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Board Games | Games with Solo Mode

4 products


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Featured Best selling Alphabetically, A-Z Alphabetically, Z-A Price, low to high Price, high to low Date, old to new Date, new to old

  • Gamers Guild AZ Imperial Miners (Pre-Order) Gamers Guild AZ

    Imperial Miners

    Imperial Miners is a light engine-building card game from the designer Tim Armstrong (Arcana Rising, Orbis) in which players build their mines using a clever card activation system. This standalone game is set in the popular Imperial Settlers universe and offers beautiful illustrations, easy rules, and satisfying gameplay full of combos and synergies between the cards. In Imperial Miners players build their own mines by playing cards to their tableau. They start from the ground floor and develop downwards. Each time a card is added to the mine it activates itself and all the cards above it rewarding a player with satisfying combos. Cards belong to six different factions and offer various abilities. Players are free to mix different factions in their mines for better results.Imperial Miners offers an impressive replayability thanks to its wide range of different cards and progress tracks, which are added to the game during setup (3 out of 6 in the game box). Players advance the tracks throughout the game acquiring immediate benefits to synergize with their cards trigger even more satisfying combos.★ stunning production value and a great MSRP★ a stand-alone game set in the award-winning Imperial Settlers family★ simultaneous gameplay with no downtime, delivering a great experience in just 45 minutesComponents:• 136 Mine cards• 18 Event cards• 5 Surface boards• 3 double-sided Progress boards• 5 Progress markers• 60 Coin tokens• 60 Victory Point tokens• 44 Machine tokens• 24 Collapse tokens• 40 wooden Cart markers• 1 rulebook

    $39.00$33.15

  • Gamers Guild AZ 25th Century Games Cryptid Cafe (Pre-Order) GTS

    Cryptid Cafe

      You are a lead server at the Cryptid Cafe, a Sasquatch-owned restaurant packed with legendary creatures from all over the world. Gather food. Fill orders. Earn the most tips and be crowned, dare we say, the most "legendary" server. Strategically dispatch your team of Sasquatch servers to the different food stations, gathering the much-needed items to complete your customers' orders. As you serve the customers they will give you tips based on their satisfaction level. However, with each passing round, the Cryptids get more and more frustrated waiting for their food and will leave smaller tips. Eventually, they’ll leave the restaurant if they are not served fast enough. If that happens, plan on giving the owner some of your tips at the end of the night, he doesn't like to lose customers. Sounds simple, right? Not so fast, because you’re not the only lead server working tonight. You'll be competing with other players who are trying to serve their customers as well. Spaces are limited. Food stations are breaking. The orders are piling up. Customers are getting angry! It may be wise to share some of your tips with the chef, so you get the food you need first. If all goes well, at the end of the night you'll be the player crowned the most legendary server.

    $39.99$28.61

  • Gamers Guild AZ Red Mojo Tindaya Bridge Distribution

    Tindaya

    Tindaya is set at the dawn of the 15th century on the paradise known today as the Canary Islands. The conquistadors have just set eyes on it. Each player must lead an aboriginal tribe to survival in a world ruled by gods and shaped by natural disasters. Tindaya is a theme-driven survival adventure with the soul of a eurogame. This environmentally conscious game offers two play modes to please any group: Cooperative (including solo) & Competitive, in addition to the Traitor variant for players avid of some old fashioned throat-cutting. Difficulty can be graded, and less experienced gamers can learn to play through a 3 game mini-campaign. During 3 phases, natives will settle, progress, and battle invaders, all within a mythological setting ruled by two gods, Acoran & Moneiba. They will demand specific goods at each stage of the game. If the natives are unable or unwilling to provide them, their godly rage will be unleashed. But players are not alone; two seers will make predictions by reading the smoke of their bonfires. Tibiabin will see the disasters to come. Tamonante will predict where they will happen. Disaster markers will be placed on the board to signal what is to come. End of the Game: In Cooperative mode, players will check if their collective mission has been achieved. If so, the gods will be happy, and all natives win the game. In Competitive mode, solidarity points will be granted to players that have given more to the community, used fewer resources, or achieved both collective and personal objectives. The player with more points will win the game.

    $69.00$55.20

  • Gamers Guild AZ Clearance Clearance - Tindaya Clearance

    Clearance - Tindaya

    Tindaya is set at the dawn of the 15th century on the paradise known today as the Canary Islands. The conquistadors have just set eyes on it. Each player must lead an aboriginal tribe to survival in a world ruled by gods and shaped by natural disasters. Tindaya is a theme-driven survival adventure with the soul of a eurogame. This environmentally conscious game offers two play modes to please any group: Cooperative (including solo) & Competitive, in addition to the Traitor variant for players avid of some old fashioned throat-cutting. Difficulty can be graded, and less experienced gamers can learn to play through a 3 game mini-campaign. During 3 phases, natives will settle, progress, and battle invaders, all within a mythological setting ruled by two gods, Acoran & Moneiba. They will demand specific goods at each stage of the game. If the natives are unable or unwilling to provide them, their godly rage will be unleashed. But players are not alone; two seers will make predictions by reading the smoke of their bonfires. Tibiabin will see the disasters to come. Tamonante will predict where they will happen. Disaster markers will be placed on the board to signal what is to come. End of the Game: In Cooperative mode, players will check if their collective mission has been achieved. If so, the gods will be happy, and all natives win the game. In Competitive mode, solidarity points will be granted to players that have given more to the community, used fewer resources, or achieved both collective and personal objectives. The player with more points will win the game.

    $36.23

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