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Products

22833 products


  • Gamers Guild AZ Bob Smith BSI - Insta-Set Accelerator 6.75 oz Bob Smith

    BSI - Insta-Set Accelerator 6.75 oz

    3 in stock

    This item cannot be shipped with USPS Priority Mail or UPS 3-Day Select.  INSTA-SET™ is a catalyst which acts as an accelerator that allows CAs to quickly cure in thick layers by enhancing the alkaline conditions during polymerization. INSTA-SET™ in a spray bottle is normally used to cure the CA that flows from joints when parts are pressed together. Applying an additional bead of thick CA along a seam and then curing it with INSTA-SET™ significantly enhances a joint’s strength. For difficult to bond materials, INSTA-SET™ can be applied to one surface and CA to the opposite surface. When brought together, they will bond instantly. INSTA-SET™ is formulated with a strawberry scent and activates CA in 6 to 8 seconds without any degrading of the CAs strength, which can occur with many other accelerators. It is compatible with all surfaces, even clear plastic and white foam.

    3 in stock

    $9.28

  • Gamers Guild AZ Bob Smith BSI - Maxi-Cure Superglue 1/2 oz Bob Smith

    BSI - Maxi-Cure Superglue 1/2 oz

    2 in stock

    Maxi-Cure™ extra thick CA is the best CA for most plastics, including GE’s Lexan MAXI-CURE™ is the best choice for plastic model assembly. When used with INSTA-SET™, it works better than any putty for modifying or filling voids. It can be carved with a knife or razor blade and sanded and feathered to form a finish indistinguishable from plastic. MAXI-CURE™ bonds fiberglass, hardwood, metal and rubber better than any other hobby adhesive. For gluing to the inside, clothtextured surface of fiberglass, scrape the area to be bonded with a razor blade or coarse sandpaper before using MAXI-CURE™ or any other adhesive. It also is best for bonding the tires for R/C cars. MAXI-CURE™ has proven to be very popular in the archery business for the fletching of vanes onto aluminum and carbon arrow shafts. Along with being the strongest, MAXI-CURE™ is usually the least expensive option for this application.

    2 in stock

    $4.47

  • Gamers Guild AZ Bob Smith BSI - Maxi-Cure Superglue 2 oz Bob Smith

    BSI - Maxi-Cure Superglue 2 oz

    4 in stock

    Maxi-Cure™ extra thick CA is the best CA for most plastics, including GE’s Lexan MAXI-CURE™ is the best choice for plastic model assembly. When used with INSTA-SET™, it works better than any putty for modifying or filling voids. It can be carved with a knife or razor blade and sanded and feathered to form a finish indistinguishable from plastic. MAXI-CURE™ bonds fiberglass, hardwood, metal and rubber better than any other hobby adhesive. For gluing to the inside, clothtextured surface of fiberglass, scrape the area to be bonded with a razor blade or coarse sandpaper before using MAXI-CURE™ or any other adhesive. It also is best for bonding the tires for R/C cars. MAXI-CURE™ has proven to be very popular in the archery business for the fletching of vanes onto aluminum and carbon arrow shafts. Along with being the strongest, MAXI-CURE™ is usually the least expensive option for this application.

    4 in stock

    $6.47

  • Gamers Guild AZ Bob Smith BSI - Un-Cure Debonder 1 oz Bob Smith

    BSI - Un-Cure Debonder 1 oz

    17 in stock

    UN-CURE™ debonder will soften cured CA. If parts are bonded incorrectly or your fingers are stuck together, a few drops of UN-CURE™ will dissolve the CA in about a minute. Apply on bonded skin and roll apart fingers. Once stuck, use acetone to clean off softened CA, then wash off with soap and water. Since cured CA is essentially acrylic plastic, anything that will dissolve CA will also soften most plastics. Care must be used, therefore, when using Un-Cure on plastics. Separating plastics parts with a razor saw is usually the best option.

    17 in stock

    $3.66

  • Gamers Guild AZ Bob Smith BSI - Un-Cure Debonder 8 oz Bob Smith

    BSI - Un-Cure Debonder 8 oz

    6 in stock

    UN-CURE™ debonder will soften cured CA. If parts are bonded incorrectly or your fingers are stuck together, a few drops of UN-CURE™ will dissolve the CA in about a minute. Apply on bonded skin and roll apart fingers. Once stuck, use acetone to clean off softened CA, then wash off with soap and water. Since cured CA is essentially acrylic plastic, anything that will dissolve CA will also soften most plastics. Care must be used, therefore, when using Un-Cure on plastics. Separating plastics parts with a razor saw is usually the best option.

    6 in stock

    $19.99$14.97

  • Gamers Guild AZ Bob Smith BSI: Insta-Cure+ - 2 oz Bob Smith

    BSI: Insta-Cure+ - 2 oz

    2 in stock

    Insta-Cure+™ is a higher viscosity CA for loose fitting joints in which the adhesive must bridge gaps. Normally, the thicker CA is applied to one surface and then the parts are held tightly together for about 5 to 15 seconds. For large surface areas, including those with close fitting joints such as laminations, INSTA-CURE+ ™ should also be used. To prevent premature curing, don’t spread the glue into a thin film. Lay down a serpentine bead with about 1" separations on one surface, then assemble the parts, letting the pressure spread the CA out.

    2 in stock

    $7.31

  • Gamers Guild AZ Jasco Games Buffy the Vampire Slayer Foil Collector's Puzzle: Slayer Asmodee

    Buffy the Vampire Slayer Foil Collector's Puzzle: Slayer

    1 in stock

    Foil 500 Piece Puzzle of Buffy the Vampire Slayer "Slayer"

    1 in stock

    $25.00$19.97

  • Gamers Guild AZ CMON Bug Hunt Asmodee

    Bug Hunt

    2 in stock

    In Bug Hunt, players are looking to collect their matching bugs to complete their collection. At the start of the game, they'll construct the bug shrub and fill it with all manner of bugs. Then, they'll reach in through the shrub's tunnel opening to try and grab theirs. But they'll have to watch out for the other players' bugs as well as the white ones, who are known to bite any hand that tries to grab them. The first player to finish their collection is the winner.

    2 in stock

    $29.99$19.96

  • Gamers Guild AZ R AND R Games Bug Off (Pre-Order) R AND R Games

    Bug Off

    10 in stock

      Catch bugs — Get points Collect different bugs and make sure to hang on to them before the nets come swooping in!The more you have of the same type, the better. Watch out for the Bug Off nets though! They'll snatch your bug buddies away and leave you empty handed. In the end, the best bug catcher wins! 

    10 in stock

    $14.99$12.74

  • Gamers Guild AZ Ares Games Builders of Sylvan Dale (Pre-Order) AGD

    Builders of Sylvan Dale (Pre-Order)

    5 in stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. After the Great Disasters, a new chapter in Sylvan Dale's history has begun. The Elders have called on you and your fellow architects to design a new woodland realm - a haven perched in the high embrace of the Great Trees. Guide the builders of Sylvan Dale as they construct dwellings, bridges, and hanging courtyards. Builders of Sylvan Dale, designed by Peter Ridgeway, is a unique three0dimensional tile placement game. Play a card and place a new dwelling on top of the ever-taller trees in the forest. Collect sets of cards to gain special actions, such as building bridges or magically grouing treetops. Get your dwellings to stand out high on the trees, above those of your rivals, and be forever remembered as the greatest architect of Sylvan Dale! The game is played in two rounds. In each round, every player has half of tiles to place on the trees trying to gain prestige and collect the highest number of fame points. At the end of each round, you determine which player has preeminence in each tree and each district into which the board is divided, and fame points are calculated. The player with the highest total amount of fame points at the end of the s coring phase wins.

    5 in stock

    $39.90$33.91

  • Gamers Guild AZ Toy Bulbasaur Nanoblock Pokemon Series HobbyTyme

    Bulbasaur Nanoblock Pokemon Series

    1 in stock

    Create 3D works of animal art with nanoblock! Gotta catch ‘em all with this nanoblock Pokemon! These micro-sized building blocks will enable you to execute even the finest details like never before. Includes detailed color instructions.

    1 in stock

    $12.00$9.08

  • Gamers Guild AZ Level 99 Bullet Heart (Pre-Order) Asmodee

    Bullet Heart

    Out of stock

    Assume the role of one of Earth’s most powerful Heroines as you settle their disputes with each other through excessive firepower! Use your actions to form Patterns, clear your board of bullets, and assault the opponent! Keep up dealing with the curtain of bullets coming at you each round and be the last Heroine standing to win! Each Heroine wields a different power that changes how you experience the game!4 game modes! Do a solo run in Score Attack, have a Free-For-All with 2-4 players, form 2 player Teams for battle, or fight each Heroine’s dangerous Boss Mode by yourself or cooperate with others!

    Out of stock

    $39.99$31.99

  • Gamers Guild AZ Level 99 Bullet Star (Pre-Order) Asmodee

    Bullet Star

    1 in stock

    Assume the role of one of universe’s most powerful Heroines as you settle their disputes with each other through excessive firepower! Use your actions to form patterns, clear your board of bullets, and bombard the opponent! Deal with the curtain of bullets coming at you each round and be the last heroine standing to win! Each Heroine wields a different power that changes how you experience the game! Control fireworks, zombies, the news, and more!4 game modes! Do a solo run in Score Attack, have a Free-For-All with 2-4 players, form 2 player Teams for battle, or fight each Heroine’s dangerous Boss Mode by yourself or cooperate with others!

    1 in stock

    $39.99$31.99

  • Gamers Guild AZ Gamegenic Bullet: Deluxe Wooden Bullets (Pre-Order) Asmodee

    Bullet: Deluxe Wooden Bullets

    Out of stock

    With the Deluxe Bullets set, every game of Bullet you play has even more impact! Draw, move, and shoot harder than ever before! Contains a full set of wooden bullets and AP, Shield, and Intensity markers for use with any Bullet base game! Also includes wooden markers for Senka's Crosshairs and the Mariel marker for those who want to update their v.1 normal edition of Bullet Heart.

    Out of stock

    $24.99$19.99

  • Gamers Guild AZ Level 99 Bullet: Orange (Pre-Order) Asmodee

    Bullet: Orange

    1 in stock

    Bullet Orange is a new expansion for Bullet Heart. Bullet Orange brings 4 new heroines to the game and represents the first tabletop appearance of famous characters from the Orange Juice franchise, with characters from top-rated Orange Juice titles Sora, Flying Red Barrel, SUGURI, and QP Shooting all making appearances in the new game. Requires Bullet Heart to play.

    1 in stock

    $24.99$19.99

  • Gamers Guild AZ Nerdvana Games Bunkers & Badasses RPG: Deluxe Edition Southern Hobby

    Bunkers & Badasses RPG: Deluxe Edition

    6 in stock

      From Nerdvana, directly inspired by Gearbox Studios' Borderlands series, made for you!Within the Sourcebook, you'll find over 200 pages of skag-shooting, skeleton-looting, treasure-hoarding tabletop action! The sourcebook doesn't just include everything you need to know in order to play Bunkers & Badasses for yourself -- it's also got:- Over a hundred pieces of custom art- Over two hundred jokes- Twenty of which are funny- Three full adventure campaigns you can run straight out of the book, each chock full of Borderlands characters, enemies, and general badassery!The Bunkers & Badasses sourcebook includes everything you need to create your own custom adventures, whether you're crafting a simple one-shot or a sprawling campaign! It also includes advice on how to lie, cheat, and cut corners to make it seem like you did more preparation than you actually did.The Deluxe Edition also comes with:- Bunker Master Game Screen; a four panel BM screen filled with information to aid the BM in running a fun and smooth campaign.- Over 100 different collectible Gun Cards including dozens of blank, customizable cards.- Custom Borderlands Dice Set forged from the highest quality eridium and comes with a one of a kind weighted Badass Die. keep rollin rollin rollin- Battle Grid Game Board; durable, double sided, dry erase board for customizing and enhancing any game session.- 10 unpainted Vault Hunter Miniatures! Play with the original ten Vault Hunters from Borderlands 1 & 2.- More than 50 Enemy Standees representing the various adversaries in the game!Make your own unique badass using the deep but intuitive Bunkers & Badasses character creation system! Pick from ten newly imagined Vault Hunter classes and skill trees from both Borderlands 1 and 2!  

    6 in stock

    $119.99$101.99

  • Gamers Guild AZ Nerdvana Games Bunkers & Badasses RPG: Sourcebook Southern Hobby

    Bunkers & Badasses RPG: Sourcebook

    9 in stock

      From Nerdvana, directly inspired by Gearbox Studios' Borderlands series, made for you!Within the Sourcebook, you'll find over 200 pages of skag-shooting, skeleton-looting, treasure-hoarding tabletop action! The sourcebook doesn't just include everything you need to know in order to play Bunkers & Badasses for yourself -- it's also got:- Over a hundred pieces of custom art- Over two hundred jokes- Twenty of which are funny- Three full adventure campaigns you can run straight out of the book, each chock full of Borderlands characters, enemies, and general badassery!The Bunkers & Badasses sourcebook includes everything you need to create your own custom adventures, whether you're crafting a simple one-shot or a sprawling campaign! It also includes advice on how to lie, cheat, and cut corners to make it seem like you did more preparation than you actually did.The Deluxe Edition also comes with:- Bunker Master Game Screen; a four panel BM screen filled with information to aid the BM in running a fun and smooth campaign.- Over 100 different collectible Gun Cards including dozens of blank, customizable cards.- Custom Borderlands Dice Set forged from the highest quality eridium and comes with a one of a kind weighted Badass Die. keep rollin rollin rollin- Battle Grid Game Board; durable, double sided, dry erase board for customizing and enhancing any game session.- 10 unpainted Vault Hunter Miniatures! Play with the original ten Vault Hunters from Borderlands 1 & 2.- More than 50 Enemy Standees representing the various adversaries in the game!Make your own unique badass using the deep but intuitive Bunkers & Badasses character creation system! Pick from ten newly imagined Vault Hunter classes and skill trees from both Borderlands 1 and 2!  

    9 in stock

    $59.99

  • Gamers Guild AZ IELLO Bunny Kingdom GTS

    Bunny Kingdom

    3 in stock

    Peace has come at last to the great Bunny Kingdom! Lead your clan of rabbits to glory by gathering resources and building new cities across the land!Draft cards and pick the right ones to position your warrens on the 100 squares of the board, provide resources to your colonies, build new cities to increase your influence, and plan your strategy to score big at the end of the game. Settle in lakesides or fields to collect water and grow carrots, gather mushroom sin the green forest, and climb the highest mountains to discover rare and precious resources... Secretly rally rabbit lords and recruit skillful masters to make your cities and resources even more valuable at the end of the game.After each turn, your groups of contiguous warrens grant you points depending on the cities and different resources they include. The game ends after 4 turns, and the player with the most points wins the game.Contents:• 160 Rabbit plastic figurines (in 4 colors)• 180 cards• 4 player aids• 39 City figurines (3 sizes: 27 small, 9 medium, 3 big)• 24 tokens• 1 game board• 1 score board• 1 rulebook

    3 in stock

    $51.99$36.58

  • Gamers Guild AZ IELLO Bunny Kingdom in the Sky Expansion GTS

    Bunny Kingdom in the Sky Expansion

    Out of stock

    Bunny Kingdom in the Sky adds a new game board to the world of Bunny Kingdom that allows you to link fiefs in the sky with those on land. Aside from the game board, this expansion includes new cards, new types of resources, a set of playing pieces that allow five bunnies to play in the same game, and a larger type of building that increases your influence in that area by a factor of five.

    Out of stock

    $34.99$24.96

  • Gamers Guild AZ EVAN'S GAMES Bunny Party at Maple Valley Quartermaster Direct

    Bunny Party at Maple Valley

    2 in stock

    You’ve come to visit Maple Valley at a special time – the Night Sky party is approaching! Play as a bunny furiously trying to decorate for the party and have the honor of hosting.Here’s the catch – two players win this game! Team up with a neighbor and decorate together. Be careful! Betrayals are possible but a fun party is guaranteed.Bunny party is a quick, fun game for gamers and families alike. It has a wholesome aesthetic with many charming characters and funny mechanics that will get a smile out of everyone at the table.

    2 in stock

    $15.00$14.97

  • Gamers Guild AZ Chip Theory Games Burncycle (Pre-Order) GTS

    Burncycle

    2 in stock

    In the far future, robots have resurrected humanity after mankind's hubris led to an extinction event. Upon revival, humans quickly prove that they've learned nothing from their past mistakes, subjugating the robots and becoming the ruling class of sentient life on Earth. Now, the bots are fighting back.Welcome to burncycle, a brand new title from Chip Theory Games. In this solo or cooperative game, one to four players take on the roles of robot operatives engaged in an underground resistance against tyrannical human corporations. Players must use creative action sequencing to infiltrate hostile facilities, outwit guards, and take down the corporations from within.Each player has a role to play in both the physical and virtual realms. The cat and mouse chase takes place in both dynamic corporate headquarters and across an ever-changing network. Humanity will pursue your team of bots tirelessly in an attempt to shut you down and limit your actions. Featuring escalating challenges, exciting squad-building, flexible programming mechanics and a striking retro-sci fi visual style, burncycle is poisoned to bring players the in-depth strategy and stunning production design Chip Theory is known for.

    2 in stock

    $149.95

  • Gamers Guild AZ Chip Theory Games Burncycle: Biodefend Corporation Expansion GTS

    Burncycle: Biodefend Corporation Expansion

    2 in stock

    To arms! BioDefend is the newest corporation to threaten the bots of burncycle, and it may be their toughest challenge yet! With a focus on heavily-armed guards, BioDefend and its CEO, the ruthless Latipah Loong, will trap your bots in place with burncycle-destroying threat triggers and mobile enemies. Featuring its own special rooms, corporation layouts and objective/imperative cards, the BioDefend expansion can extend your burncycle campaign or serve as a formidable standalone foe.

    2 in stock

    $29.95

  • Gamers Guild AZ burncycle: Ebbwall Expansion (Pre-Order) GTS

    burncycle: Ebbwall Expansion

    2 in stock

      This expansion adds a new Corporation to fight against and a powerful CEO. Ebbwall is one of the key corporations responsible for bot subjugation. With their premiere training facilities, this private defense contractor ships highly-trained guards to other corporations around the world. This expansion adds 3 new neoprene rooms, 1 thread card, 8 mission cards, 1 CEO chip, 2 captain cards with 2 captain chips, 6 guard chips, 3 equipment cards, 2 equipment dice, 2 mod cards, 1 floorplan booklet, 1 reference card.

    2 in stock

    $29.95

  • Gamers Guild AZ Chip Theory Games Copy of burncycle: Ebbwall Expansion (Pre-Order) GTS

    burncycle: Robophobia Expansion

    1 in stock

    This expansion adds new captain cards and chips, mods cards, mission cards, equipment cards and dice, new bots chips and cards, terminal cards, and adaptive missions cards.

    1 in stock

    $14.95

  • Gamers Guild AZ Chip Theory Games burncycle: The Renegades Bot Pack (Pre-Order) GTS

    burncycle: The Renegades Bot Pack

    1 in stock

      There are some bots so unpredictable that Processor thinks twice before putting them on missions. However, when the situation calls for it, there are not bots better than the Renegades. Featuring the mole Packet, medic Lithium, grifter Cathode, and bruiser Torrent, the Renegades bot pack injects exciting new options for players and command modules to your game of burncycle.

    1 in stock

    $14.95

  • Gamers Guild AZ Chip Theory Games Burncycle: The Specialist Bots Pack Expansion GTS

    Burncycle: The Specialist Bots Pack Expansion

    2 in stock

    Every heist needs a specialist, and with The Specialists bot pack expansion, you'll be getting four of them! Featuring the acrobot Gyro, procurer Subroutine, driver Servo and decoy expert Firewall, The Specialists bot pack adds new variety and options for both players and command modules to your game of burncycle.

    2 in stock

    $14.95

  • Gamers Guild AZ Compass Games LLC Burning Banners (Pre-Order) AGD

    Burning Banners

    3 in stock

    In the five centuries since the Wound was closed, the kingdoms of Kalar have struggled to rebuild their shattered societies. A resurgent Empire spread across the great sea, bringing civilization to the untamed eastern continent of Kheros. But Lilith, one of the immortal sorcerers responsible for the Worldwound, arrived first, preparing the way for the return of her dark mistress. For nearly six hundred years she has plotted and schemed. In 588 (2023 Gregorian), the wait is over. Burning Banners: Rage of the Witch Queen is a fantasy wargame for two to six players. Fast playing and intuitive, a whopping 29 scenarios range from short campaigns with 2 Kingdoms and one map, to the entire 12-year war, in which 6 kingdoms battle over four maps. The rules include a quick-playing Basic Game as well as an Advanced Game which introduces Magic, Heroes, and Monsters guarding powerful treasures.

    3 in stock

    $119.00$101.15

  • Gamers Guild AZ Capstone Games Bus: Complete Edition (Pre-Order) Capstone Games

    Bus: Complete Edition

    Out of stock

      Beep! Beep! Bus: Complete Edition is a game about developing a public transport network in a rapidly expanding city. The citizens commute between home, the office, and, most importantly, the pub. Your task as a player is to develop a busline which takes as many passengers as possible to the place they want to be. You do this by expanding your busline, developing new suburbs, luring new potential passengers to the city, and investing in more and more buses! But you can also try to ride just a bit earlier than other companies and steal their passengers away. Sometimes, something unexpected happens: time comes to a standstill and, all of a sudden, the demand for transportation is completely different. But you cannot let this happen too often, as the space-time continuum will rupture and the universe will collapse, thus ending the game. Complete Edition Bus: Complete Edition features the same classic gameplay in Bus, now with all wooden game pieces! All of the building locations (home,  Sized at 31.5×27.6-inches, the playmat comes in a cardboard display box.  

    Out of stock

    $89.95$76.46

  • Gamers Guild AZ Grey Fox Games Bushido GTS

    Bushido

    Out of stock

    Bushido is a game of dueling martial artists, testing their training against one another. One shall prevail and prove their techniques superior. The other will return to studying until they are strong enough to win. Players begin with a card draft which represent the training of their fighters. After training players play a series of round wherein they play technique cards from their hands, or change their guards, in order to create a pool of combat dice which they hope to use to strike their opponent or defend their attacks. In this game damage escalates quickly so players must be able to block, evade, and strike simultaneously to try and keep the momentum of the encounter in their favor. The game ends when one warrior has bested the other.

    Out of stock

    $29.99$20.96

  • Gamers Guild AZ Gamewright Butts on Things GTS

    Butts on Things

    Out of stock

    Get your rear in gear for Butts on Things, a fast-playing card game with the cheekiest art around! Play cards to a grid and capture rows or columns when both ends show matching butts. Don't be bummed if you missed a match because there's always a chance to "grab a buttload" in a mad-dash race for cards where anyone can come from behind! Collect the most cards and win.

    Out of stock

    $13.00$10.34

  • Gamers Guild AZ Bezier Games Cabo: Deluxe Edition GTS

    Cabo: Deluxe Edition

    Out of stock

    Spy, swap, and peek to find Cabo the unicorn in this simple card game. Your goal in CABO is to minimize the total value of your cards, but you don't know what all your cards are at the beginning of the game. By using certain powers to peek at your own cards, spy on your opponent's cards, or swap a card with an opponent, you can try to minimize the value of your cards. When you think you have the lowest value, you can call "CABO" to end the round, but everyone else gets another turn. In the end, the player with the lowest total wins; can you shed your cards quicker than your opponents? This second edition of CABO features modified rules, a scorepad, four player reference cards, and all new artwork. Rules modifications include the following: Plays 2–4 players (instead of 2–5) Cards taken from the discard pile remain face up for the rest of the game, even when in front of players (instead of always keeping cards face down) Penalty for non-matching cards: Keep all cards including the one drawn — one more per additional cards that do not match (instead of no penalty) 10 point penalty for missing a CABO call (instead of 5) All players score the sum of their points; if the CABO caller has (or is tied for) the lowest sum, they get 0 points (instead of the lowest player always receiving 0 points) The round ends after a CABO call or the deck runs out (instead of just when CABO is called) Limit of one reset to 50 when your score=100 exactly (instead of unlimited resets)

    Out of stock

    $19.95$19.92

  • Gamers Guild AZ Black Library Cadian Blood (PB) Games-Workshop

    Cadian Blood (PB)

    Out of stock

    When the Imperial shrine world of Kathur is blighted by Chaos, the brave Guardsmen of Cadia are sent to reclaim it. The plague of Nurgle has set in deeply on the planet, forcing the Cadians into battle with an innumerable legion of the infected. In the midst of battle, Captain Parmenion Thade is thrust into an unlikely commanding role. Yet, he cannot imagine what lies ahead on Kathur, and just how important it will be to ensure victory there.Written by Aaron Dembski-Bowden

    Out of stock

    $9.99$8.49

  • Gamers Guild AZ Mayfair Games Café & Expresso ACD

    Café & Expresso

    Out of stock

    From Brazil, the king ordered Sergeant Melo Palheta to travel to French Guyana to formally establish the Utrecht Treaty of 1713 and to secretly bring coffee seeds to Brazil. The Sergeant was successful and by 1800 Brazil was one of the largest coffee producers in the world. In the early 20th century, coffee from Brazil, São Tomé and Príncipe, Angola and Timor were highly prized in Portugal and inspired the appearance of prestige coffee shops in emblematic locations that attracted the elites of Portugal. Through dedication, hard work and expertise, the Portuguese of the 20th century witnessed the birth of one of the biggest coffee industries in the world. In Café, 1 to 4 players represent coffee companies. From plantation, aging, roasting, and distribution,  they try to create and control the best supply chain of coffee. This version of Cafe' also includes the Expresso expansion with 8 new plan cards and 4 new icons: Expresso, Lote, Nata and Plus!

    Out of stock

    $35.00$33.25

  • Gamers Guild AZ KTBG Café Baras (Pre-Order) AGD

    Café Baras

      Everyone in town is looking for a cozy little cafe where they can relax with a good book, something to nibble on, and, of course, some delicious caffeinated beverages. As a capybara with a love for coffee, it`s always been a dream of yours to open your own shop. Now is the perfect time! But you`re not the only one opening your doors in hopes of enticing customers. Rival coffee shops are popping up all over town and it`s up to you to ensure that you have the right food, drinks, and decor to turn your drop-ins into regulars. Put together a delicious menu and decorate your shop to capture the perfect aesthetic. You just might have the busiest little cafe in town! Cafe Baras is a card drafting, tableau-building game brought to you by the creative team behind the critter classics Creature Comforts and Maple Valley.

    $20.00

  • Gamers Guild AZ Flatout Games Calico GTS

    Calico

    Out of stock

    Calico is a puzzly tile-laying game of quilts and cats. In Calico, players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed, and players are also trying to create color and pattern combinations that are not only aesthetically pleasing, but also able to attract the cuddliest cats! Turns are simple. Select a single patch tile from your hand and sew it into your quilt, then draw another patch into your hand from the three available. If you are able to create a color group, you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats, it will come over and curl up on your quilt! At the end of the game, you score points for buttons, cats, and how well you were able to complete your unique quilt pattern.

    Out of stock

    $39.99$31.99

  • Gamers Guild AZ VRG Calie & Kiki VRG

    Calie & Kiki

    1 in stock

    In Calie and Kiki new readers will follow along and help in a fresh take on the traditional Princess captured in a tower fable. Spirited Calie will meet the readers as she has decided herself to not wait on rescue and will enlist the help of the readers and her beloved pet cat Kiki to effect her escape! What follows are puzzles and encounters as Calie finds various power items to help traverse the environment and solve puzzles to escape! With many paths to take, items to find, puzzles to clear and foes to face, interactivity for the readers and older readers assisting them and the replay value is high!

    1 in stock

    $15.99$13.59

  • Gamers Guild AZ Chaosium Call Of Cthulhu RPG (7E): Arkham GTS

    Call Of Cthulhu RPG (7E): Arkham

    1 in stock

    Unveil the secrets of the legend-haunted city! On the streets of Arkham, the threat of the Cthulhu Mythos is ever-present. A quiet town in New England—home to the prestigious Miskatonic University—Arkham’s underbelly hides criminals, speakeasies, and a witch-cursed history.What’s Inside?Call of Cthulhu: Arkham is the definitive guide to the signature setting of Call of Cthulhu. With 290 locations detailed across 9 neighborhoods, Call of Cthulhu: Arkham is the perfect supplement for a sandbox-style campaign. The book also contains Gossip & Rumors to use as scenario seeds, and over 80 fully-detailed NPCs with their own secrets to discover—investigators will never be without a lead to follow up on!

    1 in stock

    $59.99$50.99

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu Seventh Edition Quick Start Rules GTS

    Call of Cthulhu Seventh Edition Quick Start Rules

    Out of stock

    Horror Roleplaying in the Worlds of H.P. Lovecraft The Great Old Ones ruled the earth aeons before the rise of humankind. Originally they came from the gulfs of space and were cast down by even greater beings. Remains of their cyclopean cities and forbidden knowledge can still be found on remote islands in the Pacific, buried amid the shifting sands of vast deserts, and in the frigid recesses of the polar extremes. Now they sleep — some deep within the enveloping earth and others beneath the eternal sea, in the drowned city of R'lyeh, preserved in the waters by the spells of mighty Cthulhu. When the stars are right they will rise, and once again walk this Earth. Welcome to Chaosium’s Call of Cthulhu 7th Edition Quick-Start Rules, a booklet that collects the essential rules for Call of Cthulhu 7th Edition and presents them in abbreviated form. This book comprises a complete basic roleplaying game system, a framework of rules aimed at allowing players to enact a sort of improvisational radio theater—only without microphones—and with dice determining whe­ther the characters succeed or fail at what they attempt to do. In roleplaying games, one player takes on the role of the gamemaster (or Keeper, in Call of Cthulhu), while the other player(s) assume the roles of player characters (investigators, in Call of Cthulhu) in the game. The gamemaster also acts out the roles of characters who aren’t being guided by players: these are called non-player characters (NPCs). From its origin, Call of Cthulhu was designed to be intuitive and easy to play. Character attributes follow a 3D6 curve, and the other Call of Cthulhu mechanics are even simpler. Virtually all rolls determining success or failure of a task are determined via the roll of percentile dice. This means that there’s less fiddling with dice of different types, and the concept of a percentile chance of success is extremely easy for beginners and experienced players to grasp. Use this booklet to play Call of Cthulhu immediately, and to discover the improvements to the system. Games rules, an updated character sheet, and a classic adventure are included. By Sandy Petersen, Mike Mason, Paul Fricker, and Lynn Willis. 48 pages, a perfect-bound paperback.

    Out of stock

    $8.93

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed,: Cthulhu Dark Ages 3rd Edition Hardcover GTS

    Call of Cthulhu, 7th Ed,: Cthulhu Dark Ages 3rd Edition Hardcover

    Out of stock

    Cthulhu Dark Ages is a world lit only by fire. The ancient empires collapsed centuries ago, taking their culture and learning with them. It’s a dark world and people are right to be afraid of the dark. Apart from the Viking raiders, witches, and outlaws, there are the unquiet dead, ancient horrors, and other malevolent beings stalking the countryside. Dark entities, beyond good and evil, wait hidden in the recesses of time and the angles of space. A few brave souls try their best to resist the horrors and push them back from whence they came. Will you be one of them? With the 3rd Edition, Cthulhu Dark Ages has been updated for Call of Cthulhu 7th Edition, completely revised and includes a wealth of new setting material. Inside you will find a player’s guide to the Dark Ages, an optional Sanity mechanic for mirroring the medieval mindset, rules for the oral tradition of storytelling and mounted combat, a grimoire of Dark Age spells plus optional rules for Folk Magic, a bestiary of monsters, as well as a fully detailed setting—the Anglo-Saxon community of Totburh in England’s Severn Valley, full of interesting characters, dwelling descriptions, and a multitude of plot hooks for Keepers to use and develop. This new 3rd edition comes in hardback and full color, with additional material concerning poetry and kennings, the written word, using the Oral Tradition in games, amulets, further use of Sanity in the setting, Paganism, and Norse Paganism. Chapters Introduction and Foreword Anglo-Saxon England A to Z of the Dark Ages Dark Age Investigators Game System Investigative Horror in the Dark Ages The Cthulhu Mythos in the Dark Ages Bestiary The Community of Totburh Scenarios Appendices  Three ready-to-play scenarios introduce players to the world of Cthulhu Dark Ages, building on the tensions, characters, and horrors lurking in Toburh and the lands surrounding the community. The Hunt—wherein a terrifying wolf is troubling the community of Totburh and must be dealt with. This short adventure provides the perfect introduction to the Dark Ages setting. The Doom That Came to Wessex—all is not well at the Monastery of S. Swithun, with an attack leaving some of the monks dead or injured. Something foul is afoot threatening the very sanctity of the monastery. Eseweald—Oswyn, the thegn of Totburh, is concerned about the disappearance of his son, sent on a diplomatic mission to calm tension with a neighboring community, who seems to have vanished without a trace in the dark foreboding Eseweald forest The book is rounded out with comprehensive appendices containing a Dark Ages Glossary of historical terms, a Timeline covering 950–1054 CE, a Who’s Who of notable historical people, kings, and popes, and a bibliography of texts and sources of inspiration. Throughout, advice and guidance on running adventures and presenting the world of the Dark Ages is provided. With nothing but candle light and your wits, your journey into the Dark Ages begins... This supplement is best used with the CALL OF CTHULHU (7th Edition) roleplaying game and optionally PULP CTHULHU, available separately.

    Out of stock

    $44.99$26.88

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed,: Mansions of Madness PHD

    Call of Cthulhu, 7th Ed,: Mansions of Madness

    1 in stock

    Five Adventures of Horror and Madness Includes two fully updated and revised classics, along with three brand new adventures. All can be played as standalone adventures, used as sidetracks for ongoing campaigns, or strung together to form a mini-campaign spanning the 1920s. Suitable for up to six players and their Keeper, each scenario should take between one and three sessions to play through, and are an ideal next step for those who have already experienced the horrors contained within the scenario collections Doors to Darkness and Gateways to Terror.  The Adventures: Mister Corbitt: Does a seemingly shy and retiring local businessman hide a terrible secret? Can the investigators solve the riddle and save the day? The Crack’d and Crook’d Manse: Long considered to be a cursed place by the folk of Gamwell, it seems the Fitzgerald Manse has finally escaped its sordid past. But, no one’s seen the new owner, Arthur Cornthwaite, for quite some time. Is history repeating itself? The Code: Summoned to the home of Dr. Kenneth Connolly by an urgent telegram, can the investigators make sense of the bizarre events afflicting Wellington Manor? The House of Memphis: World-famous magician Memphis the Great has not been seen for weeks. Has he merely gone off on another of his legendary magic-hunting trips, or is there a more sinister reason for his disappearance The Nineteenth Hole: Renovation work at Thistledown Golf Club has not been running smoothly. First, there were tales of illnesses, then ghostly sightings, and now no one can find the owner. Dark shadows fall over Scotland and all is not what it seems.

    1 in stock

    $42.99$29.47

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: A Cold Fire Within GTS

    Call of Cthulhu, 7th Ed.: A Cold Fire Within

    2 in stock

      A Mind-Bending Campaign for Pulp Cthulhu By Christopher Smith Adair Brendan Sterling sought answers in experimental past-life regression. Unfortunately, his mind isn’t the only one seeking answers in the past. A Cold Fire Within is a campaign for Pulp Cthulhu. Set in 1935, a missing persons case leads to the discovery of a foul plot that could change time itself and bring disaster to the world. A cult intent on unleashing the power of the Great Old Ones leaves a trail through the Catskill Mountains and into the very heart of the planet! Within the subterranean world of K’n-yan, the heroes will encounter forgotten secrets, strange lore, and bewildering inhabitants. Curious cities of gold, ruined temples, and dark forests are just some of the terrors that lurk below the ground. Yet, before the heroes descend into nightmare, they must contend with remnants of ancient worlds, unruly mountain people, and psychic devilry. Along the way, the heroes may find that going back to the end of an ancient city is the only answer! Perhaps in Lomar’s doom shall they unlock the secrets of both past and present. Complete with New Rules, Skills, and Psychic Powers A Cold Fire Within is a complete six-part campaign for Pulp Cthulhu. It presents new rules and skills for psychic powers—Parapsychology, Dematerialization, and Telepathy—new spells, details of the people and lands of K’n-yan, as well as a new hero organization—the Open Mind Group. Six ready-to-play heroes are provided. Fearsome monsters, otherworldly designs, and psychic powers all mesh together to present your heroes with an epic and action-packed challenge! Download the GM Reference and Handouts GM Reference - Maps, Notes, and Pre-Generated Characters NPC Portraits - More visuals for your players Dare you step into the darkness of lost worlds? Contents Introduction Timeline of Events Psychic Villains (and Possibly Heroes) The Open Mind Group Authoritarianism’s Ascent Chapter 1: Past Lives, Future Deaths Involving the Heroes Melody Enters Following Brendan Sterling’s Trail Argus’ Home and Office The Other Missing Victims Checking in with Melody Chapter 2: Wandering Minds Saugerties Woodstock Ghosts of the Slater Institute The Absent Director Chapter 3: Into the Wilds, Into the Depths The Catskill Mountains Groth’s Village The Cave Chapter 4: Lost Worlds in Blue Northeastern K’n-yan R’ga-lil’s Plantation The Road to the Temple of Nug and Yeb The City of V’Thruu Finding Yian-Ho The Fallen Temple The Tribal Lands The Dripping Forest Sea of Still Waters Temple Across the Sea Gru-lug Zyth-eb Chapter 5: Black Sun Rising The City Between the Poles Dramatis Personae Arriving in the Forbidden City The Ritual Site Chapter 6: Time Rescue Dream Lomar The Spaces Between While Olathoë Burns The Tower and its Prisoners Farewell to Doomed Lomar Appendices Appendix A: Collected Handouts Appendix B: Tomes and Spells Appendix C: New Skills Appendix D: K’n-yanian Equipment and Vehicles Appendix E: Pre-Generated Heroes  Ready-To-Play Heroes included: Boris Konev, age 55, Mystic cult leader Jean Bernard, age 25, Grease Monkey aviator Laura Ruth Sheversky, age 31, Hard Boiled investigative journalist Macario “Mac” Ortiz, age 28, Steadfast soldier Miriam Blackmore, age 26, Egghead scientist Morgan Dunhurst, age 37, Thrill Seeker explorer

    2 in stock

    $37.99$22.72

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: A Time to Harvest PHD

    Call of Cthulhu, 7th Ed.: A Time to Harvest

    4 in stock

    Death and Discovery in the Vermont Hills Following the ill-fated Miskatonic University research expedition to Vermont in late 1929, when one student died in a climbing accident and two vanished without trace, it was almost inconceivable that Professors Roger Harrold and Ashley Learmonth would countenance sending yet another team of students back to Cobb’s Corners. And yet, a year later, that’s exactly what has been planned. Many questions remain unanswered. What happened a year ago? Where are the missing students? What did the geology students find among the distant Vermont hills? What secrets are buried in the town of Cobb’s Corners? Are the legends of monsters in the hills true? Perhaps the new expedition can shed light on these questions and dredge up some answers? A Time to Harvest is a six-part campaign, beginning in August 1930 and centered on the apparently sleepy and bountiful valley surrounding the town of Cobb’s Corners, Vermont. The investigators will come face to face with ancient legends, deluded cultists, and alien entities beyond their wildest imaginings. Suitable for both classic Call of Cthulhu and Pulp Cthulhu, players take on the roles of Miskatonic University students and academic staff, chosen by Professors Harrold and Learmonth to continue the work begun twelve months earlier. From Vermont to Arkham, and to Detroit and beyond, the investigators delve into forgotten lore, strange science, and the horrors of the cosmos. • Campaign overview, detailing the setting of Cobb’s Corners, along with the various threats the investigators can face.• Advice for creating student investigators and how to incorporate existing characters.• Investigator handouts and maps covering all of the campaign’s key locations.• Ten classic pre-generated investigators, ready to pick up and play.• Guidance on pulp-style and classic-style play.• Optional sixth adventure for Pulp Cthulhu.Mature ContentThis book deals with mature themes and is intended for mature players. •A history of Cthulhu cults.•Five fully fleshed out Cthulhu cults, ready to be incorporated into games.•Covering the Victorian era through to the Modern-Day.•Never before seen secrets of the Deathless Masters.•Detailed guidance on designing cults and their leaders for campaigns.•Special “Cult Worksheet” to record the various cults created.•Profiles for a wide range of cultists, new Cthulhu-connected monsters, artifacts, and spells.•Three scenarios covering Cthulhu by Gaslight, the Roaring Twenties, and the Modern-Day.•Cthulhu in Mythos tomes.Mature ContentThis book deals with mature themes and is intended for mature players.

    4 in stock

    $32.96

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Alone Against the Dark GTS

    Call of Cthulhu, 7th Ed.: Alone Against the Dark

    2 in stock

    A solo play Call of Cthulhu mini campaign. No Keeper is needed as you guide yourself through the adventure. Alone Against The Dark is an adventure for one player, set in the fall of 1931. Your goal is to solve strange disappearances and to forestall a calamity about to beset the world. You will journey from New York City to Greece, Egypt, Germany, and Antarctica. Beginning with the theft of a priceless relic, four friends are drawn one by one into a dark web of mystery and horror. As the darkness grows, only you can hold out against the dying of the light. The fate of the world is in your hands. As Louis Grunewald, a quiet linguistics professor from the Miskatonic University, you will confound the forces of darkness before time runs out—but should Professor Grunewald be eliminated for some reason, you can successively assume the identity of a new investigator. There are four ready-made investigators provided for this purpose, enabling you to take on differing roles as circumstances change in your search for the truth: Louis Grunewald, a linguistics professor from the Miskatonic University, Lydia Lau, a story-seeking reporter for the New York Sun, Devon Wilson, a sailor on leave from the US Navy, and Ernest Holt, a wealthy industrialist. This adventure is guaranteed dangerous. But, no matter how skillfully you avoid death or madness, your investigators will fail if they do not prevent the turning of the world and the freeing of the City of the Old Ones from the ice. Armed with the Call of Cthulhu Keepers Rulebook, a pencil, and some roleplaying dice you are all set for the twists and turns of this epic world spanning adventure. Sit back, get comfy, and prepare to be Alone Against The Dark! First released over thirty years ago, this new edition has been completely revised and updated for Call of Cthulhu 7th edition, with new illustrations and player aids.

    2 in stock

    $14.95$9.92

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Alone Against the Flames PHD

    Call of Cthulhu, 7th Ed.: Alone Against the Flames

    Out of stock

    An Introductory Solitaire Adventure for Call of Cthulhu This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends, this one is just for you. Before you begin to play, make sure you have a copy of the Call of Cthulhu Seventh Edition Quick-Start Rules (download the free Call of Cthulhu Quick-Start Rules or purchase a printed copy), and a blank investigator sheet. You’ll also need a pencil, an eraser, and some roleplaying dice. You don’t need to read the rules before you start playing. Just settle in a comfortable chair before a roaring •fire. Then read on and follow the instructions. …On second thought, don’t sit too close to the fire. By Gavin Inglis

    Out of stock

    $11.97

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Alone Against The Frost GTS

    Call of Cthulhu, 7th Ed.: Alone Against The Frost

    1 in stock

    Solitaire Adventure in Canada’s Wilds Alone Against the Frost is a solo horror adventure for one player, set during a research expedition to Canada’s Northwest Territories during the 1920s. Here, you choose your own path as you navigate through the story—your choices will determine whether you find success or failure! You take on the role of Dr. L. C. Nadelmann, an anthropologist from the renowned Miskatonic University in Arkham, MA. Accompanied by three of your most gifted and practical graduate students, as well as an experienced local guide, you set off into the fabled valley of the North Hanninah in search of the anthropological discovery that will make your career and bring you fame. Or, so you hope.  Your expedition members are:  Dr. L. C. Nadelmann, an academic obsessed by early North American prehistory, myths, and legends, particularly in the Big Woods region. Bernard Ebstein, a cherubic-looking native New Yorker, eager to experience life in the wilds before his upcoming marriage to his sweetheart, Catherine. Sylvia Davidson, the latest in a long line of Boston Brahmins, destined for academic greatness thanks to her dedication and determination. Norman Falkner, a mature, largely self-taught student whose calm nature acts as a steadying influence on those around him. Charlie Foxtail, a cautious Tsuut’ina professional wilderness guide, hired to lead the expedition safely through the North Hanninah.  But such a journey is fraught with difficulties, from dangerous white water to the superstitious beliefs of the region’s inhabitants—not to mention the wildlife!  Will you manage to survive every challenge this hostile environment throws at you? Will your companions? Can you return with your reputation—and your sanity—intact? Only time will tell.  Armed with a pencil, some roleplaying dice, and a copy of the Call of Cthulhu Rulebook or the Call of Cthulhu Starter Set, you are ready to brave the remote wilderness as one of MU’s youngest ever professors! Dare you take on the challenge? If the answer is yes, then don’t forget to wrap up warm! It can get mighty cold out there... Originally released over 30 years ago, this new edition of Alone Against the Frost has been completely revised and updated for Call of Cthulhu 7th edition—over 650 entries, complete with new illustrations and an afterword by the original author.  Will you survive, alone against the frost? 

    1 in stock

    $19.99$13.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Alone Against the Tide GTS

    Call of Cthulhu, 7th Ed.: Alone Against the Tide

    1 in stock

    Solitaire Adventure by the Lakeshore! What has Professor Harris’ research got to do with the strange green fog enveloping the town? Who are the menacing, dark-suited men that arrived on the ferry with your investigator? And, why is a Buddhist monk visiting Esbury, a town more used to entertaining New England’s wealthy elite? Take on the role of an investigator traveling to a remote lakeside town where strange things are happening. Decide your path through the story, and the fate of the citizens of Esbury! What's Inside A Scenario for One Player Alone Against The Tide is a solo scenario. All you need is this book, and your copy of the Call of Cthulhu Starter Set or Call of Cthulhu Keeper Rulebook , some dice and pencils, and you’re ready to begin your horrific trip to the lakeside town in Massachusetts! New or Old Investigators Create your own investigator, or bring one along for the ride! Perhaps your character from Alone Against The Flames can continue their solo adventure! Otherwise, you can play as the pregenerated investigator Dr. E. Woods, a professor of archaeology from Miskatonic University in Arkham. Multiple Endings, Multiple Paths With several hundred passages, there are innumerable pathways through Along Against the Tide. Play the scenario through multiple times to find all the endings, and explore the choices you didn’t make the first time! Introduce Call of Cthulhu to a Friend Solo Call of Cthulhu scenarios are perfect for playing with a friend or partner who is new to roleplaying. Read the story aloud, make choices, roll dice, and explore the story together!

    1 in stock

    $14.99$10.26

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Berlin the Wicked City GTS

    Call of Cthulhu, 7th Ed.: Berlin the Wicked City

    Out of stock

    Unveiling the Mythos in Weimar Germany In the aftermath of the Great War, Berlin has a reputation for licentiousness. A place where anything may be had for the right price. It is both a city of hedonism and a city of business; its streets overflow with disabled veterans, prostitutes, destitute immigrants, and political agitators—all rubbing shoulders with buttoned-down businessmen, scholars, and artists. The gutters run with the blood of political assassinations, where Communists and völkisch Nationalists clash with each other, as well as with the police. Long into the evenings, Berlin’s world-famous cabarets offer music, dance, and titillating entertainment in stark contrast to the gray buildings that run on for endless miles along the sprawling city’s byways. Into this bubbling stew, Berlin the Wicked City introduces the weird elements of the Cthulhu Mythos. A hotbed of occult organizations, strange cults, and half-whispered lore. Amid the wicked air of the world’s capital of sin, the very nature of what it means to be human is questioned. And, as the city hurtles toward its inevitable dark destiny, the oppressive atmosphere pushes the sanity of investigators to its breaking point. This book presents an overview of 1920s Berlin as it would be experienced by visitors and residents of the time. Guidelines are presented for creating investigators for a Berlin-centric campaign, as well as investigator organizations to help bind groups together. Notable personalities, key locations, and a system for generating details of the urban landscape on the fly are provided. With crime and punishment, the city’s underworld, and also its high culture detailed, the tools provided help the Keeper gain an understanding of what makes Berlin unique. Three scenarios, spanning the history of Berlin between the end of the Great War and the rise of Adolf Hitler and the Nazi Party, contain colorful details of Berlin and its inhabitants and may be run as stand-alone adventures or linked together to form a mini-campaign.

    Out of stock

    $44.99$29.60

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Children of Fear PHD

    Call of Cthulhu, 7th Ed.: Children of Fear

    Out of stock

    There have long been stories of two rival kingdoms, hidden from the world in ages past. Their names: Agartha, the City of Fear, and Shambhala, the City of Peace. Although their legends have become confused over time, there is one constant: that opening the gates of the hidden kingdoms shall herald the end of this epoch and usher in the new. And, whoever prevails wins the right to shape the new age in their image, for good or ill...

    Out of stock

    $52.99$31.68


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