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Board Games | New Releases

3 products


  • Gamers Guild AZ R AND R Games Time's Up! Family Edition GTS

    Time's Up! Family Edition

    5 in stock

    Time's Up! Family Edition is a charades-based party game for three or more players (and is best with teams of two). Before the game begins, each player looks at several cards featuring common items from everyday life and chooses some of them. Each player's cards are shuffled to form a deck, and this deck is used for each of the game's three rounds. In each round, team members take turns trying to get their teammates to guess as many words and phrases on the cards as possible in 30 seconds. In round 1, almost any kind of clue is allowed, and the cluegiver cannot pass on a card. In round 2, no more than one word can be used in each clue (but unlimited sounds and gestures are permitted); the cluegiver can pass on any card they like, and the teammates can give only a single answer. In round 3, the cluegiver can use no words at all and can pass as often as they like; again, teammates are allowed only a single guess. Give good physical clues in round 1, and they'll pay dividends down the road when you need to keep your mouth shut and gesture like a maniac before time's up!

    5 in stock

    $19.99$16.99

  • Gamers Guild AZ Keepsakes (Pre-Order) GTS

    Keepsakes

    2 in stock

      In Keepsakes, players create a line of memories, competing to select, arrange, and recall those memories in order to gain the most Keepsakes, representing the player's score. Players start with two Keepsakes, and may gain or lose more as they complete challenges and recite the line of memories, represented by various face-up and face-down cards. Players take turns by drawing a new memory card, adding it to the line of memories, defining the memory, and reciting the line of memories in order, starting with the first one played. Players may then call out if the person seems to have done something incorrectly, with Keepsakes trading hands accordingly. Each memory card is different; they may require players to say something only they know, something they can see, something that they prefer, etc. Sometimes tasks appear, requiring players to complicate their turns, or players can opt for available challenges to increase their Keepsake collection. Some memory cards may reorder the memory line or be turned face-down, forcing players to reorient themselves or risk losing Keepsakes. Play ends when any player has zero Keepsakes remaining or the memory deck runs out, and whoever has the most Keepsakes wins (ties permitted. With that in mind players can opt to play cooperatively instead to attempt to gather the most Keepsakes collectively.

    2 in stock

    $24.99$21.24

  • Gamers Guild AZ Cheers To The Governor (Pre-Order) Gamers Guild AZ

    Cheers To The Governor

    4 in stock

      Gather your team! The game is simple but the struggle is real. Pressure mounts with each advancing round. Stay on track through mishaps and laughter as your team strives for perfection in this classic party game! Players count to 21 one by one around the group. Once you've successfully reached 21, draw a Numbers card and a Rules card. The rule will replace the number during the counting process (Example: Instead of saying the number 5, players need to clap twice.) If you mess up the count or forget the rule, start the round over. Once a round of all rules has been successfully completed, your team wins!

    4 in stock

    $19.99$16.04

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