• Gamers Guild AZ Next Day Shipping!
  • Gamers Guild AZ Satisfaction Guaranteed
  • Gamers Guild AZ 30 Day Returns
  • Gamers Guild AZ Free Shipping Over $99 (Contiguous US)

Holiday Sale 2025

26 products


  • Gamers Guild AZ Conquest Conquest: Dweghom - Tempered Sorcerer Para-Bellum Games

    Conquest: Dweghom - Tempered Sorcerer

    A powerful character to add to the Dweghom faction.

    $26.99$16.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - Steelforged (Pre-Order) Para-Bellum Games

    Conquest: Dweghom - Steelforged

    Box Contents ●    3 Plastic Miniatures●    3 Cavalry Stands●    3 Bases●    1 Command Card Product Information ●    Assembly: Required.●    Box size: 10.8x15.5x4cm; 150g●    Material: Plastic●    Scale: 38mm In Game Role ●    Battlefield Role: Restricted Brute●    Class: Medium●    Type: Brute Lore Some Dweghom manifest so much of their Elemental Gift, they must master it or be consumed by it. Few Have the skill, will or dedication needed to become Sorcerers. In fact, most Dweghom elect to install techno sorcerous grafts that allow them to harmlessly vent their excess power. Steelforged pilots are recruited from amongst these individuals who possess a Gift for both Elements: their excess Primordial Fire and Earth channeled through their grafts and into these towering steel automata. Countless foes have been cut down expecting a lumbering clanking behemoth, only to be confounded by the speed and power of these deadly automata. How they PlayThe Steelforged are the Dweghom’s answer to the age old question of “quantity or quality of Attacks?”. With the Flux-Powered Rule Steelforged are capable of switching from one mode of Attack to the other whilst their naturally high Defense stats allows them to withstand even the most violent of onslaughts!

    $64.99$46.74

  • Gamers Guild AZ Conquest Conquest: Dweghom - Ardent Kerawegh Para-Bellum Games

    Conquest: Dweghom - Ardent Kerawegh

    Exemplars of the Ardent creed, the Kerawegh have gone farther and deeper than any living Dweghom in the Dheukorro: they have reached the very gates of War’s Primordial prison. Refusing the dark call of that promethean threshold, the Kerawegh find in their devotion to kin and creed the strength to turn back to the surface. Acclaimed by their fellow Ardent, the respect they command among their fellows naturally pushes them into positions of leadership in their anarchic creed.

    $26.99$16.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - Fireforged Para-Bellum Games

    Conquest: Dweghom - Fireforged

    This powerful Medium Restricted unit will allow the Dweghom to field an armor piercing ranged unit. No slouches in close combat, these warriors will be able to take on and defeat those few opponents left after they unleash their powerful salvoes. When combined with the long range of the basic Dweghom Ballistae unit, the Flameforged will allow Dweghom players to field both cost-effective long-range fire and devastating short-range shooting.

    $32.99$22.94

  • Gamers Guild AZ Conquest Conquest: Dweghom - Herald of Magma Para-Bellum Games

    Conquest: Dweghom - Herald of Magma

    Few, if any Dweghom, understand the phenomenon that the Heralds represent. The only ones who might have some understanding of these are the very eldest of sorcerers and the cryptic the Steel Shapers, and they chose to remain silent on the topic even when confronted with the existence of the Heralds of Magma, who seem to share their Mastery of Primordial Earth and Fire, but employ it in a completely different way: seeking to destroy, rather than create. Box Contents ●    1 Resin Officer Miniature●    1 Infantry Plastic Base

    $22.99$15.29

  • Gamers Guild AZ Conquest Conquest: Dweghom - Herald of Fire Para-Bellum Games

    Conquest: Dweghom - Herald of Fire

    Conquest now offers an entire, two-in-one wargaming experience, all with the same Conquest minis: The Last Argument of Kings and First Blood! Veteran Conquest players already have everything they need to play First Blood; one would only need to download the FREE First Blood rules. For newcomers, as one's collection grows, it provides one with the opportunity to use one's Models to play its Mass Battles brother.

    $22.99$15.29

  • Gamers Guild AZ Conquest Conquest: Dweghom - Herald of Stone Para-Bellum Games

    Conquest: Dweghom - Herald of Stone

    There are a few gifted Dweghom who reach a state of balance with their Element without formal Sorcerous training. Exalted amongst the Ardent, the Heralds of Stone are paragons whose mere presence in a Dweghom formation is enough to enhance their defense against all attacks from the foe.

    $22.99$15.29

  • Gamers Guild AZ Conquest Conquest: Dweghom - Hold Warriors & Hold Ballistae Para-Bellum Games

    Conquest: Dweghom - Hold Warriors & Hold Ballistae

    It is a testament to the harshness and potential dangers of military advancement, the fact that the bulk of Dweghom warriors have stepped off the advancement track and committed themselves to a lifetime of military service. The sword and shield remain the traditional equipment of these warriors. On the other hand, battle with a flying opponent quickly cured the Dweghom of preconceptions against ranged combat. The ballistae were the first ranged weapon developed to combat dragons and remain a powerful instrument of death against lesser foes, their ease of production and repair making them a staple of the Hold armories.

    $28.99$16.99

  • Gamers Guild AZ Conquest Conquest: Dweghom: Tempered Steelshaper - 5th Anniversary Remix Para Bellum Games

    Conquest: Dweghom - Tempered Steelshaper - 5th Anniversary Remix

      This is a 5th Anniversary, highly crafted and sculpted resin remix edition to update the look of this most important character to the Dweghom army. The eldest and most accomplished of Sorcerers are amongst the few living creatures that regularly interact with the Steelshapers. They are also among the few who can see past the awe they inspire and truly grasp the changes this final transformation brings. On the surface, it becomes impossible to tell where their armor begins and where their flesh ends. Their voices echo hollow and their eyes stare expressionless. They clearly possess a terrifying genius and an unparalleled mental capacity, which they fixate relentlessly on problems about one of their alien interests or an experimental project, to which they ceaselessly devote themselves. Their power itself is entirely alien, different in both invocation and effect from the raw elemental might they wove before. Still, it is none of those things that bring fear to the elder Sorcerers. It is not even the sheer, daunting weight of responsibility that hangs from Steelshaper shoulders, as almost all the functions within a Dweghom Hold and all the works of the Temple Forge depend on their unipue and brilliant innovations, a weight they seem to bare seamlessly with borderline indifference. It is simply that the Elders fear these beings are no longer Dweghom. While none argue with their effectiveness on the battlefield, few can understand the sorceries they bring to bear. Those who can grasp the faintest edges of the power a Steelshaper possesses would be rightfully puzzled by the notion that an army containing one might be defeated or even challenged, for their control over metal is total. Those who have questioned a Steelshaper on this issue invariable receive the same, flat and unexplained answer: Balance is needed.

    $26.99$16.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - Wardens Para-Bellum Games

    Conquest: Dweghom - Wardens

    Amongst the most dangerous and fanatical of the Ardent are the Wardens, those Dweghom who have taken it upon themselves to protect their Holds from those dangers that might arise from the Primordial Depths. Giving their lives over to an endless cycles of conflict and violence, these warriors have made combat a way of life, relishing the opportunity to fight on the surface.

    $32.99$22.94

  • Gamers Guild AZ Conquest Conquest: Dweghom - Hold Raegh Para-Bellum Games

    Conquest: Dweghom - Hold Raegh

    To behold a Hold Raegh on the field of war is to witness a Paragon of his craft at the very pinnacle of his prowess. To rise to the position of Raegh, a Dweghom must reach a value of Aghm determined by the Mnemancers of each hold (considering the population, productivity, history and achievements of the Hold in question) while surpassing all others. In a society as militarized as the Dweghom, there is only one path that can lead to such heights: the craft of war. In the early stages of his prospective career, an aspiring candidate earns his Aghm directly: feats of arms and valor at the trials, and later the field of battle.

    $26.99$16.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - Flame Berserkers Para-Bellum Games

    Conquest: Dweghom - Flame Berserkers

    Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion. None speak of what happens in the deep, but when they return they are changed: their bodies sport crude implants that compensate for those losses they have suffered to foe or flame, while their obsidian arms and what little armor they bear are impervious to the flame and heat they generate. In their mind, the trade is a favorable one: life for glory, time for worth.

    $28.99$16.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - 2025 Supercharged Starter Set (Pre-Order) Para Bellum Games

    Conquest: Dweghom - 2025 Supercharged Starter Set

    ●    1 Steelshaper●    24 Fireforged●    12 Magmaforged●    3 Steelforged●    3 Plastic Brute Bases and Stands●    36 Plastic Infantry Bases●    9 Plastic Infantry Stands●    6 Command Cards●    Quick Start Guide●    Welcome Guide●    2D Terrain●    Assembly Instructions●    Measuring Tool●    Foldable paper Map of EA●    12 16mm Dice

    $159.99$118.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - Initiates Para-Bellum Games

    Conquest: Dweghom - Initiates

    All Dweghom honor the Deukhorro, the Descent of their Ancestors into the fiery core of War’s prison. None take it as far as the Ardent who actively re-enact it. Initiates are those prospective members of the Ardent Creed who band together to take part in battles to gain some experience before exposing themselves to the real danger of the Deukhorro. Be they shield-bearing warriors or ballistae specialists, when one encounters unranked Hold Warriors, he will mostly be facing hardened veterans who have devoted their life to military service. The small percentage who are not lifelong servicemen, however, trade battlefield experience for ambition and ruthlessness, making them just as dangerous on the field of battle.

    $32.99$22.94

  • Gamers Guild AZ Conquest Conquest: Dweghom: Artisan Series Ancestor (Pre-Order) Para Bellum Games

    Conquest: Dweghom - Artisan Series Ancestor

    This Artisan Series release is dedicated to high quality, handcrafted sculpt and resin.  When the Dweghom Ancestors broke the prison of War to empower their kin that they might cast off their shackles they knew their efforts would doom them to the same eternal prison the dragons had forged for the Horseman of War. The unprecedented arrival of these mythical heroes amongst the Dweghom populace at large galvanized many and threatened the already delicate balance of Dweghom society further. Seeking to forestall an apocalyptic war that could only result in the destruction of the Dweghom race, these venerated elders have chosen to earn the support of all in the most traditional manner possible: earning Worth and Glory (Aghm) on the battlefield. Even the incredible metal effigues these elders crafted to bypass War’s prison cannot long survive the power these Ancestors bring to bear on the battlefield; their physical forms deteriorating even as their spiritual power grows, ultimately consuming the host in an incandescent blast.

    $44.99$29.74

  • Gamers Guild AZ Conquest Conquest: Dweghom: Found Regiment (Pre-Order) Para Bellum Games

    $64.99$46.74

  • Gamers Guild AZ Conquest Conquest: Alternative Art Army Support Pack - Dweghom (Pre-Order) Para Bellum Games

    Conquest: Alternate Art Army Support Pack - Dweghom

    Box Contents: ●    16 Spell Cards●    20 Alternative Command Cards●    10 Objective Cards●    9 Incantation Cards●    1 The Last Argument of Kings and First Blood Scenario Card●    1 Dweghom Deck Box  

    $29.99$22.94

  • Gamers Guild AZ Conquest Conquest: Dweghom: Stoneforged Para Bellum Games

    Conquest: Dweghom - Stoneforged

      Description The reemergence of Yshkerdos from his presumed death has thrown the Tempered Caste of the Dweghom into disarray. Acknowledged as one of the greatest geniuses of his age, his unorthodox approach to sorcery and its craft revolutionized the field in a society that does not particularly enjoy revolutions or innovations. His ascension to Steel Shaper and presumed death relieved many of his peers who were alarmed at his notions. His sudden reemergence astride a stone behemoth whose revolutionary crystal matrices can be used to channel both Earth and Fire essence has alarmed many of his peers… but no so much that they have not copied his creation and brought it more in line with orthodox Dweghom society, granting the Tempered Caste a powerful new protector in the form of the Stone Forged.  How they play: Well-armored and incredibly resistant to spells and ranged attacks, the Stoneforged is bound to contest Objective Zones while feeding on resonating elemental potency to enhance its offensive capabilities. Its true capabilities, however, skyrocket when a Steelshaper rides this elemental monstrosity into battle. Contents: 1 Plastic Monster Miniature 1 Monster Stand 1 Monster Base 1 Command Card and assembly instructions.

    $139.99$101.99

  • Gamers Guild AZ Conquest Conquest: Dweghom: Flame Berserkers 5th Anniversary Remix Para Bellum Games

    Conquest: Dweghom - Flame Berserkers 5th Anniversary Remix

      Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion. None speak of what happens in the deep, but when they return they are changed: their bodies sport crude implants that compensate for those losses they have suffered to foe or flame, while their obsidian arms and what little armor they bear are impervious to the flame and heat they generate. In their mind, the trade is a favorable one: life for glory, time for worth. It is this, above all the other overwhelming advantages, that make Flame Berserkers such a terrifying foe to face. Only when one faces them on the field of battle can one truly grasp that behind the swirling flames and red-hot flurry of axes, lies a being that has consciously chosen self-immolation over survival; destruction over preservation; the death of their foes at the price of their own. HOW THEY PLAY: Driven by pure aggression and fiery determination the flame berserkers rush ahead of the main force to make short work of most enemy Light and Medium Regiments. Unleash these powerful warriors during the opening stages of a game but be careful to not waste their potential on unimportant targets!

    $44.99$29.74

  • Gamers Guild AZ Conquest Conquest: Dweghom: Lost Regiment (Pre-Order) Para Bellum Games

    $64.99$46.74

  • Gamers Guild AZ Conquest Conquest: Objective Zones - Dweghom (Pre-Order) Para Bellum Games

    Conquest: Objective Zones - Dweghom

      This is a set of 9 Objective Zones in Black with the Dweghom  States Faction Logo that brings more Conquest look and feel to your table. A new and unique material that won't slip on the table, but will allow your models to easily slide over, off and around, these are ultra thin made of .5mm polypropylene.  Great for any wargame play. Three 9" Zones and Six 6" Zones packaged together. Made in the EU. Set of 9  Ultra Thin Objective Zones made of .5mm polypropylene. Three 9" Zones and Six 6" Zones packaged together.

    $32.99$22.94

  • Gamers Guild AZ Conquest Conquest: Dweghom: Ironclad Drake (Pre-order) Para-Bellum Games

    Conquest: Dweghom - Ironclad Drake

    Clad in a shell of Dweghom-worked steel, an Ironclad Drake is a primordial incarnation of battle. Its already tough hide has been covered in thick iron plates, its vulnerable head and neck encased in steel. Warlike and proud like no other race, it should come as little surprise that the Dweghom have taken to displaying the might and prowess of their hold and history from the back of these powerful beasts. The greatest warriors among their kind, the Hold Raeghs, can often be seen riding these lumbering beasts, their swaying gait making the banners hanging from it ripple even as their roars drown the din of battle. This set arrives to you with three different posable heads so you can customize your warrior. Be sure to add the Raegh Drake Rider for added game play benefit (sold separately) Box Contents● 1 Plastic Monster Miniature● 1 Monster Stand● 1 Monster Base● 1 Command CardProduct Information● Assembly: Required● Box size: 30x30x6cm; 300gr● Material: Plastic● Scale: 38mm, Miniature Height: 18.1cm

    $139.99$101.99

  • Gamers Guild AZ Conquest Conquest: Dweghom: Raegh Drake Rider Para-Bellum Games

    Conquest: Dweghom - Raegh Drake Rider

    While the greatest standing a Dweghom Warrior can attain is that of Hold Raegh, not all Raeghs are equal. The greatest amongst them are granted the title of Bergont Raegh and granted the honour of taking the hold’s own banner into battle atop the back of the only creature strong enough to bear its weight: the Ironclad Drake. So powerful and deep is this honour, that this honour persists beyond death, his remains riding to battle atop the Ironclad Drake until another might match his achievements and claim his title. Box Contents● 1 Resin Miniature● 1 Infantry Bas● 1 Command CardProduct Information● Assembly: Required.● Material: Resin● Scale: 38mm  

    $26.99$16.99

  • Gamers Guild AZ Conquest Conquest: Dweghom - First Blood Cohort Starter Set (Pre-Order) Para Bellum Games

    Conquest: Dweghom - First Blood Cohort Starter Set

      Box Contents 1 Hold Raegh miniature 6 Hold Thanes miniatures 4 Magmaforged miniatures 8 Flame Berserkers miniatures 4 Fireforged miniatures 4 Wardens miniatures 27 Plastic Infantry Bases and Stands 8 Command Cards 1 Quick Start Guide 1 Welcome Guide Assembly Instructions   Product Information Assembly: Required Box size: 34x17.5x7.5 cm; 700grs Material: Plastic regiments and Characters Scale: 38mm.

    $99.99$76.49

  • Gamers Guild AZ Conquest Conquest: Dweghom - Inferno Automata Para-Bellum Games

    Conquest: Dweghom - Inferno Automata

    Powered by its furnace and driven by the cruel intellect that permeates it, the Inferno Automata is a terror on the battlefield whose piston driven limbs can propel their incandescent bodies across the battlefield with blistering speed. Once in combat the demonic nature of the spirit that inhabits it becomes readily apparent as they rend those opponent who survive the blistering heat and toxic fumes of its furnace limb from limb, growling and hissing with pleasure throughout the entire grisly affair.

    $32.99$22.94

  • Gamers Guild AZ Conquest Conquest: Dweghom: Magma Forged Para Bellum Games

    Conquest: Dweghom - Magma Forged

      All Dweghom have an affinity to the elements of earth and fire. Some possess enough to walk the path of the Sorcerer, bending these elements to their will, while most others possess only enough to be a danger to themselves and others. The Tempered Sorcerers have long sought to both harness and mitigate these tendencies in the dweghom race. The Magma Forged are among their latest successes: allowing the unbalanced and uncontrolled interaction between fire and earth power to power Magma, a lesser form of the balanced mastery of Metal, with enough control that the wielder is not immediately reduced to a pile of smoldering bones and charred flesh. The fumes and heat produced from this process are channeled outwards, generating a powerful field that both weakens the foe and innervates the wielder making him impervious to damage as his foes wither and melt around him. HOW THEY PLAY: The Magmaforged are the more heavily armored brethren of the Flame Berserkers, focusing on following up on the Berserkers' advance and tasked with holding onto the territory the Berserkers cleared before them.

    $44.99$29.74

© 2025 Gamers Guild AZ

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Google Pay
    • Mastercard
    • PayPal
    • Shop Pay
    • Venmo
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account