RPG Books
Shadowrun (6E): Falling Point
The sixth world feels like its perpetually in the middle of slow-motion collapse, disaster after disaster threatening to bring parts or all of it down. So, its critical to know what might push some of this disaster over the edge, turning slow-motion into a full-on downward plunge. Falling Point profiles ten people and organizations standing on the precipice. Sometimes theyre the ones who might go over the edge; other times theyre looking at someone else they can push. Either way, theyre going to play a significant role in unfolding events, so runners better know about them before they run into them in the shadows.
$49.99$35.94
Battletech: Mechwarrior Destiny
This is a brand-new way to role-play in the war-torn BattleTech universe. Streamlined rules put the focus on action and story, and an all-new system for 'Mech combat lets you wade into battle without requiring miniatures or maps.
$39.99$28.92
Shadowrun RPG: 6th Edition - World Companion
The Shadowrun Companion offers advanced and alternate rules for players and gamemasters. This indispensable book includes a guide to creating adventures and campaigns, and suggests step-by step techniques to help gamemasters get the most out of the Shadowrun universe.
$49.99$35.94