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Asmodee Fall MAP Holiday 2025

12 products


  • Gamers Guild AZ Days of Wonder Star Wars: Battle of Hoth (Pre-Order) Asmodee

    Star Wars: Battle of Hoth

    Welcome to Battle of Hoth, a fast paced miniatures game. Will you command the ferocious Imperial army or the courageous Rebel forces? EXCITING STAR WARS GAMEPLAY: Experience the thrill of the Battle of Hoth with this fast-paced miniatures strategy game, where you command either the Imperial Army or the Rebel Forces in an epic showdown. TWO PLAYER ACTION: Perfect for 2 players, this game lets you choose your side and battle in the iconic Battle of Hoth, using strategy and tactics to outmaneuver your opponent. DETAILED MINIATURES: Includes high-quality, detailed miniatures representing iconic Star Wars characters, vehicles, and troops, bringing the battle to life on your game board. CUSTOM DICE & STRATEGY: Use custom dice and various tactical elements to guide your army to victory, making each battle dynamic and unique with every playthrough. IDEAL FOR FANS & STRATEGY ENTHUSIASTS: Perfect for Star Wars fans and those who enjoy tactical games, Battle of Hoth provides hours of immersive, competitive gameplay.

    $59.99$47.99

  • Gamers Guild AZ Fantasy Flight Games Twilight Imperium (Fourth Edition) Asmodee

    Twilight Imperium (Fourth Edition)

    Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy. No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed using 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate. A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways. After every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them with every round. Every player also chooses between two random secret objectives at the start of the game, providing victory points achievable only by the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points.

    $189.99$136.79

  • Gamers Guild AZ Matagot Captain Sonar Asmodee

    Captain Sonar

    The year is 2048. A new economic war has erupted. Rare earth has become a key element for building new machines, leading private companies to arm next-gen submarine prototypes to protect their underwater mines. Beneath the quiet waves, a silent war is taking place, and these new, unstable submarines are your weapon. Prepare to dive in Captain sonar, a game of dueling submarines for two to eight players!  Captain sonar is an innovative real-time game that challenges two teams to take their submarines head-to-head in a thrilling battle. Your ultimate goal is to find and destroy your opponent's submarine, but this task is far more difficult that it may first appear. Your entire crew must work together to chart a course, charge systems, locate the enemy, and keep your own submarine fully operational. Communication and teamwork can lead you to victory, but if you fail to cooperate, you'll be sunk to the bottom of the ocean!

    $60.99$43.91

  • Gamers Guild AZ Days of Wonder Memoir '44 (Refresh) (Pre-Order) Asmodee

    Memoir '44 (Refresh)

    More than 20 years after it first launched, Memoir '44 is relaunched for today! Memoir '44 is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra and the Ardennes.Memoir '44 includes over 20 different battle scenarios and features a double-sided hex game board for both beach landings and countryside combat. Each scenario mimics the historical terrain, troop placements and objectives of each army. Commanders deploy troops through Command and Tactic cards, applying the unique skills of his units -- infantry, paratrooper, tank, artillery, and even resistance fighters -- to their greatest strength. New for the 2025 edition is a redesigned plastic tray and army boxes to hold your units, along with redesigned miniatures with more faithful sculpts, more scenarios, tokens and cards! Contents: 1 double-sided board 144 army miniatures (Axis and Allied) 36 Obstacles 44 double-sided terrain tiles 60 command cards 22 summary cards 8 attack dice 6 activation tokens 2 cardholders 1 rulebook 1 scenario book

    $69.99$55.99

  • Gamers Guild AZ Gamelyn Games Heroes of Land, Air and Sea (Pre-Order) Asmodee

    Heroes of Land, Air and Sea

    Heroes of Land, Air and Sea is 4x-style board game that tells the epic tale of Aughmoore's many conflicts: Orcs vs. Humans, Dwarves vs. Elves, battling kingdoms, and the heroic individuals who turn the tides of war.  Players control one of these four Factions, competing to expand their small kingdom of a single Warrior and two Serfs into new territory. Through careful action selection, exploitation, war, and resource management players must expand their work force, fortify their army and build up their Capital City. X-Objectives will end the game: eXplore, eXpand, eXploit, or eXterminate. Contents: 4 Capital City Boards, 80 Miniatures, 12 Hero Cards, 32 Punchboard Constructs, 12 Wooden Faction Tokens, 1 Game Board, 28 Tactic Cards, 60 Spell Cards, 8 Solo Enemy Cards, 94 Exploration Tokens, 4 Plastic Stands, 15 Wooden Resource Tokens, 1 Wooden 1st Player Token, 1 Quick Reference Sheet, 1 Construct Assembly Guide, 1 Rulebook.

    $99.99$79.99

  • Gamers Guild AZ Gamelyn Games Heroes of Land, Air and Sea: Pestilence Expansion (Pre-Order) Asmodee

    Heroes of Land, Air and Sea: Pestilence Expansion

    Heroes of Land, Air and Sea: Pestilence expands on the epic tale of Aughmoore's many conflicts. Introduces 2 new Factions: Merfolk and Birdfolk and their new locations: The floating and Sunken Continents. Pestilence also offers new Exploration Tokens, New Spells, and the components for a 7th player.  40 Miniatures and 16 Constructs. Contents: 2 Capital City Boards, 40 Miniatures, 6 Hero Cards, 16 punchboard Constructs, 6 Wooden Faction Tokens, 1 Floating Continent Board, 4 large Plastic Stilts, 1 Sunken Continent Screen, 7 Tactic Cards, 20 Spell Cards, 24 Exploration Tokens, 3 Plastic Stands, 3 Wooden Resource Tokens, 1 Quick Reference Sheet, 1 Construct Assembly Guide, 1 Rulebook.

    $49.99$39.99

  • Gamers Guild AZ Gamelyn Games Heroes of Land, Air and Sea: Order and Chaos Expansion (Pre-Order) Asmodee

    Heroes of Land, Air and Sea: Order and Chaos Expansion

    Heroes of Land, Air and Sea: Order and Chaos expands on the epic tale of Aughmoore's many conflicts. Introducing 4 new Factions: Lionkin, Undead, Lizardfolk, and Goblins 5-6 Player Expansion Game Board 80 Miniatures and 32 Constructs. Contents: 4 Capital City Boards, 80 Miniatures, 12 Hero Cards, 1 Underworld Card, 6 Soul Tokens, 32 Punchboard Contructs, 12 Wooden Faction Tokens,1 Expansion Game Board, 14 Tactic Cards, 6 Wooden Resource Tokens, 2 Plastic Stands, 1 Rulebook.

    $79.99$63.99

  • Gamers Guild AZ Genesys Twilight Imperium: Thunder's Edge Expansion (Pre-Order) Asmodee

    Twilight Imperium: Thunder's Edge Expansion

    The galaxy stands on the edge of a blade. A great struggle is coming, and only the greatest among them all will triumph. Welcome to Thunder’s Edge, a new expansion for Twilight Imperium 4th Edition! This colossal expansion brings the classic interstellar conflict to a breaking point, where everything revolves around the titular planet of Thunder’s Edge. New factions take to the galactic stage, new worlds emerge for you to explore (or exploit), and a suite of Galactic Events—modifiers that change the rules of the game—ensure that no two playthroughs will ever be the same.Also included is the brand-new Twilight’s Fall mode, an alternate way to play Twilight Imperium. Take up the mantle of a mad Mahact king, build your own custom faction from the scraps of interstellar civilization, and battle to become the supreme ruler of the galaxy. This mode comes with its own spread of unique components, making it almost an entirely new game! Not a standalone expansion. A copy of the Twilight Imperium 4th Edition core set is required to play

    $129.99$103.99

  • Gamers Guild AZ Repos Production Toy Battle Asmodee

    Toy Battle

      On land, on sea, in clouds, and even in space, battles are breaking out between toys. Your troops need your tactical talent to lead them to victory. Your mission? Be the first to reach the enemy headquarters or control more territories than your opponent. On your turn in Toy Battle, you either draw two toy troops or place a troop on the board and apply its effect. When you place a troop, you can place it on an empty base, a base that you control, a base that the enemy controls with a lower-valued troop than the one you're placing, or the enemy's headquarters; however, in all cases you must place on a location that has a continuous path to your own headquarters through bases that you occupy, that is, that have your troop on top. If you occupy bases that form a continuous path around a region, you claim the medals within this region. (You don't lose these medals if the enemy later occupies one of these bases.) The game ends as soon as you occupy your opponent's headquarters or win the required number of medals based on the current game board. If a player cannot draw or place a troop, the game ends, and whoever has the most medals wins.

    $32.99$23.75

  • Gamers Guild AZ CMON Dune: War For Arrakis (Pre-Order) Asmodee

    Dune: War For Arrakis

    Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.

    $154.99$111.59

  • Gamers Guild AZ Fantasy Flight Games A Game of Thrones: The Board Game (Second Edition) Asmodee

    A Game of Thrones: The Board Game (Second Edition)

    Based on the best-selling novel series A Song of Ice and Fire by George R. R. Martin, A Game of Thrones: The Board Game Second Edition lets 3-6 players take control of the great houses of Westeros in an epic struggle to claim the Iron Throne. The updated second edition brings a host of enhancements to your A Game of Thrones experience. It incorporates elements from previous expansions, including ports, garrisons, Wildling cards, and Siege engines, while introducing welcome new innovations. Convenient player screens will hide your underhanded dealings from prying eyes, while new Tides of Battle cards convey the uncertainty of war. This, along with updated graphics and a clarified ruleset, means the time has never been better to claim the Iron Throne. A Game of Thrones: The Board Game Second Edition includes: 1 Rulebook and 1 Game Board 138 Plastic Units 105 Cards 6 Player Screens 266 Tokens and Overlays

    $74.99$53.99

  • Gamers Guild AZ CMON Dune: War For Arrakis - The Spacing Guild (Pre-Order) Asmodee

    Dune: War For Arrakis - The Spacing Guild

    Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.

    $54.99$39.59

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