Clearance
Member's Clearance Infinity: Yu Jing: Guilang (Hacker)
Guilang (Hacker) (Ref. 281340-1064)Armies: Yu Jing/ White Banner / White CompanyGuiláng (Ghost Wolf) Skirmishers are the special arctic branch of the Yu Jing State Army. Their comprehensive training in the icy planet Svalarheima is adjusted to the operational profile of the corps, that is: infiltration and camouflage techniques. The Guiláng can carry out missions that include waterborne and/or airborne operations, infiltration, artillery spotting, relocation through mountainous and snowy terrain, etc.This blister includes one miniature of a Guilang. Get a useful specialist infiltrator able to take down any hackable target and accomplish the scheduled mission. A must-have for any Yu Jing and White Banner player, completing the Yu Jing Action Pack (REF. 281328-0928).
$18.26$13.63
Member's Clearance Infinity: Yu Jing - Bixie, the Jade Champion
Armies: Yu Jing/ Invincible Army/ White Banner Army/ StarmadaYu Jing’s champion in the HexaDome, heroine of the StateEmpire, and icon of the technological achievements of the Dágang Corporation. She was a young soldier who lost both legs fighting for her country on Svalarheima, and who still takes part in tournaments, as well as in recruiting campaigns and, especially, in touring different battlefronts representing Yu Jing and O-12, turned into a real symbol for all the StateEmpire’s citizens.This box includes 1 miniature of Bìxié. A highly capable trooper to reinforce the Fireteams of the Invincible Army, the White Banner, and even Starmada, but which can also stand alone in your Yu Jing lists.
$14.02$10.47
Member's Clearance Infinity: Panoceania: Panoceania Action Pack
The Shasvastii are the Combined Army’s hounds, explorers and trackers. The Shasvastii army works to a criterion of lightness and mobility, disdaining super-heavy combat units. The specialty of this treacherous race is to cause panic, distrust and paranoia, winning wars thanks to fear and stealth.
$85.84$63.88
Member's Clearance Infinity: Panoceania: Military Orders Action Pack
The Military Orders, religious groups of military character, were a phenomenon of the Middle Ages that, surprisingly, has resurfaced in the Human Sphere with a force comparable to that of its heyday. Bringing additional combat strength to the army of PanOceania and subject to PanOceanian High Command, they have some freedom of action and distinguish themselves by their assault tactics that recall those of earlier bloodier times.
$96.04$71.47
Member's Clearance Infinity: Nomads: Tunguska Jurisdictional Command (Nomads Sectorial Starter Pack)
New release! This Starter Pack is the best choice to start collecting, providing the core units of any army list: three Securitate with Combi Rifles, the standard infantry; a Kriza Borac, a dangerous support Heavy Infantry; a Hollow Man, another Heavy Infantry with MULTI Rifle plus Pitcher, a veteran troop who will be your first and last line of defense; and a lethal Heckler Hacker.
$53.54$39.85
Member's Clearance Infinity: Nomads: Reinforcements: Nomads Pack Beta
The Vipera Pursuit Forces are operational groups scattered throughout sensitive areas as designated by the Nomads HighCommand, so they have become the most available strategic elements of the NMF.This box includes three miniatures: 1 Spektr with Boarding Shotgun, 1 Raoul Spector, the famous mercenary, and 1 Jelena Kovač, Detective Inspector of the Securitate. The ideal complement for your Nomads reinforcement forces.
$35.69$26.57
Member's Clearance Infinity: Nomads: Reinforcements Lizard Squadron
Armies: Nomads / Jurisdictional Command of Bakunin / Jurisdictional Command of Corregidor (Reinforcements) / Jurisdictional Command of Tunguska (Reinforcements)Lizards are old T.A.G. models optimized with new software installations and experimental wetware, so they are on the same level as their enemy equivalents, and just as lethal and resistant.This box includes one thermoplastic miniature. Lizards are equipped with powerful and lethal weapons which are not available to other troops. The ideal complement for your Nomad Nation Reinforcements, but also for your regular Nomads forces.
$42.49$31.63
Member's Clearance Infinity: Nomads - Corregidor Fireteam Pack Beta
Armies: Nomads / Jurisdictional Command of CorregidorConsidered amongst the best of the Human Sphere, Corregidor correctional forces are composed of their response unit, the Lobos who are devoted to the Santa Muerte Roja, and also of Diablos, violent cyberimplanted inmates used as brutal shock troopers.This box includes 4 miniatures: One Diablo with Light Shotgun and Trench-hammer, One Diablo with Submachine Gun and Trench-hammer, one Lobo with Red Fury, and one Lobo with Breaker Combi Rifle. The perfect box to add a tough Fireteam to your Corregidor Force.
$60.77$45.25
Member's Clearance Infinity: Haqqislam: Reinforcements Special Deterrance Group Azra'il (Spitfire Ap)
Armies: Haqqislam / Qapu KhalqiThe Azrai´l are seasoned elite troops who have fallen in disgrace. So they are sent to a unit where their talents can be taken advantage of, while also keeping a close eye on them: the Azra’il Special Deterrence Group.This box includes one injected Thermoplastic miniature of one Azra'il with AP Spitfire. Are you looking for a heavy support capable of penetrating any enemy armor? Then, don’t think twice and add an Azra'il to your Haqqislam Action Pack (REF: 281408-0844) combat force.
$25.49$18.98
Member's Clearance Infinity: Haqqislam Action Pack
Haqqislam, the New Islam, is a minor power, spread across only a single planetary system, Bourak. Haqqislam has built a culture around a humanist, scholarly version of Islam that is in constant contact with Nature and rejects all fundamentalism. Biomedical science and Terraformation are the two pillars of their development, and Haqqislam is home to the best academies of Medicine and Planetology in the Human Sphere.This box includes ten miniatures for Haqqislam: 3 Ghulam with Rifle and Light Shotgun, 1 Khawarij with Rifle and Light Shotgun, 1 Tuareg with Sniper Rifle, 1 Zhayedan with Breaker Rifle and Light Shotgun, 1 Fasid with HMG, Grenade Launcher and Smoke Grenade Launcher, 1 Fiday with DA CC Weapon, 1 Ragik with Boarding Shotgun, and the charismatic leader Tarik Mansuri with Spitfire. A complete army list and the best product to start playing and collecting an Haqqislam force.
$85.84$63.88
Member's Clearance Infinity: Endsong
“Infinity: Endsong” is an expansion for Infinity that opens up a new stage in the universe and game, welcoming the release of the new Reinforcements rules with a complete overview of all Infinity factions’ reinforcement and reaction groups, as well as their respective troops. In addition to broadening the universe and backstory, preparing it for a new phase, this expansion also covers the Nomad mothership Bakunin and its Observance, the Hassassins of Haqqislam, and ALEPH’s Steel Phalanx.This book also features three narrative scenarios to expand on the aftermath of the events of Endsong, which can be played in ITS to shape and determine the future of Concilium, either in campaign mode or as stand alone games.In addition, there are four top-level painting guides to unveil the secrets of professional painting for the most emblematic troops of Bakunin’s Observance, the Hassassins, and the Steel Phalanx.
$55.67$41.46
Member's Clearance Infinity: Dire Foes Mission Pack 13: Blindspot
Armies: Haqqislam / Hassassin Bahram / ALEPH / Steel PhalanxThe Galactic Hitchhikers like to travel all around the Human Sphere for free, even if that means they sometimes stow away on a ship or two. If they get caught they can get into trouble, but the real trouble starts when they see something they shouldn't have seen, which is what happened to Nakia Usman, now pursued by some of the Sphere's best agents. A situation in which it is not easy to follow the hitchhikers' motto and not panic.This box includes three miniatures: the Hassassin Husam Yasbir, an almost legendary character in the Hassassin Society, Chandra Sergeant Thrasymedes of the Steel Phalanx,and a Galactic Hitchhiker that can be used as an HVT. A fantastic addition to those armies started with Operation: Blackwind.
$33.96$25.30
Member's Clearance Infinity: Combined Army: The Anathematics (Hacker)
Armies: Combined Army / Onyx Contact ForceThe Anathematics are tactical intervention shells that have been drastically altered and equipped with advanced devices for hiding and camouflage. They could be defined as the worst nightmare any soldier could have, come true. Invisible, relentless operators with hearts of stone and dismal souls. They are the best troops of the Heavy Infantry units of the Combined Army and one of the preferred receptacles of the EI Aspects because of their exceptional capabilities.This box includes one injected thermoplastic miniature of the Anathematic Hacker. When you need firepower and a fearsome hacker for your Combined Army Starter Pack force (REF: 280665-0500), the Anathematic Hacker is the option you've been looking for.
$35.69$26.57
Member's Clearance Infinity-Code One: Haqqislam - Haqqislam Booster Pack Alpha
Armies: HaqqislamHaqqislam, the New Islam, is a minor power, spread across a single planetary system, Bourak. Haqqislam has built a culture around a humanist, scholarly version of Islam that is in constant contact with Nature and rejects all fundamentalism. Biomedical science and terraforming are the two pillars of their development, and Haqqislam is home to the best academies of medicine and planetology in the Human Sphere.This box includes 3 miniatures for Haqqislam: One Ragik with Spitfire, one Hassassin Ayyar with Shock Marksman Rifle, and one Hunzakut with Rifle. With this box you can expand your options when creating an Army List and continue the Haqqislam collection you started with Operation: Blackwind.
$37.39$27.83
Member's Clearance Infinity-Code One: Haqqislam - Collection
Haqqislam, the new Islam, is a minor power, spread over a single planetary system, Bourak. Haqqislam has built a culture around a humanist, scholarly version of Islam that is in constant contact with nature and rejects all fundamentalism. Biomedicine and terraformation are the two pillars of its development, and Haqqislam is home to the best academies of medicine and planetology in the Human Sphere.This box includes the 26 miniatures of the entire CodeOne range of the Haqqislam army.
$268.16$199.58
Member's Clearance Infinity-Code One: Aleph - Collection
Haqqislam, the new Islam, is a minor power, spread over a single planetary system, Bourak. Haqqislam has built a culture around a humanist, scholarly version of Islam that is in constant contact with nature and rejects all fundamentalism. Biomedicine and terraformation are the two pillars of its development, and Haqqislam is home to the best academies of medicine and planetology in the Human Sphere.This box includes the 26 miniatures of the entire CodeOne range of the Haqqislam army.
$268.16$199.58
Member's Clearance Infinity-Code One: Aleph - Aleph Booster Pack Alpha
Armies: ALEPHALEPH, the sole Artificial Intelligence that oversees the data network of the Human Sphere and most major international technological systems. ALEPH is the greatest ally of Humanity, and without it the interstellar sociopolitical and economic framework would crumble.This box includes 3 miniatures for ALEPH: One Naga Hacker, one Garuda Tacbot, and one Asura Hacker. With this box you can expand your options when creating an Army List and continue the ALEPH collection you started with Operation: Blackwind.
$37.39$27.83
Member's Clearance Infinity: Caskuda Vs Maximus Pre-order Exclusive Pack
Armies: ALEPH / OperationS / PanOceania / Neoterra / Varuna / WinterFor / Combined Army / OnyxReinforcements: Maximus (ALEPH) / Caskuda (Combined Army)Maximus is the greatest Aristeia! star of all time, a symbol of international scope who represents and epitomizes the ideals of Freedom, Truth, Fortitude, and Justice. His response to these dark times the Human Sphere is going through has been to jump into the fray by collaborating with the Support Subsection of ALEPH and the PanOceanian Military Complex.Caskudas are heavily armored assault TAGs outfitted as trans-atmospheric jump units that can be launched from aircraft or planetary orbit. Their entry into the battlefield could easily be mistaken for a hellish meteor shower. Caskudas crash into the zone of operations causing a massive blast to wreak havoc in their enemy’s ranks.Maximus versus Caskuda, only one will be left standing!This box includes 2 injected thermoplastic miniatures plus two exclusive scenic bases, one 55 mm and one40 mm. Maximus with MULTI Marksman Rifle and a Caskuda with Combi Rifle (AP).Two amazing TAGs to expand your ALEPH or PanOceania collection, and your Combined Army collection.
$70.97$52.84
Member's Clearance Infinity: Aleph: Steel Phalanx Expansion Pack Alpha
Armies: / Steel PhalanxIt's hard to say who is most dangerous, the lethal Tactical Hacker Scylla, who is usually accompanied by her loyal DevaBot, or the fearsome Nesaie Alkê, leading her unstoppable Thorakitai.This box includes 3 miniatures: one Scylla Hacker, one DevaBot with Heavy Flamethrower, and one Nesaie Alkê with Spitfire. The perfect support for your Steel Phalanx Fireteams, adding extra firepower to your ALEPH force from Operation: Blackwind.
$35.69$26.57
Member's Clearance Infinity: Aleph: Aleph Operations Action Pack
Who can possibly know what ALEPH thinks? Its representatives will tell you that, for the AI, the Sphere is its home and its responsibility, the creator it must help in order to walk together into the future, putting all of its efforts towards the progress of humanity. Its detractors, the Nomad Nation, will assure you that for ALEPH, the Sphere is a playground, the puppet theater to direct, a simple medium for its one and only purpose, which is advancement of ALEPH itself.
$85.84$63.88
Member's Clearance Hanabi
Hanabi is a cooperative game, where the players do not play against each other but work together towards a common goal.
$9.35$6.21
Member's Clearance Hadrian's Wall
When visiting the North of Britannia in 122 AD, the Roman Emperor Hadrian Augustus witnessed the aftermath of war between his armies and the savage Picts. In a show of Roman might, he ordered a wall to be built that would separate the Pict tribes from the rest of England. Grand in its design, the wall stretched 80 Roman miles, from coast to coast.In Hadrian's Wall, players take on the role of a Roman General, placed in charge of constructing a milecastle and bordering wall. Over 6 years (rounds), players will construct their fort and wall, man the defenses, and attract civilians by building services and providing entertainment - all while defending the honor of the Roman Empire from the waring Picts. The player that can accumulate the most Renown, Piety, Valour, and Discipline, whilst avoiding Disdain, will prove to the Emperor they are the model Roman citizen and be crowned Legatus Legionis! Contents:2 Game Pads6 Player Boards50 Resources90 Workers48 Fate Cards72 Player Cards
$60.00$34.50
Member's Clearance Great Wall - Stretch Goals
This box contains four expansions that offer new and exciting gameplay options. They are:Ancient Chronicles - Six new scenarios for competitive and cooperative play, adding a layer of strategy and flavor Rat expansion - Bring fortune to your chosen location, making it more profitable for all players.5th player expansion - Add another player to the base game. Genghis Khan expansion - Face the formidable leader of the Mongol Empire and earn honor and great rewards if you live up to his expectations.
$50.96$45.71
Member's Clearance Great Wall (Miniatures Version)
The Great Wall is a fresh take on Euro / Worker placement type of Board Games. In the game, players take the roles of generals of an ancient Chinese empire who lead the defense against ruthless hordes. Players will gather allied advisors, manage their workers, recruit armies and raise and defend the Great Wall! As the game progresses, you will often need to negotiate and interact with other players but make no mistake – there can be only one winner!
$119.20$90.82
Member's Clearance Great Wall - Iron Dragon Blister
This special addon consists of 1 big miniature, 1 mini board and deck of 5 cards. The Dragon is the weapon of last resort, to use if you see that you won’t be able to hold a Wall. Using it carries great danger, but usually positive effects will overshadow the negatives.
$25.81$23.77
Member's Clearance Great Wall - Black Powder Expansion
Black Powder expansion brings new soldiers, hordes, and war machines to the game. Players will have new powerful options to choose from during play, but the invaders’ threat will also be greater. The invention of the black powder has changed the battlefields forever. Experience it yourself by employing powerful defensive machines and new units wielding deadly weapons. However, invaders learn fast, and they will use your own technology against you – you’ll have to face fearsome siege engines and their new formidable abilities.
$45.93$39.62
Member's Clearance Great Wall - Ancient Beasts
Ancient Beasts expansion adds four legendary entities into the game - players will try to gain their favor to receive their blessings. Harness Ancient Beasts’ legendary powers but be careful – you’re not the only one who can steal a part of their might. Use new Artifacts, Advisors, and Tactics – all focused on the Ancient Beasts – to tip the scales in your favor.is expectations.
$27.96$21.33
Member's Clearance Glorantha: The Gods War: Chaos Monsters
These monsters truly add an element of chaos to the battlefield and appear when the chaos rift opens. The Mother of Monsters enacts the ability for all players to create spawnlings and sent them into battle. All Chaos monsters can be activated by all players and tend to unbalance the game as the players with the most power get the most use form them. Contents:3 Huge Miniatures3 Chaos Monster Loyalty cards3 Chaos Monster Gift Cards
$33.99$25.33
Member's Clearance Gamestax: UberStax - Universal Game Piece Holders (Black)
Each package has 6 pieces of the same color. Best for organizing your RPG, tabletop, and TCG sessions!
$9.99$4.65
Member's Clearance Evil High Priest: The Dark Ritual
The Dark Ritual Stretch Goal box is included in the original Kickstarter Dunwich-pledge. It includes rewards for the base game as well as the Blood Ceremony expansion. Thus far it contains: 3 Monster cards Priest card Ancient Cult Board 22 Atomic Resource Tokens 6 Three-value Atomic Resource Tokens Windwalker Cult Board 3 Glacier cards (Wendigo, the Gnoph-Keh, and Rhan-Tegoth)
$61.45$19.00
Member's Clearance Evil High Priest
Custom dice for Evil High Priest
$40.32$38.01
Member's Clearance Evil High Priest: Custom Dice Set
Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. In addition there is a town board, representing Lovecraft country; a ritual board, representing magic spells; and a cult board, representing the Great Old One you seek to release. The game is performed in Action phases. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. Different resources are worth different amounts, but the most valuable are the Elder Signs. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning.
$2.54$1.90
Member's Clearance Dominion: Seaside Update Pack
An “Update Pack” is also available separately for owners of the first edition. This pack contains only the 9 new cards included in the 2nd edition.
$10.96$9.49
Member's Clearance Dixit: Quest
Venture into the unknown with the Dixit: Quest expansion for Dixit! Every card features stunning original artwork by Marie Cadouat that is sure to delight, entrance, and spark your imagination!This product is an expansion: Dixit base game required to play.
$19.39$18.27
Member's Clearance Dixit: Origins
Be inspired with the compelling new cards included in Dixit: Origins, an expansion for Dixit! Featuring original artwork by Clément Lefevre, Dixit: Origins takes you to uncanny realms filled with playful creatures and unusual characters.This product is an expansion: Dixit base game required to play.
$22.14$18.27
Member's Clearance Dixit: Journey
Travel to unknown places with Dixit: Journey, an expansion for the classic game of storytelling and guesswork Dixit! Illustrated by Xavier Collette, Dixit: Journey invites you to embark on an extraordinary voyage, guided by the game's inventive artwork and, above all, your own imagination.This product is an expansion: Dixit base game required to play.
$22.14$18.27
Member's Clearance Deck Case 80+ Boulder Malachite
Handy and solid deck case with soft-touch surface and super-easy opening. Holds up to 80 double-sleeved cards. Modularly designed to fit perfectly in Flip'n'Tray™ and Arkhive™ cases. Holds up to 80 double-sleeved cards or 100+ single-sleeved cards Modularly designed to fit perfectly Flip'n'Tray™ and Arkhive™ cases Cover has same size and shape as bottom section and can be used as a second card holder Both parts are ideally fitted to be used as deck trays for the Arkhive™ and the respective Flip'n'Tray™ Symmetrical structure, providing both secure closure and easy opening Durable, solid material with soft touch finishing
$9.24$6.33
Member's Clearance Deck Case 80+ Boulder Frosted
Handy and solid deck case with soft-touch surface and super-easy opening. Holds up to 80 double-sleeved cards. Modularly designed to fit perfectly in Flip'n'Tray™ and Arkhive™ cases. Holds up to 80 double-sleeved cards or 100+ single-sleeved cards Modularly designed to fit perfectly Flip'n'Tray™ and Arkhive™ cases Cover has same size and shape as bottom section and can be used as a second card holder Both parts are ideally fitted to be used as deck trays for the Arkhive™ and the respective Flip'n'Tray™ Symmetrical structure, providing both secure closure and easy opening Durable, solid material with soft touch finishing
$9.72$6.33
Member's Clearance Deck Case 40+ Boulder Ruby
Ultimate Guard Boulder ™ Deck Case 40+ standard size RubyHave your deck in hand with the Boulder ™! Compact and durable card box with soft touch coating and super easy opening. Can hold up to 40 double-sleeved cards. - Holds up to 40 standard size cards (double-sleeved) or 50 cards (single-sleeve) in Ultimate Guard sleeves - Tough and rigid box - Soft touch finish - Designed to fit into other products Ultimate: Superhive 550+, Arkhive 400+ - Secure closure Data sheet: Dimensions approx .: 76 x 98.5 x 35 mm Interior dimensions approx: 68.5 x 93 x 30 mm
$6.94$5.12
Member's Clearance Cthulhu Wars: Yog-Sothoth
Yog-Sothoth: Yog-Sothoth is the Way. Yog-Sothoth is the Gate. All is One to Yog-Sothoth. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.99$12.65
Member's Clearance Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack
It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watcher’s rising. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$8.49$6.33
Member's Clearance Cthulhu Wars: Unpainted Summoning Gate Blister Pack
Add this amazing gate to your adventures. What will be called through it from the great beyond? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$4.24$3.16
Member's Clearance Cthulhu Wars: Tulzscha Blister Pack
The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$6.79$5.06
Member's Clearance Cthulhu Wars: Tsathoggua
Tsathoggua: The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.99$12.65
Member's Clearance Cthulhu Wars: The Omega Master Rulebook
This is a special collected, officially released rulebook that has the complete rules for the core game plus all expansions and promos through the Onslaught 2 Kickstarter.
$16.99$12.66
Member's Clearance Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack
The Tcho-Tcho tribe worships the Great Old Ones in twisted rites. A Tcho-Tcho can be all-too-easily underestimated as a mere primitive, Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.09$3.80
Member's Clearance Cthulhu Wars: Star Vampire
Star Vampire: Tittering as it floats down from the lightless reaches of space, the star vampire lusts for your bodily fluids. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$7.64$5.69
Member's Clearance Cthulhu Wars: Spawn Of Yog-Sothoth Blister Pack
The time is nearly ripe. The cosmic cyst within the body of this human/Outer God hybrid will someday bring about the cosmic doom that its birth portended. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$8.49$6.33
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