (The Aldryami), Giants, Luthans, Maidstone Archers, Scorpion Folk, Slarges (Reptile Folk), The Vadeli, and Waertagi (Dragon Ships).
$99.99$84.99
Glorantha: The Gods War: Arachne Solara
Arachne Solara – perhaps the most important goddess in Glorantha – stands astride the world. A terrific plastic figure of Glorantha’s ultimate goddess can be used as a first player marker, but also comes with rules to use her as a Cosmic Monster.
$24.99$21.24
Celeste: Galactic Deck Building Game Mats - United Fleet
Humans, aliens, robots, and the life force of the planet are fighting for control of the mineral resource, Celestium. You as a player take control of one of these factions. Your goal is to eliminate the enemy groups by buying technology, resources, and an army in this deck-building game. In Celeste: Galactic Deck Building Game, you build your forces to buy units and upgrades for your faction throughout the game. As they become trained and built (getting shuffled into your deck), you will deploy them to assist in the battle of a lifetime.
$25.00
Cursed Empire: Thargos Atlas
3 panel Master of Tales Ruleshield with a 56 page booklet including: an introductory scenario, character generation rules, and character sheet.
$34.99$29.74
Orcs Must Die!: Order Box
The award winning game Orcs Must Die has made its way to the table top! Orcs Must Die: The Boardgame dares you to preserve your stronghold sieged by orcs. You have traps & weapons galore, and can team up with your friends to obliterate the nasty orcs and their grotesque allies. Orcs Must Die: The Boardgame includes scores of figures of favorite heroes, plus hordes of orcs, crossbow orcs, kobolds, gnolls, trolls, ogres, and more. Build an exciting fortress using a tile-based system, then watch as swarms of baddies plunge through your defenses to abolish your Rift. Orcs Must Die: The Boardgame actually consists of TWO separate games! One is based on the heroic Order, while the other is for the Unchained. Both are complete stand-alone games. In Order, you’ll play heroes such as Maximilian the War Mage, Gabriella the Redeemed Sorceress, and others, while fending off the villainous orc onslaught. In Unchained, you play opposing heroes, such as the Kobold King or Midnight the assassin, facing down assaults by human soldiers, lions, elves, bears, dwarfs, and the like. How Is It Played?First, you and your friends choose your heroes – each individual game supports 1-4 players, who must co-operate to survive the enemy onslaught. Each hero has his own individual sheet, with his unique characteristics, special ability, and his secret superpower, that he needs to save for just the right moment. He also comes with his own special figure and his own weapon cards that no one else has access to. When you think you are ready to go, choose a difficulty level, and a map – you can select one of the maps we’ve included, or create one of your own! A typical map is made up of from 4 to as many as 13 tiles (or even more, if you are inventing your own design). The game has a lot of pieces to play with, but the map itself is reasonably tight, and will fit just fine on a typical gaming (or dining room) table. Finally, the fight begins! Each turn, waves of orcs and other monsters move pitilessly through the map, relentlessly aiming for your poor Guardian, trying to destroy him and your Rift. You and your allies run around the map, placing traps in the various parts of your map, battling the invaders, and performing a host of other actions. You earn trophy skulls for killing your enemies, and these act as the game’s “cash” – spend them to buy new weapons, magic amulets, and a host of other items. You also can spend skulls to place traps, and to upgrade your Guardian, making him better-able to hold off the orcs, gnolls, and other enemies. But over time your enemies accrue in strength, too! You have to face three Onslaughts, and with each Onslaught, your foes increase in might. If you do not lay a solid groundwork for your defenses with upgrades and trap placements in the early part of the game, you may face doom later on! Combat is straightforward and fast – you roll various colored dice depending on what type of weapons and upgrades you own. Remove “killed” enemies from the map, only to see them replaced by new waves each turn. The fun continues. The game builds up over time to a crescendo of doom, in which the last few turns see you frantically try to finish off the final waves of the onslaught before your crippled Guardian is destroyed!
$99.99$84.99
Dungeon Degenerates: Choose or Lose 1: Grime & Gold at the Ghostgate
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$15.00$12.75
Dungeon Degenerates: Choose or Lose 2: Tribulations At The Tunnel of Terror
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$15.00$12.75
Dungeon Degenerates: Blasphemous Borborygmi of the Badlands
A Choose or Lose adventure using modified DUNGEON DEGENERATES: HAND OF DOOM rules, where each paragraph propels you further, comes with a map & a card.
$15.00$12.75
Dungeon Degenerates: Badlands Breaks booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$7.00$5.95
Dungeon Degenerates: Breaking the Law booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$7.00$5.95
Dungeon Degenerates: Highlands Happenings booster
21 additional Badlands encounter cards to DUNGEON DEGENERATES: HAND OF DOOM.
$7.00$5.95
Dungeon Degenerates: Missions II
13 stand alone (can also be incorporated into the campaign) missions for Hand of Doom. (there are 20 included with the base) (Missions I is included with Hand of Doom. With illustrations & lore to expand your playing time with Hand of Doom! Includes the exclusive Brain Blisterer card with associated mission.
$20.00$17.00
Dungeon Degenerates: Missions III
13 stand alone (can also be incorporated into the campaign) missions for Hand of Doom. (there are 20 included with the base) (Missions I is included with Hand of Doom. With illustrations & lore to expand your playing time with Hand of Doom! Includes the exclusive Brain Blisterer card with associated mission.
$20.00$17.00
Dungeon Degenerates: The Dirty Thirteen booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.
$7.00$5.95
Dungeon Degenerates: Wetlands Interludes booster
13 additional monsters to add to DUNGEON DEGENERATES: HAND OF DOOM.
$7.00$5.95
Frosthaven: Card Sleeves
This set of high quality, 100 micron , card sleeves grant "Advantage" against bent cards and oily snack fingers.At 1100 standard sized sleeves and 1500 mini Euro sized sleeves, this set contains enough sleeves to protect your entire Frosthaven or Gloomhaven* game. *Compatible with all games published by Cephalofair Games.
$40.00$34.00
Dinosaur Island
Dinosaur Island is a radical worker placement game from designers Jon Gilmour (Dead of Winter) and Brian Lewis where players compete to open the best Dinosaur Island Theme Park they can. Find out why Dinosaur Island has sold more than 50,000 copies and been nominated for more than 10 Game of the Year awards! Several years ago, scientists discovered a way to clone dinosaurs from viable DNA preserved within the fossil record. After a few mishaps along the way, the process has stabilized. Today, it's the museums that have gone practically extinct, as shrewd investors have turned those initial dinosaur sanctuaries into bustling theme parks, true meccas for dino fans the world over. In Dinosaur Island, each player takes on the role of a park manager at one of these premier destinations. You've been handed the reins to a burgeoning operation - bring the fantastic creatures of the Jurassic, Triassic, and Cretaceous periods forward into the modern day. Early retirement is yours if you can make your park bigger and better than the competition! It won't be a walk in the park, though. You will need to hire the right personnel, beat your competitors to perfecting the hottest dino recipes, and gamble on which attractions will draw the most visitors. And it'll all come crashing down if your security precautions aren't tight enough to keep your unruly dino population under control. Welcome to Dinosaur Island.
$59.95$46.96
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast. Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path. As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.
$39.95$23.89
Root: Riverfolk Hirelings Pack
Need allies? Come row downstream! Discover unique strategies and make the Woodland wilder by adding hirelings. Best with fewer players, great with more! Hirelings can be added to games at any player count. With fewer players, the hirelings add new pieces to the map, ramping up the tension and giving you more tactical options. With more players, some hireling cards will flip over to reveal new special abilities to gain, letting you explore unique and powerful strategies.This is an expansion. The Root board game is required to play.
$13.66
Smash Up: Pretty Pretty Smash Up
Think only pirates, time travelers, vampires, and bears can smash bases? Well get ready to be taught a lesson in the nicest way possible! Pretty Pretty Smash Up brings the sweetest factions ever to the vicious fight for victory! Kitty Cats use their incredible cuteness to take control of enemy minions. Princesses ply their royalty, beauty and even their love to get their way. Fairies fickle tricks give you options like never before, while the herds of Mythic Horses work together for dominance. Get ready: your opponents will never know what hit them! Fairies from deep in the magical glades come these little sprites, bringing magical wishes and pixie dust (but only in emergencies) to your plans for world domination. Don't judge them by their size. The Fairies magic gives you great options in how to deal with your enemies. The power of togetherness shows through in Horses, whose mighty herds race across the land, trampling any who stand in their way. Not only normal horses, but pegasi, sea-horses and more will join the fight for the base! Remember that friendship isn't smashable! Can haz base? Kitty Cats have the power to compel those of weak will to do what they wish and the power to have billions of internet memes. Perhaps those are the key? Either way, the Kitty Cats will use their alluring power to dominate the fight at any base. Then head out for a night of jazzy music in the alleys! Dream a dream of ruling over your enemies! Princesses will make every wish come true through the power of pure love and happiness. Which can be used, oddly, to order everyone about, and even destroy your enemies. Don't be fooled: these innocent-looking beauties are few in number, but royal, strong and determined! Combine these groups into teams of two for various effects! Pretty Pretty Smash Up also contains 8 new Base cards to compete over.
$24.99$19.99
The Quiet Year
The Quiet year is a map game. You define the struggles of a community living after the collapse of civilization. The 52 cards each correspond to a week of the year and trigger certain events – bringing bad news, good omens, project delays and sudden changes in luck. Your decisions will define the values and future of the community and be added to an evolving collaboratively drawn map. This map blends literal cartography with symbols, creating a rich visual record of land and people.
$48.00
Gloomhaven: Buttons and Bugs
Buttons & Bugs gives you the same deep strategy combat of Gloomhaven but in a fraction of the size. Its compact footprint and streamlined system means you can set up and play a scenario in under 20 minutes, and it fits on your coffee table or even an airplane tray table.★ Small and portable★ Solo player★ Travel anywhereContents• 6 micro-miniatures• 6 playable characters• 22 scenarios• 5 dual-layer trays• 48 ability cards• 12 progressive player modifier cards• 5 health dials• 20 monsters• 2 alternate monster difficulty modifier cards• 21 condition tokens• 14 plastic tracking cubes• DIZED Tutorial• 1 modifier die• 1 learn to play guide
$20.00$14.87
Gloomhaven
Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. This is a game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn. Each turn, a player chooses two cards to play out of their hand. The number on the top card determines their initiative for the round. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.
$160.00$95.65
Root: Landmark Pack
Bring the Woodland to life with landmarks! Each landmark offers players new strategic challenges and tactical possibilities. Best of all, they work with each of Root's four maps!The Landmark Pack includes four screen-printed wood landmarks:★ Barter for anything you need at the Black Market.★ Find new friends and followers in the Lost City.★ Craft a masterwork at the Legendary Forge.★ Sit proud upon the grand throne in the Elder Treetop.This is an expansion. The Root board game is required to play.
$6.86
Unmatched: Buffy the Vampire Slayer
In battle, there are no equals. Unmatched: Buffy the Vampire Slayer features four heroes. Buffy will hit you with Mr. Pointy or summon her Slayer's strength for a cartwheel kick. When it's time for backup, she'll take her pick between insightful Giles or reliable Xander. Spike, a relentless hunter, seeks the shadows and calls on Drusilla's Sight to let him know just where and when to strike. Willow, a peerless witch, dabbles in black magic and risks her darker self, potent but dangerous. At times, only Tara can bring her back from the brink of the abyss. Angel, once the Scourge of Europe, is cursed with a soul, conflicted by his victories and taking solace in his losses. Faith is there to make sure things stay "Five by Five". Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
$50.00$49.97
The Light in the Mist
Your friend’s mysterious disappearance results in the discovery of an unusual item, leading you to embark on a journey through time and memory. In this narrative puzzle adventure, an intimate coming-of-age story is told through an object that serves as a tarot deck, a puzzle game, and a work of art. You will need to manipulate cards, find hidden messages, and solve logic and word problems in order to uncover the deck’s secrets. The tarot deck contains 78 cards--56 Minor Arcana and 22 Major Arcana, the latter of which each represent a puzzle. Puzzles are solved using sets of Minor Arcana cards and clues from the story booklet and result in solution keywords that lead players to discover new pieces of the narrative. Some story passages grant items which can be later used to unlock extra scenes, and some puzzles have multiple answers, allowing players to unlock more of the story if they find all the solutions. Packed with gorgeous illustrations, resonant storytelling, and unique puzzles, The Light in the Mist can be played solo or cooperatively in a small group. It’s non-linear structure and varied puzzle difficulty will engage players of all experience levels with over five hours of gameplay. Do you have what it takes to overcome the challenges thrown your way without getting lost in the mist?
$32.00
Federation (Deluxe Edition)
The galaxy is organized into many coalitions that govern multiple solar systems and worlds. Your system wants to join one of these federations. Your fledgling empire is small, but that will not stop you. It is your job to impress the petty bureaucrats who control access to the Federation that your tiny government should be taken seriously. Becoming a full member would give you advantages over your rivals. But yours is not the only delegation that has set its sights on joining the Federation. So, the contest begins! You have 5 years to prove that you can be a productive member. During these 5 years, you must make the most of your opportunities to impress them. Sometimes you may be forced to work together with your rivals to provide funding for special projects. So, it can be helpful to make friends, but you must stay one step ahead of them. At the end of the 5 years, only one new member will be selected - the one with the most prestige! Federation is an interactive Eurogame with an innovative double-sided worker placement mechanic. Every time you place a worker, you must decide if that worker will vote in favor of legislation that helps your cause or provides funding for local improvement projects. Every action is critical. At the end of the year, the votes are counted, and whichever legislation becomes law offers points for the players who have the highest level of influence in that area. Players must keep an eye on each opponent to see the places where they are strong or weak. Making sure that the areas you specialize in will score at the end of the game is critical to your success. Plan your strategy and execute it with the proper timing, and that spot in the Federation will be secured! Components 1 Central board (double-sided) Deluxe 45 Erudite tiles (9 different tiles per types) 8 Deep Space tiles 1 Special Ambassador token 8 Starting tiles (Starting Planet) 2 Accreditation level tokens (+1 and +2) 8 Megastructure tokens 4 Production Structure tiles (double-sided) 50 Alteration tokens 10 Law tiles (5 different Law tiles per color) 12 Asteroid tokens 28 Medals of honor (7 colors) 76 Resource tokens 8 scoring markers (2 per player) 4 +200/250 Scoring Markers (1 per player) 7 Major Project markers 1 President of the Senate punchboard standee (1st player) 48 Special Mission tokens (12 per player) 4 Joint Major Project marker 4 individual player boards (double layer) 16 Ambassador tokens double-sided (Voting / Funding) (4 per player) 32 Spaceships (8 per player) 4 Accreditation markers (1 per player) 4 Mage pawns (1 per player) 24 Robot pawns (6 per player) 4 Miner pawns (1 per player) 24 Trade discs (6 per player) 8 player aids (double-sided) 4 Assistant dice (1 per player) 8 removable storage trays with lids Components for 2- and 3-player games: 5 Federated Planet Blocking tiles 5 Room of the Senate Blocking tiles 9 Neutral Player Vote tiles Additional Deluxe Components: 16 Deluxe Ambassador tokens double-sided (Voting / Funding) (4 per player) Deluxe 1 Special Ambassador token Deluxe 28 Wooden Silkscreen Medals of honor (7 colors) Deluxe 76 Resource Gems (60 Crystals & 16 Golden Diamonds) (Plastic Gem) Deluxe 1 Legendary Spaceship token Deluxe 15 Bonus Erudite tiles Deluxe Rule Sheet for Bonus Content (Erudite Tiles & Legendary Spaceship)
$99.99$74.92
Cabo: Deluxe Edition
Spy, swap, and peek to find Cabo the unicorn in this simple card game. Your goal in CABO is to minimize the total value of your cards, but you don't know what all your cards are at the beginning of the game. By using certain powers to peek at your own cards, spy on your opponent's cards, or swap a card with an opponent, you can try to minimize the value of your cards. When you think you have the lowest value, you can call "CABO" to end the round, but everyone else gets another turn. In the end, the player with the lowest total wins; can you shed your cards quicker than your opponents? This second edition of CABO features modified rules, a scorepad, four player reference cards, and all new artwork. Rules modifications include the following: Plays 2–4 players (instead of 2–5) Cards taken from the discard pile remain face up for the rest of the game, even when in front of players (instead of always keeping cards face down) Penalty for non-matching cards: Keep all cards including the one drawn — one more per additional cards that do not match (instead of no penalty) 10 point penalty for missing a CABO call (instead of 5) All players score the sum of their points; if the CABO caller has (or is tied for) the lowest sum, they get 0 points (instead of the lowest player always receiving 0 points) The round ends after a CABO call or the deck runs out (instead of just when CABO is called) Limit of one reset to 50 when your score=100 exactly (instead of unlimited resets)
$19.95$12.66
Three Sisters
Three Sisters is a strategic roll-and-write game about backyard farming. Three Sisters is named after an indigenous agricultural technique still widely used today in which three different crops — in this case, pumpkins, corn, and beans — are planted close together. Corn provides a lattice for beans to climb, the beans bring nitrogen from the air into the soil, and the squash provides a natural mulch ground cover to reduce weeds and keep pests away. In the game, you have your own player sheet with multiple areas: the garden, which is divided into six numbered zones, each containing the three crop types; the apiary; compost; perennials; goods; fruit; and the shed, which is filled with tools that have special abilities. All the crops, fruits, flowers, and hives are represented by tracks that you will mark off as you acquire these items. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way. A common feature of these tracks are circles that represent a harvest, which generates goods; get enough goods, and you unlock bonus actions. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. Contents: 6 Dice 2 Scoresheet Pads 1 First Player Marker 1 Round Marker 1 Farmer Edith Pawn 1 Game Board
$29.99$21.96
Avalon: Big Box Edition
Avalon Big Box is a remastered edition of the classic social deduction game The Resistance: Avalon with a huge amount of additional content added for near limitless gameplay options.
$39.99$33.99
The Search for Planet X New Horizon Upgrade Pack
This Deluxe Upgrade Pack is only available in limited quantities Includes 8 Metal Tokens (2 per player)48 Poker-Style Clay Theory Tokens (12 per player)4 Player Trayz by GameTrayz Expansion
$20.00
Ingenious
Ingenious has captured the hearts and minds of families and gamers around the world. This international bestseller is one of those rare games that appeals to serious gamers and casual “non-gamers” alike.In Ingenious, one to four players take turns placing colored tiles on the game board, earning points for the number of matching colored symbols that radiate outward in straight lines from the placed tile. Each tile is shaped like two hexagons stuck together along one edge, each hexagon with a colored symbol on it. Thus, it’s possible to earn points by extending lines of matching symbols in five directions per hexagon, and ten per tile. The trick is that the winner is not necessarily the player who has the highest scores in a few colors. Rather, the player with the highest score in his or her lowest-scoring color wins!It’s ingenious...and it’s hugely entertaining, time and time again. The fun simply radiates in all directions!.
$39.95$33.95
Ancient Terrible Things: Reawakened
Ancient Terrible Things: Reawakened is a pulp-horror tabletop game for 1-4 players.You play the role of an intrepid and foolish adventurer exploring a dark jungle river for Secrets. Each turn you must travel to a Fateful Location and face an Ominous Encounter. If you overcome the Encounter (using a combination of dice, tokens and cards) you gain Secrets. The object of the game is to be the player with the most Secrets when the game ends at the Inexplicable Event. Game play involves rolling dice to achieve combinations: runs, pairs, three or more of a kind, and single die showing a particular number or higher. Dice combinations are spent to overcome Encounters and to acquire the four resources used in the game: Focus, Mystery, Treasure and Feat tokens. Focus tokens are used to activate Swag cards to better manipulate dice results. Mystery tokens are spent to overcome any Encounter when visiting the Yawning Chasm. Treasure tokens are spent to purchase useful Swag cards from the Trading Post which give you a permanent game effect. Feat tokens are spent to play one-shot Feat cards from your hand. Ancient Terrible Things: Reawakened is the third implementation of the Dicequest game system as previously used in Ancient Terrible Things (1st/2nd Edition) and Konja.The third edition incorporates edited and revised content from all previous iterations and expansions of the game, new renovated art and language-independent graphic design into a single definitive edition of ATT.
$55.00$40.20
Phantom Fury: Second Edition
Phantom Fury: Second Edition (The 2nd Battle for Fallujah) is a solitaire tactical game where you command US forces in the intense urban combat of November 2004 in Fallujah, Irak. Your mission is to secure the city and defeat insurgents, focusing on the 3rd Battalion, 1st Marine Regiment in the Jolan district. This edition includes new game variants and updated counters.The map covers part of Jolan District, divided into 61 zones of 50x50 meters. USMC units are represented by counters for Marine squads (6-12 men) with combat factors. CAAT teams provide additional support. Insurgent units are revealed from “suspect” markers and eliminated after one loss.The game lasts 16 turns, each 10-15 minutes long. Turns start with limited USMC support missions (UAV reconnaissance, helicopter support, bombardments), which can fail and allow insurgent actions. Reinforcements and tanks can be brought in at a cost. Squads can fire or move, followed by assaults on adjacent insurgents with different attack types (top-down, bottom-up, normal). CAAT units use incendiary explosives, and random events can affect outcomes.Victory is determined after 16 turns or if USMC controls all zones. Phantom Fury offers an immersive, challenging experience for history and strategy enthusiasts, with a playtime of about three-four hours.1 playerAges 14+4 hour play timeContents:1 Rulebook1 A1 Single-sided map (a part of the Jolan District)1 Player aid1 10-sided die200+ Different counters (USMC squads, Insurgents, markers, etc.)
$50.00$42.50
Deduckto
Put your sleuthing skills to the test in Deduckto to nab your secret suspect first. Use logic and deduction to correctly figure out the animal, disguise, and location on your hidden card. Do the clues point to Paulie the Pigeon wearing a Mustache in the Park? Or maybe it's Pinky the Pig in a Wig at the Pier! Be the first to suss out your suspect and you've quacked the case!
$13.00$11.19
Unmatched: Marvel - Deadpool
In battle, there are no equals. Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all-new match-ups. Deadpool is a single-hero expansion to be used with any existing Unmatched full set. It includes a hero miniature, a health dial, and 31 cards.
$29.16
Thunderstone Quest
Thunderstone returns with Thunderstone Quest. Recruit your heroes, arm your party, then visit the dungeon — and the dungeon has new perils not seen in prior Thunderstone releases. All-new dungeon tiles create new challenges and rewards as you explore deeper and deeper in the dungeon. Each quest brings new dungeons as well as new side adventures! Thunderstone is a fantasy deck-building game. Each player starts with a basic deck of cards that they can use to purchase, or upgrade to, other, more powerful cards. Thunderstone Quest brings new play modes to the table. The game will tell a specific story with a series of pre-set dungeon tiles, monsters, heroes and support cards. Each will come with a series of mini-adventures and a story booklet that tells players what happens as they progress through the scenarios. Once players have completed the quests they will be able to enjoy great replay value with the available selection of monsters, heroes, and support cards, as well as the new dungeon tiles, by choosing random set-ups before the start of play. Aside from heroes such as wizards, fighters, rogues, and clerics, cards will include supplies that heroes need like weapons, spells, items, or light to reach further into the dungeon. The dungeon deck is created by combining several different groups of monsters together. Certain groups of monsters may be more or less susceptible to different hero types, so players have to take this into account when they choose what to buy.
$79.99$63.99
Smash Up: Oops, You Did It Again
Well, you've done it now! You went and picked four awesome new factions for smash up! The fans spoke, and you guys are getting cowboys, ancient Egyptians, Vikings and Samurai! Fully compatible with all other smash up sets, you can finally live the dream of cowboy kittens facing off against dinosaur Samurai!
$22.24
Mystic Vale: Twilight Garden
As the battle for the vale rages and spreads, new allies arise. While some are stalwart in their duties, others are more nuanced in their efforts and approach. All know the cost of failure and won't entertain such thoughts for a moment. The battle will be fought. The battle will be won...no matter the cost. Twilight Garden adds new advancement and vale cards, giving players more card crafting options and exciting new possibilities for combos. New leader cards grant abilities that can be upgraded to become even stronger! New curse tokens offer players a quicker path to power, but with a price at the end of the game. Contents include:96 Advancements36 Vale Cards8 Leader Cards47 Curse Tokens1 Rulebook
$39.99$28.16
Mystic Vale: Nemesis
Mystic Vale: Nemesis adds new advancement and vale cards to the base Mystic Vale game, giving players more card-crafting options and exciting new possibilities for combos. Leader cards in the form of titans grant abilities that can be upgraded to become even more powerful! Curse tokens offer players a quicker path to power, but with a price at the end of the game. Nemesis cards introduce an exciting new variant for a solitaire game!
$39.99$35.93
Exit: The Game - Advent Calendar - The Silent Storm
The christmas workshop has never been busier! For more than two months you’ve been working hard so that by the 24th, everything will be ready. As one of the chief toymakers in the workshop, you have your hands full. You are testing out a particularly beautiful rocking horse when suddenly the ground begins to tremble. A violent storm lashes the building and snow begins to billow in through the window. Hastily you close it, but something is not right! A terrible silence has fallen over the workshop.When you hear all the doors click locked, you feel very alone. It is clear you need to find Santa! But first you have to find a way out of here … This Advent calendar is both an EXIT game and adventure story: In order to free yourself from this predicament, you must open a door of the calendar each day. Each door hides a new and exciting riddle, the solution to which will bring you closer and closer to your goal! Only by solving your riddles cleverly will you save Christmas! Now get going … there’s lots to do!
$49.95$46.58
Cuphead: Fast Rolling Dice Game
From the popular Cuphead video game, comes an all new fast action, original cooperative dice game where players must roll dice to defeat iconic bosses. Featuring the classic hand-drawn 1930’s art style, this card and dice game emulates the side-scrolling, run-and-gun excitement from the video game. Work together to be quick and nimble to avoid the attacks and defeat the bosses to win. Includes custom art, 8 Boss Decks, custom dice and more! Whats Included: 4 Player Boards1 Center Board1 Boss Health Tracker24 Six-Sided Dice20 Wallop Cards16 Health Tokens12 Parry Tokens40 Coins5 Time Tokens8 Boss Decks (25-40 cards each)1 Results Tracker1 Pad of Save Sheets
$59.99
Alone
Alone is a sci-fi survival horror / dungeon crawler game that will pit a single, stranded hero against 1-3 evil masterminds who will do their best to stop the hero from completing a quest to discover the truth and save his companions. The Evil players always have the full map of the scenario in front of them, hidden behind a huge screen. They manage all the events happening during the game, and try to stop the Hero from completing his objectives. The Hero can only see the Sector of the map he is in, and from there he will have to explore the map. All kind of horrors may be hiding in the darkness, so he will have to be cautious. At the end of each round, the portions of the map he explored will be removed from the table: only the Sector he is in will stay visible... the Hero will have to put his memory to test, if he doesn't want to get lost! The story of the game will be unfolded through several scenarios, each one divided into several chapters. Each chapter has an objective for the Hero to complete, while the Evil players will have to stop him (or try to fulfill a different objective of their own). The outcome of each chapter will influence the gameplay of the subsequent one: each scenario is conceived with a branching storyline that can adapt to the actions of the players: if the Hero completes his goals, his life will be easier in the next chapter... but that is also true for the Evil players! CONTENTS OF THE BOX:• 3 Rulebooks• 1 Scenario book• 1 Hero sheet• 1 Evil screen• 8 Dice• 2 Map sheet• 21 Item cards• 4 Character cards• 104 Reaction cards• 24 Mission cards• 4 Reference cards• 1 Compass tile• 10 Doors with stands• 1 Evil leader token• More than 100 tokens• More than 30 tiles• 23 Miniatures
$79.90$68.85
You have seen 192 out of 251 products