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Board Games | Games with Solo Mode

3 products


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  • Gamers Guild AZ 25TH CENTURY GAMES Motor City (Pre-Order) GTS

    Motor City

      Motor City is a strategic roll-and-write game about running an auto plant in the heyday of Detroit. In Motor City, you have two player sheets, each with multiple areas. These areas are represented by tracks that you will mark off as you make progress. Many of the tracks are interconnected with other elements in the game, giving you bonuses along the way and opportunities to unlock more points. Advancing on all of these tracks offers various amounts of points, advancements, and bonuses. The game lasts eight rounds. Each round, roll colored dice based on the number of players, then place them on spaces on the blueprint table based on value and color. Each player drafts one die and uses it. Once everyone has drafted a die twice, all players get to use the remaining die on the blueprint table. After eight rounds, you score points for your progress in engineering, assembly, testing, and more. Whoever has the most points wins. Motor City has a solo mode in which you try to top your own score against an auditor that drafts dice and blocks areas of your sheet. Its difficulty can easily be adjusted by changing the colors of dice during setup, with no added rules. Motor City is game 3 of the Motor City Gameworks Loaded Roll and Write series. Game 1: Fleet: The Dice GameGame 2: Three SistersGame 3: Motor City Each series framework includes game tweaks, new Threats, and an introductory Mystery to get you started. Or take inspiration from your own sources and use the advice inside to build your own world!THE CODEX OF WORLDS. THE MOVES ARE BIGGER, THE STAKES ARE HIGHER, AND THE WORLD GETS WEIRDER!

    $29.99$19.94

  • Gamers Guild AZ Rio Grande Games Underwater Cities PHD

    Underwater Cities

    In Underwater Cities, which takes about 30-45 minutes per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible. The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay. All of the nearly 220 cards — whether special or basic — are divided into five types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.

    $74.95$49.44

  • Gamers Guild AZ Rio Grande Games Underwater Cities: New Discoveries GTS

    Underwater Cities: New Discoveries

    New Discoveries, the first expansion to the wildly popular game, Underwater Cities, will offer many new challenges to players who own the original game.• This will be a 'must-have' expansion for customers who own the game!• New Asymmetric assistants and starting resource cards help speed up the game• 52 new cards to add even more choices• New 3-layered player boards upgrade the boards from the existing game, plus 4 new double-sided boards• The Museum of Underwater Artifacts board offers enticing treasures• New Metropolises provide even more varibility from game to gameComponents:• 8 Player boards• 1 Museum board• 8 Assistant cards• 6 Resource tiles• 8 Special cards• 18 Era I cards• 15 Era II cards• 11 Era III cards• 10 Farm tokens• 10 Laboratory tokens• 10 Desalination plant tokens• 10 Green metropolis tiles• 20 Discovery tokens• 1 RulebookNote: This is not a standalone game. An Underwater Cities base game is required to play this expansion.

    $64.95$43.96

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