Conquest: Nords - Steel Chosen
Every Jarl and Konungyr worth the spit to mention them has a small, handpicked group of Chosen men who serve as his bodyguards and enforcers throughout his rule. Invariably the strongest, meanest and toughest men around, these Chosen are amply rewarded by their lord in both peacetime and after battle. Their weapons are the finest steel that can be found, some even of legendary dwerg make, while their arms are festooned with silver and gold torcs, each a small measure of wealth and esteem heaped on them for their prowess on the battlefield. In battle they are invariably where the battle is thickest, proving their mettle to their lord and earning themselves their formidable reputation, one bloody victory at a time. How they Play: Selected amongs the best of their leader's personnal guard, the Steel Chosen are a versatile tool doubling down on their leader's preferred way of approaching combat. Apart from their exceptional martial prowess and ability to dismantle the toughest defensive formations, the Steel Chosen share the aspect of their leader acting as an extension of the character's combat abilities. Contents: Assembly instructions, Command Card, 12 Premium Plastic Miniature 12 Bases AND 3 Infantry Stands
$44.99$29.74
Conquest: City States - Clockwork Hoplites
Conquest – The Last Argument of Kings is an exhilarating mass battle wargame that offers a perfect blend of accessibility for newcomers and intricate strategic options for seasoned veterans. Say goodbye to traditional player turns and predictable army deployment, because Conquest introduces a refreshing command stack mechanic. As a commander, you’ll have the power to determine the activation order of your troops at the beginning of each round, injecting a thrilling layer of tactical decision-making into every engagement. But that’s not all. Conquest employs an innovative escalation reinforcement mechanic, where the roles of light, medium, and heavy troops come into play. This ingenious system creates a realistic fog of war, ensuring that each unit’s capabilities and strengths matter in the ever-shifting tides of battle.
$44.99$29.74
Conquest: Dweghom - Tempered Steelshaper - 5th Anniversary Remix
This is a 5th Anniversary, highly crafted and sculpted resin remix edition to update the look of this most important character to the Dweghom army. The eldest and most accomplished of Sorcerers are amongst the few living creatures that regularly interact with the Steelshapers. They are also among the few who can see past the awe they inspire and truly grasp the changes this final transformation brings. On the surface, it becomes impossible to tell where their armor begins and where their flesh ends. Their voices echo hollow and their eyes stare expressionless. They clearly possess a terrifying genius and an unparalleled mental capacity, which they fixate relentlessly on problems about one of their alien interests or an experimental project, to which they ceaselessly devote themselves. Their power itself is entirely alien, different in both invocation and effect from the raw elemental might they wove before. Still, it is none of those things that bring fear to the elder Sorcerers. It is not even the sheer, daunting weight of responsibility that hangs from Steelshaper shoulders, as almost all the functions within a Dweghom Hold and all the works of the Temple Forge depend on their unipue and brilliant innovations, a weight they seem to bare seamlessly with borderline indifference. It is simply that the Elders fear these beings are no longer Dweghom. While none argue with their effectiveness on the battlefield, few can understand the sorceries they bring to bear. Those who can grasp the faintest edges of the power a Steelshaper possesses would be rightfully puzzled by the notion that an army containing one might be defeated or even challenged, for their control over metal is total. Those who have questioned a Steelshaper on this issue invariable receive the same, flat and unexplained answer: Balance is needed.
$26.99$16.99
Dungeons & Dragons: Onslaught: Grasp of the Mind Flayer Scenario Kit
Add Mind Flayers and more existing miniatures to Onslaught with brand-new cards and scenarios!NOTE: this is an expansion. Dungeons & Dragons Onslaught Harpers vs. Zhentarim core game and Dungeons & Dragons Onslaught Maps and Monsters: Nightmare of the Frogmire Coven is required to play.You have received a letter of unknown provenance, offering a hefty reward for clearing a pack of kobolds from a local dungeon. But who is this mysterious benefactor—and can they be trusted?Dungeons & Dragons Onslaught: Scenario Kit Grasp of the Mind Flayer features six new scenarios that can be played individually or as an interlinked story adding value and replayability to your collection of D&D Onslaught and D&D Miniatures!It also features new monster cards, adding iconic enemies like Mind Flayers, Ropers and more! You can use minis from your collection or recommended products, and the pack also includes tokens to represent them if you don’t have the miniatures at hand.This pack adds even more to your skirmish experience, with new legendary items, swamp items, terrain tokens, and the new Terror deck!This pack uses these monsters: 1x Roper, 4x Intellect Devourers, 2x Ceremorphosis Pods, 1x Ulitharid, 2x Mind Flayers. Tokens for these monsters are included, but if you wish to get the minis to replace them, we recommend these products:♦ WIZ96238 — D&D Icons of the Realms Adventure in a Box: Mind Flayer Voyage♦ WIZ90085 — D&D Nolzur’s Marvelous Miniatures: Roper (unpainted)Other suggestions include:☆ Intellect Devourer:♦ WIZ96245 — D&D Icons of the Realms: Honor Among Thieves Monsters Boxed Set♦ WIZ90158 — D&D Nolzur’s Marvelous Miniatures: Intellect Devourer☆ Mind Flayer:♦ WIZ72531 — D&D Icons of the Reams: Monster Menagerie II♦ WIZ96268 — D&D Classic Collection: Monsters K-N♦ WIZ90527 — D&D Nolzur’s Marvelous Miniatures: Mind Flayer 1 and 2♦ WIZ75042 — D&D Frameworks: Mind Flayer☆ Roper:♦ WIZ93069 — D&D Icons of the Realms Phandelver and Below: The Shattered Obelisk♦ WIZ96269 — D&D Classics Collection: Monsters O-R☆ Ulitharid:♦ WIZ72895 — D&D Icons of the Realms Monster Menagerie III♦ WIZ96166 — D&D Icons of the Realms Spelljammer Adventures in SpaceContents:• Scenario sheets• Monster Cards• Champion Cards• Combat Dial Card• Item Cards• Tokens
$24.99$19.94
Dungeons & Dragons Onslaught: Scenario Kit – The Benefactor
Dungeons & Dragons Onslaught: Scenario Kit – The Benefactor is a companion to the Dungeons & Dragons Onslaught Harpers vs. Zhentarim core game, featuring six new scenarios and cards to use existing miniatures in the new scenarios. It’s a great way for players with a large number of D&D minis to quickly expand their Onslaught collection, for new players to try out our other miniature lines, and for painters to customize their Onslaught experience.
$24.99$19.94
Dungeons & Dragons: Trials of Tempus Board Game - PREMIUM
Dungeons & Dragons: Trials of Tempus is a co-operative, team-based game for 2-8 players in which rival parties of heroic adventurers battle to prove their worth and mettle in the ever-changing Battlerealms of Tempus, God of War! Choose your hero wisely for the skills and allies you need to conquer each trial are never the same, and the guardian that awaits you all at the end will surely test the limits of your bravery...or is it your cunning? The trial will tell. To win, you and your party must work together to earn more points than your rivals by completing quests and gathering loot! Finally, you must defeat the trial guardian. Whichever party has the most points when the trial guardian falls wins the trial!
$199.99$129.32
Conquest: Spires - Catabolic Node
Nothing epitomizes the Spires’ approach to warfare more than the Catabolic Node. Every drone contains the latent genetic code to become a Catabolic Node. With its twisted body is seething with toxic gasses and corrosive vital fluids a Catabolic Node is so unstable they are only created on the eve of battle. One shudders to imagine what could happen if the Spires found a way to stabilize these deadly sacrificial troops.
$22.99$15.29
Conquest: Spires - Bound Clones
Lacking the mental prowess to join the Directory or the beauty to serve the Lineages directly as domestics, the vast majority of clones decanted find their way into the ranks of the Bound, the professional forces each Sovereign Lineage keeps on retainer. Clothed, fed, equipped, and trained at the Lineage’s expense, these soldiers are kept on standby for those tasks that require a fully cognizant mind and could not be entrusted to a servile drone. This should not lead one to think that their lives mean more to their masters, but rather that their masters expect more for the investment into their continued existence.
$44.99$29.74
Forest Shuffle Bundle
Cultivate your dream forest in this enchanting card game where ecology meets strategy. Forest Shuffle invites 2-4 players to become nature architects, drawing cards and planting trees to attract diverse wildlife while building a thriving ecosystem. Each creature has unique preferences—some crave companionship with their own kind, while others demand specific tree habitats. Combine plants and animals strategically to unlock bonus points and special actions, all while maintaining the delicate balance that makes your forest flourish. The challenge? Outwit your opponents by creating the most harmonious and valuable habitat. Watch your forest come alive as you layer trees, welcome animals, and discover the intricate relationships that make nature magical. This bundle delivers everything you need: the complete board game plus four packs of Green Phantom sleeves to safeguard your cards as you build your botanical masterpiece. Bundle Contents: - Forest Shuffle Board Game - 4x Green Phantom Sleeves
$51.11$39.99
Spot it! The Lord of the Rings
In Spot it!, there is only one common symbol between two cards. Be the first to spot the match to win! This Lord of the Rings edition comes with a special tin box and symbols inspired by the iconic book series RACE TO SPOT THE MATCH: In this Lord of the Rings edition of Spot It!, players compete to find the one matching symbol between any two cards before their opponents. FEATURING ICONIC LOTR SYMBOLS: Includes artwork inspired by The Lord of the Rings books and films, featuring symbols like the One Ring, Gandalf, Aragorn, and more. SPECIAL COLLECTIBLE TIN: Comes in a beautifully designed storage tin, making it perfect for collectors, fans, and travel-friendly gaming. FAST-PACED & EASY TO LEARN: With simple rules and quick rounds, this game is perfect for kids, families, and Lord of the Rings enthusiasts alike. FOR 2-8 PLAYERS, AGES 6+: Designed for all ages, making it an excellent choice for family game nights, parties, and travel entertainment. Contains 1 tin box 56 cards (1 special ring card!) Rule booklet
$10.99$7.96
Conquest: Yoroni - Genya no Yokai
Genya no Yokai walks the path of the Ayakashi, and the world itself shudders at their step. Lacking the refinement of their counterparts, these feral behemoths make up for it in sheer power. Twisting the power and enlightenment to their own selfish needs, these raging colossi are capable of drawing all forms of energy and enlightenment into themselves, feeding their bottomless hunger and rage, making them terrifying foes who know no mercy, no weakness and offer no respite to their beleaguered foes. Greatest among the Yoroni are those who seek to emulate the path of Shuten-doji, the first of their path to walk and master the path of Enlightenment. Each of these brave souls must walk the path of the realms twice, once as a Bushi, seeking enlightenment from the noble ideas of their Path, and another as an Ayakashi, seeking enlightenment through self gratification. While none have yet managed to replicate this legendary achievement, many of the greatest among the Yoroni continue to try this lonely path. Their forms have swelled to accommodate the power their enlightenment affords them even as their corruption and impurities slowly seep from their bodies, further perfecting them as they walk the path towards ultimate enlightenment. How they play:The feral Genya no Yokai, unlike the Dai, draws power from all Ideal Types slowly getting more and more enraged and powerful as more Ideal Type effects are applied to it. Ideal for players who are looking into building Yoroni Army Lists with multiple Ideal Types, the Genya no Yokai makes the most out of Ideal Cards as their effects are not lost at the end of the Round, instead they keep piling up! This monster can play with any of the 5 Ideal Card types. The player selects the Ideal Card that they will use in the game in the beginning from the 5 options. Dual Kit Monster - can also build the Dai. Box Contents ● Dual Kit. 1 Plastic Monster Miniature (Dai Yokai or Genya no Yokai)● 1 Plastic Monster Base and Stand● 5 Ideal Cards Product Information ● Assembly: Required. ● Box size: 3030x6cm; 300grs● Material: Plastic● Scale: 38mm, Miniature Height: 31.5cm
$139.99$101.99
Conquest: Objective Zones - C Logo
Dates and product details are subject to change as new information from the manufacturer is updated. Set of 9 Ultra Thin Objective Zones. Three 9" Zones and Six 6" Zones packaged together.
$32.99$22.94
Conquest: Lore Campaign Pack - Crucible of Wills: Ashes and Faith
Contents: ● 1 Campaign Book for the Nords vs Old Dominion battle● 1 Special Sculpted Miniature of Faithbearer Reginleif (Volva)● 1 Special Sculpted Miniature of Andronicus the Firebringer (Archimandrite)● 2 Command Cards● 2 Infantry Bases and Stand● 1 Folded Map● Assembly Instructions● 2 5$ Discount Coupons for STL Terrain! Product Information ● Assembly: Required● Box size: 30x30x6cm; 300gr
$64.99$46.74
Conquest: Nords - Goltr Beastpack
Most Nords know Loki as a deranged entity, dangerous at best, downright hostile and deadly at worst. He is the father of monsters, the bane of the Aesir and a constant thorn in the sides of heros, mortals and gods alike. However for all his faults it was Loki who created the Goltr, the only animal in Manheim that can survive in the wild, yet can also be domesticated. Its flesh is succulent and its hardy constitution makes parasites vanishingly rare, although not unknown, and its leather is supple, resilient and remarkably warm. Clever and loyal, Goltr can be trained for a number of roles, and it's common to see herds of these beasts loaded onto ships on raid. That more foes and handlers have fallen to their occasionally murderous temperament than any other beast, or that their ravenous omnivorous appetite has earned the Nords a reputation for cannibalism seldom crosses people's minds, but never fails to bring a smile to an old, deranged god. How they Play: Viscious and at times uncontrollable, the Goltr beastpacks run ahead of the main force crashing violently on enemy lines, leaving behind them scattered formations - the rest of the raiding force can easily pick apart. Where Fenr excel at quickly enveloping an enemy force's flanks, the Goltr act as the hard hitting bestial hammer! Contents: Brute Kit: 3 Plastic miniatures, 1 set of Brute bases & Stands, 1 Command Card and assembly instructions.
$54.99$38.24
Conquest: W'Adrhun - Quartl
Soaring on thermals above the oases in the Wastelands, the Quatl captured the imagination of W'adrhun from the very beginning. Unfortunately, the process of bonding and domesticating one of these terrifying beasts is an arduous one that begins as soon as the beast is hatched, as it imprints on the first living being it identifies as its "mother". Countless Braves found an unfortunate end seeking to tame adolescent Quatls only to be torn limb from limb by their enraged parents or the beast itself. Once the secret of imprinting was discovered, the number of Quatl riders has steadily risen, but difficulty in acquiring a healthy quatl egg has stymied their growth. Loath to risk these rare resources in combat, enterprising riders have learnt to use the beast's speed to maximum effect, soaring through the battlefield at breakneck speeds then spearing their hapless foe with their custom harpoons. Those that are not instantly slain by the violent impact are invariably slain by the sudden pull, even larger beasts risk being mangled or even slain by a well placed harpoon. HOW THEY PLAY: Much like birds of prey, the Quatl circles the battlefield as the defacto W'adrhun long distance operator, stalking enemies and points of interest before it swoops in to finish off engaged opponents, isolated ranged Regiments, or diving in to deny an Enemy from holding an Objective Zone. Contents: 1 Plastic Monster Miniature with Crew 1 Monster Base with Flying Support Stand 1 Command Card, Assembly Instructions
$139.99$101.99
Conquest: Lore Campaign Pack - Crucible of Wills: Fanning the Fire
Crucible of Wills: The Stone Face Campaign is a new and limited-run box set for Conquest, pitting the forces of Eric Shurr and the Hundred Kingdoms against those of Ragodosh, known as the Stone Face King, and the Dweghom.This unique set will have two exclusively sculpted miniatures included for the characters of Eric Shurr and the Stone Face King. This set will come with a uniquely designed campaign book to encourage new and interesting narrative play for these armies. Campaign driven kit that introduces players to the gameplay and lore. This Campaign set, will be made only one time in 2024 – available while supplies last. Contents 1 Campaign Book for the Dweghom vs Hundred Kingdom battle 1 Special Sculpted Miniature of Ragodosh, the Stone Face King (Hold Raegh) 1 Special Sculpted Miniature of Eric Schurr (Imperial Officer) 2 Command Cards 2 Infantry Bases and Stand Assembly Instructions
$64.99$46.74
Conquest: City States - Sacred Band
Conquest – The Last Argument of Kings is an exhilarating mass battle wargame that offers a perfect blend of accessibility for newcomers and intricate strategic options for seasoned veterans. Say goodbye to traditional player turns and predictable army deployment, because Conquest introduces a refreshing command stack mechanic. As a commander, you’ll have the power to determine the activation order of your troops at the beginning of each round, injecting a thrilling layer of tactical decision-making into every engagement. But that’s not all. Conquest employs an innovative escalation reinforcement mechanic, where the roles of light, medium, and heavy troops come into play. This ingenious system creates a realistic fog of war, ensuring that each unit’s capabilities and strengths matter in the ever-shifting tides of battle.
$44.99$29.74
Conquest: Old Dominion - Centaur Kerykes (Dual Kit)
Box Contents ? Dual Kit. Contains 3 Plastic Miniatures (Centaur Prodromoi/Kerykes)? 3 Cavalry Plastic Stands? 3 Cavalry Bases? 2 Command Cards Product Information ? Assembly: Required? Box size: 30x15x6cm; 410gr? Material: Plastic? Scale: 38mm
$64.99$46.74
Conquest: City States - Talos Artisan Series
Box Contents ● 1 Resin Monster Miniature● 1 Alternative Head and Shield● 1 Resin Scenic Monster Base and Tray● 1 Command Cards Product Information ● Assembly: Required. ● Box size: 3030x6cm; 300grs● Material: Resin● Scale: 38mm, Height: 17cm
$139.99$101.99
Conquest: City States - Skorpios
Box Contents ● Dual Kit: 1 Plastic Miniatures Skorpios or Flogobolon ● 2 Brute Stand● 2 Brute Base● 2 Command Card Product Information ● Assembly: Required.● Box size: 30x30x6cm; 300gr● Material: Plastic● Scale: 38mm, Miniature Height: 17cm
$64.99$46.74
Dungeons & Dragons: Onslaught: Many Arrows - Expansion 1
REQUIRES A DUNGEONS & DRAGONS ONSLAUGHT CORE SET TO PLAY Dungeons & Dragons Onslaught Many-Arrows expansion brings four new characters to your game, offering new, tactical advantages over each scenario. The specialist and support characters are an area-control and melee focused faction that can buff allies, debuff opponents, and add new tactical options. Utilize each character's individual abilities to battle opponents and foes, in order to conquer each scenario in a whole new way. Diarmuid the Fairy Nature Cleric finds hidden foes scattered across the battlefield and heals the party. Sarzumina the Half-Elf Phantom Rogue poisons her foes and moves easily across treacherous terrain. Falenyn the Triton Abjuration Wizard protects companions with powerful wards and dispels magical effects. Thurkear the Wise is a Lizardfolk Archfey Warlock, who makes friendly characters invisible and uses magical spells to avoid attacks. Contents: 4 fully-detailed, pre-painted miniatures 4 Combat Dial Cards 8 Level Up Cards Gameplay tokens Rules sheet
$39.99$28.30
Conquest: City States - Promethean
Box Contents ● Dual Kit. 1 Plastic Monster Miniature (Hephaestian or Promethean)● 1 Plastic Monster Base and Tray● 2 Command Cards
$109.99$72.24
Conquest: W'Adrhun - Chieftain
While civil divisions and rule by council might be all well and good for the day-to-day rule of a village, the Ukunfazane was well aware that her fractious children would need a strong hand to hold the tiller when they marched to war. Thus was the position of the Chieftain born: Elected from amongst the oldest and canniest of W’adrhŭn warriors and standing outside the village hierarchy, Chieftains wield power only within that confines of a military raid or campaign, but there their will authority is absolute. Box Contents ● 1 Plastic Character Miniature● 1 Infantry Plastic Base Product Information ● Assembly: Required. ● Box size: 15,35 x 14.4 x 2,75cm; 50grs● Material: Plastic● Scale: 38mm
$26.99$16.99
Conquest: City States - Minotaur Haspists
Those minotaurs that have somehow escaped the sad fate of their Thyrean kin can look forward to a quiet life of agrarian work. Their prodigious strength and legendary stamina mean that even with the odds stacked against them, most can look forward to buying their own emancipation writ within a decade or two. As citizens, however, they are duty bound to serve in the army much like their human counterparts. Most do so as Haspists, consciously standing apart from their fallen Thyrean kin, specializing in defense and bolstering the line where the weaker humans might falter.
$64.99$46.74
Conquest: Spires - Abomination
Abominations were originally an advanced and cruel form of punishment, devised on a whim by the Sovereign. Ensconced deep within an Abomination lies the body of an Exile who has betrayed his trust or breached the most sacrosanct of Spire laws. Survivors speak of a keening whine, just on the verge of hearing that pervades their memories, a sound that registers deeper than the cries of their fallen comrades. This is the only sound an Abomination can make, the only sound it is allowed to make: a keening howl to convey the depth of their misery and torment.
$39.99$25.49
Conquest: Nords - Raiders
The wealth that can be earned in a single successful raid far eclipses anything a Nord might hope for while working one’s own lands. If particularly lucky, a Raider could secure enough captives, wealth and booty to truly secure his household and devote himself entirely to the perfection of his martial abilities...
$28.99$16.99
Conquest: Dweghom - Wardens
Amongst the most dangerous and fanatical of the Ardent are the Wardens, those Dweghom who have taken it upon themselves to protect their Holds from those dangers that might arise from the Primordial Depths. Giving their lives over to an endless cycles of conflict and violence, these warriors have made combat a way of life, relishing the opportunity to fight on the surface.
$32.99$22.94
Star Realms: Rise Of Empire - Holiday Sale
Perfect for new players and experts alike, Star Realms Rise of Empire is a standalone 2-6 player game that starts as an epic 2-player 12-scenario legacy campaign. The campaign introduces three brand new factions: the Consortium, the Kingdom, and the Scavengers. In each campaign scenario, you’ll open an envelope that unlocks new content. The Trade Deck will permanently change as players upgrade ships and bases. As each player wins scenarios, they’ll earn Victory Points in the fight for superiority. When the campaign is done, Rise of Empire can be played again and again as a customized 2-6 player game that is fully compatible with all other Star Realms sets.
$59.99$32.67
Sky Team Bundle
Buckle up for an intense co-operative flying experience in Sky Team, the two-player game where communication and teamwork are your greatest assets! You and your partner take the controls as pilot and co-pilot, navigating an airliner through a series of challenging landings at airports worldwide. Silent dice assignment is your key to success—carefully place your dice to balance your aircraft's axis, manage speed, deploy flaps, extend landing gear, and contact air traffic control. Need a boost? Grab a cup of coffee to sharpen your focus and even modify your dice values. Every decision matters because one mistake could send your plane into a stall, cause an overshoot, or trigger a collision. From the bustling skies over Montreal to the intricate approach patterns around Tokyo, each airport presents unique obstacles and turbulent conditions that will test your coordination and strategy. The tension builds with every landing attempt as you work in perfect synchronization with your co-pilot. Success requires trust, timing, and flawless teamwork—one miscalculation and you're grounded for good. This premium bundle includes the complete Sky Team board game plus one set of Blue Phantom sleeves to keep your components protected during your globe-trotting aviation adventures. Ready for takeoff? Bundle Contents: - Sky Team Board Game - 1x Blue Phantom Sleeves
$36.38$24.99
Conquest: Weaver Courts - Sciathan Riders
Lunopeth Moths were tamed and bound millennia ago by the Weaver Courts. Long lines of these night flyers have been life-bound to the weavers for so long, they are now an inseparable part of their society. The tangled terrain and verticality of the Weaver Domains lends itself to flying mounts. Their delicate bodies do not lend themselves well to the rigors of combat, but the Weavers have compensated for this, arming their riders with ranged weapons. The Sciathan warriors are able to hurl noxious pods of awakened seeds on their foe, equipped to protect themselves from the inevitable fumble as they cast their deadly cargo with the aid of curved gloves deep into the ranks of the enemy. How they Play: These flying cavalry skirmishers execute hit-and-run tactics, bombing enemy regiments as they fly overhead! However, to deal significant damage, the enemy regiments must be marked with Seeds—something the Weaver Courts are highly proficient at!
$64.99$46.95
Virtus!
Virtus is a game of strategic mastery, where players compete to control these Virtues, gaining power and recognition. By securing majorities in specific Virtues, players unlock powerful effects and earn points, but the path to victory requires careful planning and tactical decisions. Each turn, players select cards that represent different Virtues, striving to embody them more fully than their rivals. The player with the most influence over a Virtue gains its unique ability and high-value rewards, while others must adapt their strategy to stay competitive. With set collection, majority control, and variable powers, Virtus offers fast-paced yet deeply tactical gameplay. Whether you seek a quick, engaging filler or a deeper battle of wits, every match is a test of wisdom and foresight. Will you rise above your opponents and prove your Virtue? STRATEGIC GAMEPLAY OF VIRTUE & MASTERY: Compete for control over the Seven Virtues—Charity, Faith, Hope, Courage, Justice, Temperance, and Prudence—to gain power, recognition, and victory. FAST-PACED MAJORITY CONTROL MECHANICS: Secure influence in different Virtues to unlock powerful abilities and earn high-value rewards in a dynamic, tactical battle of wits. INSPIRED BY DANTE & CLASSICAL PHILOSOPHY: Drawn from Dante Alighieri’s Divine Comedy, Virtus! brings poetic meaning to competitive play, merging literary inspiration with modern game design. PERFECT FOR 2–7 PLAYERS: Ideal for game night groups, families, or classroom settings, offering fast turns, scalable difficulty, and engaging choices no matter the player count. EASY TO LEARN, HARD TO MASTER: Whether you're seeking a strategic filler or a deep tactical challenge, Virtus! delivers a satisfying experience with minimal downtime and high replayability. Contents: 98 Virtue Cards deck (14 cards per Virtue) 84 Victory Point Tokens Rulebook
$24.99$19.99
Conquest: Weaver Courts - Oberon Consort Of Summer
Box Contents ● 1 Premium Resin Brute Character Miniature● 1 Plastic Brute Base and Stand● 1 Command Card Product Information ● Assembly: Required.● Box size: 15.4 x 14.4 x 3; 300 grs ● Material: Resin● Scale: 38mm Lore: Oberon is the Consort of Titania, Queen of the Summer Court. Patient where she is impulsive, dispassionate where she is a vessel of passions and detached where she is involved, he is the strategist of Summer. A Spellbinder equal perhaps to Mab, Queen of Winter, his presence on the battlefield means its outcome is of personal import to him and the Queen... Something that terrifies all sane opponents. This is a limited edition, premium resin sculpt.How They Play:This model offers an alternate sculpt of the Weaver Spellbinder - a spellcaster from the vibrant Summer Court. Blending arcane mastery with the fierce energy of the season, the Weaver Spellbinder wields a potent mix of offensive and combo-driven spells, designed to strike fast and hit hard. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$69.99$50.99
Conquest: W'Adrhun - 2025 Supercharged Starter Set
Box Contents ● 1 Chieftain● 24 Veterans● 3 Thunder Riders● 3 Warbred● 6 Plastic Brute Bases and Stands● 24 Plastic Infantry Bases● 6 Plastic Infantry Stands● 5 Command Cards● Quick Start Guide● Welcome Guide● 2D Terrain● Assembly Instructions● Measuring Tool● Foldable paper Map of EA● 12 16mm Dice Product Information ● Assembly: Required ● Box size: 30.5x15x19.6cm; 1520grs● Material: Plastic Regiments, Resin Character● Scale: 38mm
$159.99$118.99
Conquest: Alternate Art Army Support Pack - City States
Box Contents: ● 10 Spell Cards● 23 Alternative Command Cards● 10 Objective Cards● 10 Incantation Cards● 1 The Last Argument of Kings and First Blood Scenario Card● 1 City States Deck Box
$29.99$22.94
Conquest: Alternate Art Army Support Pack - Spires
Box Contents: ● 12 Spell Cards● 22 Alternative Command Cards● 10 Objective Cards● 13 Incantation Cards● 1 The Last Argument of Kings and First Blood Scenario Card● 1 Spires Deck Box Product Information: ● Size: 7.4x8x5cm
$29.99$22.94
Conquest: Alternate Art Army Support Pack - Hundred Kingdoms
Box Contents: ● 13 Spell Cards● 26 Alternative Command Cards● 10 Objective Cards● 7 Incantation Cards● 1 The Last Argument of Kings and First Blood Scenario Card● 1 Hundred Kingdoms Deck Box Product Information: ● Size: 7.4x8x5cm
$29.99$22.94
Conquest: Old Dominion - Hashashin
Much like the God himself, worship of Hazlia did not quite die in the aftermath of the Fall. Small isolated monasteries that worshiped their god and his apocalyptic vision survived by raiding, cannibalism and other methods too foul to describe. Once discovered, the fanatics among their number were selected and inducted into the mysteries of Hazlia’s deathly cult, promised ascension into his deathless ranks should they succeed in killing their target through whatever means they can muster. Today the Cultists and Hashashin operate independently of the undead Legions, sowing chaos and death ahead of their relentless advance. How they Play: Elite and light troops, the Hashashin operate from the flanks of Legionnaire Regiments, patiently waiting for the opportunity to attack the enemy's vulnerable flanks. The Hashashin are the premier Old Dominion tool for dealing with early-game aggression! Contents 12 plastic miniatures 1 set of Infantry Bases and Stands 2 Command Cards - note this is a dual kit with Cultists
$44.99$29.74
Conquest: Conquest Cloth Map
This map contains the most detailed map of the continent of Alektria in the world of EÄ to date. Covering everything from the Weaver Courts to the west and the Old Dominion to the east and from the frozen land of Mannheim to the sun-drenched lands of the City States.. This map pack depicts the lands of EÄ allowing you to plan your campaigns in exquisite detail. All on cloth, ready to be hung, used on a table or even as a small blanket. Box Contents● Map of Alektria, the first contintent of EÄ 90x120cm (35.5" x 48") on cloth, stitched outside for border strengthProduct Information● Box Size: 15x24x2,5cm● Material: Cloth
$39.99$25.49
Dungeons & Dragons: Onslaught: Zhentarim 1
Add new character and strategic options with Dungeons & Dragons Onslaught Expansions!Requires a Dungeons & Dragons Onslaught: Core Set to play.The Dungeons & Dragons: Onslaught Expansion - Harpers 1 expands your tactical options with four exciting new characters to add to your games! Ayur, the Aarakocra Monk utilizes mobility to take on multiple opponents while Adnan Zarehm the Fire Genasi Cleric brings light down to burn foes and bolster allies. Eileen Rumrunner the Halfling Sorcerer can win big when gambling on her Wild Magic, and Nurith the Locathah Rogue is a master of the ambush!Expansion Packs are a perfect way to expand your collection with exciting new characters that ensure you have the right tools for any scenario or opponent you may face. This product adds four new character options to the Harpers faction.Contents• 4 highly-detailed, pre-painted miniatures• 4 Combat Dial Cards• 8 Level Up Cards• gameplay tokens• rules sheet
$39.99$25.86
Marvel: Age of Heroes
Mobilize the X-Men against evil!Marvel: Age of Heroes is an epic strategy game in which each player commands a duo of X-Men who are dispatched to defeat villains and complete objectives. Your team will collect resources and power-ups before embarking on dangerous missions in a variety of unique and challenging scenarios.Rodney Thompson, co-designer of Lords of Waterdeep, weaves the theme and strategy together through a mix of worker mutant placement and resource management. The most effective team will manage their skills, train their mutants, and outpace the competition in the Institute and Mission Phase. Scenarios, asymmetric abilities, new abilities, and scoring conditions all serve to provide uncanny playability!Players’ heroes are represented by a set of striking full-color acrylic standees. Teams include fan-favorites like Wolverine & Jubilee, Jean Grey & Cyclops, Forge & Storm, and more! Cards and player boards have a gorgeous dreamscape art effect as if a powerful telepath is seeing them through Cerebro.★ The Institute Phase: Players will send their heroes to action spaces like the Danger Room or the Medical Bay to receive various benefits. Some action spaces on the Institute board let you increase your Physical, Mental, and Willpower tracks, while others let you draw cards, play cards, or change the turn order. Additionally, over the course of the game, Ally cards will come into play, revealing new action possibilities. Instead of performing actions at The Institute, heroes may be sent to the X-Jet to take on the challenges of the Mission phase.★ The Mission Phase: This is where players will put their teams to the test! Send your heroes out to the Mission Board or the Extraction Point where you'll use the resources, skills, and powers you’ve accumulated to take on villains directly or to team up with other characters for even more effective strikes! Each scenario presents entirely different challenges, as you take on Sentinels, Magneto, and even Apocalypse!Scenarios can alter the composition of the Institute Deck, which creates a rich, thematic storyline. The deck features dozens of iconic X-Men characters and events that are available through a shared market. Players will be jockeying to collect and influence the heroes that are most useful for their strategies. As the board and scenarios evolve, your characters will, as well. Special evolution cards add new abilities and scoring conditions. In addition to unique evolution cards, each team has different starting resources and asymmetric abilities in advanced mode that make for high variety and replay-ability!Contents*• 36 Acrylic Hero Pawns• 1 Game Board• 8 Mission Tiles• 34 Villain Tiles• 86 Institute Cards• 60 Evolution Cards• 2 Extraction Zone Tiles• 6 Player Boards• 1 Round Marker• 6 Score Tokens• 15 Villain Tokens• 1 Magneto’s Influence Token• 4 Horsemen Effects Tokens• 30 Resource Tokens• 10 Victory Point Tokens• 5 Score Markers• 15 Resource Markers• 75 Player Markers• 20 Student Pawns• 1 Rulebook
$74.99$50.32
Dungeons & Dragons: Onslaught: Many Arrows 1
Dungeon and Dragons Onslaught: Many Arrows Faction Pack Requires a Dungeons & Dragons Onslaught: Core Set to play. The Many Arrows Faction Pack expands your games of D&D Onslaught with an aggressive, hard-hitting faction largely comprised of Orc warriors and their allies. The Many Arrows specialize in Rooting and Slowing their foes, keeping the opposition from vital objectives and within range of powerful, short-ranged attacks. Faction Packs are a perfect entry point to start collecting a new faction that will be supported with additional characters and content in the future. You can choose this faction in place of one of the two factions included in the Core Set. Contents 6 highly-detailed, pre-painted miniatures 6 Combat Dial Cards 12 Level Up Cards 2 Many Arrows faction Dice gameplay tokens rules sheet Contents and images are subject to change.
$59.99$38.80
Conquest: Nords - Sea Jotnar (Artisan Series)
In ancient times, so long gone as to have passed from legend into myth, the Sea Jötnar challenged the Ice Jötnar for the leadership of their people and were only defeated when their dim mountain kindred joined the opposing side. Forced to swear mighty oaths of fealty and service, they were nonetheless exiled from Jotunheim, forced to make their homes in the waters around what were once their lands. Grown strong and powerful again by the bounty of the oceans, when the Einherjar awoke, the Sea Jötnar were drawn into combat against the Einherjar by their Ice Jötnar rulers, only to see their oaths of fealty transferred to the victorious humans. Centuries of hunting and feasting upon the bounty of the deep ocean have made them powerful and honed their cunning, making them an ideal battlefield asset for those formidable enough to enforce the authority of the ancient oaths.
$139.99$101.99
Conquest: Spires - High Clone Executor
Lacking the refined education of their Spire betters, veteran High Clones possess only those skills they have earned on the battlefield. Tactically knowledgeable as infantry men and strategically acute as infiltrators and Pteraphon riders, High Clones excel at what they do but not always at the society they live in. A fraction of them have managed to adapt and employ their training in politics, rising above their intended station. Most often than not, they are given a modest stipend and employed as ceremonial guards, (since the real bodyguard roles for the truly exalted amongst their society are reserved for those creatures whose loyalty and combat capacity are compelled by Biomantic means). Those who are not content with these limited roles must vie to be recognized as Executors, officers in one of the Sovereign Lineages’ armies. - Alt Sculpt
$26.99$16.99
Conquest: Hundred Kingdoms - Noble Lord
Freed from the need to work and protect their land, Men-at-Arms were able to focus exclusively on their martial pursuits, allowing them to march on extended campaigns and travel in search of employment, ensuring that sufficient trained men were available to all commanders with the coin to spend in securing their services. - Alt Sculpt
$26.99$16.99
Conquest: Dweghom - Hold Raegh
To behold a Hold Raegh on the field of war is to witness a Paragon of his craft at the very pinnacle of his prowess. To rise to the position of Raegh, a Dweghom must reach a value of Aghm determined by the Mnemancers of each hold (considering the population, productivity, history and achievements of the Hold in question) while surpassing all others. In a society as militarized as the Dweghom, there is only one path that can lead to such heights: the craft of war. In the early stages of his prospective career, an aspiring candidate earns his Aghm directly: feats of arms and valor at the trials, and later the field of battle.
$26.99$16.99
Conquest: Nords - Stalkers
For most Stalkers, the onset of their powers is more gradual. As they manifest, the din and clamor of village life makes it impossible for them to sleep or concentrate, to say nothing of the stench their nostrils bathe in at all times. Slowly driven from their homes, they soon find a peace of sorts in the frozen forests and mountains of Mannheim.
$28.99$16.99
Conquest: Dweghom - Flame Berserkers
Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion. None speak of what happens in the deep, but when they return they are changed: their bodies sport crude implants that compensate for those losses they have suffered to foe or flame, while their obsidian arms and what little armor they bear are impervious to the flame and heat they generate. In their mind, the trade is a favorable one: life for glory, time for worth.
$28.99$16.99
Nova Era - Holiday Sale
An accessible Civilization game for players who enjoy a deep economic, building experience but do not want the heavy complexity of other similar games. This game attempts to fill the gap for simpler Civilization games compared to the market’s more recent complex entries like Tapestry. Accessible gameplay, deep decision making, great replayability, beautiful artwork. ACCESSIBLE CIVILIZATION STRATEGY: Nova Era offers a streamlined civilization-building experience, combining economic strategy and resource management with accessible gameplay for both new and seasoned players. BUILD & EXPAND YOUR EMPIRE: Enjoy the excitement of empire-building without the overwhelming complexity; make impactful decisions, manage resources, and expand your territory in a competitive and engaging game. DEEP STRATEGY, SIMPLE RULES: Designed for players who love strategic depth but prefer a lighter learning curve, Nova Era balances decision-making with easy-to-understand mechanics for smooth gameplay. HIGH REPLAYABILITY: Each game offers unique challenges and different paths to victory, ensuring Nova Era is a game you’ll want to play again and again for varied and exciting experiences. BEAUTIFUL ARTWORK: Immerse yourself in the beautifully illustrated world of Nova Era, enhancing the experience of building and managing your civilization. Contents: 1 Rulebook 198 cards 1 Central game board 15 dice 4 Player Dashboards 4 Scoring markers 1 Dice bag 4 Unrest tokens 85 Tokens 4 Disaster markers 1 Dark Age marker 1 Round marker
$34.99$18.35