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Clearance

11 products


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  • Gamers Guild AZ Clearance Clearance - Godtear: Lorsann The Autumnal Wind Clearance

    Clearance - Godtear: Lorsann The Autumnal Wind

    Strike from afar with Lorsann, the Autumnal Wind. Once guardian of the Eternal Glade, the Autumnal Wind has led her Mistwood Rangers from that hallowed place in pursuit of the destiny which now calls to her. Few have ever seen Lorsann’s face, for death usually comes long before such an event—or, for those fortunate few, quickly thereafter. Inside this box is everything you need to add the Slayer champion Lorsann, the Autumnal Wind, to your Godtear warband. Use this expansion with any Godtear starter set. What's in the box?• 1 Lorsann Miniature• 3 Mistwood Ranger Miniatures• 1 Lorsann's Banner Miniature• 3 Profile Cards No assembly needed! Godtear is an out-of-the-box experience. All minis are preassembled and coloured according to their champion class. In Lorsann's case, red for a Slayer champion. 2 PlayersAges 14+45-60 Minutes  

    $16.20

  • Gamers Guild AZ Clearance Clearance - Car Wars (Sixth Edition): Offensive Ordnance Clearance

    Clearance - Car Wars (Sixth Edition): Offensive Ordnance

    Enhance your firepower! Car Wars Offensive Ordnance, a single-player expansion, features all the cards from Miniatures Set 2 as well as the hazard cards from Road Tiles. Stay powered up with the Thundercat Battery and duel with your opponents using the Lightning Scythe. Upgrade your vehicle with the Roll Bar and Reinforced Weapon Brackets, but watch out for that Icy Road. Twists and turns await on the freeways of the future, but Offensive Ordnance will help you come out on top! This is an expansion for Car Wars Sixth Edition. It is not a stand-alone game

    $6.77

  • Gamers Guild AZ Clearance Clearance - Car Wars (Sixth Edition): Albert's Advances Clearance

    Clearance - Car Wars (Sixth Edition): Albert's Advances

    Tear it up in the autoduel arena with Car Wars Albert's Advances This single-player expansion comes with 45 cards originally found in Uncle Al's Upgrade Pack (but not the checkpoint cards). Customize your vehicle, including unique weapons, accessories, crew, upgrades, and more! Heat things up with a Fire-Resistant Coating, then use the Turreted Heavy Rocket to stop your opponents in their tracks. Need help making a precise shot? Add the Steady-Aim Gimbal to your arsenal for some extra edge. With Car Wars Albert's Advances, you’re ready to roll – offensively!

    $6.77

  • Gamers Guild AZ Clearance Clearance - East India Companies Clearance

    Clearance - East India Companies

    In the 19th Century, Four Shipping Companies Controlled the Seas.East India Companies puts you in charge of growing one of these four empires. Will you purchase fast ships with small tonnage, or slower ships that can carry more cargo? Will you expand your port or set up trading outposts? Perhaps invest your money in shipping stocks? Just remember, the key is purchasing valuable goods at a reduced rate that can be sold for a profit!★ An intriguing strategy game where players attempt to maximize profit while navigating fluctuating supply and demand.★ Beautiful map-board and quality components.★ Award-winning game design – Featuring an economy with “changing tides” in every round.

    $32.76

  • Gamers Guild AZ Clearance Clearance - Trail Story: Americana Clearance

    Clearance - Trail Story: Americana

    EXPLORE AMERICA’S STORIED WILDERNESS!Pack your bag and grab your journal, it’s time to trek through 1930s American wilderness! Wander the rural landscape and discover opportunities and threats unknown: friend and foe, cute and dangerous wildlife, and the mysteries of unexplored terrain, ominous abandoned buildings, and even the supernatural. You’ll look back at these experiences and grow from them, gaining new skills, as well as inspiration from the lands you’ve visited. You’ll record these memories in your journal as a testament to your grand adventure, until next time!WANDER AND WONDER!Travel to new locations, collecting stories and constructing havens along the way.ENCOUNTER AND EXPERIENCE!A hungry cougar, a lost lumberjack, an ancient burial ground, a foggy swamp – there are many things in the wilderness, and you decide how to interact!REFLECT AND REMEMBER!Use memories and inspiration to record story cards into your journal to document your adventures and score points.The object of Americana is to collect the most points by establishing Havens across the land and writing about your travels in. Will you have the most exciting story to tell after your adventures?CONTENTS:• 4 Player placards• 3 Board pieces• 95 Standard cards• 48 Mini cards• 128 Tokens• 4 Meeples• 4 Dice• 72 Cubes• 24 Crystals• 1 Bag• 1 Score pad• 1 Rulebook  

    $24.69

  • Gamers Guild AZ Clearance Clearance - Car Wars 2 Player Starter Set - Blue/Green Clearance

    Clearance - Car Wars 2 Player Starter Set - Blue/Green

    This Starter Set has everything that two players need to start play.Six miniatures: Scarab, Warhawk, Hotshot, Hammer, Butcher, and Typhoon. (Miniatures come pre-assembled and unpainted.)Two car bases and dashboards (one blue and one green)Over 100 game cardsFour counter sheets (dashboard sliders, barrier and wreck tokens, two turning keys, and other assorted tokens)Dice pack (20 dice: six yellow, four blue, three red, three green, two black, and two white)Six double-sided vehicle record sheetsRulebookMiniatures come pre-assembled and unpainted.

    $49.14

  • Gamers Guild AZ Clearance Clearance - Brass: Lancashire Clearance

    Clearance - Brass: Lancashire

    Brass: Lancashire — first published as Brass — is an economic strategy game that tells the story of competing cotton entrepreneurs in Lancashire during the industrial revolution. You must develop, build, and establish your industries and network so that you can capitalize demand for iron, coal and cotton. The game is played over two halves: the canal phase and the rail phase. To win the game, score the most victory points (VPs), which are counted at the end of each half. VPs are gained from your canals, rails, and established (flipped) industry tiles. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following: Build an industry tile Build a rail or canal Develop an industry Sell cotton Take a loan At the end of a player's turn, they replace the two cards they played with two more from the deck. Turn order is determined by how much money a player spent on the previous turn, from lowest spent first to highest spent. This turn order mechanism opens some strategic options for players going later in the turn order, allowing for the possibility of back-to-back turns. After all the cards have been played the first time (with the deck size being adjusted for the number of players), the canal phase ends and a scoring round commences. After scoring, all canals and all of the lowest level industries are removed for the game, after which new cards are dealt and the rail phase begins. During this phase, players may now occupy more than one location in a city and a double-connection build (though expensive) is possible. At the end of the rail phase, another scoring round takes place, then a winner is crowned. The cards limit where you can build your industries, but any card can be used for the develop, sell cotton or build connections actions. This leads to a strategic timing/storing of cards. Resources are common so that if one player builds a rail line (which requires coal) they have to use the coal from the nearest source, which may be an opponent's coal mine, which in turn gets that coal mine closer to scoring (i.e., being utilized). Brass: Lancashire, the 2018 edition from Roxley Games, reboots the original Warfrog Games edition of Brass with new artwork and components, as well as a few rules changes: The virtual link rules between Birkenhead have been made optional. The three-player experience has been brought closer to the ideal experience of four players by shortening each half of the game by one round and tuning the deck and distant market tiles slightly to ensure a consistent experience. Two-player rules have been created and are playable without the need for an alternate board. The level 1 cotton mill is now worth 5 VP to make it slightly less terrible.

    $49.19

  • Gamers Guild AZ Clearance Clearance - Risk: Shadow Forces Clearance

    Clearance - Risk: Shadow Forces

    In the Risk Shadow Forces strategy board game by Avalon Hill, modern-day factions inspired by real-life blocs both on and off the grid, establishment and underground, compete aggressively. Choose a warlord and play through a campaign of 15 games in which suspense and intrigue build to a dramatic conclusion. It includes 5 miniature figures, and a double-sided gameboard featuring both world and skirmish maps. This legacy board game also includes 4 sealed envelopes and a sealed container to be opened throughout the game, as players shape how their world evolves. No two games will ever be the same. Gather friends together for an exciting battle of power in this immersive tabletop board game. The game is for 3-5 players, ages 13 and up. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. ★ LEGACY GAMEPLAY: Choose a warlord and play through a campaign of 15 missions. Players shape how their world evolves, unlock new rules, and change the story each time. No two games will be the same★ INCLUDES 15 MISSIONS: This strategy board game includes two 9x14 double-sided gameboards. Players can immerse themselves in both global and skirmish games designed around modern warfare missions★ DETAILED MINIATURES: Add to your miniature collection with these dynamic warlord characters. The game includes 5 highly detailed 28mm miniature figures with tactic cards★ UNLOCK CONCEALED COMPONENTS: This legacy game includes 4 sealed envelopes and 1 sealed container that will be opened as you complete missions. Gaming elements will come into play and go out of play forever★ COMPELLING NARRATIVE: Fans of group games can experience an exciting night of tabletop gameplay. This Risk Shadow Forces strategy board game is for adults and family, ages 13+.Components• global gameboard• 2 double-sided gameboards• over 175 cards• 5 warlord figures• 5 HQs• ninety (90) 3-troop units• one-hundred-eighty (180) 1-troop units• sealed container labeled B• 4 sealed envelopes• 5 faction cards• range guide• 95 tokens• sticker sheet• 5 dice• quick rules reference card• rulebook

    $43.05

  • Gamers Guild AZ Clearance Clearance - Fragments Clearance

    Clearance - Fragments

    You travel through time and space. Each jump, you embody a being of whom you feel his or her memories and feelings. Together, gather the fragments to know what you are doing here. Cooperate to create this reality. Together, explore two different worlds : The post-apocalyptic world or the dimension of extraordinary people through 4 themes each.  Fragments is a cooperative role playing game, without a game master nor preparation, focused on the story-telling and the power of the imagination of your group.

    $12.24

  • Gamers Guild AZ Clearance Clearance - Car Wars - Core Set Clearance

    Clearance - Car Wars - Core Set

      Drive Offensively! Car Wars is a game featuring freeways of the future in which the right of way goes to those with the biggest guns. Players choose their vehicle — complete with weapons, armor, power plants, suspension, and even body style — then they take them out on the road, either to come home as "aces" or to crash and burn. If a driver survives, his abilities improve and he can earn money to buy bigger and better cars. Advanced rules let players design their own customized cars, trucks, and cycles. This entry covers Car Wars and Car Wars Deluxe, the first two editions of the rules. See also: Car Wars Compendium, a.k.a. CWC and CWCII, for the third and fourth editions of the rules Car Wars (Fifth Edition) for the revised and simplified edition of the game Mini Car Wars, an introductory version of Car Wars originally printed on a single sheet of paper, requiring only a pencil and six-sided dice. Car Wars Series for a complete list of expansions and supplements (including Autoduel Quarterly, the forty-issue Car Wars magazine)

    $149.95$87.76

  • Gamers Guild AZ Clearance Clearance - Inis Clearance

    Clearance - Inis

    Experience the magnificent deeds of Irish myth as you explore the island's enchanted landscape and claim territory for your clans. Using elegant mechanics combining card drafting and area control to your advantage, compete for dominance over your opponents and become the one true Brenn!

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