Conquest: Objective Zones - Nords
This is a set of 9 Objective Zones in Black with the White Nords Faction Logo that brings more Conquest look and feel to your table. A new and unique material that won't slip on the table, but will allow your models to easily slide over, off and around, these are ultra thin made of .5mm polypropylene. Great for any wargame play. Three 9" Zones and Six 6" Zones packaged together. Made in the EU. Set of 9 Ultra Thin Objective Zones made of .5mm polypropylene. Three 9" Zones and Six 6" Zones packaged together.
$32.99$22.94
Conquest: Yoroni - Dai Yokai
Dai Yokai are those currently walking the path of the Bushi and their martial prowess and expertise know no match. Masters of the blade and confident in their own power these enlightened paragons have been known to bring down fortress walls with a single perfect strike. Slicing through the mortal flesh of their foes is no challenge at all for these roving calamities. Greatest among the Yoroni are those who seek to emulate the path of Shuten-doji, the first of their path to walk and master the path of Enlightenment. Each of these brave souls must walk the path of the realms twice, once as a Bushi, seeking enlightenment from the noble ideas of their Path, and another as an Ayakashi, seeking enlightenment through self gratification. While none have yet managed to replicate this legendary achievement, many of the greatest among the Yoroni continue to try this lonely path. Their forms have swelled to accommodate the power their enlightenment affords them even as their corruption and impurities slowly seep from their bodies, further perfecting them as they walk the path towards ultimate enlightenment. How they play:An amalgamation of all Ideal types, the Dai Yokai is a monstrous master swordsman and duelist effortlessly moving through the battlefield while cutting down enemy regiments in its path. It only takes a split second before its sword is unsheathed and a path of fallen enemies has opened. This monster can play with any of the 5 Ideal Card types. The player selects the Ideal Card that they will use in the game in the beginning from the 5 options. Dual Kit Monster - can also build the Genya No. Box Contents ● Dual Kit. 1 Plastic Monster Miniature (Dai Yokai or Genya no Yokai)● 1 Plastic Monster Base and Stand● 5 Ideal Cards Product Information ● Assembly: Required. ● Box size: 3030x6cm; 300grs● Material: Plastic● Scale: 38mm, Miniature Height: 31.5cm
$139.99$101.99
Conquest: Sorcerer Kings - First Blood Cohort Starter Set
Box Contents 1 Sorcerer miniature 1 Sardar miniature 8 Maharabati Initiates miniatures 8 Ghols miniatures 8 Rajakur miniatures 8 Dhanur Disciples miniatures 1 Efreet Sword Dancer 34 Plastic Infantry Bases and Stands 1 Plastic Brute Base and Stand 7 Command Cards 12 Ritual Cards 1 Quick Start Guide 1 Welcome Guide Assembly Instructions Product Information Assembly: Required Box size: 34x17.5x7.5 cm; 700grs Material: Plastic regiments and Characters Scale: 38mm.
$99.99$76.49
Conquest: Dweghom - First Blood Cohort Starter Set
Box Contents 1 Hold Raegh miniature 6 Hold Thanes miniatures 4 Magmaforged miniatures 8 Flame Berserkers miniatures 4 Fireforged miniatures 4 Wardens miniatures 27 Plastic Infantry Bases and Stands 8 Command Cards 1 Quick Start Guide 1 Welcome Guide Assembly Instructions Product Information Assembly: Required Box size: 34x17.5x7.5 cm; 700grs Material: Plastic regiments and Characters Scale: 38mm.
$99.99$76.49
Conquest: Nords - 2025 Supercharged Starter Set
Box Contents ● 1 Yarl● 24 Huskarls● 12 Bearsarks● 24 Ulfhednar● 60 Plastic Infantry Bases● 15 Plastic Infantry Stands● 9 Command Cards● Quick Start Guide● Welcome Guide● 2D Terrain● Assembly Instructions● Measuring Tool● Foldable paper Map of EA● 12 16mm Dice Product Information ● Assembly: Required ● Box size: 30.5x15x19.6cm; 1520grs● Material: Plastic● Scale: 38mm
$159.99$118.99
Conquest: Nords - Savage
Box Contents ● 1 Resin Officer Miniature● 1 Infantry Plastic Base Product Information ● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm, Miniature Height: 4.9cm
$22.99$15.29
Conquest: Sorcerer Kings - Ghols
Box Contents: Box Contents ● Contains 12 Plastic Miniatures● 3 Infantry Plastic Stands● 12 Bases● 1 Command Card Product Information ● Assembly: Required● Box size: 10.4 x 7.4 x 3.8● Material: Plastic● Scale: 38mm
$44.99$29.74
Conquest: Nords - Jarl Character (Artisan Series)
This Artisan Series release is dedicated to high quality, hand crafted sculpting and resin. The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. The same holds true in Nord society, where a Jarl remains a recognized leader of men, but the number and puality of the troops at his disposal can vary wildly. In the southern coast of Mannheim, where the weather is a little sweeter than in the true north and the sea provides its bounty through both raiding and fishing, a Jarl might rule over no more than one prosperous town or village, but still manage to support a standing fighting force of over a hundred hard bitten raiders and huskarls, doubling or tripling that during times of need. On the other hand, in the deep north where only small communities of few people can be sustained, a Jarl’s available manpower shrinks tremendously, often resulting in situations where a single Jarl and his hand-picked chosen men range over a large area, hunting and tracking outlaws and predators. The gap is further widened due to another powerful determinant of a Jarl’s status and resources; one’s command of ships. Having the ability to entice warriors with the promise of plunder and the income provided by the same, southern Jarls often command enough warriors to commit half their forces to raiding year round, without having to sacrifice on efficiency of their dwelling’s other operations. All the while, the income and glory from successful raids adds to a Jarl’s prestige, bringing even more men willingly under their command. Box Contents● 1 Resin Miniature● 1 Infantry Plastic BaseProduct Information● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm
$32.99$22.94
Conquest: Nords - Mountain Jotnar Artisan Series
Box Contents ● 1 Resin Giant Miniature● 1 Monster Stand● 1 Monster Base● 1 Command Card Product Information ● Assembly: Required. ● Box size: 30x30x6cm; 500gr● Material: Resin● Scale: 38mm, Miniature Height: 16.5cm In Game Role ● Battlefield Role: Anti-Infantry Monster● Class: Heavy● Type: Monster Lore This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Following Ragnarok and the burning of Yggdrasil, the Jotun threatened all human life in the northern continent. The emergence of the Einherjar from their slumber brought their dominance to an abrupt and final end. With their greatest Shaman-Kings broken, the Jotun were made to bend the knee and swear allegiance to their Einherjar and their human subjects. Today, the few remaining Eihnherjar can grant truly exceptional leaders authority over one of these towering behemoths. Strong and tireless, a Jotun is a priceless asset to the community he is assigned to. Some enterprising Jarls are willing to bring them along on raids. Ruinously expensive to transport and feed while at sea, Jotun soon prove their value on land. Towering over 6 meters, a Mountain Jotnar is a primordial force of destruction on the battlefield. Their powerful limbs can shatter a shield line in a single blow, hurling full grown men through the air as if they were toys. How they Play Staple of Nord Army Lists, this Heavy Monster Regiment builds up on the early-mid game pressure this faction excels at, able to deliver a volume of high Cleave Attacks and break and break through Enemy Lines!
$139.99$101.99
Conquest: Old Dominion - Hierodeacon
The Fall of Hazlia and his Pantheon shook even the fervent believers who would ultimately embrace the apocalyptic dogma of the Final Creed. When the voice of their god vanished after his defeat at the hands of Kleon and the Last Legion many of his followers fell into despair. However even the most zealous of his followers could hear the howling cacophony of a hundred hungering Divinities trapped within the Pyre that burns in the center of Capitas... Fallen Divinities that only need a few faithful followers, self-ordained Hierodeacons, to preach their word and carry out their mission of sin that their new masters might unleash a millennia of malice and hatred upon the world.
$26.99$16.99
Conquest: Hundred Kingdoms - Theist Priest
To those who are familiar with military structures and hierarchy, the structure of the Theist Church is remarkably similar to the command structures established by professional armies around Ea.
$26.99$16.99
Conquest: Hundred Kingdoms - Conquest 5th Anniversary Supercharged Starter Set
Box Contents: ● 1 Priory Commander● 6 Order of the Crimson Tower● 3 Order of the Ashen Dawn● 3 Order of the Sealed Temple ● 13 Cavalry Bases and Stands● 7 Command Cards● Conquest: The Last Argument of Kings Quick Start Guide● Conquest: First Blood Quick Start Guide● Hundred Kingdoms Path of Conquest Brochure● Assembly Instructions● 5th Anniversary Measuring Tool● Foldable paper Map of EA● 5th Anniversary Logo Decal
$159.99$118.99
Conquest: Sorcerer Kings - 5th Anniversary Supercharged Starter Set
Box Contents ● 1 Raj● 24 Ghols● 24 Rajakur● 3 Efreet● 48 Infantry Bases and Stands● 3 Cavalry Bases and Stands● 7 Command Cards● Conquest: The Last Argument of Kings Quick Start Guide● Conquest: First Blood Quick Start Guide● Sorcerer Kings Path of Conquest Brochure● Assembly Instructions● 5th Anniversary Measuring Tool● Foldable Paper Map of EA● 5th Anniversary Logo Decal Product Information ● Assembly: Required● Box size: 30.5x17x19.5cm; 1520grs● Material: Plastic, Resin● Scale: 38mm
$159.99$118.99
Conquest: Bases and Carriers - Cavalry
Bases for your army.
$5.99$4.24
Conquest: Hundred Kingdoms - Gilded Legion
The Gilded Legion could have had a reputation and a history at least as storied as that of the Steel Legion, as both trace their origins to the first professional forces Charles Armatellum established in his bid for Empire. Their position, however, as guardians of the Imperial Mint, their attendant duties as the protectors of the Imperial tax collectors and the controversial past of their legion, have served to forever overshadow their accomplishments. Note this product is a dual kit that allows players to create either the Gilded Legion or the Household Guard troop type.
$32.99$22.94
Conquest: Old Dominion - Fallen Divinity (Artisan Series)
Once noble paragons of the Dominion's Pantheon but long since corrupted by Hazlia's Fall, Fallen Divinities are quite simply the most dangerous foes mankind has encountered to date. Thankfully, the trauma of the Fall and the valiant efforts of Kleon during the theomachia that followed have crippled and contained the power of these abhorrent beings. This means that they can be opposed by mortal arms for a brief spell, that vulnerable moment between their manifestation before they have had a chance to feast upon the Dark Power released by the destruction of their followers. This Artisan Series miniature is an original sculpt by Michael Kontraros, inspired by the lore of our founder, Stavros Halkias. It is an Artisan Series to showcase the craftsmanship that went in to the design, but also out of respect for the hand made nature that each finished piece is.
$139.99$101.99
Conquest: Yoroni - Cohort One Player Starter
Your Yoroni Cohort comes with 11 models that get you approximately 1000 pts in First Blood Tournament Play, along with 11 Ideal Cards for the 5 Ideals, a Quick Start Guide for First Blood with Welcome Guide and Army List. The 11 models in the Cohort are a Kitsune Omoyoji, 2 Oni Ayakashi, 3 Kappa Bushi, 2 Tengu Bushi and 3 Kami Ayakashi. How They Play:Yoroni warband might have smaller model count compared to another warband of the same point, but they made that up with an elite stats-line and plenty of tricks down their sleeve to even their odds. How will the Yoroni fare against them? Traditional armies bring a Command card for each Regiment and Character they muster on the field. When you draw their card from the Command Stack, you can activate that unit. Simple. The Yoroni Regiments and Characters on the other hand do not bring in Command Cards, but Ideal Cards which behave similar to Command Cards but with some key differences. First of all there are 5 Ideal Cards: Ka, representing Force, Chi representing Resistance, Kaze representing Unfettered, Sui representing Adaptability and Ku representing the Void. There are TWO key differences in how Ideal Cards Activate Regiments and Characters: a) Any Ideal Card may Activate ANY Regiment, giving the Yoroni much more flexibility on the battlefield. b) When the Ideal represented by the Card matches the IDEAL of the Unit it is activating (as described by its Army List entry), it grants that unit an additional ability that makes them perform way above their points cost. As a result Yoroni are a very flexible force for a beginner to learn the game as they can activate any unit with any card, avoiding mistakes early. However as their expertise with the Command Stack grows, Yoroni players can begin trading this flexibility for power by matching the Ideal to that of the Unit they wish to activate, drawing further power from their already elite units. Moreover, each character that you chose unlocks a certain combination of ability that further amplifies a certain chosen ideal. Bring plenty of Ka regiments into your warband and take advantage of Daimyo to further amplify their offensive power? Or you can bring multiple different ideal so that you can maintain that level of flexibility and unpredictability? These are just some of the ways you can build a Yoroni warband! Box Contents 1 Kitsune Onmyoji miniature 3 Kami Ayakashi miniatures 2 Oni Ayakashi miniature 3 Kappa Bushi miniature 2 Tengu Bushi miniatures 11 Plastic Brute Stands and Bases 11 Ideal Cards 1 Quick Start Guide 1 Welcome Guide Assembly Instructions Product Information Assembly: Required Box size: 34x17.5x7.5 cm; 700grs Material: Plastic Regiments and Characters Scale: 38mm. In an effort to create more value for our gaming community, we are updating this Cohort - Yoroni box so it also becomes our One Player Starter for TLAOK play! That’s right! The new content gives you the flexibility of out of the box play in both systems. Play with full units in TLAOK using the flexibility of Ideal cards, or have a full 1000 points in First Blood out of the box! This is all yours in April
$99.99$76.49
Conquest: Magnetic Bases and Carriers - Infantry
Want your miniatures to stand up right more easily? - these magnetic bases and stands for your infantry sets are the perfect solution. Works with ANY Conquest Infantry set. 12 MAGNETIC bases, and 3 stands with 4 slots per boxed set.Magnets included, some assembly required.
$10.99$8.49
Conquest: Old Dominion - Kataphraktoi
Armored from head to toe, Kataphraktoi were the precursors to the noble ideal of the knight. Raised in undeath these horsemen become a terrifying force on the battlefield, their effectiveness compounded by the fact neither the horse nor the rider know fear or pain, allowing them to slam into enemy formations with a ferocity no mortal foe could match.
$54.99$38.24
Conquest: Dweghom - Inferno Automata
Powered by its furnace and driven by the cruel intellect that permeates it, the Inferno Automata is a terror on the battlefield whose piston driven limbs can propel their incandescent bodies across the battlefield with blistering speed. Once in combat the demonic nature of the spirit that inhabits it becomes readily apparent as they rend those opponent who survive the blistering heat and toxic fumes of its furnace limb from limb, growling and hissing with pleasure throughout the entire grisly affair.
$32.99$22.94
Conquest: Hundred Kingdoms - Sicarii - Hundred Kingdoms
Box Contents ● Contains 12 Plastic Infantry Miniatures (with the option of making their respective command models) ● 3 Plastic Infantry Stands ● 12 Plastic Infantry Bases ● 1 Command Card. Product Information ● Assembly: Required. ● Box size: 18x18x9cm; 410g● Material: Plastic● Scale: 38mm
$44.99$29.74
Conquest: Dice - Weaver Courts Logo on Peach Marbled Dice with Navy Blue Pips
These contain a mixture of marbled peach and inlaid with easily readable navy pips. Pack of 24 resin 16mm dice. The Weaver Courts symbol replaces the ONE side.
$32.99$22.94
Conquest: Sorcerer Kings - Marid Sahar
The Marid Sahar brings a completely new look to the Sorcerer Kings army. Aquatic Cavalry for a very special game play experience. 3 Premium Plastic Miniatures, 3 Brute Stands, 3 Brute Bases, 1 Command Card and assembly instructions.
$64.99$46.74
Conquest: Sorcerer Kings - Trinnavarta Chandavat
Box contents ● Dual Kit. 1 Plastic Monster Miniature that can be assembled as a Trinavarta Chandavat or Trinavarta Sabhagrih● 1 Monster Base and Stand● 2 Command Cards Product Information ● Assembly: Required ● Box size: 3030x6cm; 300grs● Material: Plastic● Scale: 38mm, Height: 21cm
$139.99$101.99
Conquest: Sorcerer Kings - Trinnavarta Sabhagrih
Box contents ● Dual Kit. 1 Plastic Monster Miniature that can be assembled as a Trinavarta Chandavat or Trinavarta Sabhagrih● 1 Monster Base and Stand● 2 Command Cards Product Information ● Assembly: Required ● Box size: 3030x6cm; 300grs● Material: Plastic● Scale: 38mm, Height: 21cm
$139.99$101.99
Conquest: Two Player Starter Set - Yoroni vs W’adrhun
Box Contents: 1 Yoroni - Daimyo Character 3 Yoroni - Tengu Bushi Stands 3 Yoroni - Kami Ayakashi Stands 3 Yoroni - Oni Ayakashi Stands 10 Plastic Brute Bases and Stands 9 Ideal Cards 1 W'adrhun Quatl (Includes Winglord Predator Character) Monster 3 W'adrhun Hunting Pack Stands 3 W'adrhun Raptor Riders Stands 1 Plastic Monster Base and Stands 6 Plastic Brute Bases and Stands 4 Command Cards 2 Quick Start Guide 2 Welcome Guide 2 Set of Dice 2 2D Terrain 2 Rulers 2 Folded Paper Maps Assembly Instructions
$199.99$152.99
Conquest: Old Dominion - Archimandrite
When the Fall occurred the vast majority of Hazlia’s priesthood was obliterated along with Capitas, the capital of the theocratic Dominion. Those who survive today and have taken the mantle of the Last Creed are the spiritual descendants not of the central priesthood which was annihilated along with Capitas, but of the monastic orders that thrived beyond the reach of Capitas’ influence. Amongst the oldest and most dangerous members of the Last Creed are the Archimandrites, each blessed in the vile might of the unGod and steeped in the mysteries and rituals of his dark church. Their monasteries abandoned in return of cells deep within the bedrock beneath Capitas, these blasphemous creatures command the absolute loyalty of a dozen or so acolytes who lead the depraved followers of the apocalyptic cults so readily found in the dying lands to the north as well as as many undying legionnaires and monstrosities as their dark arts allow them to control.
$26.99$16.99
Conquest: Hundred Kingdoms - Chapter Mage
The Chapter Mages of the Hundred Kingdoms have long been a powerful political tool, their magics more suited to the civilized environment of the court rooms and balls, than the raw elemental puissance demanded on the battlefield. Be one a noble, a bishop or a merchant, keeping a Chapter Mage in one’s retinue is proof of power and influence.
$26.99$16.99
Conquest: Old Dominion - Bone Golems
In their quest for knowledge the Dark Creed uncovered many secrets best left alone. prime among them was the fact that the very stones of Capitas were soaked with so much death and so much of Hazlia’s essence during the Fall that all they need to heed their master’s call to murder the living was a simple motivating consciousness… These massive constructs wreak havoc on the battlefield, their massive forms soaking unbelievable levels of damage as their massive limbs scythe through enemy formations.
$64.99$46.74
Conquest: W'Adrhun - Hunting Pack
Not all beasts employed by the W'adrhun are hulking monstrosities that dominate the battlefield. They have in fact almost managed to domesticate a smaller breed, affectionately called the uzibukhali, (smart claw). Packs of these feathered menaces roam W'adrhun settlements keeping them clear of vermin and smaller predators in exchange for scraps and access to the charnel pits. In times of war they are easily wrangled into packs and unleashed upon the scouts and forerunners of the enemies force, their cunning and ferocity making them more than a match for more powerful opponents.
$54.99$38.24
Conquest: Hundred Kingdoms - Imperial Ranger Corps
The Imperial Ranger Corps was born in the early years of the Tellian Empire when its expansion gave the Imperial family more lands than it could reasonable and safely manage. A group of expert woodsmen was hired to explore, catalogue, and safeguard these lands. After the fall of the Empire successive Chamberlains have reinforced and expanded the role of the Imperial Ranges, given their intimate knowledge of not only them Imperial Households lands, but all lands in between making them the fearsome force they are today, equally at home on the field as they are in the woods.
$44.99$29.74
Conquest: Yoroni - Domaru-damashi
While Domaru-damashi represent the greatest fallen warriors of the Yoroni, the nameless and featureless Origami Warriors represent the boiling, endless mass of Yoroni who simply lack the power and enlightenment to pierce the Veil. The art of Kotodama allows the Onmyoji to inscribe dozens of names upon a massive sheet of paper, where working together, these lesser entities can interact with the Prime Domain. Grateful to escape their hellish environs, the intelligences that empire the Origami warriors are willing to take all manner of dangerous and unseemly tasks for their masters, providing the bulk of the manpower and workforce for the Bakufu and its Daimyos. In fact the wealth of a Yoroni realm is measured in the number of Origami constructs it controls and generates, kami (NOT to be confused with Kami - incarnate Yoroni of the Earthen realm). How They Play:Abundant, sacrificial Yoroni daemons, the Origami Warriors - Void (Mu) - act as damage sponges protecting the more powerful and tactically significant Yoroni Stands. As troops they add to the Regiment's pool of Wounds. As Regiment Leaders they offer protection against Enemy Ranged firepower while getting other more important Yoroni troops into position. When a Regiment is composed entirely of Origami Warriors they act as a fast, disposable, early screen allowing you to buy enough time for the rest of the army to get where they need to be!
$77.99$55.24
Conquest: Yoroni - Origami Warriors
While Domaru-damashi represent the greatest fallen warriors of the Yoroni, the nameless and featureless Origami Warriors represent the boiling, endless mass of Yoroni who simply lack the power and enlightenment to pierce the Veil. The art of Kotodama allows the Onmyoji to inscribe dozens of names upon a massive sheet of paper, where working together, these lesser entities can interact with the Prime Domain. Grateful to escape their hellish environs, the intelligences that empire the Origami warriors are willing to take all manner of dangerous and unseemly tasks for their masters, providing the bulk of the manpower and workforce for the Bakufu and its Daimyos. In fact the wealth of a Yoroni realm is measured in the number of Origami constructs it controls and generates, kami (NOT to be confused with Kami - incarnate Yoroni of the Earthen realm). How They Play:Abundant, sacrificial Yoroni daemons, the Origami Warriors - Void (Mu) - act as damage sponges protecting the more powerful and tactically significant Yoroni Stands. As troops they add to the Regiment's pool of Wounds. As Regiment Leaders they offer protection against Enemy Ranged firepower while getting other more important Yoroni troops into position. When a Regiment is composed entirely of Origami Warriors they act as a fast, disposable, early screen allowing you to buy enough time for the rest of the army to get where they need to be!
$54.99$38.24
Conquest: Sorcerer Kings - Sardar
Box Contents: ● 1 Resin Miniature● 1 Infantry Base and Stand● 1 Command Card Product Information: ● Assembly: Required● Material: Resin● Scale: 38mm
$26.99$16.99
Conquest: Hundred Kingdoms - Errant of the Order of the Shield
During the early reign of the Hundred Kingdoms, the Order of the Shield took it upon itself to protect man from its most dangerous predators. Eschewing the combat formations of their predecessors, the Order of the Shield traveled the lands alone and sought to alleviate suffering where they could. The Emperor elevated their Order to the rank of Imperial Magistrates, allowing the Errant Knights of the Shield to work as judge, jury and executioner against all but the most powerful of noble houses. This did not endear them to the nobility, and when the last Emperor died one of their first moves was to seek out and destroy any members of this ancient order. Today they are few and far in between but continue their thankless task of protecting the citizens and peasants of the 100 Kingdoms against all those who would prey upon them, especially the nobility itself.
$26.99$16.99
Conquest: Hundred Kingdoms - Mercenary Crossbowmen
The crossbow represents a significant technological improvement over the bow and longbow. While some could argue that the longbows increased range and rate of fire outclass the crossbow, mastery of that massive weapon requires years, while a man can learn to competently care for and use a crossbow in a matter of days.
$26.99$16.99
Conquest: Weaver Courts - Supercharged Starter Set
A supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings. This Weaver Courts set is loaded with 2 complete stands of 12 Kern Skirmishers, a set each of 3 Crann (""Crawn"") Guardians and the Cavalry Riders Dual Kits. You will be able to make either the Sciathan (""Shkee-haan"") or the Ciannir (""Key-anne-near""). You will also get the Sidhe (""She"") dual kit character, allowing you to make either the Mhor (""Wore"") or the Rhun (""Rune"") version. Each starter set will have a well built First Blood army as well as a great beginning set to play a game of Last Argument of Kings. Included in this set is a quick start guide for both First Blood II and TLAOK II, along with all assembly instructions, a great path of Conquest guide, a set of 12 Die and Measuring Tool, an EA Paper Map and all necessary command cards, bases and stands. A great value for players, a substantial discount of over $85 from the prices if purchased separately, without the bonus item values included! How do the Weaver Courts play? The Weaver Courts are our unique take on the archetype of the elusive, ranged skirmisher. Unlike traditional ranged units, members of this faction don’t rely solely on firepower to claim victory—instead, they introduce an entirely new combo-building dynamic to the game. For the Weaver Courts, ranged attacks aren’t their primary source of damage. Instead, they serve as powerful enablers, applying statuses to enemy regiments while fast-moving melee allies close in to exploit their foes’ misfortune and complete the combo. Like the planting of a seed, Weaver regiments apply a universal Mark that—depending on Faction Rules, Supremacies, or Spells—can grow into a variety of effects. Plan your round carefully—your strategy has the potential to blossom into success or wither away in failure!
$159.99$115.59
Conquest: Sorcerer Kings - 2025 Supercharged Starter Set
Box Contents ● 1 Sorcerer● 12 Ghols● 12 Dhanur Disciples● 1 Rakshasa Ravanar● 3 Efreet Bladedancers● 3 Plastic Brute Bases and Stands● 1 Plastic Monster Base and Stand● 25 Plastic Infantry Bases● 6 Plastic Infantry Stands● 7 Command Cards● Quick Start Guide● Welcome Guide● 2D Terrain● Assembly Instructions● Measuring Tool● Foldable paper Map of EA● 12 16mm Dice Product Information ● Assembly: Required ● Box size: 30.5x15x19.6cm; 1520grs● Material: Plastic Regiments, Resin Character● Scale: 38mm
$159.99$118.99
Conquest: W'Adrhun - Scion of Death
Boldly stepping away from W’adrhun orthodoxy and the Ukunfazane’s will, some brave and perhaps reckless Chosen have begun preaching that the fallen gods of the W’adrhun are not dead and can be restored. The fate for these individuals is either death at the hands of the faithful or ascension to a leadership position as tribes tired of the Ukunfazane’s oppressive presence embrace their radical teachings. These individuals bring new, forbidden chants and rhythms to the battlefields, extolling the dual nature of their gods bringing for Death and healing as well as War and creation. While what this might mean for W’adrhun society in the long run is unclear as they all await the living goddess’ response, for their foes on the battlefield these new Scions herald a new age of bloodshed and war as the W’adrhun ascend to their true heritage! How they Play: High priests of Death, the Chants of such Scions drive their cultists into a trance, delivering a flurry of swift and precise attacks in a mystical and ritualistic fashion.
$26.99$16.99
Conquest: Hundred Kingdoms - Imperial Officer
Today the War Colleges represent one of the only sources of higher education in the Hundred Kingdoms. Wealthy and influential parents face only three real choices: the War Colleges, the Church Schools or an apprenticeship. The War Colleges remain by far the most popular choice.
$26.99$16.99
Conquest: Hundred Kingdoms - Hunter Cadre
The Hunter Cadre are bounty hunters, plain and simple. Gifted with the right tools and know-how, they are tasked with hunting down the most dangerous of beasts and spellcasters who would threaten the main battleline of the Hundred Kingdoms force. Their dedicated professionalism has spelt the doom to countless dangerous foes across hundreds of battles.
$32.99$22.94
Conquest: Yoroni - Founder's Exclusive - The Duel
Box Contents 2 Resin Deluxe Sculptures that are playable in game 1 Plastic Monster Base 1 Resin Diorama Base Product Information Assembly: Required. Box size: 18x18x6cm Material: Resin Scale: 38mm, Height: 11cm, Length: 3.9cm Limited Edition Sequentially numbered to 1337 units. Lore: The Paths to Enlightenment are many and varied, but space at the very top is by nature, limited. Yoroni duels are, by nature, highly ritualized affairs. The participants are not merely resolving the quarrel, but establishing who is the more Enlightened, whose Path is superior. While injury and even death are common, the greater danger is to one's Path, for defeat can shake one's confidence, ruining the foundations and casting him back into the Elemental Hells. But the opportunity to test one's conviction and power against a peer and reinforce his Path and standing are few and far in between, so few would turn a duel down.This Diorama, Sculpted by Michael Kontraros, includes 2 miniatures, and all the bases you need to display them on your shelf or the field of battle. The models included can be fielded either as a Daimyo or Oyabun to reflect the myriad paths to Enlightenment that the Yoroni may tread. These are a numbered edition, Founder's Exclusive, run of 1337 units.How They Play: Locked in an epic duel to the end, the two Daimyos clash with unmatched intensity—Earth versus Wind, Chi versus Fu, raw power against agility and precision. This Founder's Exclusive includes two Yoroni Brute Models that can be used either as Daimyos following the Chi and Fu Ideals respectively, or as Kami Ayakashi and Tengu Bushi Modular Regiment Leaders. The Kami in the set can also be fielded as an Oyabun. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$139.99$101.99
Conquest: Sorcerer Kings - Sorcerer
1 Resin Miniature, 1 x 27mm plastic base, 1 Command Card
$26.99$16.99
Conquest: Spires - Pteraphon
One of the earliest and most successful applications of Biomancy to the art of War, the Pteraphon were originally developed by the Spires as dragon slayers. The folly of their efforts was revealed when the Elder Dragons awoke and put their efforts to shame, but the Directorate was never known for wasting resources. Refining their efforts they repurposed the suit by eliminating most of its nervous system and turning it instead into a symbiotic "suit" that grants is wearer the power of flight and enhanced senses. Of course the added neural burden of the alien musculature and sensory organs requires unsafe levels of synaptic enhancers which almost invariably leave their unfortunate pilot hosts as wretched, addicted souls. Despite this many consider this a worthy price to pay for the glory of flight and viewpoint of a god. While the bulk and offensive power of the original design was pared down, they were originally designed to combat dragons and as such remain a terrifying weapon of war against all mortal enemies. How they Play:As an aerial observer and ranged support unit, the Pteraphon significantly enhances the Spire player's battlefield awareness. Whether by launching volleys at vulnerable targets deep behind enemy lines or by marking enemy regiments to expose their positions, the Pteraphon serves as your "eye in the sky!" Box Contents ● 1 Plastic Monster Miniature with an alternative parts● 1 Plastic Monster Base and Stand● 1 Command Card Product Information ● Assembly: Required.● Box size: 30x30x6cm; 300gr● Material: Plastic● Scale: 38mm
$109.99$76.49
Conquest: Hundred Kingdoms - Supercharged One Player Starter Set
Box Contents ● 1 Crusader Noble Lord● 1 Female Noble Lord● 12 Sicarri● 12 Men-At-Arms REMIX|● 12 Crusaders● 3 Mounted Squires● 3 Plastic Cavalry Bases and Stands● 34 Plastic Infantry Bases● 11 Plastic Infantry Stands● 8 Command Cards● Quick Start Guide● Welcome Guide● 2D Terrain● Assembly Instructions● Measuring Tool● Foldable paper Map of EA● 12 16mm Dice Product Information ● Assembly: Required ● Box size: 30.5x15x19.6cm; 1520grs● Material: Plastic● Scale: 38mm
$159.99$118.99
Conquest: Hundred Kingdoms - Longbowmen
The cornerstone to many a commander’s battleplan, the longbowmen of the Hundred Kingdoms are a tremendous addition to any force. Providing a withering amount of long ranged firepower, these troops fulfill a vital role in the Hundred Kingdoms war machine. Note this product is a dual Kit that allows players to create either the Longbowmen or the Hunter Cadre troop type.
$32.99$22.94
Conquest: Hundred Kingdoms - Steel Legion
The Steel Legion is one of the oldest fighting forces in the Tellian Empire. Taking its name from the storied legions of the old Dominion and tracing its origins to the very first professional armies the Emperor fielded, only the Orders can claim a more storied or glorious past.
$44.99$29.74
Conquest: W'Adrhun - Artisan Series Scion of War
Boldly stepping away from W’adrhun orthodoxy and the Ukunfazane’s will, some brave and perhaps reckless Chosen have begun preaching that the fallen gods of the W’adrhun are not dead and can be restored. The fate for these individuals is either death at the hands of the faithful or ascension to a leadership position as tribes tired of the Ukunfazane’s oppressive presence embrace their radical teachings. These individuals bring new, forbidden chants and rhythms to the battlefields, extolling the dual nature of their gods bringing for Death and healing as well as War and creation. While what this might mean for W’adrhun society in the long run is unclear as they all await the living goddess’ response, for their foes on the battlefield these new Scions herald a new age of bloodshed and war as the W’adrhun ascend to their true heritage! How they Play: Both heralds and priests of War, such Scions find themselves in the thick of the action, armed with steel reserved only for the best of War's champions. Through their martial prowess and bellowing chants, they drive their cultists to extreme feats of physical endurance and ferocity.
$44.99$29.74