New Releases
Escape from New York: Heroes
In this set, you will find 4 Heroes miniatures for Escape from New York’s playable characters (40mm), and 40 Prisoners miniatures (28mm), that come in two different poses (20 Prisoners of one type, 20 Prisoners of the other type). There are also colored plastic bases for the Heroes miniatures. With these, you can substitute the Heroes and Prisoners’ standees of the Escape from New York game. Replace the characters’ standees for a more immersive experience. Distinguish the characters easily thanks to the colored bases. 2 different types of Prisoners miniatures. The Heroes miniatures are all in different poses true to their character.
$21.99$18.69
Escape from New York: Bands of New York
The Bands of New York expansion is played by replacing the New York bot with an actual player, which brings the allowed number of players up to 5. The more the Heroes will make noise, the more cards New York will be able to play - and the stronger they will be. New York doesn't play with mission cubes like the bot: it will use mission cards instead, trying to resolve some missions' requirements, triggering events in the game like destroying the gullfire or discarding a timer tile, approaching victory.
$21.99$18.69
Core Space: First Born – Trading Post 5
This expansion brings the Traders back out of the asteroid temples and introduces a host of new characterful NPCs at the local Trading Post. It includes everything required to integrate the new miniatures and terrain with the starter set, including equipment tokens, event cards and a mission booklet.The new narrative campaign in the expansion will see your Traders visit the Trading Post hoping for a big score from their recently acquired alien loot. They can peruse the stores, meet with contacts, and even recruit new Traders to their cause. However, the aliens that they so rudely awakened have followed them back… Can they defend the settlement from its attackers trying to reclaim their asteroid home?The new terrain in the set forms part of Trading Post 5 and is made up of shops and cargo in pre-fab containers. The expansion is populated by new NPCs, including Civilians, a lone Galactic Corps agent, and the Ganger proprietor of the Trading Post. All of these can be used in the new expansion or combined with their respective NPC types from other expansions.On top of this there are four new playable Traders. These wandering Traders can be hired by any crew, or combined as a crew in their own right!
$49.99$42.45
Core Space: Skylark Crew
This pack contains a fully playable Trader crew for Core Space, including the Machine Mac and the augmented Marlowe. Get to know Captain Weaver and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Shield Pod.
$27.99$25.89
Core Space: Shootout at Zed's
Shootout at Zed’s is an expansion for Core Space that introduces the dastardly Zed and his gang of criminals, a new type of NPC, as well as some new Civilians. Learn to love or loathe them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards. They are also a fully playable Trader crew! New terrain adds the centrepiece two-storey Zed’s Bar to your board, and new equipment such as the Teleport Grenade will give your crew new ways to survive!
$49.99$38.90
Core Space: Poseidon Crew
This pack contains a fully playable Trader crew for Core Space, including the skilled Hoskins and the dependable Thoman. Get to know Captain Teelac and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Jump Pack.
$27.99$25.16
Core Space: Galactic Corps
The Galactic Corps is an expansion for Core Space that introduces the disciplined Galactic Corps and the local Security Wardens – new types of NPC. Work with and against them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards and Security Dice. They’re here for the Purge, but don’t get in their way! New terrain adds the centrepiece Particle Transmitter to your board, and new equipment such as the Riot Fist will give your crew new ways to survive!
$49.99$37.92
Heroes of Might and Magic III: The Board Game
Do you stand beside Queen Catherine Ironfist and vanquish the lurking chaos? Do you help the power-hungry Mutare fulfill her plans and turn her into a dragon? Or, maybe you despise all of this and want, together with Sandro, to cover the whole world with the shadow of death? Move through the beautiful land of Antagarich, plunge into adventures and strategic battles with endless possibilities. Heroes of Might & Magic III: The Board Game is an adventure-driven strategy game for 1-3 players set in the cult fantasy universe. The game includes competitive, cooperative, and solo scenarios to battle and explore your way through. The adventure maps will be represented by tiles, with each tile divided into seven hexagonal fields. Play different scenarios with different victory conditions, explore the adventure map to discover various locations, and play out epic battles using the unique miniature models that represent the iconic units from the original game. All battles will be performed with models on separate boards.
$85.00$72.25
Flamecraft - Wooden Resources Series 2
Upgrade your game with these deluxe Flamecraft: Wooden Resources - 2nd Printing! Crafted by the dragons of Flamecraft, these custom-painted and silk-screened goods will enchant your town! DELUXE UPGRADE: Enhance your Flamecraft experience with this deluxe set of custom-painted wooden tokens. CRAFTED BY DRAGONS: Crafted by the dragons of Flamecraft, these tokens add enchantment to your tabletop town. CUSTOM-PAINTED DESIGN: Each of the 210 wooden tokens is custom-painted and silk-screened for a high-quality finish. CLEAR RESEALABLE BAGS: Tokens are conveniently packaged in clear resealable bags for easy organization and storage. VARIETY OF DESIGNS: Enjoy at least 35 tokens of each design, providing ample resources for your tabletop adventures.
$24.99$19.99
Flamecraft - Metal Coins Series 2
New metal coins upgrade for Flamecraft - Series 2Forged in the Flamecraft fires is something new... The iron dragons have been crafting a beautiful set of coins for you! Each one features a different dragon type from the game and, on the other side, the new Flamecraft crest. UPGRADE YOUR GAME: Enhance your Flamecraft experience with this Series 2 set of metal coins. DRAGON DESIGNS: Each of the 24 gold-colored coins features a unique dragon type from the Flamecraft universe. FLAMECRAFT CREST: The reverse side of the coins showcases the new Flamecraft crest for added authenticity. VARIETY OF DESIGNS: With six different face designs, these coins add variety and immersion to your tabletop adventures. BONUS SILVER COIN: Includes one commemorative silver-colored coin (30x3mm) for special occasions or collectors.
$24.99$19.99
Flamecraft - Dragon Miniatures Series 2
New dragon miniatures upgrade for Flamecraft - Series 2A stunning set of miniatures has been crafted by the dragons of Flamecraft! These seven dragon minis depict specific characters from the game such as Hot Dog, Starburst and Thistle! Each of these fiery friends has incredible detail, with their own bespoke props, such as a freshly baked loaf, a special Flamecraft gem and a spade with a tiny snail friend. DIVERSE SET: Upgrade your Flamecraft game with this Series 2 set featuring 7 vibrant dragon miniatures. UNIQUE CHARACTERS: Meet Hot Dog, Starburst, Thistle, and other specific characters from the Flamecraft universe. DETAIL-ORIENTED: Each dragon miniature is meticulously crafted with incredible detail and comes with bespoke props. VARIOUS PROPS: Dragons come with their own unique props, including a freshly baked loaf, a special Flamecraft gem, and a spade with a tiny snail friend. VERSATILE SIZE: Miniatures range from 35mm to 40mm, suitable for various tabletop gaming experiences.
$24.99$19.99
Shards of Infinity: Saga Collection (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Get ready for the Shards of Infinity Saga Collection, a fast-paced head-to-head deckbuilding experience! This all-inclusive set features the best-selling Shards of Infinity base game, every PvP expansion, and all previously released promo cards. Quick to learn and set up, players become powerful Shard Masters, drawing from a dynamic center row to bolster their decks. Strategize, overpower, and aim for victory as you diminish your opponent's health to zero. Join the battle and master the Shards! This collection includes every PvP expansion from Shards of Infinity in one comprehensive box.Components:• Saga Tracker sheet• Saga Tracker Stickers• 6 Large Shard Bearer Cards• Bi-fold 9” x 18” Game Board• 6 Health & Mastery Trackers• 251 Cards• Instructions
$50.00$42.50
Shadows of Brimstone: Dark Stone Shaman Hero Pack
With the ability to transform into a vicious bear or a dangerous wolf, the Dark Stone Shaman is unique among Shadows of Brimstone's classes. Comes with male and female Dark Stone Shaman models along with bear and wolf models and rules, gear cards, ability cards, and skill trees.
$29.95$25.45
Nucleum: Australia
Saxony's energy revolution was so impactful that everyone wanted to start using Nucleums in their regions. Australia's huge deposits of uranium were ripe for the taking, leading to visionaries — lured by the vast number of possibilities — visiting the continent and changing it into a new global power. Here, these entrepreneurs have to face new challenges presented by the sheer size of the continent. Fortunately, the clever use of shipping lanes will help them transport resources more efficiently than by rail and even gain access to the nearby island of Tasmania, where a mad scientist conducting his own experiments managed to replicate Elsa's invention, which is now proudly presented as an experimental power plant in the island's capital of Hobart. Nucleum: Australia comes with a new map that introduces several new concepts and rule changes to the Nucleum base game. Use shipping lanes to expand your networks, build your own coal mines, and try the expert variant with bidding for the experiments.
$30.00$25.50
Detective: City of Angels – Saints & Sinners
Detective: Saints and Sinners is the newest expansion for Detective: City of Angels, which is an epic narrative-driven board game set in the dark and violent world of 1940's Los Angeles. Most players will step into the shoes of LAPD Homicide detectives that will do whatever it takes to solve the case, but one player will take on the role of The Chisel whose goal is to stall and misdirect the detectives at every turn. Detective: Saints and Sinners features three cases from experienced designers Alara Cameron, William Kenyon, and Logan Giannini. Vincent Dutrait returns to provide his gorgeous period-inspired artwork, but this time he is joined by Roland MacDonald and Magdalena Płoszkiewicz, both proud to make their visual mark on the City of Angels. In the box 3 additional cases: One last hit for the Hitman.A familiar mob capo meets a gruesome end, but it will be up to you to determine if it was an accidental overdose or something more sinister. Cloak & Daggered.Little surprise that when a cohort of spies and G-men bring their shadowy games to Los Angeles it results in blood on the streets,but you will quickly discover how difficult it is to solve a murder when no one is who they seem! Blast from the past.A decorated police Captain is nearly obliterated in a suspicion explosion, but with a list of enemies as long as the L.A. River it will be nearly impossible to determine who pressed the button.
$34.99$25.62
Too Many Bones: Carcass Expansion
Enhance your Too Many Bones experience by adding Carcass, the Survivalist! Baddies are back on the menu! Carcass, the survivalist Gearloc, is never one to let an enemy go to waste. If he collects a Baddie, you can be sure he'll salvage every piece of it, with recipes that transform his fallen foes into buffs and heals for himself and his party. Whether picking up his fallen foes on the battlefield or salvaging fresh meat directly from the stacks, you'll never look at a Baddie the same way again after playing with Carcass.
$29.95
Dune: War For Arrakis
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$139.99$111.99
burncycle: Robophobia Expansion
This expansion adds new captain cards and chips, mods cards, mission cards, equipment cards and dice, new bots chips and cards, terminal cards, and adaptive missions cards.
$14.95
Threads of Fate
Threads of Fate is a remastered version of PostCurious’ acclaimed debut game, The Tale of Ord. Blending escape rooms, board games, and interactive fiction, Threads of Fate will have players progressing through a narrative over four episodes, each packed with puzzles of varying difficulty. Taking on the role of a private investigator, you will be tasked with finding two missing professors from the Emerens Institute, but when information is uncovered about a mysterious relic found by an archaeological team, you will have the opportunity to change the course of destiny. Provided with an assortment of letters, articles, drawings, websites, and strange artifacts, you will set out on a journey to explore the supernatural forces of Norse mythology and uncover the truth behind the disappearances. The meaning of mysterious glyphs will be revealed throughout your journey as you progress through the story and begin to unravel the secrets of fate and time. The game can be played solo, or cooperatively as a group. Each of the 4 chapters takes approximately 2-3 hours to solve, totaling 8-12 hours of gameplay.
$92.00
The Morrison Game Factory
The Morrison Game Factory is a narrative puzzle adventure based in a board game factory full of mystery. On the outside, the factory is busily churning out games for the whole family to enjoy. On the inside, hidden messages and untold stories await. Solve riddles, crack codes, and unravel the secrets of the Morrison Game Company...all while falling in love with the characters of this sweet and funny puzzletale. The Morrison Game Factory can be played solo or cooperatively, and is best suited for 1-4 players. While designed for ages 14+, younger sleuths can join in the fun with some adult guidance. The total gameplay time averages about 2-4 hours depending on the group size and experience level.
$39.00
The Light in the Mist
Your friend’s mysterious disappearance results in the discovery of an unusual item, leading you to embark on a journey through time and memory. In this narrative puzzle adventure, an intimate coming-of-age story is told through an object that serves as a tarot deck, a puzzle game, and a work of art. You will need to manipulate cards, find hidden messages, and solve logic and word problems in order to uncover the deck’s secrets. The tarot deck contains 78 cards--56 Minor Arcana and 22 Major Arcana, the latter of which each represent a puzzle. Puzzles are solved using sets of Minor Arcana cards and clues from the story booklet and result in solution keywords that lead players to discover new pieces of the narrative. Some story passages grant items which can be later used to unlock extra scenes, and some puzzles have multiple answers, allowing players to unlock more of the story if they find all the solutions. Packed with gorgeous illustrations, resonant storytelling, and unique puzzles, The Light in the Mist can be played solo or cooperatively in a small group. It’s non-linear structure and varied puzzle difficulty will engage players of all experience levels with over five hours of gameplay. Do you have what it takes to overcome the challenges thrown your way without getting lost in the mist?
$32.00
The Emerald Flame
The Emerald Flame is a narrative tabletop puzzle game told in three parts. Commissioned by an organization shrouded in mystery, players take the role of a historical expert embarking on a quest to piece together the recipe for a fabled elixir by investigating maps, drawings, alchemical diagrams, and mysterious artifacts. Combining history, hand-drawn illustration, vibrant characters, and original puzzles, The Emerald Flame will challenge and engage players of all experience levels. Each installment takes approximately 1.5-3 hours to complete, for a recommended group size of 1-4 people. From the creator of the “insidiously clever” puzzle adventure The Tale of Ord, The Emerald Flame is a new epic for fans of escape rooms, game nights, and “not just games but…experiences.”
$80.00
Rafter Five
In Rafter Five, you and your fellow players want to build as large a raft as possible — but you want to end up being the only one who can board it. To start, stack the box top and bottom to create a base, then place the five wooden rafter pieces on the starting card on top of the base. On a turn, lift a rafter, place a raft card on the playing area, replace the rafter, then place one of your treasure chests somewhere on the raft...ideally in a precarious position because if someone else knocks off this chest, they must keep it in their hold. If a player collects five treasure chests owned by other players in their hold, they're out of the game! (You can knock off your own chests without penalty, but you're making the game easier for everyone else.)
$23.00$19.55
Marvel Champions: The Card Game - Iceman Hero Pack
A founding member of the X-Men and the team’s prankster, Bobby Drake discovered his mutant power to generate cold and manipulate ice as a young teen. He joined Xavier’s school to escape persecution in his hometown, and now he fights to protect others as the hotheaded Iceman—and he’s sliding his way into your games of Marvel Champions: The Card Game! With his special stash of Frostbite upgrades that can slow down the enemies’ movements, Iceman is a slick hero with a versatile spread of abilities that can adapt to any situation. Within this Hero Pack, you will find Iceman, his six Frostbite upgrades, his fifteen signature cards, and a full assortment of Aggression cards inviting you to put the villain’s forces on ice. This pack also includes a bonus modular encounter set featuring the bizarre and terrifying Sauron! The X-Men would not be complete without the Iceman Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$16.99$13.59
Railroad Ink: Deep Blue Edition
In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!
$19.99$16.99
Yomi: Degrey Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$9.99$8.49
Sirens
At long last, a lost ship has sailed into your cove! Is your song strong enough to attract the sailors away from it? On the opposite side of the cliff, another siren is surely preparing to fill the evening with notes meant to allure our new guests, as well.Will that song overpower yours, or can you gather more sailors to your side of the cliffs? Sirens is a quick and compact micro drafting game for 1 to 2 players, in which you’ll draft cards over the course of 2 to 3 rounds to construct a song to lure sailors away from the nearby ship. The player who successfully attracts 2 of the 3 sailors with their music will win the game! The game lasts for 2 or 3 rounds. Each round consists of 2 identical phases in which players draft cards, and then build a “song” with the cards that they kept. Each player’s “song score” will be totaled on 4 conditions, and the winning song then takes a facedown card as a sailor. The first player with 2 sailors wins!
$14.99$12.74
Blade Rondo Grim Garden
This work is a stand-alone expansion set for the "Blade Rondo" battle card game for 1 to 2 people who build and fight with only 7 cards. One set contains all the cards for Grim Garden to play with two people. New elements in Grim Garden are “gold coins” and “devils.” Attack, voltage, and defense are your main stats and have significant impact on your action economy, strength, and life. In solo mode, a set of idea cards becomes your opponent and there are new, powerful adversaries to face.
$19.95$17.73
Destinies: Witchwood Expansion
Destinies: Witchwood is a new expansion for Destinies that adds additional scenarios in a brand new setting for players to explore. The world is filled with folklore-inspiredccharacters, monsters, and adventures. Destinies: Witchwood offers more flexible quest paths, more narratively driven character goals and more ways to achieve them.• The world is filled with folklore-inspired characters, monsters, and adventures.• In each scenario, players will compete to fulfill one of their character’s two possible Destinies. Players will develop their character’s skills, gather items, complete quests, and uncover thousands of words of rich narrative.• In Witchwood, players’ decisions can drastically change the world the characters find themselves in and can impact later scenarios.Ages 14+, 1-3 Players, 90-150 Min per Scenario
$40.00$26.92
Raising Robots
Raising Robots is a competitive, simultaneously played, engine-building game. In Raising Robots, you are a famous inventor seeking to assemble the greatest collection of robots. Each round, you simultaneously choose and perform two or more actions: upgrade, assemble, design, fabricate, recycle. Every action will be performed with a variable amount of power to make the action better or worse. However, the most powerful actions will also help your opponents. Whoever has the most points after eight rounds wins.
$59.99$50.99
Ancient Terrible Things: Reawakened
Ancient Terrible Things: Reawakened is a pulp-horror tabletop game for 1-4 players.You play the role of an intrepid and foolish adventurer exploring a dark jungle river for Secrets. Each turn you must travel to a Fateful Location and face an Ominous Encounter. If you overcome the Encounter (using a combination of dice, tokens and cards) you gain Secrets. The object of the game is to be the player with the most Secrets when the game ends at the Inexplicable Event. Game play involves rolling dice to achieve combinations: runs, pairs, three or more of a kind, and single die showing a particular number or higher. Dice combinations are spent to overcome Encounters and to acquire the four resources used in the game: Focus, Mystery, Treasure and Feat tokens. Focus tokens are used to activate Swag cards to better manipulate dice results. Mystery tokens are spent to overcome any Encounter when visiting the Yawning Chasm. Treasure tokens are spent to purchase useful Swag cards from the Trading Post which give you a permanent game effect. Feat tokens are spent to play one-shot Feat cards from your hand. Ancient Terrible Things: Reawakened is the third implementation of the Dicequest game system as previously used in Ancient Terrible Things (1st/2nd Edition) and Konja.The third edition incorporates edited and revised content from all previous iterations and expansions of the game, new renovated art and language-independent graphic design into a single definitive edition of ATT.
$55.00$40.20
Marvel Champions: Hero Pack - X-23
Created as a clone of Wolverine, Laura Kinney–also known as the hero X-23–shares her “father’s” claws and healing factor. As a child, she was exploited by the malicious Facility, but now she has become a fierce protector of the young and the innocent, and she’s tearing her way into your games of Marvel Champions: The Card Game! By fighting alongside her adopted sister, Gabby, X-23 is an offensive powerhouse with unparalleled momentum. Within this Hero Pack, you will find X-23, her sixteen signature cards, and a full assortment of Aggression cards inviting you to tear through the villain’s forces. The X-Force team would not be complete without the X-23 Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$16.99$13.59
Marvel Champions: Expanded Hero Pack - Deadpool
Oh yeah, we’re doing this. You know him, you love him, it’s the wacky and wonderful Merc with the Mouth, Deadpool! This fourth-wall-breaking hero has finally arrived in Marvel Champions: The Card Game, and he’s coming in a larger Hero Pack than the others! Deadpool’s all about risk-reward gameplay, with an ability that makes him nearly immortal but also adds acceleration tokens to the main scheme. His pack also comes with a brand-new aspect for the game: the ‘Pool aspect! In this 78-card Hero Pack, you’ll find Deadpool, his fifteen signature cards, and a bunch of ‘Pool aspect cards for you to play around with, including some extras in the back of the pack for you to experiment with! No Marvel game would be complete without Deadpool, and Marvel Champions would not be complete without the Deadpool Hero Pack. This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$21.99$17.59
Hippocrates: Agora (Expansion)
Next to the temple, where you and your team of physicians are striving to heal the sick and treat the wounded, lies the Agora. This main gathering place is filled with activity, commerce, politics, and people from every level of society. Navigate this central hub to find help for your new medical practice. Become the worthy successor to Hippocrates at the Agora! In this expansion to Hippocrates, you will find 4 modules that can be added to the base game. You can choose to play with 1 or more of these modules in any combination. Module 1: The Leaders Earn extra VP by matching doctors and patients from the same region in the coring phase. Module 2: The Nurses You can now hire Nurses that will be assigned to your doctors, aiding them to heal patients in more efficient ways. Module 3: Benefactors and Nobles You can now seek the aid of Benefactors and Nobles. benefactors will offer you permanent advantages throughout the game, whereas Nobles will help you gain more VP at the end of the game. But both of these will come at a cost … Module 4: The Events If you really wanna shake up your game of Hippocrates, dare introduce the events to the game. The more proactive gamers will be rewarded, but beware of the calamities that will plague your adventure in Ancient Greece.
$15.00$12.75
Hegemony: Crisis And Control
You have successfully led your class to victory... but the battle of ideologies is far from over! The old world is in crisis, and the new world struggles to regain control. Now is the time to make a difference! Crisis & Control offers new challenges and additional game modes that will test your governance skills like never before! Crisis Response cards and Alternative Events add more diversity to your games, class-specific Hidden Agendas incentivize new politico-economic strategies, and the Automas provided allow you to experience all of the game’s roles, no matter the player count! —description from the rulebook Crisis & Control contains all the gameplay material that was given in the form of stretch goals during Hegemony's Kickstarter campaign. All that content was included in the Extended Edition of Hegemony which is what the campaign's backers received.
$29.99$25.49
Voidfall
For centuries, the Novarchs, descendants of the royal House of Novarchon, have ruled with an iron fist over the feudalistic galactic empire of humankind, the Domineum. During this time, they brought stunning technological innovation and scientific advancements to their domain. This accelerated progression helped the Domineum reach — and eventually inhabit — even the farthest segments of the known galaxy, where new Houses emerged to govern the outer sectors of the empire. As the House of Novarchon grew in power, so grew the religious cult that surrounded them, proclaiming grim prophecies about an ancient cosmic being from another dimension: the Voidborn. Many thought it to be only a myth, but in truth, it was the Voidborn's dark influence that granted the Novarchs the sheer knowledge to achieve rapid expansion for the empire. While the cult of the Novarchs envisaged eternal life through the otherworldly entity, the Voidborn's only intention was satiating its eternal hunger. And so, when the Domineum had achieved a vastness fitting the Voidborn's craving, interdimensional rifts opened at the heart of the Domineum to unleash cosmic corruption. As the House of Novarchon and its followers welcomed the Voidborn and sought their false salvation, the entity infected and spread and seized control over the inner worlds. Now, it is time for the remaining Great Houses to purge the galactic corruption, prevent the Voidborn from fully manifesting in our dimension, and to ultimately overcome the chaos as the new rulers of the Domineum. Voidfall is a space 4X game that brings the genre to Euro enthusiasts' tables. It combines the tension, player interaction, and deep empire customization of the 4X genre with the resource management, tight decisions, and minimum-luck gameplay of an economic Euro. Win by pushing back the Voidborn in the solo/coop mode, or by overcoming your rivals' influence in restoring the Domineum in the competitive mode — both using the same rule set and game system. Variability is ensured not only by multiple playable houses with their own strengths and weaknesses, but also by many different map set-ups for all game modes. As the leader of a defiant Great House, you play through three cycles, each with a game-altering galactic event, a new scoring condition, and a set number of focus cards that can be played. Focus card decisions and sequencing is the centerpiece of the gameplay. By selecting two of their three impactful actions as you play them, you develop and improve techs; advance on your three house-specific civilization tracks; manage your sectors' infrastructure, population, and production; and conquer new sectors with up to five different types of space fleets. Space battles are fought either against the Voidborn's infected forces (which are present as neutral opponents even in the competitive mode) or against other players. Instead of relying on the luck of a die roll, battles in Voidfall are fully deterministic and reward careful preparation and outsmarting your opponents.
$120.00$106.80
The White Castle
The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond, where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan. In The White Castle, players will control one of these clans in order to score more victory points than the rest. To do so, they must amass influence in the court, manage resources boldly, and place their workers in the right place at the right time. The authors are Sheila Santos and Israel Cendrero, the duo known as Llama Dice who also designed the successful The Red Cathedral with Devir. In this case, we leave the Moscow of Ivan the Terrible behind to explore the most imposing fortress in modern Japan, Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimio Sakai Tadakiyo. The White Castle is a Euro type game with mechanics of resource management, worker placement and dice placement to carry out actions. During the game, over three rounds, players will send members of their clan to tend the gardens, defend the castle or progress up the social ladder of the nobility. At the end of the match, these will award players victory points in a variety of ways. The central panel shows Himeji Castle in all its splendor, divided into several zones. The largest is inside the castle, with the Room of the Thousand Carpets, where the courtiers must ascend socially until they reach the circle closest to the Daimio to enjoy his favor. There is also the pond and the gardens, patiently tended by the gardeners where everyone can relax and contemplate its beauty without restriction. Another important area is the wall and the outside of the castle, where the warriors patrol and stand guard. Finally, we find the area of the three bridges, where the three types of dice that can be used to carry out actions are accumulated, and the personal domain of each player, where they will keep track of their resources and where they will have the reserve of workers. With accessible rules and a very careful setting, The White Castle is a very versatile title that will fit in with different gaming groups. As is tradition with Llama Dice titles, its sleek and simple design belies a great deal of strategic depth within the grasp of players.
$39.99$34.96
Mage Noir: Way Of The Warrior-Mage Expansion
Mage Noir: Way of the Warrior-Mage contains 54 mineral cards to add to Mage Noir. Mage Noir is a whole new take on dueling strategy card games.With this expansion, harness the power of the Mineral element, equip sturdy armor, and become invincible before unleashing devastating meteors upon your opponents.Thanks to its fresh mechanics packaged in simple rules, Mage Noir is the perfect game to discover the thrill of outwitting your opponent with your magical abilities.This expansion includes 54 new spells that delve deeper into the world of Mage Noir and enhance your deck-building capabilities. It requires the base game to be played.
$15.00$12.75
Bullet Heart
Assume the role of one of Earth’s most powerful Heroines as you settle their disputes with each other through excessive firepower! Use your actions to form Patterns, clear your board of bullets, and assault the opponent! Keep up dealing with the curtain of bullets coming at you each round and be the last Heroine standing to win! Each Heroine wields a different power that changes how you experience the game!4 game modes! Do a solo run in Score Attack, have a Free-For-All with 2-4 players, form 2 player Teams for battle, or fight each Heroine’s dangerous Boss Mode by yourself or cooperate with others!
$39.99$31.99
Bullet: Deluxe Wooden Bullets
With the Deluxe Bullets set, every game of Bullet you play has even more impact! Draw, move, and shoot harder than ever before! Contains a full set of wooden bullets and AP, Shield, and Intensity markers for use with any Bullet base game! Also includes wooden markers for Senka's Crosshairs and the Mariel marker for those who want to update their v.1 normal edition of Bullet Heart.
$24.99$19.99
The Gig
In "The Gig", players are members of a jazz group, improvising their way through a song, vying for the spotlight and trying to please the audience whilst working up mind-blowing solos! Boasting a unique theme, mechanics, and simple 'pick up and play' rules, The Gig is a one-of-a-kind game with a tonne of replay-ability (11 instruments, 15 songs, 30 setlists, modular rules and a solo mode by Dávid Turczi!) to keep you coming back for another jam session!
$40.00$34.00
Jokkmokk: The Winter Market
Visit the Famous Swedish Folk Market! The tranquil city of Jokkmokk has hosted a world-famous market and folk festival every February for over 400 years! Visitors from across the globe don their warmest winter gear to experience the beautiful crafts, delicious treats, and breathtaking scenery Jokkmokk has to offer!Move around the market from morning to night!In Jokkmokk: The Winter Market, you gather your family for a lovely trip around the folk festival. Each player gets two meeples representing their family members, who will move around the board to gain experiences, food, souvenirs, and more. Two decks will be used to populate the market as the game progresses from the morning to evening.Claim trinkets and souvenirs as you visit vendor stalls!The game board is lined with vendor stalls, each with a card representing its wares. Each turn, players will move their family members, claim the item at their current space, and then refill the stalls. Will you focus on gathering charming mementos? Will you enjoy the sights and sounds of winter in northern Sweden? There are many paths to victory and fun in Jokkmokk: The Winter Market.Collect the most valuable sets by game end to win!Six out of the eighteen available sets of cards will be used during an individual game, each of which scores differently. Jokkmokk: The Winter Festival offers tons of modular variety and interesting card combinations to explore. You may collect traditional Dalecarlian Horses, Antiques, and Hot Dogs in one game, and Bells, Sparklers and Fika in the next. Points are scored by collecting matching sets, majorities, valuable cards, and even matching up quilt patterns.Jokkmokk: The Winter Market captures all the old-world charm you would expect to find at the festival. Cozy up with new friends, drink some hot chocolate, and have fun collecting sets of colorful cards in beautiful Sweden!Key Points:★ Family friendly set collection game with endless combinations★ Shop the holiday market to collect gifts, decorations and more!★ Set collection and rondel mechanics, with modular sets so each game has different options and strategies.Contents:• Rulebook• one (1) Game board• ten (10) Family Members (2 in each of the 5 Player Colors)• eighteen (18) Set Reference cards• two-hundred and four (204) game cards• one (1) Current Player token• one (1) Midgame Scoring token• twelve (12) "5p" tokens• ten (10) "50p/100p" tokensFinal art and contents are subject to change
$34.99$29.74
Wild Tiled West
A frontier of hardworking critters and cheatin' varmints awaits in Wild Tiled West!Draft tiles to build new towns across the prairie and help your settlement grow. Defend your citizen from no-goodThe West is wilder than ever! And it'll take clever s-rotten outlaws. Strike it rich in the mines, or risk it all at the card table!trategy and a bit of luck to come out on top! Saddle up and ride off into the Wild Tiled West!
$65.00
Resist!
Spain, 1936: General Franco and his troops advance through the territories of Spain, giving way to a long period of civil war and repression. After the Spanish Civil War, a group of loyalists to the Republic continued the armed struggle, forming resistance groups better known as "Maquis". Hidden in the mountains, these men and women risked their lives to defend the ideals of democracy and freedom. Fighting against them were the Army of Franco, the Civil Guard, and the Armed Police, but the Maquis perfected their guerilla warfare in France during the second World War and were determined to take back their homeland. In the head of each Maquis resonated the echo of the desire of many compatriots: Resist! Resist! is a fast-playing, card-driven solitaire game in which you take on the role of the Spanish Maquis, fighting against the Francoist regime. Over a series of rounds, you undertake increasingly difficult missions, and completing missions earns you the points needed to win. Failing to defeat missions and enemies may cause you to lose. At the end of each round, you must choose whether to end the resistance or risk it and take on another mission. At the beginning of the game, you assemble a team of twelve Maquis, which are represented by a deck of cards. At the heart of the game is the tension between keeping your Maquis concealed from Franco or revealing them to unlock their full potential. Unfortunately, revealed Maquis are removed from your deck, and you likely won't be able to use them for the rest of the game. While Resist! does have some minor deck-building elements, it is primarily a "deck-destruction" game in which you have to manage your deck, balancing the decision of defeating the immediate threat with trying to move on to the next mission.
$24.99$21.25
Portals
The great wizard Dominick Dey discovered a way to travel between different worlds using elemental magic, and spent centuries bringing back amazing artifacts, strange fruits, and exotic creatures. But one day he did not return home, and his fate remains unknown. In this abstract game, you are travelers between worlds. Your task is to follow the path of the famous wizard, collecting magic keys and using them to open portals to other worlds. Only a mage whose mastery rivals Dominick Dey’s will find him first and win the game! During the game, players draft fabulous Elemental stones to complete various shapes on Key cards. By activating completed Key cards, players fill Elemental boards with stones and gain Victory Points for matching colors and adjacency. Game Features Easy to learn, hard to master. Start playing quickly, get better with every game. Close interaction. You share everything with other players, so you’ll inevitably mess someone’s plans up. . Tactical variability. There’s no ‘one size fits all’ winning strategy. Additional modules. Additional challenges to spice things up. Beautiful components. Vibrant colors, a player-friendly design and stones that are great to play with. Solo mode. Great and crunchy puzzle to enjoy alone.
$45.00$38.25
Exit: The Game - Advent Calendar - The Silent Storm
The christmas workshop has never been busier! For more than two months you’ve been working hard so that by the 24th, everything will be ready. As one of the chief toymakers in the workshop, you have your hands full. You are testing out a particularly beautiful rocking horse when suddenly the ground begins to tremble. A violent storm lashes the building and snow begins to billow in through the window. Hastily you close it, but something is not right! A terrible silence has fallen over the workshop.When you hear all the doors click locked, you feel very alone. It is clear you need to find Santa! But first you have to find a way out of here … This Advent calendar is both an EXIT game and adventure story: In order to free yourself from this predicament, you must open a door of the calendar each day. Each door hides a new and exciting riddle, the solution to which will bring you closer and closer to your goal! Only by solving your riddles cleverly will you save Christmas! Now get going … there’s lots to do!
$49.95$46.58
Dorfromantik
Dorfromantik is a cooperative tile placement game in which you create a beautiful world of hexagonal landscapes while completing tasks requested by its residents.The more points you score, the more new landscapes you can unlock to add to your world.These will add new challenges and will help you score even more points in future games.What is the highest score you can achieve?➀ Place landscapes to complete tasks requested by the residents.➁ Gain points to improve your high score...➂ ...and unlock additional components.
$39.99$35.21
Flamecraft: Metal Coins
24 shiny, thick metal coins in a "dragonmade" cloth bag. Use in game or hoard as you desire.
$20.00$19.96
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