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Hachette Boardgames USA

6 products


  • Gamers Guild AZ Sorry We Are French In the Footsteps of Darwin GTS

    In the Footsteps of Darwin

    Twenty years after his expedition around the world, Charles Darwin is writing On the Origins of Species. He wants to gather new information about animal life, particularly about continents he hardly explored. Who other than young naturalists, eager for discovery, could help the renowned scholar finish writing his most famous work?

    $44.99

  • Gamers Guild AZ Sorry We Are French In the Footsteps of Darwin: Correspondence Expansion (Pre-Order) Hachette Boardgames USA

    In the Footsteps of Darwin: Correspondence Expansion

    England, 1856: Charles Darwin finishes writing On the Origin of Species while you are on your way home. Your correspondence with the illustrious scientist during your journey has paid off as his book will soon be published — but you're not done yet. In the In the Footsteps of Darwin: Correspondence expansion, you will gain the support of historical figures and make fascinating new discoveries thanks to several new features for the base game: publication tokens, classification tokens, envelope tokens, and new characters such as Emma Darwin and Queen Victoria. *Base Game Required to Play

    $19.99

  • Gamers Guild AZ Oka Luda Mr. Postmouse's Picnic (Pre-Order) ACD Distribution

    Mr. Postmouse's Picnic

    In the cute world of Marianne Dubuc, help Mr. Postmouse scour the forest for his friends so he can invite them to a picnic. Take turns picking a tile from the lid of the box to make a path through the forest, or to move Mr. Postmouse forward. But the rain may slow you down before night falls and the adventure comes to an end. To increase the difficulty, you can add the variant of the Dragon in pursuit of his friend, Mr. Postmouse!

    $22.99

  • Gamers Guild AZ Subverti Symbiosis (Pre-Order) Hachette Boardgames USA

    Symbiosis

      Symbiosis is a fast-paced, strategic card game where you must join forces with your neighbors to compete with your aquatic counterparts. The goal? Create the most prosperous pond in the region! In this turn-based game, your goal is to strategically place your cards to maximize your overall score. But be aware, each card score depending of its placement: on the left, you score depending on your left neighbor ; on the right, depending of your right neighbor and in the center depending of your own cards. Choose wisely!

    $14.99

  • Gamers Guild AZ Gigamic Games Zoomino Hachette Boardgames USA

    Zoomino

    In Zoomino, you want to frame as many animals as possible to display them in your zoo. To set up, take eight frames in a single color, shuffle the dominoes face down on the table, then give each player two dominoes. Each turn, each player places one domino in their play area and another face down in front of the player to their left. They then draw a domino from the table to have two in hand again. You must place dominoes in your area horizontally and adjacent to other tiles to form at least one animal. If you create a real animal, frame it! If both backgrounds on the tile match the player color, use the solid side of the frame, which is worth 2 points; otherwise, use the multi-colored side worth 1 point. When the draw pile is empty or someone has placed their eighth frame, the game ends. Players tally their points to see who wins, with a tie being broken in favor of the player with the most imaginary animals on a background of their color.

    $16.99

  • Gamers Guild AZ Capstone Games Miller Zoo (Pre-Order) PHD

    Miller Zoo

    ily game where you play as the team in charge of running one of Canada’s most interesting zoos! Your job is to work together to take care of your zoo’s animals, and to welcome new ones to their new home. Like a team, everyone plays together at the same time to overcome challenges, unexpected situations, and crises. Play as the real Miller Zoo team and meet all the animal's needs before the card stack is empty.A game follows 4 steps in order: dawn, morning, afternoon, and evening. ● At dawn, each teammate draws a hand of 4 resource cards.● In the morning, each teammate draws a need card and places problem tokens on the animals according to the cards.● In the afternoon, all teammates are free to play their cards in any order.● In the evening, the team will have to manage crises according to the problems that could not be solved during the afternoon. The game contains 6 envelopes to discover, with new animals, new challenges to make the game evolve.

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