Board Games
Hostage Negotiator: Abductor Pack #9
Misha Koskinin is the poster child for sensationalism gone wrong in the best of times, but today things spiraled out of control. Her opponents snuck into an event and threatened her, so she incited her loyal devotees to violence. Now you have to interject between these two groups before things spiral further out of control.
$8.99$7.49
Hostage Negotiator: Career
Hostage Negotiator: Career is an expansion for the Hostage Negotiator system that requires the Hostage Negotiator base game, Hostage Negotiator: Crime Wave, and multiple Abductor Packs to play. In this culmination of the Hostage Negotiator series, you will play ten years in the life of a negotiator — that is, if you don't retire in shame sooner. In each "year" or campaign round of the game, you will resolve a career card that presents you with some narrative event that relates to or could impact your career based on the choice you make. Then, in most but not all years, you will be called to the scene of the latest hostage situation. Now, the result of each negotiation will impact the overall campaign and you'll be tracking your career stress, your personal stress, your merit level (for promotions), and your rank, among other things. After the negotiation, you resolve a personal card and are once again faced with a narrative event to resolve and, based on the result of your negotiation in that "year", will be rewarded (or reprimanded) accordingly.
$29.99$24.99
Hostage Negotiator: Crime Wave
Hostage Negotiator: Crime Wave is a stand-alone expansion to the hit solitaire game from 2015! A rash of crime is hitting the city. Most crimes don't require a negotiator. But for the ones that do... you get the call. Hostage Negotiator: Crime Wave is completely playable without any other content. So if you don't own the original Hostage Negotiator, you are still getting a fully playable game right out of the box. Of course, having the original as well really brings out the most in this expansion! With new Conversation Cards, new Terror Cards, new Pivotal Events, new Abductors, and new Demands that can all be integrated with the original, your Hostage Negotiator experience will be taken to an all new level!
$39.99$31.99
Hostage Negotiator: Demand Pack #1
Old enemies have returned with new tricks up their sleeves. Arkyane is demanding you release his lieutenant; Conner Ogden is threatening to send the board members he’s taken hostage on an unscheduled “flight”; and Dolph Pedersen has lost his famously hot temper yet again. This exciting expansion for Hostage Negotiator includes new major demand, terror, pivotal event, and decide cards for use with the abductors included in the original Hostage Negotiator game as well as Abductor Packs 1-4.
$8.99$7.49
Hostage Negotiator: Demand Pack #2
An entire pack of 16 all-new cards to use with the abductors featured in Crime Wave (Barrett, Lijah, and Renesha), as well as the abductors in Abductor Packs #5-8 (Cult of Automa, the Seavers, Valerie Stone, and Sammy X). Just like Demand Pack #1, this will bring a whole new challenge to abductors you’ve faced in the past.
$8.99$7.49
Hot Sauce Poker
Hot Sauce Poker is a push-your-luck, bluffing card game where you make spicy decisions! How well can you read your family and friends? Can you outbid them? There's only one way to find out! Hot Sauce Poker takes place over a series of rounds where players compete in the Hot Sauce Challenge. The first player to gain two victories is the winner. In each round players start with five sauce cards from which they choose one to keep and pass the rest to the player on their left and repeat this process five times. Then each player chooses three cards they wish to use and places them face down in front of them (the two cards remaining in their hand will be used for their special abilities later). Players in turn state higher and higher challenges (how much heat they can consume) or pass. The player with the highest challenge then has to turn over five face-down cards belonging to any players. If the total heat level of these cards matches or exceeds their challenge value, they take a victory card, otherwise they failed and gain a penalty card.
$19.96
House Of 1000 Corpses: A Game Of Horror
It's Halloween Eve, 1977. Immerse yourself in the twisted world world of the Firefly family with Rob Zombie's "House of 1000 Corpses," the exhilerating board game experience brought to you by Trick Or Treat Studios. In this macabre game for 2-4 players, you and your fellow players step into the shoes of the notorious Firefly family, a deranged clan of psychopaths dwelling in the eerie backwoods of Ruggsville, Texas.Hidden within the Firefly homestead are sevel victims desperately running for their lives as the players work cooperatively to dispatch them. But Ruggsville Sheriff's Lieutenant George Wydell has picked up your trail and backup is on the way! You'll need to work quickly...If the Fireflys can fill their Blood Meter before Captain Spaulding's Murder Ride is over, they will win the game together as a family. But if too many victims escape the house or the cops spoil the fun, they will all lose instead!Any time this year folks! The tour is about to begin. This is the house...come on in!
$59.95$50.96
House Of 1000 Corpses: Miniatures Expansion
Until today, no trace of Dr.Satan has ever been discovered...But today you can discover him in - miniature form! Along with Captain Spaulding and his other associates, they can creep about your desk or shelf.This set includes 9 miniature figures, each one standing 40mm tall from base to top. They are expertly sculpted to capture the essence of each character. And for those who want to add their own personal touch, each figure is paintable for ultimate customization.These miniature figures are not only perfect for display, but they can also be used in Rob Zombie's House of 1000 Corpses boardgame. Add a new level of terror to your gameplay as you use the figures to capture those pesky teenagers in your house.Whether you're a die-hard House of 1000 Corpses fan or a collector of horror memorabilia, these miniature figures are a must-have addition to your collection.
$24.95$21.21
House of Cats
Fill your house with cats, mice and dice! Form rooms using numbers. Then use the rooms' special abilities to score the most points. There are 4 unique levels (each with their own rules), and every time you play you use a random set of 4 out of 12 possible abilities. This ensures new challenges every game. House of Cats is a quick and clever roll-and-write game, and the first collaborative design by veteran designers William Attia and Kristian A Østby. ENGAGE IN STRATEGY: House of Cats is a roll-and-write game where players use dice results to create rooms, inviting cats and avoiding mice, enhancing strategic thinking with every turn. UNIQUE REPLAYABILITY: Features four unique levels, each with distinct rules, and twelve potential abilities randomly chosen to ensure a fresh challenge with every game. BUILD AND SCORE: Form rooms by grouping dice numbers and unlock special abilities to maximize your score, making strategic decisions critical to becoming the master of your whimsical household. EASY TO LEARN, FUN TO MASTER: Perfect for family game nights, this game is simple enough for children yet challenging enough for adults, ensuring fun across all age groups. COLLABORATIVE DESIGN: The first game co-designed by board game veterans William Attia and Kristian A Østby, offering a blend of innovation and engaging gameplay. Contents: 4 custom dice 12 ability tiles 120 playing sheets 6 pencils
$21.99$14.21
House of the Dragon: Dark Dealings
In Dark Dealings, players must use both their strength and their wits to emerge victorious. Will you forge alliances and honor your word…or will you betray and deceive as you strive for control of the realm?Thematic gameplay that portrays the show’s political intrigue and fight for power.Choose from six characters, each with their own special skills…and even some with dragons!Secretly place your card into the beautifully sculpted card holder inspired by the show’s opening.Make claims as to what card you played—you can tell the truth or not!Game Contains:90 Influence Cards45 Scoring Cards18 Strength TokensCrown TokenVaultInstructions
$24.99$15.61
How Many What?!
Did you know that a T-REX is 8 PEACOCK FEATHERS tall and that a BLUE WHALE weighs as much as 21 SCHOOL BUSES? Some people will use anything but the metric system to measure things! How Many What?! is the ridiculous party game of absurd comparisons. Anyone can play: Simply guess the size of one thing measured in something completely random and compare your answer to the other players. Rank the answers in order and vote. Even if you don't guess the closest answer, you can still gain points by choosing which of the other players' guesses was most accurate! No trivia knowledge required! No tape measures or rulers needed!
$20.39
How to Host a Murder: Chicago Caper
BOX BREAK: 1 Host Guide, 1 Map, 8 Guest Invitations and Envelops, 8 Stickers for Envelopes, 6-9 Secret Clue Cards, 8 Name Tag Stickers, 8 Player Manuals How To Host A Murder , the most famous murder party game on the planet, returns with new art and updated gameplay! Under the cloak of light roleplaying and a dinner party with friends, players take on the roles of suspects after a murder has occurred, all attempting to expose which one of them is the murderer. The host prepares the setting and players can dress in costumes and playfully act their parts over hours of suspense and intrigue. All that is required is a sense of humor and a lighthearted approach toward deceit, larceny, sex, and... murder
$39.99
How to Host a Murder: The Class of '54
BOX BREAK: 1 Host Guide, 1 Map, 8 Guest Invitations and Envelops, 8 Stickers for Envelopes, 6-9 Secret Clue Cards, 8 Name Tag Stickers, 8 Player Manuals How To Host A Murder , the most famous murder party game on the planet, returns with new art and updated gameplay! Under the cloak of light roleplaying and a dinner party with friends, players take on the roles of suspects after a murder has occurred, all attempting to expose which one of them is the murderer. The host prepares the setting and players can dress in costumes and playfully act their parts over hours of suspense and intrigue. All that is required is a sense of humor and a lighthearted approach toward deceit, larceny, sex, and... murder
$39.99
How to Host a Murder: Watersdown Affair
BOX BREAK: 1 Host Guide, 1 Map, 8 Guest Invitations and Envelops, 8 Stickers for Envelopes, 6-9 Secret Clue Cards, 8 Name Tag Stickers, 8 Player Manuals How To Host A Murder , the most famous murder party game on the planet, returns with new art and updated gameplay! Under the cloak of light roleplaying and a dinner party with friends, players take on the roles of suspects after a murder has occurred, all attempting to expose which one of them is the murderer. The host prepares the setting and players can dress in costumes and playfully act their parts over hours of suspense and intrigue. All that is required is a sense of humor and a lighthearted approach toward deceit, larceny, sex, and... murder
$39.99
How to Lose a Guy in One DM (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Finally, a game that makes fun of all the cringiest, weirdest, and just straight up AWFUL comments that soooo many of us have dealt with on dating apps. The game play is simple and hilarious: a Judge reads aloud the dude's profile and then deals out 3 of his texts sliding into your DMs later and later at night as they get more cringe.... then the other players "Clapback" with their funniest response. Players can choose to share a creative defense about why their response is BEST or just read aloud their funniest reply in the sassiest voice possible!
$35.00$23.48
How To Save A World
As one of the leading scientific researchers in the galaxy, you're in high demand. You've spent the last two years on Alarria, a small terrestrial planet several light-years from Earth. You've been studying the diverse indigenous fauna, and your field research has already yielded some incredible results. However, your days as a simple scientific researcher are about to end. An asteroid roughly the size of a small country has been picked up on radar hurtling towards Alarria — a planet killer. If something isn't done soon, the planet itself might cease to exist. Three distinct plans have been set into motion, each with a razor thin chance of succeeding: A powerful laser is tracking the asteroid's approach and will fire as soon as it comes within range in hopes of reducing it to a mere pebble.An energy shield might be just enough to deflect the approaching asteroid, altering its course and saving Alarria.In a final desperate attempt to preserve some of the unique species of the planet, an evacuation plan has been ordered. The nearby forest moon, Fortuna, has been tested and can support life, and thankfully it's out of the blast zone. You just need to move as many of the species as possible before impact.Your research work has been put on hold as the greatest minds on the planet have been recruited to develop the three plans. Time is running out as each second brings the asteroid closer to Alarria. Where will you focus your efforts? Which plan has the best chance to succeed? There's no time to waste... How to Save a World is a worker-placement game with hand-building and resource management. Each turn, you assign workers to perform critical tasks or spend action cards to help advance your goals. At the end of each round, the projects will be assessed and the asteroid will move ever closer. Can you make the right decisions to avert disaster in this competitive science-fiction thrill ride for 2-4 players?
$49.00
Huang
HUANG is a 2 to 5 player game set in ancient China, during the time of the Warring States. You take control of one of the Warring States, battling to unite the country under your dynasty. Each player has five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. Clever placement of these leaders and their corresponding tiles on the board is key, allowing you to build pagodas to score points, trigger or avoid wars, and instigate peasant revolts that bring down your enemies. Play is fast and addictive, lasting around 90 min or less, with a very short teaching time reflecting the elegance of the ruleset.
$59.95$44.94
Huang: Deluxe Miniature Box
HUANG is a 2 to 4 player game set in ancient China, during the time of the Warring States. You take control of one of the Warring States, battling to unite the country under your dynasty. Each player has five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. Clever placement of these leaders and their corresponding tiles on the board is key, allowing you to build pagodas to score points, trigger or avoid wars, and instigate peasant revolts that bring down your enemies. Play is fast and addictive, lasting around 90 min or less, with a very short teaching time reflecting the elegance of the ruleset.
$59.95$44.94
Hues and Cues
Everyone sees color differently and what better was to prove that then with the game of Hues and Cues! The game itself is super straight forward and simple, the challenge is using words and everyday objects to try and get the group to guess the color you picked. Maybe instead of a shade of red your first thought when you hear apple is a Granny Smith, you pick green. The more people you can get to pick the color the more points you score and the more points they get as well. - Eden (GSR - Tempe, AZ) Hues and Cues is a vibrant game of colorful communication where players are challenged to make connections to colors with words. Using only one and two-word cues, players try to get others to guess a specific hue from the 480 colors on the game board. The closer the guesses are to the target, the more points you earn. Since everyone imagines colors differently, connecting colors and clues has never been this much fun!• 1 Game Board• 100 Color Cards• 30 Player Pieces• 1 Rulebook• 1 Scoring FrameAges 8+, 3-10 players, 30+ min or less
$25.49
Hula-Hoo!
Animals from around the world are gathering for the hula hoop championships. Their goal is to keep up the hoop for as long as possible. This is represented by cards. The goal is to get rid of all of your cards; or make all other players drop out ("drop their hoop").Each player starts with five cards in their hand, plus five cards openly in front of them. When it's their turn, they can choose to play one of their open cards or one from their hand. The first player plays any card and demands the next player to play "higher" or "lower". A player can follow this, or "double" - play the same card as the player before them. Then everyone has to double (or break the double with a neighboring card or a joker. A player who cannot play drops their hoop and is out of the round. When only one player is left, or when one player has gotten rid of all their cards, they get as many cards as have been played in that round. First player to reach 77 points wins the game.
$14.99$10.06
Hula-Hoo! - Holiday Sale
Animals from around the world are gathering for the hula hoop championships. Their goal is to keep up the hoop for as long as possible. This is represented by cards. The goal is to get rid of all of your cards; or make all other players drop out ("drop their hoop").Each player starts with five cards in their hand, plus five cards openly in front of them. When it's their turn, they can choose to play one of their open cards or one from their hand. The first player plays any card and demands the next player to play "higher" or "lower". A player can follow this, or "double" - play the same card as the player before them. Then everyone has to double (or break the double with a neighboring card or a joker. A player who cannot play drops their hoop and is out of the round. When only one player is left, or when one player has gotten rid of all their cards, they get as many cards as have been played in that round. First player to reach 77 points wins the game.
$14.99$8.17
Human Punishment: The Beginning
Human Punishment: The Beginning is a stand alone game and the Prequel of Human Punishment: Social Deduction 2.0 and it is a semi-cooperate, social deduction & pick-up and deliver hybrid! 3-6 players try to avoid the secret Machine revolution, but Machine spies are everywhere and they try to corrupt the Human players. There are also Outlaws, Fallen and Legion just as in Human Punishment and every faction works for their own goals. This game features a new mechanic called CWS (Connecting World System), which gives you the option to combine Human Punishment: The Beginning with Human Punishment: Social Deduction 2.0 to experience an epic theme night with YOUR OWN outcome!The Beginning is a fully stand alone game, but you can also combine it with Human Punishment: Social Deduction 2.0. Fight Machines, build Apex, avoid Deus X Machina and don't become corrupted by the Machines. Rewrite the history of Humanity!
$69.99$53.80
Hummingbirds (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Time your moves wisely and collect the most nectar tokens! In Hummingbirds, players take turns claiming flowers atop hidden sand timers, maneuvering for better positions, and checking for nectar. If a sand timer beneath a flower has run out, you collect a nectar token - but if you check too soon, you'll lose one! The longer you wait, the greater the reward, but misjudging the timing could cost you. Once all nectar tokens of a single color are claimed, the game ends, and the player with the highest total nectar value wins.
$29.99
Hunted: Wode Ridge
They say the town of Wode Ridge has been cursed ever since Amos Wode founded the place way back in the 1800s. The sleepy, Colorado tourist trap looks plum peaceful in its postcards, but there’s a darkness about the town you can’t quite put your finger on. Some even say the town has an “other side” where the crazy roams unchecked, but I can’t speak much to that. By the 1980s, things had gotten especially weird--at least until a bunch of kids started snooping around trying to get to the bottom of the town’s supernatural goings-on. While the adults were worried about their Tupperware parties, these youngsters were out tracking down clues and finding trouble before it found them. And rumor has it they found some kind of creature in the woods too which might explain all them FBI fellers around here asking questions. And here they come now, riding around town on their bicycles. I just hope they figure things out soon. Looks like some kind of dark cloud is rolling in right behind them. Overview:Take on the role of a group of kids and their newfound alien friend, and explore Wode Ridge looking for evidence of the town’s supernatural happenings. But be wary, the Darkness knows you’re on to it, so it’ll be trying to get you before you get it. Find enough evidence to figure out what monster is currently ailing the town and then defeat it before time runs out and the Darkness overtakes you.
$45.00$30.20
Hunters of the Lost Creatures
Collect the lost creatures and build the weirdest wildlife park. Will you choose the right hunter at the right time? Cards, fun & puns. Hunters of the Lost Creatures is a fast-paced people-friendly card game that you can win against your buddies or lose against your 6 year old kid. But winning or losing only depends on your decisions not on dice or drawing luck. Join the ultimate battle between strategy and haphazardness. But keep an eye on the interests of your competitors and beware of Trolls, Thieves and Turnados. The basic rules are simple. Secretly choose a hunter for a designated hunting area: Sea, Air, Forest or Plains. He or she will catch a creature for your awesome wildlife park. You get the creature unless another player has sent a hunter to the same hunting area. The shy creatures will hide if more than one hunter is in their area. So think ahead of your opponents. Will they go for the most worthy creature? Will they try to block the creature you desperately need for a combo? Or will they place an annoying troll or thief in your park?
$25.00$15.94
Huradrim
Huradrim is a party game where 2 to 10 players are brewmasters looking to gather the right set of ingredients to brew the best beer for the king of dwarves! The gameplay is a mix of collecting components and discarding the right cards for fast rounds of less than two min or less! Drinking & Sober (FAMILY) MODES If you play as a drinking game, the player who first manages to assemble the right set of ingredients must show their hand and shout, “Huradrim!.” The other players will then drink a glass of the drink selected by the party for the session. The player who ends up with Huradrim in hand will have to drink twice! The last dwarf standing wins the game. In family mode, instead of using drinks, the players mark a beer on their token cards (two if they end up with Huradrim in their hand). A player is out of the game when their marker reaches 7 beers!
$14.95$11.44
Hutan: Life in the Rainforest
Step into a world of wonder and natural splendor with HUTAN, an immersive family game inspired by the Indonesian word for rainforest. In HUTAN, all players have their own rainforest patch where they will plant sprouts and flowers that over time, will grow into towering trees. When a habitat is created, an iconic forest animal arrives - the orangutan, the Sumatran tiger, the rhinoceros hornbill, the cassowary, or the Sumatran rhino. HUTAN plays over 9 rounds - and all players will have two turns each round. On your turn, you take a flower card from the shared market pool and place the flowers into your rainforest. If you place a flower on top of a matching flower, you grow a tree. When an area is filled with trees, the last tree is replaced by an animal. At the end of the game, the player who grew the best rainforest and attracted the most animals will score the most points and win.
$39.99$25.86
Hyperspace
Hyperspace is a fast-moving 2-4 player asymmetric strategy game about interstellar expansion. In it, you take the part of an interstellar civilization competing to control a newly-discovered star cluster! Construct your empire, fight for resources, and research technology. Each alien species has its own unique flaws and advantages, and victory lies in recognizing this. The game is physically attractive, and includes well over one hundred figures of spaceships, starbases, colonies, alien citizens, and so forth. It takes place in a star cluster built up of individual pieces that changes every time you play. The base game has four different alien civs from which to choose, but various expansions and add-ons increase this to 25 total alien Civs (one of which is secret, to be revealed during the Kickstarter campaign). The game does not have any sort of upkeep or victory phase. Instead, when it is a player's turn, they perform three actions, then play passes to the next player. This continues around and around until the game ends, by accumulation of victory points. Most actions cost metal or atomic resources, and include moving, building, research, combat, salvage, production, and so forth. As with other Petersen Games products, the game is highly asymmetrical, and the various civilizations have unique abilities, homeworlds, weaknesses, super-units, and super-technologies. Driving the strategy are a player's need to advance along the victory tracks. These permit players to score points by advancing along Probe, Research, Industry, and Battle tracks (representing exploration, experimentation, expansion, and extermination). The base game supports 2-4 players, but with expansions the game can support up to six players. Unlike many multiplayer games, the game is balanced and works just as well with 2-3 players as it does with 4-6.
$69.99$64.96
Hyperspace: Nova Expansion
Expand your Hyperspace experience! Includes four new unique civilizations and all components needed to play up to six players. How do you like your alien species? Elegant and refined? Planktonic? Full machine? Lovecraftian? The four new civilizations in the Nova Expansion (Automata, Salps, Starspawn, and Zepzeg) bring four radically different approaches to gameplay. Requires the Hyperspace Core Game to enjoy.
$34.99$32.96
I Choose Death
I Choose Death: The best, most awful would-you-rather game ever. I Choose Death is not another would you rather game. Be forced to pick between 2 disturbingly horrible scenarios as you find out how desperate you'd really get when faced with awful situations. The best part? You get to see how low your friends would go as well.
$24.99$18.94
I Know... You Don't
Can you crack the code? Take turns being the “Rule Keeper” who chooses the rule that everyone else must try to figure out. Each card played is a clue, giving all players the chance to detect what the pattern might be. If you can crack the code, use it to shed your cards and win! Ages 10+3-7 players10-15 minute play time
$9.99$7.44
I Mustache U
I MUSTACHE U is a playful exploration of humanity where players make predictions about each other's life experiences and earn points for correct predictions. Think you can judge a book by its cover? Think again. I MUSTACHE U unlocks social interaction to help players meet playful people, make memorable moments, and connect with their community. I MUSTACHE U to play.
$25.00$24.96
I Would Fight the Dragon...
You want to fight a dragon? Let's think about this a moment... Setting aside the fact that it has a large mouth full of nasty, sharp, pointy teeth, it outweighs you by about four tons, it flies, and it breathes fire. And you're going to pick up a sharp, pointy stick and wrap yourself in metal skin like some kind of TV dinner waiting to be cooked? Of course you aren't! But the king commands it, and all the other knights are watching, so you have to do something! I Would Fight The Dragon... is a fun, fast-paced game of bluffing and bluster. Show no fear, make your excuses, and foist gear onto the other knights to help them on their way. One brave soul will be facing the dragon today. Don't let it be you!
$13.83
I Would Fight the Dragon... - Holiday Sale
You want to fight a dragon? Let's think about this a moment... Setting aside the fact that it has a large mouth full of nasty, sharp, pointy teeth, it outweighs you by about four tons, it flies, and it breathes fire. And you're going to pick up a sharp, pointy stick and wrap yourself in metal skin like some kind of TV dinner waiting to be cooked? Of course you aren't! But the king commands it, and all the other knights are watching, so you have to do something! I Would Fight The Dragon... is a fun, fast-paced game of bluffing and bluster. Show no fear, make your excuses, and foist gear onto the other knights to help them on their way. One brave soul will be facing the dragon today. Don't let it be you!
$11.99$6.30
I'd Eat That
I'd Eat That is a story telling game that centers around everyone’s favorite cultural topic of food! In this "game", you will use ingredient cards that have a wide range of foods and even preparation methods, which must be combined into a three course meal. You will then present one course at a time as a story, as wild or unique as you would like to make it, and all other participants will decide if they would eat it or not! Originally designed for an interactive art exhibit in Tokyo that questioned what a game is, I’d Eat That was developed in Japan and later toured as a story collecting art project across Eastern Europe before being produced as a final product. —description from the publisher's website Every day we eat food. We have to consider creative combinations of ingredients, and what we feel like eating. Food is an adventure. It can mark rituals, and signify special gatherings. It can disgust us, intrigue us, taunt us, or bring us together. Can you craft a food adventure using only nine simple ingredients? I'd Eat That is a new story telling game that will broaden your imagination, break the ice, and lead you on a wild culinary trip! Plus it comes in the shiniest box ever made. CONTENTS ・1 two-piece telescoping foil box with SPOT UV ・105 mini sized food cards ・1 rulesheet in EN and JP
$20.00$19.96
Iberian Gauge
The morning stretches over the tops of the tall, rugged mountains that dominate the Iberian Peninsula. Hammers ring, iron on iron, fighting stubbornly for every inch of new track against the unforgiving and unyielding terrain. The age of the railroad is coming to Iberia, but it won’t be easy… In Iberian Gauge, you will invest in railroad companies during Stock Rounds. During Operating Rounds, each share of stock allows the shareholder to build track for that company, in the order those shares were purchased. But building in such hostile terrain is expensive! Leasing track from other companies reduces the cost and keeps your railroads expanding. Failure to expand will sink your stock values, leading to ruin! Iberian Gauge is a game of simple rules with varied strategies & tactics for 3-5 players ages 12 and up, playing in about an hour. COMPONENTS 1 game board 110 wooden Locomotives 60 Share cubes 5 Player tiles 5 Railroad Dividend disks 5 Railroad Share Value disks 5 Railroad Initiative tiles 1 Priority Deal token 1 Round Marker token 150 Currency cards
$39.95$33.96
Icaion Essential Edition
Icaion is an Engine Territory Building, Resource Management eurogame designed by Martino Chiacchiera and Marta Ciaccasassi. The game is set in the regions around the giant crystal on the surface of Icaion, the planet below the clouds from which the floating islands of Mysthea detached millennia ago. In Icaion you become a Seeker, an expert adventurer, sent out by the Organization to hunt for treasures, Qoam, relics and artifacts from ancient times. Beware, in the farthest lands from the City a titanic being lurks, moving relentlessly while spreading an illness all over the world. This Colossus has been a mystery for the people of Icaion and you will inevitably cross its path.
$90.00$56.94
Icarus: A Storytelling Game About How Great Civilizations Fall
Icarus is a collaborative storytelling game about the collapse of a great civilization. Every game begins in a city-nation known as Icarus at the height of its power where, in celebration, the city has decided to erect a massive, ever-growing monument in the center of town to display its prestige to the world. During the game, you will be stacking dice to represent the construction of this monument, drawing cards from a story deck to create the escalating events in the city, and influencing the outcome of those events through actions driven by your characters’ motives. And when the dice tower finally falls, your civilization falls with it and the game comes to an end. Features: A GM-less collaborative storytelling game about how great civilizations fall World building in a box. An excellent pairing with other tabletop role playing games. Stack your failures with this beautiful set of custom dice. Once the dice tower falls, so does your civilization! Contents: 20 Icarus Dice 12 Pillars of Society Cards 5 Motive Cards 12 The Cracks In Our Facade Cards 12 The Rifts Between Us Cards 12 The Final Hours Cards 1 Bitter End Card 50 Sheet Aspect Pad
$35.00
Ice and Idols
Embark on a thrilling expedition for knowledge in Ice & Idols! Your expedition has discovered an ancient temple cloaked in ice and dust, containing a labyrinth of ever shifting pathways. Time is of the essence as you navigate this frozen maze, uncovering Idols that hold powerful secrets. Ice & Idols is a unique pick-up and deliver game for 2-4 adventurers with a twist—literally! Rotate the temple ruins and manipulate pathway tiles to your advantage, strategically positioning yourself to research the Idols and harness their hidden powers. Every move you make could lead to groundbreaking discoveries or unforeseen obstacles.
$50.00$40.00
Ice Duo
Ice Duo is actually two complete games in one box: Ice Dice and Twin Win. Ice Dice is a press-your-luck game that was specifically designed to be an introductory game for the pyramids. It features a special pair of dice designed for this game but useful now for many others. Twin Win is a quick little hidden goal game with a bit of bluffing and a bit of strategy.As a Pyramid Arcade expansion, IceDuo will bring a Pyramid Arcade set up to the five trios needed for several popular games, in five of the ten colors.
$22.00
ICECOOL Wizards
ICECOOL WIZARDS is a flicking game in which you explore the penguin school of magic, study to become a great wizard, and finally prove your skills by completing challenging exams! Players take turns flicking their penguin figures around the board and collecting lesson cards that will provide magic points at game's end. Lesson cards can also be traded in for exam cards that provide even more magic points or used as spells for special abilities. At the end of the game, the player with the most magic points wins.
$24.95$18.94
ICECOOL Wizards - Holiday Sale
ICECOOL WIZARDS is a flicking game in which you explore the penguin school of magic, study to become a great wizard, and finally prove your skills by completing challenging exams! Players take turns flicking their penguin figures around the board and collecting lesson cards that will provide magic points at game's end. Lesson cards can also be traded in for exam cards that provide even more magic points or used as spells for special abilities. At the end of the game, the player with the most magic points wins.
$24.95$12.35
Ichor
The dark monsters of Greek mythology have gathered for one final assault on Mount Olympus. The Greek gods are prepared to defend their sacred ground. Who will prevail in this decisive battle of blood and ichor? Ichor is an asymmetric strategy game for two players by Reiner Knizia. In this mythological battle of wits, one player controls the Greek gods while the other controls the Greek monsters. On your turn, you move one of your figures in a straight line as far as you wish, leaving behind a trail of your tokens on each space you pass over. You can never move onto or over a space containing another figure, but you can replace opposing tokens with your own. The first player to get all of their tokens on the board wins. Each figure possesses a unique ability that can be used only once per game. Thus, the winner will be the one who best leverages their abilities, sets themself up for big plays, and blocks their opponent from doing the same. Compete head-to-head in this strategy game with asymmetric character abilities. Maneuver your characters around the board, block your opponent, and race to place all of your tokens on the spaces you move over. Activate each unique, one-time-use character power at the opportune moment to gain the upper hand in the battle. Enjoy a variable board setup and simple gameplay with tough decisions on every turn. Contents: Double-sided board, 16 figures, 20 cards, 38 wood tokens, rulebook.
$29.99$25.49
Iconoclash: Battlegrounds
Iconoclash is a dynamic table-top platform fighting game from Level 99 games. Inspired by games such as Super Smash Brothers and Castlevania, Iconoclash allows you to select and specialize in an array of Heroes. To be victorious you’ll need to study how each Hero works and fight for your life.FEATURES★ Iconoclash: Battlegrounds includes the fighters Valiant Knight, Amelia Fortress, Monarch, and Kali for players to choose from in the Iconoclash system.★ Take the fight to the Final Battlefield and the Fallen Field, where great battles in ages past have been fought.★ Iconoclash plays like a super smash brothers battle royale.★ Every Iconoclash expansion functions as a stand alone game.
$44.95$30.20
Iconoclash: Castle Clash
Iconoclash: Castle Clash features 4 original fighters to add to your roster: Conquistotter: This shiny loving otter will collect and steal items, until he has enough to throw them back at his opponent. Lilac Everdawn: The Crown Princess of the Seraphim Empire will put an end to her opponents with her graceful swordplay. Her speed and adaptivity make her one flexible fighter. Spark: Spark is a tricksy mage who attacks at range. Zone your opponent to keep them at bay. Tidal Golem: A titan from the ocean’s abyss. Use its mighty strength to crush all that stand in your way. In Iconoclash: Castle Clash you’ll take the fight to the heart of the Seraphim Empire, with the Sunset Tower and Castle Dawn Maps. A Standalone Expansion - Season 1
$44.95$44.92
Iconoclash: Cross Dimension Zero
Iconoclash: Cross-Dimension Zero features 2 new crossover fighters for the Iconoclash system from Zephyr Workshop and Solis Studio. Diane: Lead a team of combining robots! When she combines them against her foes, she draws from a special deck of extra powerful A.E.G.I.S. class robot attacks. It is a one-two punch of pure mechanized power. Mr. F: Rushdown opponents and use extra movement tokens to power up his attacks. Mr. F's roots will then take hold and lockdown his opponents, preventing their escape. With Mr. F on the field there is no chance of escape! In Cross-Dimension Zero you’ll take the fight to the universe-bending Dimensional Forest.
$24.95$17.81
Iconoclash: LevelMAX
Iconoclash: LevelMAX is a stand-alone expansion and features 4 new, cross-over fighters for the Iconoclash system from Level 99 Games: Zsolt: This relentless hunter never ceases, releasing his flurry of attacks with his arsenal of weapons. There’s no escape! Khadath: The master of the portal takes to the battlefield and assumes control. By summoning his Gate Trap he can attack from any range. Deques: Is your deck ready and do you want to duel? After studying the meta game for years, Deques has readied his deck of trading cards for any situation. Summon all sorts of monsters to become the champion! Esfir: Bring down the house with this hothead who controls gravity. She sends her opponents flying into the stratosphere, creates blackholes, and inverts gravity with a snap of her fingers. In LevelMAX you'll take the fight to the world of Seventh Cross with Mansion of Darkness and the Gilded Foyer maps.
$44.95$44.92
Idus Martii
Idus Martii is a hidden role game for 5 to 8 players.According to Plutarch, a seer had warned that harm would come to Caesar no later than the Ides of March. On his way to the Theatre of Pompey, where he would be assassinated, Caesar passed the seer and joked, "The Ides of March are come", implying that the prophecy had not been fulfilled, to which the seer replied "Aye, Caesar; but not gone."Players are members of the Senate who must plot in favor of or against the magnicide of Julius Caesar. But it is not that easy, as they need to identify who shares their convictions in order to partner against the other players...whilst keeping a look out for those only looking to fatten their purse.There are four roles that are dealt each turn:The "Consul" decides who plays in the round by assigning the other roles. The Consul is passed in clockwise order at the start of each round.There are two "Edils" who vote, secretly, whether Caesar should live or die.The "Praetor" sneaks a peek at one of the two Edils’ played vote cards and may then force them to exchange their card.These two votes are then shuffled, revealed and their results will either move the ‘kill’ or ‘save’ caesar token up the track. The game ends once everyone has played the Consul twice. Then players reveal their role card, total votes are tallied and Caeser either lives…or dies.But the decisions are not that easy. At the beginning of the game, players are dealt two faction cards (either in favour, against or neutral to “magnicide”) and must discard down to one mid-way through the game… keeping all players on their toes!
$11.46
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