Fallout: Wasteland Warfare - Creatures - Mirelurk Hunters
Hunters are an aggressive subset of the mirelurk species. While fewer in numbers they are more active away from nests, foraging and hunting for enemies. They are able to spit acid in a similar way to their queen, and have powerful claws capable of crushing the life out of any enemy, dragging it back to be an unwilling fleshy guest of a mirelurk feast. Mirelurk Hunters are more agile and tougher than the standard colony members, with armored heads and enhanced musculature. This makes them elite mirelurk fighters, strong opponents, and nightmarish foes for any force.
$52.00$44.00
Fallout: Wasteland Warfare - Creatures - Stingwings
This set is part of the FORGED IN THE FIRE wave for Fallout: Wasteland Warfare! Stingwings are giant, mutated flies, born of the Great War. They are distant cousins to the modern scorpionfly, but much larger, with a vicious sting in their tail. They are relatively fragile, but tend to travel in swarms which can be more than a match for even well armed parties. These beasts are even deadlier when defending their nests, when they exhibit a terrifying level of ferocity. Look out for the other miniature sets in the Forged in the Fire wave! Contents: 1 Glowing Stingwing 2 Stingwings This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. These models can be used with either the rules from the Forged in the Fire Rulebook or the free digital cards available from Modiphius.
$47.00$40.00
Fallout: Wasteland Warfare - Creatures Gatorclaw
This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘Because clearly a Deathclaw wasn’t bad enough!’ When Old Dr McDermont had a cloning machine, he made a big mistake. By combining all the best aspects of the Jackson chameleon and the American alligator, he created one of the worst creatures to ever tear a Raider in half. Thankfully, he didn’t live long enough to see his voraciously hungry children break out of their home and out into the big wide world, sadly, because they ate him. Circle of life, I suppose. Includes 1x Gatorclaw and 1x Scenic Base. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved
$36.00$31.00
Fallout: Wasteland Warfare - Dice Set
Includes: 1 x White Skill dice d20, 1 x Red Armour d12, 2 x Black Damage d12, 2 x Armour Reduction d12, 2 x Green Accuracy d12, 2 x Blue Special Effect d12.
$32.00$27.00
Fallout: Wasteland Warfare - Enclave - Assault Force
This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! Even the technological superpower that is the Enclave has a need for foot soldiers. Men and women loyal to the President of America, issued with the finest pre-war arms and armor the Enclave has to offer its footsloggers and Special Operatives. Consummate professionals with a pride in their work and training unrivalled across the wastes, an Enclave assault team is a threat few can hope to counter. Look out for other miniature sets in the Capital wave! Contains: 3x Enclave Combat Armor 3x Enclave Recon Armor This Fallout: Wasteland Warfare set contains six 32mm scale high-quality multi-part resin miniatures with a scenic 60mm base Miniatures are supplied unpainted. Some assembly may be required.
$84.00$71.00
Fallout: Wasteland Warfare - Enclave - Domesticated Deathclaw
This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! One of the most terrifying sights in the Wasteland is that of a raging Deathclaw, so it’s difficult to decide if a raging, mind-controlled Deathclaw is less, or more horrifying. Brought to heel by a domestication unit, these creatures are molded into unwilling war-beasts of the Enclave. Still possessed of all the rage that comes naturally to them, but now directed by a human hand, their domestication has made them no less deadly. Look out for other miniature sets in the Capital wave! ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved. Includes: 1x Domesticated Deathclaw - 32mm unpainted resin miniature. Action Figures,Regular,Paper
$49.00$41.00
Fallout: Wasteland Warfare - Mojave Companions - Boone, Arcade and Cass
Boone is an ex-NCR 1st Recon Sniper and town guard in Novac. His exceptional aim and hatred for the Legion make him a ruthless ally in the Mojave Wasteland. Arcade on the other hand is more likely to use his mind as his primary weapon. Quick witted and intelligent, he has an independent streak despite his Enclave origins; even so, hes still handy with a weapon when he needs to be for the right cause. Cass is more in tune with the wasteland as it is and less how shed like it to be. She`s a tough, no nonsense caravan runner looking to claw her way back from sad times and a run of bad luck, any way she can.
$47.00$40.00
Fallout: Wasteland Warfare - Mojave Companions - Ed-E, Rex and Veronica
ED-E was battle damaged, but a few repairs make it fighting fit and ready for action once more (albeit with new priorities). Rex is a cyberhound with a past in law enforcement and Caesars Legion. He is still a powerful fighter and firm friend. Journeyman Scribe Veronica comes from an offshoot of the Brotherhood of Steel. Equipped with a custom power fist, she is a strong ally for those who can earn her trust.
$47.00$40.00
Fallout: Wasteland Warfare - New Vegas Rule Expansion
Enter the dangerous world of the Mojave wasteland, Fight over its future at the Hoover Dam, and get some R & R on the lush New Vegas Strip if you can afford the entry fee! The Mojave wasteland stretches from New California Territory to the contested Hoover Dam, containing all sorts of treasures for the bold and dangers for the unwary. For those who come out on tip there is glory or territory to be gained; the unlucky join the desert sands of feed the geckos.
$64.00$55.00
Fallout: Wasteland Warfare - Raiders - Ack Ack, Sinjin & Avery
Whether through Strength, Intelligence or plain dumb Luck some Raiders survive everything the Wasteland throws at them and come back for more. Sinjin and his right hand woman Avery head up a gang of Raiders that often cause trouble in the Goodneighbour area. Bringing high ranged ability to the table and some unique buffs to support their followers they make good leader choices for any game. Ack-Ack and her gang set up base in the Olivia Satellite Station. Known for her raids on local farms and settlements, always punctuated by the rapid fire of her favourite Minigun.
$47.00$40.00
Fallout: Wasteland Warfare - Raiders Crater Warlords
FALLOUT: MINIATURES - RAIDERS: CRATER WARLORDS - Established in the eponymous Crater, deep in Toxic Valley - the Crater Raiders are an unusual sight to most travellers, Raiders actually willing to talk to you before they blow your head off, if only briefly. Despite the apparent civility the leadership of the Craters is tenuous at best, with Meg Groberg doing her best to keep the baser instincts of her violent charges in place for their own survival. All the while, dissenting voices claim shes grown soft, with figures like Lev pushing for a return to violence and the ways of the past. Despite all this, order is somehow kept, the Raiders havent killed each other, and some even manage to keep themselves in well-pressed suits.3 FIGURE SET: 1x Meg Groberg, 1x Johnny Weston, 1x Lev, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$42.00$35.00
Fallout: Wasteland Warfare - Raiders The Disciples
This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. Don’t get caught? Does that matter if everyone knows you’re just waiting for an excuse to kill them? Fizztop Mountain may have once been a nice place to visit, once. Now it keeps its namesake alive by being packed to the brim with mountains of corpses. A lot like The Pack, most Disciples would describe their perfect Sunday as one full of blood and murder, though they tend to try and at least pretend they’re not thinking about flaying the skin off everyone they meet most of the time. Fans of quick and efficient kills, the Disciples are thrill killers extraordinaire, always eager to move on to their next ‘project’.
$60.00$41.00
Fallout: Wasteland Warfare - Raiders The Operators
This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘They say money makes the world go round, with the way Operators make money, it’s going to be an empty world.’ Without wanting to give them any props, the Operators are a well organised group, more like a crime syndicate than a raider gang. They follow orders, take on jobs, make their own gear and most of all, remain professional. Well armed and armored, Operators don’t kill for fun (unlike the other gangs of Nuka-World), they kill for profit, or out of annoyance, which is occasionally fun. I guess they also kill for fun.
$60.00$38.00
Fallout: Wasteland Warfare - Raiders The Pack
This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘The Pack are a lot like eating centuries old candy, bright, exciting and probably going to kill you.’ Brightly coloured, bedecked in whatever interesting knick-knacks they can tape to themselves and wholly ruled by their moment to moment instincts, The Pack are less of a gang and more of… well, a pack. Following their Alpha to the end, members of The Pack tend to be spurred on to random acts of violence throughout the day, not too worried about the reason why, just if it’ll be fun or not. Every choice they make tends to follow that logic, fun over all other things, sadly for everyone else, they think fighting is really, really fun.
$60.00$51.00
Fallout: Wasteland Warfare - Robots Eyebots
Fallout: Wasteland Warfare sets contains 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. Each set provides an expansion to your game with new cards for player vs player and AI game modes.Product Details:Resin32mm ScaleSupplied unpaintedRequires AssemblyContents:4 EyeBots4 Scenic bases
$40.00$34.00
Fallout: Wasteland Warfare - Robots Space Sentry
"FALLOUT: WASTELAND WARFARE - ROBOTS: SPACE SENTRY - This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘I don’t care how dumb it looks, my caps are always on the Sentry bot.’ The Model X9000 was meant to demonstrate the next wave of Robotic warfare, a sleek, child friendly model that was meant to draw the eye and then reduce all hostiles within a 1 mile radius to glowing radioactive ashes. The models on display at Nuka World were meant to act as an attraction for the public, but it’s not overly common for attractions to be armed with gatling lasers, at least not to my knowledge. Includes 1x Space Sentry and 1x Scenic Base. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved."
$33.00$28.00
Fallout: Wasteland Warfare - Robots Starlight Theatre Staff
This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘Weaponizing Nuka-Cola is a sin, godless robots! How dare you waste what I could drink!’ In the lovely Starlight Theatre, you could have once sat down and enjoyed slow service, flat cola, and cold food. Despite the centuries, not a lot has changed, bar the chances of death due to highly pressurized Nuka-Cola being fired through your skull - that’s increased by about 5%. Manned by all forms of Robotic help, Nukatrons and Mr Frothys of all varieties can be found still serving the various corpses that act as the theatre’s only guests for the last 100 years. Includes 1x Mr Frothy, 2x Nukatrons and 3x Scenic Bases. ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$44.00$38.00
Fallout: Wasteland Warfare - Super Mutants - Marcus and Lily
Marcus has been many things: A member of the Master`s army, a sheriff in Broken Hills, and now the leader of Jacobstown, a place for Super Mutants and Nightkin to live, albeit somewhat dysfunctionally. He is a veteran of several conflicts and incidents, and while he tries to keep the peace he can hold his own if called to fight. One of this number includes Lily, a Nightkin with multiple personality disorder. She is one-part caring grandmother, one-part a ravening combat monster named Leo; only time will tell which personality will win out.
$43.00$37.00
Fallout: Wasteland Warfare - Survivors - Capital Companions
This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! It's said that we are judged by the company we keep, and if that’s true, the Lone Wanderer is a difficult person to read. Fawkes, a soft-spoken and unerringly calm Super mutant. Charon, a ruthless Ghoul mercenary with an undying loyalty to whomever holds his contract, and Butch, a Vault Dweller turned wannabe gang leader taking his first steps into the wastes. An odd assortment of companions, but desperate times call for strange bedfellows, and these are certainly desperate times. Look out for other miniatures sets in the Capital wave! Contents: 1x Fawkes 1x Charon 1x Butch 3x Scenic Bases This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with scenic 30mm bases. Requires some assembly. Supplied unpainted.
$47.00$40.00
Fallout: Wasteland Warfare - Survivors - Ghoul Settlers
This set is part of the FORGED IN THE FIRE wave for Fallout: Wasteland Warfare! The irradiated ghouls are a horrific sight, but they are not monsters. Wasteland dwellers frequently hunt them, fearing their hideous visage. Wiseman created The Slog as a haven for persecuted ghouls. Jones, Holly, Deirdre, and Arten Glass are inhabitants of this haven, ghouls living free lives among the tarberries grown there. This set presents a new Survivor subfaction of outcast ghouls who are trying to change the way other Wastelanders think of them. Look out for other miniatures sets in the Forged in the Fire wave! Contents: 1x Arten Glass 1x Deirdre 1x Ghoul Survivor 1x Holly 1x Jones 1x Wiseman 6x Scenic Bases This Fallout: Wasteland Warfare set contains six 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted.
$84.00$72.00
Fallout: Wasteland Warfare - Survivors - Reilly's Rangers
Sometimes you need more than a good weapon in hand and strong armor on your back, sometimes you need luck on your side. Reilly’s Rangers know that better than most, readily admitting their victory against the Super Mutant army at the Statesman Hotel was down to little more than luck. Led by the eponymous Reilly, the Rangers are a set of surprisingly well meaning mercenaries that call the Capital Wasteland home. Look out for other miniatures sets in the Capital wave! Contents: 1x Reilly 1x Butcher 1x Donovan 1x Brick 1x Theo 5x Scenic Bases This Fallout: Wasteland Warfare set contains five 32mm scale high-quality multi-part resin miniatures with scenic 30mm bases. Requires some assembly. Supplied unpainted.
$76.00$64.00
Fallout: Wasteland Warfare - Survivors Foundation Authority
FALLOUT: MINIATURES - SURVIVORS: FOUNDATION AUTHORITY - When the Settlers arrived in Appalachia, they did so under the guidance of Paige, a man who has seen everything the Wasteland has to throw at those remaining few who call it home. In Appalachia they found a space beset by mutants unlike those seen across their travels, monsters that threatened everything they had strove to build. But, they also found the makings of a home, a Foundation. Now, even as other figures within their ranks step up to help relieve some of the strains of leadership from Paiges shoulders, the Foundation Authority strives to bring safety to Appalachia.3 FIGURE SET: 1x Paige, 1x Ward, 1x Aubrie, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$42.00$35.00
Fallout: Wasteland Warfare - The Commonwealth Rules Expansion
War Never Changes. Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and units to your tabletop. Look out for the Commonwealth wave miniatures sets, available separately! The Commonwealth spans the rolling hills and scorched forests of the north to the broken coast and its rusting industry in the east. It sweeps through the decaying urban sprawl of Boston and out into the irradiated wasteland of the glowing sea. The Commonwealth is home to a wide variety of groups, new factions, and additions to existing factions. Access to the rules, dice, and material found in the Fallout: Wasteland Warfare Two-Player Starter Set is necessary to make full use of this expansion.This expansion contains new rules for clashes within the Commonwealth. Contents:171 punch-out cards, and an array of new scenarios both linked and standalone featuring the denizens of this varied area.Also included are strategy guides and painting guides to help you get your models ready for battle in the post-apocalyptic world of Fallout.A 65-page booklet with rules for expanding your wasteland denizens, including the Children of the Atom, the Gunners, the Railroad, new Creatures, and the Super Mutant’s terrifying Behemoth, Swan.171 new cards35 unit33 AI cards1 equipment card16 leader cards5 mod cards17 perk cards3 power armor cards14 quest cards5 reference cards42 weapon cardsPainting guides for Survivors, the Brotherhood of Steel, and Super Mutants.A gallery of painted models featuring every release in the Commonwealth wave.Scenarios for playing in the Commonwealth.Rules for Wasteland Warfare terrain.Unique region rules for locations within the Commonwealth.Strategy guides for playing numerous Wasteland Warfare factions.
$64.00$55.00
Fallout: Wasteland Warfare: Cult of the Mothman: Clergy
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “I’ve seen them out there, bedecked in wooden totems, flailing in maddened worship around effigies and fire. There’s so many of them these days, we can only pray they ain’t setting up for another crusade….”Gathering in places of prayer, arrayed about totems of red-eyed moths, the Cult of the Mothman can be found across Appalachia, dedicating their beings to the deific namesakes of their worship. Fanatical in their belief, the Cult bears arms against those they deem as apostates, unworthy of their lives due to their heresy against the Winged Ones. With Priests and Prophets at their head, the Cult's numbers are almost as indefatigable as their zeal.Contents:1 High Priest1 Wrathwing2 Disciples2 Seekers6 Plastic Bases
$70.00$60.00
Fallout: Wasteland Warfare: Cult of the Mothman: Mothman Eclipse
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “Red eyes, glowing deep in the forests. I can see them watching me, always watching me. But when I try to find them all I find is emptiness, and a distant noise - a buzzing that burrows into my mind.”The Mothman has seemingly endured since long before the great war, a creature that moves through the wilds of Appalachia upon buzzing wings. Whereas cults have followed in its wake, the Mothman is not a singular creature, instead there are many of its kind across the wilds - each varied and unique in its own actions and personalities. What they want is a mystery to most - though Priests and Cultists gather in ritual to try and divine deific action from their passing. Each Mothman is an unknown, a creature that persists through all things.Contents:1 Mothman2 Hatchlings3 Plastic Bases
$61.00$52.00
Fallout: Wasteland Warfare: Hollywood Heroes
This miniatures set ties-in to the Amazon TV show and includes rules for use with Fallout: Wasteland Warfare!‘War… War Never Changes.’It doesn’t matter where you go in the Wasteland, even in the most remote places people of repute can be found carving out their stories amidst the most dire of circumstances. Be they an innocent Vault-Dweller, ruthless Bounty Hunter, loyal Brotherhood soldier, or even just a good dog - there are always stories to be found in the Wasteland.• 1x Lucy• 1x The Ghoul• 1x Maximus• 1x CX404• 3x 30mm Scenic Base• 1x 40mm Scenic BaseThis Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with a 30mm scenic base, and one 32mm scale high-quality multi-part resin miniature with a 40mm scenic base, and Instruction Booklet. Requires some assembly. Supplied unpainted. Contents may vary from those shown on the packaging.This model can be used with either theincluded Instruction Booklet or available free from modiphius.net/pages/fallout-downloads© 2024 ZeniMax Media Inc. © 2024 Amazon Content Services LLC
$50.00$43.00
Fallout: Wasteland Warfare: Unaligned Lorenzo Cabot
Lorenzo Cabot is the mysteriously long-lived patriach of the Cabot family. His telekentic abilities and frightening intellect are brought to bear against all who would oppose his unhinged mind - even if they are bound by blood.Contents:1 Lorenzo Cabot1 Scenic BaseRequires some assembly. Supplied unpainted.
$30.00$26.00
Familiars and Foes
The Good Witches and Wizards of Joralee have been kidnapped by a horde of evil Foes! The only hope is for their Familiars to dutifully band together on a quest to overthrow the Foes and save their spell-casting partners. They’ll bumble their way through new spells, unleash ancient artifacts, and craft crazy combo attacks to succeed. They may just surprise their Witches and Wizards with a few tricks (and Familiars) of their own!Familiars and Foes is a 1 to 5 player co-operative style game where you play as one of five Elemental Familiars with their own unique abilities - Earth, Wind, Fire, Air, or Aether. The game is played in four waves. Each wave increases in difficulty and reveals a new set of Foes that must be defeated to save a Witch or Wizard.On each turn a player must choose one of three actions to perform - a physical attack, cast a spell, or use an artifact. The success or failure of the action is determined by a dice roll or coin flip. The rest of the players have the opportunity to contribute to the active player's turn and create combination moves. They can perform team attacks, use special abilities, or cash in rewards to boost the initial attack or benefit Familiar health. Group strategy is key to surviving and beating the game.The Foes don't just sit idly and take beatings the whole game. They have their own turn each round where they release potentially devastating attacks on the Familiars. The Familiars have a few tricks to defend themselves or they can just hope for a weak attack to survive another round.The game is won when all four waves of Foes have been defeated, all the Witches and Wizards have been rescued, and at least one Familiar is still standing.
$70.00$60.00
Fandooble and the Dragon's Eye
In this quick and fun game, players have the opportunity to showcase their impeccable taste and curatorial skills as they build their eccentric collection of avant-garde art. The gameplay of Avant Carde revolves around assembling the best exhibition possible by matching cards based on their color or number. The more impressive the exhibition, the greater the rewards, allowing players to acquire stunning cubist paintings with unique special powers. From wild 4s to collection-curation assistance provided by 3s, each card adds depth and strategy to the game.Avant Carde features 166 beautifully designed cards, 7 tokens, and 3 unrolling card boxes, providing players with an aesthetically pleasing and immersive gameplay experience. Additionally, the game boasts 18 different special powers known as Patron cards, which players can master and then mix and match to create diverse and engaging gameplay scenarios.Bullet Points★ Impeccable Taste and Curatorial Skills: Players showcase their impeccable taste and curatorial skills in the quick and fun game.★ Gameplay Focus: Avant Carde revolves around assembling the best exhibition through matching cards by color or number.★ Rewards and Unique Powers: Impressive exhibitions yield greater rewards, allowing players to acquire stunning cubist paintings with unique special powers.★ Aesthetic and Immersive Components: The game features 166 beautifully designed cards, 7 tokens, and 3 unrolling card boxes, providing an aesthetically pleasing and immersive gameplay experience.★ Diverse Gameplay with Patron Cards: The game offers 18 different special powers known as Patron cards, allowing players to master and mix them to create diverse and engaging gameplay scenarios.
$36.00$23.00
Far Away (Second Edition)
The Far Away ProgramThe Federation Alliance started the Far Away program nearly 50 cycles ago to discover and explore new worlds. The missions we undertake are of vital importance to galactic prosperity. However, budget setbacks have forced us to reduce operational expenses. That’s where you, the willing explorer, can help!Far Away is a two-player cooperative board game about discovery, survival, and the crushing loneliness of being the only two humans for lightyears.Join the Federation Alliance, a bureaucracy with an ambitious charter of mapping new worlds and a minimalist budget. Succeed in a variety of missions on randomly generated worlds with unique ecosystems, without luxuries like radios, landing gear, and medical supplies. Trust in your partner is paramount since, without radios, you can’t communicate (in real life) after separating on the game board.Survive, and you’ll be rewarded with a meager paycheck. Succumb to the planet, and you’ll find help is too Far Away.Updates in Second Edition:★ An inlay for the creature tokens.★ Deeper box.★ Darker creature sketches on the cards and tokens.★ Revamped creature token for better visibility.★ Slight cube color changes to improve low-light gameplay.★ Fixes to everything listed in the errata.
$83.00$60.00
Far Cry: Escape from Rook Islands
Far Cry: Escape from Rook Islands is a tactical cooperative game (for 1 to 4 players), intended to be a reinterpretation of the premise of the classic video game. You play as its protagonists, who must join forces to face the various dangers of the Rook Islands, including the iconic Vaas and his ferocious acolytes! Your ultimate objective: To escape safely!!In addition to focusing on open world exploration, each of the narrative missions will allow you to progress your characters and improve your equipment, thereby increasing your chances of survival. Using the specialties of each hero, you will optimize your team's actions to face the many threats!Together, evolve during this thrilling story, as you try to get back to your old life, while being careful not to lose your mind. Nor to sink into madness. Whether you're a fan of the Far Cry franchise or a curious gamer, Far Cry: Escape from Rook Islands will take you on a unique adventure in lands that are as hostile as they are magnificently exotic..Features:CHOOSE YOUR MISSION: With eight different campaign missions to play, explore the stories of Rook Islands through this solo or cooperative game!BASED ON THE HIT VIDEO GAME: Dive into the Far Cry universe and manage your inventory, upgrade your weapons, craft potions, and fight to overcome the challenges on Rook Islands.GAIN EXPERIENCE POINTS: As you complete objectives during missions and explore the island you can level up to acquire more talents with your experience points.ALL ABOUT TACTICAL COMBAT: You will face hordes of enemies standing in the way of your progress and the ability to make it to the next scenario. Choose your weapons wisely and reduce your enemies hit points to win the scenario.FRIENDLY FIRE MODE: If you want a more challenging and difficult game, you can use Friendly Fire mode where you can accidentally hit an ally if they end up in your line of sight.Contents:39 Character Standees157 Cards6 Playerboards with dual rotating wheels9 Double-sided Enemy Boards8 Double-sided Life Boards7 Double-sided Game Boards4 Double-sided Round Boards4 Insanity Trackers18 Sack/Holster Boards290 Tokens20 Double-sided Tiles24 Plastic Standee Bases24 Wooden Cubes12 Plastic Dice1 Dice Tower1 Rulebook
$93.00$79.00
Faraway
The land in this mysterious continent regularly shifts, twists, and reforms itself, making any attempt at mapping it obsolete. The only way one can master Alula is by walking it time and time again to make one’s own atlas. Travel this ever changing-world, meet its inhabitants, and gain more Fame than your competitors. Over the course of the game you will play a row of 8 cards in front of you from left to right. These cards represent the Regions you will come across while exploring the lands. Characters on these cards will grant you Fame if you later fulfill the conditions they demand. However at the end of the game, you walk back the way you just explored, scoring cards in the opposite order you played them. The player with the most Fame after scoring Regions and Sanctuaries wins! EXPLORE MYSTERIOUS ALULA: Navigate the ever-changing landscapes of Alula, where the land twists and reforms, offering a unique gaming experience. STRATEGIC REGION BUILDING: Play a row of 8 cards representing Regions to explore, each with characters granting Fame for fulfilling conditions. REVERSE SCORING MECHANIC: Experience a unique twist with scoring cards in the opposite order of play, adding depth to your strategic decisions. FAME-BASED VICTORY: Accumulate Fame by meeting conditions set by characters and scoring Regions and Sanctuaries to win the game. IMMERSIVE ADVENTURE GAME: Immerse yourself in the world of Alula, meeting its inhabitants and competing for Fame in this engaging card game. Contents 68 region cards 45 sanctuary cards 1 scoring pad 1 rulebook
$36.00$25.00
Faux Diamonds
Faux Diamonds is a 4-suit trick-taking card game in which players sell their cards (diamonds) on value tracks that change after each sale. After a series of hands, the winner is the player who has accumulated the most wealth.You have tough choices to make. Will you sell high by winning the trick? Or, if you don’t have any of the suit led, which alternative market gives you the best chance of profit? But be careful, your opponents can also play faux diamonds at any time, and this will cause the markets to fluctuate. Play the markets right, and you can get rich selling Faux Diamonds!
$43.00$26.00
Federation (Deluxe Edition)
The galaxy is organized into many coalitions that govern multiple solar systems and worlds. Your system wants to join one of these federations. Your fledgling empire is small, but that will not stop you. It is your job to impress the petty bureaucrats who control access to the Federation that your tiny government should be taken seriously. Becoming a full member would give you advantages over your rivals. But yours is not the only delegation that has set its sights on joining the Federation. So, the contest begins! You have 5 years to prove that you can be a productive member. During these 5 years, you must make the most of your opportunities to impress them. Sometimes you may be forced to work together with your rivals to provide funding for special projects. So, it can be helpful to make friends, but you must stay one step ahead of them. At the end of the 5 years, only one new member will be selected - the one with the most prestige! Federation is an interactive Eurogame with an innovative double-sided worker placement mechanic. Every time you place a worker, you must decide if that worker will vote in favor of legislation that helps your cause or provides funding for local improvement projects. Every action is critical. At the end of the year, the votes are counted, and whichever legislation becomes law offers points for the players who have the highest level of influence in that area. Players must keep an eye on each opponent to see the places where they are strong or weak. Making sure that the areas you specialize in will score at the end of the game is critical to your success. Plan your strategy and execute it with the proper timing, and that spot in the Federation will be secured! Components 1 Central board (double-sided) Deluxe 45 Erudite tiles (9 different tiles per types) 8 Deep Space tiles 1 Special Ambassador token 8 Starting tiles (Starting Planet) 2 Accreditation level tokens (+1 and +2) 8 Megastructure tokens 4 Production Structure tiles (double-sided) 50 Alteration tokens 10 Law tiles (5 different Law tiles per color) 12 Asteroid tokens 28 Medals of honor (7 colors) 76 Resource tokens 8 scoring markers (2 per player) 4 +200/250 Scoring Markers (1 per player) 7 Major Project markers 1 President of the Senate punchboard standee (1st player) 48 Special Mission tokens (12 per player) 4 Joint Major Project marker 4 individual player boards (double layer) 16 Ambassador tokens double-sided (Voting / Funding) (4 per player) 32 Spaceships (8 per player) 4 Accreditation markers (1 per player) 4 Mage pawns (1 per player) 24 Robot pawns (6 per player) 4 Miner pawns (1 per player) 24 Trade discs (6 per player) 8 player aids (double-sided) 4 Assistant dice (1 per player) 8 removable storage trays with lids Components for 2- and 3-player games: 5 Federated Planet Blocking tiles 5 Room of the Senate Blocking tiles 9 Neutral Player Vote tiles Additional Deluxe Components: 16 Deluxe Ambassador tokens double-sided (Voting / Funding) (4 per player) Deluxe 1 Special Ambassador token Deluxe 28 Wooden Silkscreen Medals of honor (7 colors) Deluxe 76 Resource Gems (60 Crystals & 16 Golden Diamonds) (Plastic Gem) Deluxe 1 Legendary Spaceship token Deluxe 15 Bonus Erudite tiles Deluxe Rule Sheet for Bonus Content (Erudite Tiles & Legendary Spaceship)
$142.00$107.00
Federation: President of the Senate Meeple
Upgrade your standee to a full color Wooden Meeple!Federation Game Sold Separately.
$5.00$4.00
Fedora Noir
Fedora Noir is a collaborative roleplaying game of corruption, loyalty, passion, and betrayal, told in the style of a film noir. Players take on the roles of the Detective, their Partner, their Flame – and their Hat, the Detective’s sharp mind and inner voice. Together, players explore the Detective’s messy life against the backdrop of a difficult case. Designed for a quick and easy start, and featuring a chapter structure that guides you through the arc of a classic detective movie, you can begin your game in minutes and tell a unique story each time you play.
$50.00
Feed the Woozle
Chocolate-covered flies and hairy pickles? Yummy! The big-mouthed Woozle is hungry. Can you feed him 12 silly snacks from the spoon before all the snacks are gone?Play together, work together and have some monstrous fun. Feeding the Woozle is active and fun while allowing kids to be aware of their own bodies.INCLUDES: 1 stand-up woozle, 24 silly snacks, 12 yummy cards, 1 die, 1 spinner, 1 spoon and instructions for 3 game levels.Age Recommendation: Ages 3 and up.
$34.00$29.00
Festival
The great cities of the world are challenging each other to present the most beautiful festival imaginable. The closing fireworks ceremony, held in all cities, will be the final rose in the crown of the festivities. In Festival, you select tiles to place on your tableau to create the most impressive and beautiful fireworks display possible...and of course, score the most points! This tile-placement and tile-stacking game will have you choosing to either take and place a firework tile on your turn, or select an objective card to complete for points at game's end.
$43.00
Feudum: Seals & Sirens
Feudum: Seals & Sirens is a surreal seafaring expansion of Feudum. This expansion adds 6 whirlpool discs, 1 royal writs and a wooden siren.
$36.00$22.00
Fiasco Expansion Pack - A Thousand Papercuts
A Thousand Papercuts Expansion Pack Life’s a grind. Sometimes you punch a clock, and sometimes you get punched. Either way, the struggle is real—endless hours pushing paperwork or pushing training mats, and one final showdown with a powerful boss... Contains 2x Fiasco Playsets - Fist City and Business Casual Fist City by James Mendez Hodes Among the Chicken Huts and strip malls, a secret community of martial pilgrims bows to no earthly authority, and disregards such mortal concerns as effectiveness, authenticity, or taste. Dare you walk the boulevard of broken boards? Fist City is about suburban America's most mediocre martial artists and the epic, life-consuming rivalries between them. Business Casual by Steve Segedy Another day. Cubicle walls and fluorescent lights. Your manager shadowing your every step as you type out yet another mind-numbing report. But today's the day it all changes, right? Time to stand up and tell them what you think. To get that promotion or get out of this hell forever. Or maybe just burn it all down...
$22.00
Fiasco Expansion Pack - Build-a-Fiasco
THIS EXPANSION INCLUDES TWO BLANK PLAYSET DECKS!Make your own disaster! Level up your Fiasco experience by authoring your own custom cards! This expansion includes two blank decks, everything you need to customize your favorite Playset or to build your own glorious Fiasco from the ground up! Add a little local color, tune it to your particularly questionable taste, or create something entirely new.In each deck you’ll find a complete set of pre-labeled, Fiasco-standard Relationship, Need, Object, and Location cards, all waiting for your bad ideas! Fiasco straight out of the box is fun, but a Fiasco Playset you write yourself— or in collaboration with your local gang of rascals—is something else entirely.
$16.00
Fiasco Expansion Pack - Join the Cult
Join the Cult Expansion Pack These heartwarming playsets prove that intentional family is the best family! Play the beautiful and soulless, influence-obsessed occupants of Prestige House, or the self-righteous, yogurt-obsessed occupants of Rainbow Mountain. Hugs all around! Contains 2x 49-card Fiasco Playsets - Murder at the Prestige House and Rainbow Mountain Murder at the Prestige House by Banana Chan Alright, we all know that clout equals cash. Here at the Prestige House we’ll do anything for our audience to hit those like, share, and subscribe buttons. Do you have what it takes to collab with Prestige House? Rainbow Mountain by Jason Morningstar Rainbow Mountain is more than a place—it’s an idea. Called back to the land, escaping toxic cities and a diseased way of life, residents seek to build utopia on a few perfect acres of mountain land, far from the troubles of the modern world. Of course, trouble has a way of sniffing out the fault lines of power and ambition no matter where you go.
$19.00
Fiasco Expansion Pack - One Step Too Far
One Step Too Far Expansion Pack All the cool stuff happens on the edges of civilization. Inhospitable landscapes. Outlaws looking for big payoffs. That's where you find people who don't fit in anywhere else—the people headed for a fiasco! Contains 2x Fiasco Playsets - Boomtown and The Ice Boomtown by Jason Morningstar Gold wrecks people. Not you, of course. You're better than that—smarter, meaner. Where others see quick riches, you see rot. And where there's rot there's weakness, and where there's weakness there's opportunity. You'll make this place cough up its gold, sure enough, but probably not with a pickaxe. You're smarter than that. And meaner. The Ice by Jason Morningstar McMurdo Station is a slice of America transplanted to Antarctica, with all that entails—we're here to do science, but we're also doing each other—a lot—and we're also doing crimes. Think of an isolated American mountain town and use your imagination. People get a little intense down here on the ice, and tend toward poor decisions, and sometimes it all goes wrong...
$22.00
Fiasco Expansion Pack - Pride & Panic
Pride & Panic Expansion Pack Fiasco at its most chaotic is often Fiasco at its best. Enjoy the buttoned-down tension of Regency England straight, or mix it up with one (or more!) extra flavors - time travel, the undead, or wildest of all - geese! These mini-playsets can be used with any playset deck. Contains 1x Fiasco Playset - Folly & Fortune and 3x Fiasco Mini-Playsets - Just Add Trouble: Goose, Undead & Time Travel Folly and Fortune by Jenn Martin In Regency England, one must always observe etiquette as one maneuvers the marriage market during the social season. The fortunate marry for love, but settling for an income or title is common consolation. Society papers can make or break one's prospects and there are only so many eligible singles available. Waltz your way toward the aisle or duel away your differences - just make sure you do it before time runs out. Just Add Trouble by Jason Morningstar & Jenn Martin This deck is a collection of three mini-playsets, to be used with any playset deck to add some unexpected fun. Each includes some twists on the usual rules, including optional custom Tilt decks and event timer cards. Includes: Just Add A Goose, Just Add Undead and Just Add Time Travel decks, plus alternate Tilt decks and an Undead Timer deck.
$22.00
Fiasco Expansion Pack: Feel the Rush
A dirtbag's a dirtbag, whether she is selling pills out of a restaurant kitchen or doing crimes to afford a set of GSC Stage 2 cams for her 2006 Subaru street racer. What happens when desperation meets opportunity? When we have to Go Real Fast but lack the skill and focus to keep all the wheels on the road—or the dishes on the tray—who is going to pay the price? Probably not the dirtbag responsible…Contains 2 Fiasco Playsets - In the Weeds and The Hasty & The HatefulIn the WeedsIn The Weeds takes you into the seedy and off-kilter world of modern food service. You'll work your ass off for not much money, but there are perks—repetitive stress injuries, abusive, drug-fueled bosses, and customers who don't tip. Small change leads to big problems, though, and even if the stakes are low, the ambitions and staff are often stupidly high.The Hasty & The HatefulWe race for the same reason we breathe—it is life, the connection to the pavement is like our connection to family. What we do isn't legal but we answer to the god of the stoplight and the nitrous injection. Some of us are dirtbags and some of us are millionaires, but on a quarter mile of two-lane the difference isn't relevant. We race. We go fast. We do crimes. We are family.
$17.00
Fiasco Expansion Pack: Fiasco, USA
An all-American pair of playsets designed to evoke the essence of this great nation—whether you are desperately trying to feed the 24-hour news cycle or fighting your homeowner's association tooth and nail over the color of your aluminum siding…Contains 2 Fiasco Playsets - News Channel Six & Home InvasionNews Channel SixNews Channel Six is in last place in a small market, and Action News Eleven is eating our lunch—sometimes literally. Those bastards are always one step ahead and we're losing ground. This little town doesn't have enough news for one station, much less two. Between our own in-fighting and some bad decisions from management, things are looking grim. Sometimes you need an angle, and make a little news yourself…Home InvasionThis is a nice neighborhood with a nice mix of families and a nice, powerful homeowners association. People who aren't afraid to tell you that the shade of blue you're painting your house isn't allowed. Judgemental rich people. But lately things have been unsettled around Poppleton Terrace—property values are falling, crime is rising, long-time residents are grumbling, and now new people are moving in. People who are not like us. At all.
$22.00
Fiasco Expansion Pack: Teen Angst
What's more fun than high school? Many things, including summer camp, but Fiasco High is a special place full of bad decisions and worse athletes, while Camp Death is, well, Camp Death. Not everyone is going to make it home alive from either… This playset includes special rules for Camp Death, including four alternate outcomes that help you identify the killer among you!Contains 2 Fiasco Playsets - Fiasco High & Camp DeathFiasco HighHigh school, the best years of your life. Four years of learning and growth, gently guided by caring professionals. Or maybe four years of debauchery and mayhem, incoherently guided by your unhinged peers. Will you rise to greatness, or punch greatness right in the dick? Is there any other time in life to which "powerful ambition and poor impulse control" is a more apt summary?Camp DeathSo, here's the deal. Camp Clearwater's been abandoned since some grisly, "unsolved" murders 20 years ago. Or whatever. The new owner probably made that up as some creepy story to tell the campers and scare up business. What I know is that we've got a couple weeks to get this place set up before any campers arrive, and most of the hard work is already done. We've got enough booze, pot, and distance from authority to make this the greatest summer ever. What could go wrong?Camp Death contains optional alternate Positive & Negative Outcome decks for the Special Rules of this playset.
$16.00
Fiasco Expansion Pack: Unknown Monsters
Wedding planners and mysterious beast hunters have a lot in common—the stakes are high and one wrong turn spells disaster, usually at the hands of a hideous man-ape that smells like a skunk and flips cars for fun. Combined, a Sucker Creek wedding is going to be one for the ages!Contains 2 Fiasco Playsets - Regina's Wedding & The Beast of Sucker CreekRegina's WeddingWedding bells are ringing, and Regina is finally tying the knot. She's found her soul mate, and the wedding is going to be a real event. Two big families, scads of bridesmaids, a metric kegload of groomsmen, a catered reception, the whole frilly white nine yards. Of course everyone has a past, and everyone has an agenda, and even the happiest occasion can become a social—and literal—battlefield.The Beast of Sucker CreekFor hundreds of years, reports of blood-chilling cries in the night and occasional sightings of the Beast have been a fixture of local gossip. Is it a hoax? A crazed bear? Something strange and wholly new to science? No one knows, but those who have crossed paths with it are convinced of one thing—the Beast of Sucker Creek is real, and you don't want to make it angry.
$19.00