Conquest: W'Adrhun - Chosen of War
Towering well over 7ft tall and clad in personalized armor so heavy and ornate it must be grafted directly onto their bodies, the chosen of War are the greatest warriors the W’adrhun can field. These towering figures represent not only the unbridled destructive power of War, but also represent the stability and cohesion of Earth, embracing the dichotomy of their god by being the greatest smiths, stonemasons and builders within W’adrhun society. When unleashed on the battlefield, however, none of these traits are visible as these hulking dreadnoughts wade into the fray and navigate its ruthless and dangerous tides as they were born to do. Each of their pounding blows one more note in the growing song of battle that presages victory for the W’adrhun. How They Play: Hulking brutes with a lust for battle, these are the steel-clad Chosen of War; they act as the army's anvil – if that anvil was to be thrown at the enemy with great force!
$54.99$38.24
Conquest: W'Adrhun - Founder's Exclusive Apex Conqueror
Contents: 1x miniature 1x base/stand The “Apex Conqueror” is a W’adrhŭn Founder’s Exclusive miniature for Conquest. The set includes the model with a matching base/stand, adding a striking collectible piece to the W’adrhŭn range. With its distinctive design, the miniature works both on the tabletop and as a display piece. Features: W’adrhŭn Founder’s Exclusive miniature Includes base/stand Ideal as a centerpiece for army and collection Note: This miniature is unpainted and requires assembly.
$219.99$169.99
Conquest: W'Adrhun - Hunting Pack
Not all beasts employed by the W'adrhun are hulking monstrosities that dominate the battlefield. They have in fact almost managed to domesticate a smaller breed, affectionately called the uzibukhali, (smart claw). Packs of these feathered menaces roam W'adrhun settlements keeping them clear of vermin and smaller predators in exchange for scraps and access to the charnel pits. In times of war they are easily wrangled into packs and unleashed upon the scouts and forerunners of the enemies force, their cunning and ferocity making them more than a match for more powerful opponents.
$54.99$38.24
Conquest: W'Adrhun - Mounted Predator Artisan Series
It takes a particular mindset to be able to bond with one of the fiercest predators the world has ever known. A certain level of cunning, aggression and fearlessness that, when combined with patience, are the hallmark of the world's greatest commanders. Unfortunately, patience is in low supply amongst fearless female W'adrhun women who risk their lives to bond with feathered killing machines, so their mounted commanders are just flat out dangerous rather than legendary commanders. Few complain. More than once, at least. HOW THEY PLAY: As their name would suggest, Predators avoid fighting in typical battle formations preferring to dash through enemy lines sowing chaos. Between Hunting Packs, Raptor Riders and Quatls the Mounted Predator Warband's tactics is all about presicion, speed and creating a chaotic combat environment for traditional formations. Contents: 1 Artisan Level Resin Brute model per pack Includes regiment stand. 1 Command Card, Assembly Instructions.
$89.99$64.59
Conquest: W'Adrhun - Scion of Death
Boldly stepping away from W’adrhun orthodoxy and the Ukunfazane’s will, some brave and perhaps reckless Chosen have begun preaching that the fallen gods of the W’adrhun are not dead and can be restored. The fate for these individuals is either death at the hands of the faithful or ascension to a leadership position as tribes tired of the Ukunfazane’s oppressive presence embrace their radical teachings. These individuals bring new, forbidden chants and rhythms to the battlefields, extolling the dual nature of their gods bringing for Death and healing as well as War and creation. While what this might mean for W’adrhun society in the long run is unclear as they all await the living goddess’ response, for their foes on the battlefield these new Scions herald a new age of bloodshed and war as the W’adrhun ascend to their true heritage! How they Play: High priests of Death, the Chants of such Scions drive their cultists into a trance, delivering a flurry of swift and precise attacks in a mystical and ritualistic fashion.
$26.99$16.99
Conquest: Weaver Courts - Supercharged Starter Set
A supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Weaver Courts set is loaded with 2 complete stands of 12 Kern Skirmishers, a set each of 3 Crann (""Crawn"") Guardians and the Cavalry Riders Dual Kits. You will be able to make either the Sciathan (""Shkee-haan"") or the Ciannir (""Key-anne-near""). You will also get the Sidhe (""She"") dual kit character, allowing you to make either the Mhor (""Wore"") or the Rhun (""Rune"") version. Each starter set will have a well built First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set is a quick start guide for both First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, a set of 12 Die and Measuring Tool, an EA Paper Map and all necessary command cards, bases and stands. A great value for players, a substantial discount of over $85 from the prices if purchased separately, without the bonus item values included! How do the Weaver Courts play? The Weaver Courts are our unique take on the archetype of the elusive, ranged skirmisher. Unlike traditional ranged units, members of this faction don’t rely solely on firepower to claim victory—instead, they introduce an entirely new combo-building dynamic to the game. For the Weaver Courts, ranged attacks aren’t their primary source of damage. Instead, they serve as powerful enablers, applying statuses to enemy regiments while fast-moving melee allies close in to exploit their foes’ misfortune and complete the combo. Like the planting of a seed, Weaver regiments apply a universal Mark that—depending on Faction Rules, Supremacies, or Spells—can grow into a variety of effects. Plan your round carefully—your strategy has the potential to blossom into success or wither away in failure!
$159.99$115.59
Conquest: Yoroni - Cohort One Player Starter
Your Yoroni Cohort comes with 11 models that get you approximately 1000 pts in First Blood Tournament Play, along with 11 Ideal Cards for the 5 Ideals, a Quick Start Guide for First Blood with Welcome Guide and Army List. The 11 models in the Cohort are a Kitsune Omoyoji, 2 Oni Ayakashi, 3 Kappa Bushi, 2 Tengu Bushi and 3 Kami Ayakashi. How They Play:Yoroni warband might have smaller model count compared to another warband of the same point, but they made that up with an elite stats-line and plenty of tricks down their sleeve to even their odds. How will the Yoroni fare against them? Traditional armies bring a Command card for each Regiment and Character they muster on the field. When you draw their card from the Command Stack, you can activate that unit. Simple. The Yoroni Regiments and Characters on the other hand do not bring in Command Cards, but Ideal Cards which behave similar to Command Cards but with some key differences. First of all there are 5 Ideal Cards: Ka, representing Force, Chi representing Resistance, Kaze representing Unfettered, Sui representing Adaptability and Ku representing the Void. There are TWO key differences in how Ideal Cards Activate Regiments and Characters: a) Any Ideal Card may Activate ANY Regiment, giving the Yoroni much more flexibility on the battlefield. b) When the Ideal represented by the Card matches the IDEAL of the Unit it is activating (as described by its Army List entry), it grants that unit an additional ability that makes them perform way above their points cost. As a result Yoroni are a very flexible force for a beginner to learn the game as they can activate any unit with any card, avoiding mistakes early. However as their expertise with the Command Stack grows, Yoroni players can begin trading this flexibility for power by matching the Ideal to that of the Unit they wish to activate, drawing further power from their already elite units. Moreover, each character that you chose unlocks a certain combination of ability that further amplifies a certain chosen ideal. Bring plenty of Ka regiments into your warband and take advantage of Daimyo to further amplify their offensive power? Or you can bring multiple different ideal so that you can maintain that level of flexibility and unpredictability? These are just some of the ways you can build a Yoroni warband! Box Contents 1 Kitsune Onmyoji miniature 3 Kami Ayakashi miniatures 2 Oni Ayakashi miniature 3 Kappa Bushi miniature 2 Tengu Bushi miniatures 11 Plastic Brute Stands and Bases 11 Ideal Cards 1 Quick Start Guide 1 Welcome Guide Assembly Instructions Product Information Assembly: Required Box size: 34x17.5x7.5 cm; 700grs Material: Plastic Regiments and Characters Scale: 38mm. In an effort to create more value for our gaming community, we are updating this Cohort - Yoroni box so it also becomes our One Player Starter for TLAOK play! That’s right! The new content gives you the flexibility of out of the box play in both systems. Play with full units in TLAOK using the flexibility of Ideal cards, or have a full 1000 points in First Blood out of the box! This is all yours in April
$99.99$76.49
Conquest: Yoroni - Domaru-damashi
While Domaru-damashi represent the greatest fallen warriors of the Yoroni, the nameless and featureless Origami Warriors represent the boiling, endless mass of Yoroni who simply lack the power and enlightenment to pierce the Veil. The art of Kotodama allows the Onmyoji to inscribe dozens of names upon a massive sheet of paper, where working together, these lesser entities can interact with the Prime Domain. Grateful to escape their hellish environs, the intelligences that empire the Origami warriors are willing to take all manner of dangerous and unseemly tasks for their masters, providing the bulk of the manpower and workforce for the Bakufu and its Daimyos. In fact the wealth of a Yoroni realm is measured in the number of Origami constructs it controls and generates, kami (NOT to be confused with Kami - incarnate Yoroni of the Earthen realm). How They Play:Abundant, sacrificial Yoroni daemons, the Origami Warriors - Void (Mu) - act as damage sponges protecting the more powerful and tactically significant Yoroni Stands. As troops they add to the Regiment's pool of Wounds. As Regiment Leaders they offer protection against Enemy Ranged firepower while getting other more important Yoroni troops into position. When a Regiment is composed entirely of Origami Warriors they act as a fast, disposable, early screen allowing you to buy enough time for the rest of the army to get where they need to be!
$77.99$55.24
Conquest: Yoroni - Founder's Exclusive - The Duel
Box Contents 2 Resin Deluxe Sculptures that are playable in game 1 Plastic Monster Base 1 Resin Diorama Base Product Information Assembly: Required. Box size: 18x18x6cm Material: Resin Scale: 38mm, Height: 11cm, Length: 3.9cm Limited Edition Sequentially numbered to 1337 units. Lore: The Paths to Enlightenment are many and varied, but space at the very top is by nature, limited. Yoroni duels are, by nature, highly ritualized affairs. The participants are not merely resolving the quarrel, but establishing who is the more Enlightened, whose Path is superior. While injury and even death are common, the greater danger is to one's Path, for defeat can shake one's confidence, ruining the foundations and casting him back into the Elemental Hells. But the opportunity to test one's conviction and power against a peer and reinforce his Path and standing are few and far in between, so few would turn a duel down.This Diorama, Sculpted by Michael Kontraros, includes 2 miniatures, and all the bases you need to display them on your shelf or the field of battle. The models included can be fielded either as a Daimyo or Oyabun to reflect the myriad paths to Enlightenment that the Yoroni may tread. These are a numbered edition, Founder's Exclusive, run of 1337 units.How They Play: Locked in an epic duel to the end, the two Daimyos clash with unmatched intensity—Earth versus Wind, Chi versus Fu, raw power against agility and precision. This Founder's Exclusive includes two Yoroni Brute Models that can be used either as Daimyos following the Chi and Fu Ideals respectively, or as Kami Ayakashi and Tengu Bushi Modular Regiment Leaders. The Kami in the set can also be fielded as an Oyabun. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$139.99$101.99
Conquest: Yoroni - Origami Warriors
While Domaru-damashi represent the greatest fallen warriors of the Yoroni, the nameless and featureless Origami Warriors represent the boiling, endless mass of Yoroni who simply lack the power and enlightenment to pierce the Veil. The art of Kotodama allows the Onmyoji to inscribe dozens of names upon a massive sheet of paper, where working together, these lesser entities can interact with the Prime Domain. Grateful to escape their hellish environs, the intelligences that empire the Origami warriors are willing to take all manner of dangerous and unseemly tasks for their masters, providing the bulk of the manpower and workforce for the Bakufu and its Daimyos. In fact the wealth of a Yoroni realm is measured in the number of Origami constructs it controls and generates, kami (NOT to be confused with Kami - incarnate Yoroni of the Earthen realm). How They Play:Abundant, sacrificial Yoroni daemons, the Origami Warriors - Void (Mu) - act as damage sponges protecting the more powerful and tactically significant Yoroni Stands. As troops they add to the Regiment's pool of Wounds. As Regiment Leaders they offer protection against Enemy Ranged firepower while getting other more important Yoroni troops into position. When a Regiment is composed entirely of Origami Warriors they act as a fast, disposable, early screen allowing you to buy enough time for the rest of the army to get where they need to be!
$54.99$38.24