New Releases
Viral
You`re a deadly VIRUS that has just infected Patient Zero! Now, the clock`s ticking, and you have to spread and mutate in order to contaminate other organs! But, choose your strategy carefully, because competing bacillus are looking to muck up your best laid plans! If too many viruses are present in an organ, a crisis occurs and the powerful Immune System will surely wipe out your infection
$39.99$33.99
Evil Corp.
We at Evil Corp. have been working for 666 generations to frighten human villages. When it comes to scaring, we're the best! Every year, we hold a team seminar where each of our managers is tasked with recruiting a team of monsters and competing against their colleagues to prove they're the best at terrorizing humans. Will you have the most terrifying team of the year? In Evil Corp., the first player — or team when you play 2vs2 — to take control of its second village will be declared the new CEO of the Company, and therefore, winner of the game. To do this, send your troops of monsters to scare the villagers more than your opponent, to the point that their village becomes yours. During your turn, you can perform one action: Send a monster (a tile) to one of your two adjacent villages. Recruit a new tile at the monster's job center. Activate one of your monster powers. When you have no more available actions or when you choose to do so, you may pass, which ends the round for you. Depending on where the monsters are placed, they grant you bonuses: Advance on the Terror track according your monster's strength. Once you reach the bottom of it on your opponent's side, you take control of the village. Gain Magic Force, which you can use to deal direct damage to an opponent's monster or draw a tile. Earn gold coins Seize the Power Stone pawn that gives you the advantage in case of a tie situation in the village. The order in which you choose to perform your actions will tremendously impact your strategy and the outcome of the game. Good Luck, CEO Pretender!
$49.99
Shell Company: Don't Write Me Off
Welcome to the high-paced world of turtle dating! Your goal is to run the most successful turtle dating company, helping to romance turtles and sweep them right out of their shells. But you’re not the only one vying for their attention; you might find yourself at odds with a rival company as you attempt to woo these reptiles. You better make sure you have just the right gifts to make the best impression. If that doesn’t work, you could always donate the gifts and write off the expenses. After all, it’s not just about the love; it’s also about the money. Shell Company - Don’t Write Me Off is the first in a series of games Born at PAX®. What does “Born at PAX” mean? We at Lynnvander Studios teamed up with the PAX team to run a panel called Design a Board Game Live. Shell Company - Don’t Write Me Off was conceived by the crowd at PAX East 2022. They came up with the combination of turtle dating sim and tax evasion, and we refined their ideas into the board game you’re holding now! Shell Company is an auction-style bidding game with a touch of bluffing where players will need to manage their finances in order to acquire gifts. These gifts can either be used to romance potential clients, or they can be donated and used as a tax write-off. Both of these things are important because players are scored based on their weaker area.
$39.99$33.99
Superfight 500 Card Core Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. The core deck contains 500 cards. 160 characters (white cards), and 340 powers and weaknesses (black cards). Players use a hand of three white cards and three black cards, and choose one of each to beat the player next to them. Then they get a random black card before fighting. Players then argue their case for why they should win, and the table votes. Note: Superfight went through a major reprint in late 2014. The rules and about 30% of the cards were refined to improve the game after it sold out of its original print runs. The Cards Against Humanity/Apples to Apples mechanism has been replaced by a table vote and one-one one battles, but the battle royale and villain rulesets keep the old single-judge mechanism if the table prefers it.
$30.00$25.50
Cheers To The Governor
Gather your team! The game is simple but the struggle is real. Pressure mounts with each advancing round. Stay on track through mishaps and laughter as your team strives for perfection in this classic party game! Players count to 21 one by one around the group. Once you've successfully reached 21, draw a Numbers card and a Rules card. The rule will replace the number during the counting process (Example: Instead of saying the number 5, players need to clap twice.) If you mess up the count or forget the rule, start the round over. Once a round of all rules has been successfully completed, your team wins!
$19.99$12.96
And That's How I Died
You are the world's mightiest heroes, but you are a little...dead. Sitting atop Valhalla, you tell each other stories of your epic lives. Who among you was the greatest? Combine cards to create "memories" from your past and "correct" the others by changing theirs! Collect Adventures to spin the tallest tales and score the most points.
$24.99$21.24
Munchkin: Easter Eggs
Munchkin Easter Eggs is a 15-card booster that contains Munchkin cards with an Easter theme. The seven Treasures and eight Doors included have the standard Munchkin card backs, but the card fronts use a different color scheme: the Treasures have a green border and a yellowish background, while the Doors have a light blue border with a red and white background. (There's some sort of pattern/image to the background.) The cards do not add any new or unusual mechanisms or interactions, but they bring a good bit of humor to the game. For instance, who wouldn't be afraid of a (Chocolate) Little Bunny 'Thulhu?
$8.95$7.61
Munchkin: Pathfinder: Gobsmacked!
Munchkin Pathfinder: Gobsmacked! is a 15-card expansion for Munchkin Pathfinder, Munchkin, or any other standalone Munchkin game. Add these cards to your Munchkin Pathfinder game and you'll need to fight off the "Goblin Babies", "Cog Goblin", and "Goblin Hood with the Gobliterator"! Just don't get "Gobsmacked" while doing so...
$8.95$7.60
Munchkin: Warhammer 40000: Storming The Warp
Anyone who has explored the galaxy of Warhammer 40,000 will know that it holds a vast variety of planets. Some of these worlds appear in dozens of stories, such as Holy Terra, the capital of the Imperium of Mankind – others only get a passing mention as they are devoured by a Tyranid hive fleet. This Dungeons expansion for Munchkin Warhammer 40,000 brings 20 of these worlds to your table to add more Chaos (and fun) to your grim, dark games.
$11.95$10.16
Munchkin: Scooby-Doo
You’ve got some work to do now with a nostalgic mix of unmasking monsters and treasure hunting in MUNCHKIN®: Scooby-Doo! Take on the role of your favorite teenage detectives or their best canine friend as you equip yourself with Items such as a Chef’s Apron or Treasure Map. Acquire Vehicles like the Mystery Machine to travel from Dungeon to Dungeon, capturing classic monsters like the Funland Robot and Green Ghost to level up. The first player to reach Level 10 wins!
$29.99$25.49
Munchkin: Deathly Pail
We know you've been dying for another hearse-load of Undead. This 30-card set has more monsters, more Treasures, and more postmortem fun for any Munchkin game. We couldn't keep it buried any longer! This is an expansion for Munchkin. It is not a stand-alone game. These cards originally appeared in Munchkin: Unicorns and Friends.
$10.95$9.31