Cover Your Assets
Build a fortune by making alternating stacks of matching pairs. Be careful! The top set can be stolen by other players, adding to its value!Compete by building stacks of matching asset cards. Be careful! Your top set can be stolen by other players, making it more valuable! Fun for experienced players, as well as those stealing their first asset!Cover Your Assets is a highly competitive set-collecting card game where players steal, scheme, and ‘Cover Your Assets’ to amass a fortune. Assets can change hands with every turn, and no fortune is safe until the last card is played! Begin by collecting and building a stack of matching pairs of assets. Be careful, though—the top set can be challenged and stolen by other players, who add to it and make it even more valuable. Cover Your Assets is fast-paced, competitive, and more than a little addicting!
$16.99
Cover Your Kingdom
Cover Your Kingdom is an absurdly ruthless set-collection party game for 3-6 players. This game is a unique spin off of "Cover Your Assets".In Cover Your Kingdom, you and your rivals will each become Rulers of your own fantasy Kingdom.Kingdoms are divided in two different regions, the Mountains, and the Valley and most creatures will only live in one region or the other.Each Ruler's Kingdom mat indicates where each kind of Creature may be placed. Rulers take either 1-2 actions per turn, forming Clans, attempting to recruit Clans, adding Creatures to existing Clans, replacing unwanted Creatures by discarding and drawing. and employing the services of Free Creatures.This game is as fun (and violent) as the people you play it with.Contents:116 (IR)Regular Creatures10 Free Creatures15 Wild Creatures6 Kingdom MatsTurn TokenRulebook
$26.99
Coyote
A cunning bluffing game inspired by the trickster himself. Bluff, challenge, and discover who's got the wily Coyote on their side.
$17.95$15.26
Crabs In A Bucket
Crabs in a Bucket is a fast-paced shedding type card game for 2-6 players that blends luck, strategy, and a cast of colorful crab characters. The goal of the game is to be the first player to play or discard their entire hand. At the beginning of the game, players are dealt 7 cards each from the deck. The deck consists of 52 suited cards (resembling a standard deck) and 22 "Joker Crabs," which are unsuited. In the process of playing and discarding their hands, players utilize two separate discard piles, one for suited cards (referred to simply as "The Discard Pile") and another for Joker Crabs (referred to as the Joker Pile). Suited cards may be played on the discard pile on top of other cards that match their suit or number. Once a suited card is played, a player may also discard all cards of higher value of the same suit from their hand. Jacks, Queens, and Kings have special effects referred to as "punishments." As long as a Jack, Queen, or King is on the top of the discard pile, no Joker Crabs may be played. Additionally, if a player cannot play on them, they must draw cards at the end of their turn. Joker Crabs, all based on real crab species, have unique effects. 21 of these cards may strategically benefit the player, by, for instance, forcing an opponent to draw from their hand or allowing them to play unique combos. One of the Joker Crabs--the Lobster--functions as a sort of barrier to victory, since it cannot be played. Players must find creative ways of discarding it without playing it. In addition, some general rules keep gameplay streamlined. For instance, players may not exceed 10 cards in their hand at the beginning of their turn. If, for some reason, a player begins their turn with over 10 cards, they may discard down to 10 cards before initiating their turn.
$25.00$16.65
Crayne: Fractured Empire
Crayne: Fractured Empire is an epic, strategic, high-fantasy deck-building card game for 1-6 players, set in the world of Crayne. The game has over 100 unique high-quality illustrations and 225 cards in the base set! In Crayne: Fractured Empire, the construction of a strong deck during gameplay is the main focus of the game. The cards provide a type of in game currency called revenue which allows players to purchase more/better cards to add to their decks which they can eventually use to overpower their opponents with relentless attacks. The game also utilities some same-time play rules, indirect combat and discard discount system, and has much depth and strategy. Crayne: Fractured Empire features eight unique factions that the players (called Lords) can recruit to aid them in conquering the other Lords. Each faction has its own strengths and unique talents. In addition each game is played with randomized factions, which leads to many different combinations of play-styles. Lords will
$40.00$34.00
Creature Comforts
Life in the forest is a lot of fun, at least while the sun is shining and the leaves are on the trees. Those days don’t last forever though, and long before the weather starts to change, the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup, a comfortable rocking chair, and some toys and games will go a long way to make those dark winter days pass by quickly. In Creature Comforts, you spend the Spring, Summer, and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal, they’ll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.
$35.01
Creature Feature
You are an agent in the golden age of monster movies! The actors you represent specialize in particular monstrous roles and you must compete to get them the best ones possible. Tactics and poker-style bluffing will take you far ‚ learn when to stand firm and go to a showdown or back down and accept a lesser role in a short feature. Is it better to employ your big stars now or hold them back to compete for more lucrative films? With a little luck skill and chutzpah you may be cackling evilly over your victory in Creature Feature! Rule Book Player Count 2-6 Play Time 30-60 Minutes Age Range 13+ Components 94 cards, 1 game board, 6 playmats, 12 pawns, 19 tokens
$39.95$35.96
Creepshow
Welcome to Creepshow, a wicked story-building card game where players become Creeps and weave twisted tales of dastardly deviants meeting well-earned demises. You'll need strategy and cunning for this story-rich card game, and to know when to push your luck because deception could be waiting at every turn.
$19.99$16.99
Crime Zoom: Case 1 - His Last Card
Crime Zoom is an investigation game for 1 to 6 players that plays in about one hour. The investigation begins with an illustrated crime scene that is made up of several cards. Turning over a card allows you to discover leads that you can choose to follow or not. You can investigate freely by following the clues that seem most relevant or choose to stop when you believe you have an understanding of the plot.Once you think your investigation is complete you must answer the important questions: who is the culprit, what evidence can prove this, and what was the motive? Crime Zoom is a perfect pick-up-and-play game that excites players with a rich blend of murder, mystery, and deduction.Contents:55 Cards1 Rulebook
$15.00$10.37
Crime Zoom: Case 2 - Bird of Ill Omen
Crime Zoom is an investigation game for 1 to 6 players that plays in about one hour. The investigation begins with an illustrated crime scene that is made up of several cards. Turning over a card allows you to discover leads that you can choose to follow or not. You can investigate freely by following the clues that seem most relevant or choose to stop when you believe you have an understanding of the plot.Once you think your investigation is complete you must answer the important questions: who is the culprit, what evidence can prove this, and what was the motive?Contents:55 Cards1 RulebookAges: 14+Players: 1-6Game Length: 60 minutes
$15.00$11.96
Critical Mass: Patriot vs Iron Curtain
Critical Mass is a game of hard-core, heavy-hitting Mech-on-Mech combat. As the pilot of a massive war machine, you must head out into the irradiated wastes and destroy your opposition. Behind the control panel, you must carefully choose the card you play each turn to attack your opponent, defend against their weapons, perform special actions, or enhance your Mech.
$25.00$15.25
Critical Mass: Raijin vs Archon
Critical Mass is a game of hard-core, heavy-hitting Mech-on-Mech combat. As the pilot of a massive war machine, you must head out into the irradiated wastes and destroy your opposition. Behind the control panel, you must carefully choose the card you play each turn to attack your opponent, defend against their weapons, perform special actions, or enhance your Mech.
$49.96
Critical: Foundation - Season 1
RPG for first-time RPG playersCritical: Foundation (Season 1) is constructed like a television series, with each of the nine episodes taking 30 minutes to play. You can take on the role of Gamemaster, who directs the adventure, or play as one of the characters to put yourself in the story. The game provides an RPG-style experience with board game scaffolding via character cards and dice-based combat.★ COOPERATIVE GAMEPLAY: Players work together to experience the story, with 1 player acting as the Game Master.★ ROLE-PLAYING FOR BEGINNERS: Players are free to improvise or read the text on cards to enjoy a cohesive and satisfying story.★ NINE 30-MIN EPISODES: Roleplay in short time commitments or play episodes back-to-back to immerse yourself in the story.CONTENTS• 4 Character cards• 8 Background cards• 19 Equipment cards• 34 Episode cards• 8 Non-Player Character cards• 10 Clue cards• 8 Wound cards• 15 Status cards• 4 Name cards• 32 Narrative tokens• 4 Hero tokens• 5 Clue tokens• 7 dice• 1 dry-erase marker• 1 Building plan• 1 Gamemaster screen• 9 Episode sheets• 3 booklets
$34.99
Critical: Sanctuary
Beyond the Neveen sea, something strange is unfolding on the Crescent archipelago, the cradle of the gods. Tombs that have long lain dormant have awakened, and ancient tales of monsters now abound. The Explorers' Guild is seeking to unveil these mysterious new occurrences, and has sent its most talented members. Critical: Sanctuary (Season 1) is constructed like a television series, plunging you straight into 9 heart-stopping episodes of 30 minutes each. Take on the role of Gamemaster, to bring the adventure to life, or play one of the characters interacting with the scenario.
$34.99
Crossing Oceans
Featuring fifty historic ships, Crossing Oceans revives the golden era of ocean liners at the turn of the 20th century. Ever larger and faster steamships revolutionized maritime traffic. Daring shipping companies opened steamship lines to the major ports worldwide. Modern steel juggernauts replaced traditional sailing vessels and competed intensely for dominance on the shipping routes. Build yourself a thriving merchant fleet, and guide it to economic prosperity. Acquire the most modern steamships on the market and take over the precious ports from your rivals. Build an extensive network of trading posts and coal bunkers to expand the capability of your fleet. Make use of diverse options to carry out lucrative transports and win the prestigious Blue Riband of the North Atlantic.
$46.97
Crossing the Woods
Help Squirly the squirrel get home! On your turn, draw a card and keep it secret... Â Each card corresponds to a direction in which Squirly must move. Then, place that card, facedown, on any space on the board. As soon as 5 cards are placed, reveal them and move Squirly accordingly. COOPERATIVE FUN: Work together to guide Squirly the squirrel through the woods and point her in the right direction before sunset in this engaging cooperative board game. STRATEGIC PLANNING: Strategize and plan your moves carefully as you navigate through the forest, utilizing restricted communication to coordinate your actions effectively. EASY TO LEARN: Suitable for ages 5 and up, Crossing The Woods offers a family-friendly gaming experience with simple rules and a quick 20-minute playtime. UNPREDICTABLE CHALLENGE: Draw cards to determine Squirly's direction each turn, adding an element of unpredictability and excitement to the game. Contents: 1 "Woods" Board (in 4 parts) 3 double-sided "Woods" tiles 1 Movement board 40 movement cards 1 House 1 Squirly Pawn 1 First Player Token
$17.99
Crusaders: Thy Will Be Done
Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game. Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.
$60.00$51.00
Cryptid Cafe
You are a lead server at the Cryptid Cafe, a Sasquatch-owned restaurant packed with legendary creatures from all over the world. Gather food. Fill orders. Earn the most tips and be crowned, dare we say, the most "legendary" server. Strategically dispatch your team of Sasquatch servers to the different food stations, gathering the much-needed items to complete your customers' orders. As you serve the customers they will give you tips based on their satisfaction level. However, with each passing round, the Cryptids get more and more frustrated waiting for their food and will leave smaller tips. Eventually, they’ll leave the restaurant if they are not served fast enough. If that happens, plan on giving the owner some of your tips at the end of the night, he doesn't like to lose customers. Sounds simple, right? Not so fast, because you’re not the only lead server working tonight. You'll be competing with other players who are trying to serve their customers as well. Spaces are limited. Food stations are breaking. The orders are piling up. Customers are getting angry! It may be wise to share some of your tips with the chef, so you get the food you need first. If all goes well, at the end of the night you'll be the player crowned the most legendary server.
$39.99$28.61
Crystal Clans
Choose your clan, prepare for battle, and fight for control of powerful crystals in Crystal Clans, a battle card game for two players. In every game of Crystal Clans, you go to battle with unique armies, seeking to outmaneuver your opponent and lead your squad to victory. Six clans stand ready to battle for dominance, including the adaptable Water Clan, the peaceful Flower Clan, the relentless Skull Clan, the innumerable Blood Clan, the wise Meteor Clan, and the unyielding Stone Clan. Each clan's cards can be used in multiple ways, giving you more options and adding surprise to each battle. The first clan to claim four crystals wins the game and fulfills their destiny to dominate the world.
$39.95$26.84
Crystal Palace
In Crystal Palace, players take on the role of a nation at the time of the first World Fair in London (1851), trying to create a buzz with spectacular inventions and the support of famous and powerful people. Crystal Palace is a dice-placement game in which the players themselves determine the stats of their dice at the beginning of each round. The higher the number, the better — but it comes at a price. In the course of the game, dice are placed on eight action locations (Patent Office, Reform Club, London Times, Port of London, Waterloo Station, British Museum, Bank of England, Westminster) in a competition for the best resources, patents, and brains. In a world of slightly weird inventions, you will meet people like Phileas Fogg, Levi Strauss and Amelia Edwards, and invent gadgets such as the Thinking machine, the Beer glass counter or the Climate changer.
$69.95$44.92
Crystal Palace - Blackwell & Banadage-o-matic Promo
Two promo cards, with number 31, first given to the first 300 people who registered for the digital event Camp Capstone. The invention is the Bandage-o-Matic, the person is Elizabeth Blackwell.
$5.00$4.25
Cthulhu Mythos: Monster Deck
The Monster Deck contains 55 tarot inspired cards each with a monster stat block from the bestiary of Sandy Petersen’s Cthulhu Mythos for Pathfinder. The backsides are full color depictions of the monsters. This is intended as a quick reference for the GM. 4"x6"
$19.99$16.99
Cthulhu: Death May Die
If you are looking for a great cooperative game set in an awesome universe, Cthulhu: Death May Die is the game for you! Set in the Lovecraft universe, you work as a team to take down the Elder gods in different scenarios. The game is so smooth and it has been so much fun for me and my family. - Will (Marketing Manager) THE RITUAL CANNOT BE STOPPED, BUT THE CULTISTS’ PLANS MIGHT STILL BE The cultists have been painstakingly preparing for this moment for quite some time. An Elder God, a being adrift in a different dimension, has reached out into their minds, giving them the knowledge necessary to awaken it, and bring it into our own world, unleashing its hellish powers on the unsuspecting populace. The Investigators found out about it too late. The final ritual has begun. But with a little luck, the god might just be vulnerable for a moment after being summoned. That’s when they can shoot it in the face. Cthulhu: Death May Die puts players in charge of Investigators looking to defeat an Elder God that is being summoned to Earth. They are running late, as the summoning ritual is already underway. But if they can collect enough clues to find a weakness, or alter the ritual just enough to cause one, they can blast the god to death before it gets a true foothold in the world. Working together, players will fight cultists, search for answers, and try to keep their already-broken minds from warping even further.
$109.99$87.99
Cthulhu: Death May Die - Elder One box - Ithaqua
This box brings a brand-new Elder One to be used in combination with any Episode from any season of Cthulhu: Death May Die, creating a whole new gaming experience as Investigators try to vanquish the perils of the Wind-Walker and his Shantak followers. A NEW ELDER ONE UNLEASHED: Confront the chilling terror of Ithaqua, the Wind-Walker, as he threatens to shatter the very fabric of reality in this thrilling Cthulhu: Death May Die expansion. FULLY COMPATIBLE EXPANSION: Ithaqua is seamlessly integrated with other Cthulhu: Death May Die content, allowing you to mix and match elements for an entirely fresh and nightmarish gaming experience. HIGHLY DETAILED FIGURES: Bring the horrors of Ithaqua and his Shantaks to life on your tabletop with exquisitely detailed miniatures that capture the essence of eldritch dread. BRACE FOR THE BLIZZARD: Ithaqua introduces the ominous Blizzard token, a new challenge that leaves investigators in its icy grasp fully stressed and unable to heal, intensifying the struggle to thwart this malevolent Elder One. JOIN THE FIGHT: Will your team of brave investigators prevail against the sinister designs of Ithaqua and his Shantaks, or will they become pawns in the Wind-Walker's dark schemes? Face the madness with this thrilling expansion! Contents: 3 plastic figures 1 punchboard 13 cards
$34.99
Cthulhu: Death May Die - Season 2 Expansion
The cult has been destroyed. The Elder One has been defeated. It’s time to go home and relax. Or maybe not. A new cult, just as dangerous and deranged as the last one has started their final ritual, and a new Elder One may be summoned into the world. Thankfully, there’s a whole new batch of Investigators ready to jump in and take them down. The Season 2 expansion for Cthulhu: Death May Die offers players a whole host of new content for their games. Starting off, there’s six new Episode boxes, each one containing new monsters to defeat and cultists to disrupt. Along with that, there’s new game tiles representing new locations to fight these abominations. There’s also 10 new Investigators, eager to jump in and take evil down, no matter the cost to their own bodies and minds.
$59.96
Cthulhu: Death May Die - Season 4
Season 4 is a new expansion box for Cthulhu: Death May Die, adding 6 new investigators, new Monsters, and the new Elder One Nyarlathotep, along with 6 brand new episodes that will add new challenges and exclusive game mechanics to the base game. EXPAND YOUR NIGHTMARE: Dive deeper into the abyss with the Cthulhu: Death May Die Season 4 Expansion, featuring 6 new investigators, monstrous foes, and the malevolent Elder One, Nyarlathotep. FRESH TERRORS AWAIT: Brace yourself for 6 gripping new episodes, each introducing unique game mechanics, components, and objectives that will test the limits of your sanity. GLOBAL HORRORS: Embark on a harrowing journey from the eerie depths of the Nile to the sinister heights above the clouds, where ancient evils lurk in the shadows. NYARLATHOTEP RISES: Confront the ultimate malevolence with the arrival of Nyarlathotep, the Haunter of the Dark. This expansion includes 2 distinct Nyarlathotep figures, each bringing its own set of chilling rules and game mechanics. NEW ALLIES EMERGE: Rally 6 new investigators to your cause, bolstering your team's resilience and skills as you face the eldritch unknown. Expand your Cthulhu: Death May Die experience with fresh faces and abilities. Contents: 28 plastic figures 4 punchboards 6 player dashboards 19 cards 1 Elder One box with exclusive components (1 punchboard, 13 cards) 6 Episode boxes with exclusive components (2 punchboards, 25 cards each)
$79.99
Cthulhu: Death May Die - The Black Goat of the Woods
The full, true nature of the Black Goat of the Woods isn’t entirely known. What is known is that its cultists look to bring the world back to a much more primordial time, and they’re willing to sacrifice anyone that stands in their way. The Black Goat of the Woods is followed by its thousand young, moving like a stampede against all that oppose them. The Black Goat of the Woods expansion for Cthulhu: Death May Die brings another Elder One to the game. Players can choose it as their nemesis when setting up a scenario. The Black Goat of the Woods works primarily through summoning Dark Young who gain different buffs and bonuses from their Mythos cards. The Investigators will truly have their work cut out for them.
$18.53
Cthulhu: Death May Die - Yog-Sothoth
Yog Sothoth is not interested in destruction or conquest. It is simply the knower of all things. And while knowledge, in and of itself, is not dangerous, its application can be. The cultists that seek out Yog Sothoth’s knowledge don’t do so for enlightenment, but to push forward their nefarious schemes. For that, Yog Sothoth must be destroyed. The Elder Box: Yog Sothoth introduces a new Elder One to games of Cthulhu: Death May Die. Players can combine it with any Episode from the core box or expansions. Yog Sothoth enhances the experience by adding extra gates to the board that mirror normal gates increasing, the power of the next enemy summons. For example, Yog Sothoth’s special Monster, Wilbur Whateley, adds a gate to the board every time it dies. But that doesn’t mean that Investigators are hopeless, gates may be attacked and destroyed, causing damage to enemies in the same space, which can be used to help contain the waves of monsters.
$24.99$18.53
Cubirds
Every day, dozens of birds perch on the fences of our countryside. When it is time to fly away, these birds jumble up, unable to organize themselves into flocks to fly home. Help them find their way back to their nest! There are 4 rows of birds in the center of the table. On their turn, players must choose 1 type of bird to play from their hand into one of the rows. If that bird type already exists in the row, they take any bird cards in between the two. Once a player only has 1 type of bird in their hand, they can reveal to “complete a Flock” and add one or two to their collection depending on the number of cards revealed. The game is won by the first player that manages to have gathered in their collection either 7 different species or 2 species of at least 3 birds!
$19.95$13.64
Cubist
In Cubist, you and your opponents are architects competing to build a grand and inspiring new Modern Art Museum, including interior sculptures or installations. Aptly enough, your building materials are cubes, or more precisely, dice! On each turn, you roll two dice and place them in your studio as raw materials for your cubist sculptures. From there, you position these dice to complete commissioned installations for the Museum. Dice with identical numbers can be stacked on top of one another to give your sculpture elevation and grandeur. Dice with adjacent numbers go next to one another to construct unconventional footprints of modernism. You can press your luck by committing to a particular risky commission hoping that no one else will complete it first, or play it safe by locking up your dice for later use. You can also use your dice to enlist masters of modern art like Juan Gris, Franz Marc, and Olga Rozanova. Each installation you complete allows you to contribute dice to the building of the Museum itself. You will have to sculpt cleverly but quickly to get the new Museum named after you! Components: 81 Dice 1 museum board 4 Individual Studio Boards 9 Museum Cards 25 Artist Cards 23 Installation Cards Rulebook
$39.99$26.96
Cult of the Deep
You are a cultist, trying to establish your faction's rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult. Roles Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition: High Priest - Root out corruption in the cult. Kill all Cabalists, the Heretic, and survive. Cabalists - Seek to take control of the cult. Kill the High Priest. Faithful - Protect the High Priest from threats to their power. Kill all Cabalists, the Heretic, and the High Priest must survive. Heretic - Burn the whole cult to the ground. Kill the entire cult, yourself included if necessary. Extra abilities Each player will also be given a: Character card that determines their starting health, special ability, and a power symbol that provides an additional way to gain life from the dice. Secret sigil card, which gives each cultist a once per game power, will also be given to each player. Mechanics A player will take a turn by first rolling their dice up to 3 times. They then decide where to commit their dice: to rituals to gain altar effects to temporarily empower themselves, finish a ritual in order to gain its powerful effects permanently, stab other cultists, gain life, or give life to other cultists. If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.
$45.00$29.10
Cultists & Cthulhu: Second Edition
subject to change as new information from the manufacturer is updated. In Cultists & Cthulhu, you lead a Cthulhu cult bent on completing nefarious rites while beset by incompetent underlings, meddling kids, and imminent madness. Cultist cards are the cornerstones of your plans, who must roll custom dice turn by turn to progressively complete Rituals. Madness, of course, is never far away. Each Ritual completed contributes points toward the 21 total needed to win. Although each cult is primarily trying to complete its own rituals, gameplay is decidedly of a "take-that" nature, with many player activities devoted to harming the other players' attempts to carry out their objectives.
$24.99$21.24
Curmudgeon
You’re a cantankerous crank,a surly grump, a crusty grouch, and an ill-tempered malcontent all in one body! This game rewards you for being the biggest Curmudgeon on the block because it’s pretty great. Use word cards to invent and throw silly insults at opponents' life cards. Star retort battles with fill-in-the-blank and prompted cards. Match colors or symbols on those retort cards to keep the battle going. Last one to play a retort, wins that life card and scores points. You create the funny, even if you're not. Unlike other party games that have other players judge you, anything you say goes. Where other games provide the funny and you just string it together, this game provides the prompts to let your creativity shine through. It's like a game of mad libs...with insults. The biggest curmudgeon wins the game! GAME OBJECTIVE:Curmudgeon is a game of insults! Use your own creativity to build insults from keywords. Throw those insults on other players’ life cards, engage in retort battles, win the battles and earn points. After the final round, all players have died and the game ends. The person with the most points wins and dies the biggest Curmudgeon! GAME CONTENTS:89 – Life Cards (4 blank for customization)94 – Insult Cards96 – Retort Cards38 – Curmudgeon Cards1 – Rulebook6 – Lame Cards6 - Cheat sheet cards1 - Last Breath card1 – Player Indicator
$24.99$24.96
Cursed Empires: Battle Mages
Choose your Battle Mage, ready yourself as you enter the Selek Arena for a fight to the death against some of the most powerful champions of Thargos! Each Mage has an edge in their own magic art. Pit your wits against others as you add to the power of incoming spells and redirect them to your opponents but beware of rare magic that can change the outcome in the blink of an eye. This is a place of dangerous and volatile magic where only the strongest survive.
$30.00$24.92
Cursed Empires: Heroes of Thargos
The Heroes of Thargos Card Game is built around factions and characters from the Cursed Empire TTRPG. Players battle one another using a simple-to-learn card resource management system to fight over a number of “mission tracks". The game allows players to develop their own play styles through the cards chosen for their decks without having to compete with a rarity system built into many collectible card games. The players choose how invested they wish to be in their decks through regular card pack releases and can construct their decks based on a variety of different play styles to achieve victory. The goal of the game is to acquire Victory Points through the completion of Mission Cards. Players will choose how many Victory Points they need to win based on the four Character Cards they choose to make up their team. Every Character Card is worth a number of Character Points, which not only signifies the estimated Power level of the Character Card, but also the number of Victory Points the player needs to win their match.The initial two-player starter box contains 136 cards with which players can build 2 legal starting decks. Like many other non-collectible card games, the purchase of two or more Starter Sets will allow for greater variability and is 'required' if players want to add the maximum number of some cards to their battle decks.
$39.99$33.99
Cursed Empires: Heroes of Thargos - Undead Expansion
Heroes of Thargos Undead Expansion. Take your game further into the forbidden Undead Expansion...if you dare! Contains 36 additional cards. New options to play Undead Heroes or turn your opponents Heroes into the legions of the dead in a race against time...
$12.99$11.04
Cyber Pet Quest
Embark on a thrilling quest with Jane the fully bionic cat, and her cyber-enhanced friends Clay (dog), Freya (raccoon), and Roman (goose) to save her missing owner in a world where humans have gone mad. Harness the pets array of unique abilities and powerful items to succeed in your quest. The game is filled with diverse and immersive locations and a quirky cast of enemies (aka CyMS). Whether you choose to venture forth solo or team up with family and friends, one thing is certain: Loads of fun await you in this small-box campaign adventure game! Designed for 1-4 players, the game is played as a multi-chapter campaign. Taking the roles of the four pets, players investigate and interact with the environment, complete chapter objectives, gain power items and charms, letel up their pets, and outsmart the enemies who are trying to stop them.
$29.99$25.49
$120.00$102.00
Cyberpunk Red: Combat Zone: Calamity Control (Danger Gals Gangers)
In the time of the Red, every city has a Combat Zone: an area of the city where the law doesn't reach and cyber-enhanced gangs fight for control over the streets.This box set includes all the miniatures and cards you need to add to your Danger Gals gang in the Combat Zone!Looking for an alternate leader for the Danger Gals? This pack has you covered.Box Includes:• 5x Miniatures• 11x Character Cards
$35.00$29.75
Cyberpunk Red: Combat Zone: Danger Gals Faction Starter Box
In the time of the Red, every city has a Combat Zone: an area of the city where the law doesn't reach and cyber-enhanced gangs fight for control over the streets.Danger Gal is a private investigation, bodyguard, and security company. They sport tactical and exotic cat outfits in the field!This box set includes all the miniatures and cards you need to field a complete Danger Gals starter gang in your games of Combat Zone!Box Includes:• 7 Danger Gals Miniatures• 13 Danger Gals Character Cards• 1 Danger Gals Scenario Card• 5 Program Cards• 21 Danger Gals Objective Cards• 35 Danger Gals Gear Cards• 40 Danger Gals Loot Deck Cards
$50.00$42.50
Cyberpunk Red: Combat Zone: Downsizers (Arasaka Gangers)
In the time of the Red, every city has a Combat Zone: an area of the city where the law doesn't reach and cyber-enhanced gangs fight for control over the streets.This box set includes all the miniatures and cards you need to add to your Arasaka gang in the Combat Zone!Box Includes:• 5 Arasaka Miniatures• 10 Arasaka Character Cards
$35.00$29.75
Cyberpunk Red: Combat Zone: Peril Pledges (Danger Gals Gonks)
In the time of the Red, every city has a Combat Zone: an area of the city where the law doesn't reach and cyber-enhanced gangs fight for control over the streets.These Gonks are Danger Gal initiate gang members looking to make a name for themselves.This box set includes all the miniatures and cards you need to add these Gonks to your gang in your games of Combat Zone!Box Includes:• 3 Danger Gal Gonk Miniatures• 1 Danger Gal Gonk Character Card
$20.00$17.00
D&D 5E: Dragonlance - Warriors of Krynn Board Game
ENLIST IN THE WAR OF THE LANCE"March to war against the Dragon Armies in this adventure for the world’s greatest roleplaying game."akhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time.Dragonlance: Shadow of the Dragon Queen is a tale of conflict and defiance set during the legendary War of the Lance. Create characters from Krynn, the world of the Dragonlance setting, then march them to the front lines of battle against the terrifying Dragon Armies.Optionally, use the Dragonlance: Warriors of Krynn board game to bring this adventure’s massive battles to your Dungeons & Dragons game.★ World at War: Introduces war as a genre of play to fifth edition Dungeons & Dragons.★ Dragonlance: Introduces the Dragonlance setting with a focus on the War of the Lance and an overview of what players and DMs need to run adventures during this world spanning conflict.★ Heroes of War: Provides character creation rules highlighting core elements of the Dragonlance setting, including the kender race and new backgrounds for the Knight of Solamnia and Mage of High Sorcery magic-users. Also introduces the Lunar Sorcery sorcerer subclass with new spells that bind your character to Krynn's three mystical moons and imbues you with lunar magic.★ Villains: Pits heroes against the infamous death knight Lord Soth and his army of draconians.Battle for the World of Dragonlance! A World at War!☆ Introduces a war game experience to D&D 5th edition, featuring heroes who participate in large scale military battles☆ Provides a complete stand-alone co-operative battle game experience in the world of Dragonlance☆ Demonstrates options for integrating play with six Shadow of the Dragon Queen encounters by providing scenarios with win/loss outcomes that impact the roleplaying game experience, resulting in different encounter and quest choices for players☆ Designed by Rob Daviau and Stephen Baker
$79.99$55.57
D&D Onslaught: Core Set
Dungeons and Dragons: Onslaught is a brand new way to immerse yourself in the world of Dungeons and Dragons. Each player gets to control an adventuring party from one of the powerful factions of the Forgotten Realms. Level up, collect treasure, and battle monsters in this new tabletop RPG!
$139.99$90.52
D&D Onslaught: Gold and Glory - Sellswords Expansion 2
Bolster your games with exciting new characters for hire! Four new mercenaries apply their skills and offer up new options, abilities and tactics when assembling your party, and can join with any faction! New characters include a Wizard, a Sorcerer, a Barbarian, and Onslaught's first Artificer!This expansion also unlocks the Sellswords as a playable faction on their own! Typically, when you assemble your party from one of Onslaught's other factions, you can also include any one Sellswords character. Now, if you have this and another Sellswords expansion with different characters, you can build an all-sellswords 5-character party!Contents• 4 highly-detailed, pre-painted miniatures• 4 Combat Dial Cards• 8 Level Up Cards• gameplay tokens• rules sheet
$39.99$29.01
D&D Onslaught: Grasp of the Mind Flayer Scenario Kit
Add Mind Flayers and more existing miniatures to Onslaught with brand-new cards and scenarios!NOTE: this is an expansion. Dungeons & Dragons Onslaught Harpers vs. Zhentarim core game and Dungeons & Dragons Onslaught Maps and Monsters: Nightmare of the Frogmire Coven is required to play.You have received a letter of unknown provenance, offering a hefty reward for clearing a pack of kobolds from a local dungeon. But who is this mysterious benefactor—and can they be trusted?Dungeons & Dragons Onslaught: Scenario Kit – Grasp of the Mind Flayer features six new scenarios that can be played individually or as an interlinked story adding value and replayability to your collection of D&D Onslaught and D&D Miniatures!It also features new monster cards, adding iconic enemies like Mind Flayers, Ropers and more! You can use minis from your collection or recommended products, and the pack also includes tokens to represent them if you don’t have the miniatures at hand.This pack adds even more to your skirmish experience, with new legendary items, swamp items, terrain tokens, and the new Terror deck!This pack uses these monsters: 1x Roper, 4x Intellect Devourers, 2x Ceremorphosis Pods, 1x Ulitharid, 2x Mind Flayers. Tokens for these monsters are included, but if you wish to get the minis to replace them, we recommend these products:♦ WIZ96238 — D&D Icons of the Realms Adventure in a Box: Mind Flayer Voyage♦ WIZ90085 — D&D Nolzur’s Marvelous Miniatures: Roper (unpainted)Other suggestions include:☆ Intellect Devourer:♦ WIZ96245 — D&D Icons of the Realms: Honor Among Thieves Monsters Boxed Set♦ WIZ90158 — D&D Nolzur’s Marvelous Miniatures: Intellect Devourer☆ Mind Flayer:♦ WIZ72531 — D&D Icons of the Reams: Monster Menagerie II♦ WIZ96268 — D&D Classic Collection: Monsters K-N♦ WIZ90527 — D&D Nolzur’s Marvelous Miniatures: Mind Flayer 1 and 2♦ WIZ75042 — D&D Frameworks: Mind Flayer☆ Roper:♦ WIZ93069 — D&D Icons of the Realms Phandelver and Below: The Shattered Obelisk♦ WIZ96269 — D&D Classics Collection: Monsters O-R☆ Ulitharid:♦ WIZ72895 — D&D Icons of the Realms Monster Menagerie III♦ WIZ96166 — D&D Icons of the Realms Spelljammer Adventures in SpaceContents:• Scenario sheets• Monster Cards• Champion Cards• Combat Dial Card• Item Cards• Tokens
$24.99$18.12
D&D Onslaught: Harpers 1
Add new character and strategic options with Dungeons & Dragons Onslaught Expansions!Requires a Dungeons & Dragons Onslaught: Core Set to play.The Dungeons & Dragons: Onslaught Expansion - Harpers 1 expands your tactical options with four exciting new characters to add to your games! Ayur, the Aarakocra Monk utilizes mobility to take on multiple opponents while Adnan Zarehm the Fire Genasi Cleric brings light down to burn foes and bolster allies. Eileen Rumrunner the Halfling Sorcerer can win big when gambling on her Wild Magic, and Nurith the Locathah Rogue is a master of the ambush!Expansion Packs are a perfect way to expand your collection with exciting new characters that ensure you have the right tools for any scenario or opponent you may face. This product adds four new character options to the Harpers faction.Contents• 4 highly-detailed, pre-painted miniatures• 4 Combat Dial Cards• 8 Level Up Cards• gameplay tokens• rules sheet
$39.99$25.86
D&D Onslaught: Many Arrows
Dungeon and Dragons Onslaught: Many Arrows Faction Pack Requires a Dungeons & Dragons Onslaught: Core Set to play. The Many Arrows Faction Pack expands your games of D&D Onslaught with an aggressive, hard-hitting faction largely comprised of Orc warriors and their allies. The Many Arrows specialize in Rooting and Slowing their foes, keeping the opposition from vital objectives and within range of powerful, short-ranged attacks. Faction Packs are a perfect entry point to start collecting a new faction that will be supported with additional characters and content in the future. You can choose this faction in place of one of the two factions included in the Core Set. Contents 6 highly-detailed, pre-painted miniatures 6 Combat Dial Cards 12 Level Up Cards 2 Many Arrows faction Dice gameplay tokens rules sheet Contents and images are subject to change.
$59.99$38.80