Dragomino
The big moment has arrived. You have been named "dragon trainer", and you have the chance to meet them on a mysterious island. But you are not the only trainer sent to these lands. Who among you will discover the most baby dragons? The Kingdomino family is expanding with Dragomino, a version for children who are going to go in search of dragon eggs.
$32.00$22.00
Dragon And Unicorn Collector
In Dragon & Unicorn Collector, you are a great collector of exotic animals. As one of the most renowned in your field, your task is to search for the rarest dragons and unicorns. You’ll need to explore the world's deepest seas, hottest volcanos, and darkest forests to collect the best specimens. Can you rise to the challenge and collect them all? Dragon and Unicorn Collector is a family oriented, casual game for 2 to 4 players. There are 14 unique dragons and unicorns, with a pair of each living in a different biome. The game includes 4 magical sparkle dice.★ Enjoy the magic of being an exotic creature collector!★ Share the fun by playing with friends and family!★ Experience the whimsical nature of the imagination!★ Play fast or slow, the game's pace is based on the number of players collectiing creatures.★ Add dragons and their matchig unicorns to your pool of creatures for the ultimate collection!Components• 28 Dragon Cards (14 Unique)• 28 Unicorn Cards (14 Unique)• 4 Sparkly Dice (2 Gold and 2 Silver)• 1 Rulesheet.
$22.00$19.00
Dragon Island
You are a Wizard sent to explore and conquer an uncharted island inhabited by dragons. You will gain fame and fortune by capturing and taming the great beasts, while also building structures to help you in your quest. The Wizard accumulating the most Fame once the Island is completely explored will be the winner.
$71.00$61.00
Dragon Keepers: Deluxe Edition
In this fantasy universe, players take on the role of a chief in a tribe of dragon keepers. The players must train and defend the dragons from attacks by evil hunters. The hunters want to see those cute dragons trophies, but they will need to defeat the dragon keepers first.The keepers wield ancient weapons and magic in their duel to defeat the evil hunters. Each keeper belongs to a different tribe but together they have a common goal of protecting and training the dragons.Dragon Keepers offers two different modes of gameplay in one box! The first mode, called the Keepers game, focuses on a lighter experience for children 6 and up. The game only takes 5-10 minutes and is easy for young children to comprehend and enjoy with the help of an adult.The second mode of play, called the Dragons game, is a cooperative game with aspects of press your luck, deduction, and hand management for 2-4 players. This game requires more strategic thinking and is suited for adults and older children. In the deluxe edition, you will find:♦ Wooden Start Player token is upgraded to a high-quality 3D mini♦ White Linen dice bag is upgraded to a printed blue felt bag♦ The plain white box insert is upgraded to a thicker full-color insert♦ All punchboard tokens are upgraded to wooden tokens with many having double-sided prints on them
$57.00$41.00
Dragonkeepers
Even dragons start small. Before they can fly and breathe fire, they need to be well protected. As experienced dragonkeepers, this is exactly your task. To do this, you use the “magic book”. The two open pages show you which dragons, and how many, you can take under your protection. It goes without saying you have a few clever tricks up your sleeve in order to manipulate the book in your favor. The best dragonkeeper wins this fantastic contest!
$40.00$36.00
Dragonscales
You are a formidable villain; your sinister conquests are innumerable. But there is one foe that even you cannot vanquish alone, Archerex, the lord of Dragons. A hoard of treasure beyond imagining waits to be claimed, and the scales of this dragon are more valuable than any amount of gold or gems! Will your loose alliance be able to take down Archerex, or will this great dragon's rage consume you all?
$71.00$51.00
Dreadful Circus
No longer do you anxiously await the arrival of the wicked — for they have just arrived! In the dead of night, the gloom rolls in. Melodies whisper in slow rhythms as children wake from their slumber. Leaping from their beds, they rush to their parents and startle them awake. The mix of fear and excitement fills the room. The lure of exotic sweets wafts in on the warm summer wind. The lives of this dull, small town are revitalized with the anticipation of this dreadful circus. Dreadful Circus is a set-collection card game in which players try to create the most successful circus! The game comes with an unique twist: Over the course of the game, players buy cards that have special final scoring rules. As the game progresses and more cards are gained, each player develops their very own final scoring rules. No game is the same, and no player at the table scores the same way.
$57.00$35.00
Dreadful Meadows
Welcome to Dreadful Meadows - a land of tricks and treats, where kooky Confectioners compete to be this season's sweetest supplier!You play a Confectioner, sowing and growing sinister seeds to create the most bountiful candy crops, through crafty candy patch placement. As rounds progress, cultivating your candy crops allows for exciting expansion and experimentation! Conjure up a crew of magic Sugar Sprites who can lend a hand with their abnormal abilities. As you prosper, summon your horrid Harvesters to intensify turnover, or utilize your Candy to discover new Concoctions.Each game is unique through your choice of Confectioner and the strategies you utilize. Actions and patch varieties are limited, so your success in the meadow will rely on calculated decisions in the expansion of your meadow, the concoctions you create, and how you utilize your Sugar Sprites and Harvesters.Will your Dreadful Meadow be an abomination, or this season's sweetest sensation?Ages13+1-4 players30-60 minutes play time
$71.00$61.00
Dreadful Meadows: Tricks for Treats Expansion
For those Confectioners who like to play a tad on the salty side! These 3 interchangeable game modes will create chaos among those who dare to play them!1 SLUG & THE PILFERING PATCHDon’t let that sweet smile and baritone sounding “HAAAY THERE!” deceive you, Slug is loyal to no single Confectioner. They swiftly becomes a sneaky sidekick, acting as a Sugar Sprite on your behalf in the patches of an opponent. Candy stolen by Slug is placed and protected in the fenced Private Patch for the contracting Confectioner to use as they please. Once their dirty work is done, Slug will become available to all again. This time around, it may be you who require Slug's services…*evil laughter*.Mode Gameplay Summary: By placing Slug on a Meadow owned by an opponent, you will generate Candylike Sugar Sprites) but you keep this Candy.2 - CANDY CRITIC CARDSSo you thought your concoctions were the best thing since sliced bubble gum?! Well don’t get ahead of yourself, that’s up to Cornelia Candy Critic to decide. As your fellow Confectioners complete their Concoction Cards they will draw one of the Candy Critic Cards to unleash her judgment on you. But don’t worry, like all great candy critics before her, she can be bribed to give you a “YUM!” seal of approval.Mode Gameplay Summary: When you finish a concoction card, you will get to draw a Candy Critic card which you must give to an opponent.3 - TRICKS FOR TREATS PATCHESRumor has it, things have gone from dreadful to borderline criminal in these meadows! Each player will start with an additional patch that allows them to burrow and pinch one candy crop from a fellow Confectionaire. When you retrieve an adjacent Sugar Sprite, is when your theft is revealed! You may pick a candy from any patch, from any Meadow! Just make sure you time it right, or the other Confectioners may clear their crops before you arrive!Mode Gameplay Summary: When you retrieve a Sugar Sprite that has been placed adjacently to this Patch, you get to pinch a Candy Piece from an opponents Meadow.4 - SINISTER SEED SILO-Not all seed deliveries arrive in sacks! Here in Dreadful Meadows our Igor Industry Silo’s doing the heavy lifting.For human eyes, the silo also functions as a great visual guide for anticipating the game's end, and as such, it may help to improve their strategy. Concoction cards may also be slipped into the storage slot under the silo for safe dispensing. Don’t let those claws scare you - WORK SAFELY AND SUGAR-FILLED has recently reported that in 2022 there have been no Sugar Sprite related injuries.Component Addition Summary: You can use this to store and distribute the Patch Tiles during the game. It is a great addition as it is much easier to see the stack depleting as the game progresses.Contents:1 Slug Standee1 Pilfering Patch(punch board fenced patch section)18 Candy Critic Cards4 Tricks for Treats Patch Tiles1 Card Silo Patch Tower(Tile Tower)
$29.00$25.00
Dream Catcher
"Be the first player to fill your board with 12 Dream tokens! To do so and on your turn, you must choose a Cuddly Toy that fully covers the Nightmare in the middle of the table. Thus, you will gain tokens and make sweet dreams!"
$25.00
Dream Quest
Experience a fantasy adventure with this cooperative parent-child duo playbook. Overcome the challenges throughout the chapters and become the Heroes of your stories! Together, take the right decisions: choose where to go, fight the monsters, roll the dice, and see the adventure through the end to triumph over your opponents!
$36.00$25.00
Dreams of Yesterday
In Dreams of Yesterday, you compete with rival museums to build the best collection of fine art, ancient artifacts, and fossils. As the curator of your museum, you'll use your resources of money, prestige, and knowledge to obtain the best artifacts and create enticing exhibits. But it's not just about collecting the most valuable items. The unique layout of your museum allows you to activate powerful abilities that can rearrange your exhibits, flip cards, and transform resources. Plus, with the addition of the mysterious Urn cards, you never know what ancient secrets you might uncover...
$19.00$14.00
Dreamwell
Dreamwell is a 2 to 4 player competitive game featuring the art of Tara McPherson where players are trying to locate their lost friends in the Dreamwell. The Dreamwell is represented by a four by four grid of tiles. Each tile shows an environment and a creature, in addition to pathways to neighboring tiles. At the beginning of the game, players will be dealt two cards, each of which shows a picture of the friend whom he or she is trying to locate along with the two creatures and one environment that will be required to find that particular friend.
$43.00$39.00
Drinking Quest: Belch Of The Wild
It’s a Drinking Game and a Tabletop RPG! Go an adventure, fight monsters, find treasure, but when your hero dies you must CHUG YOUR DRINK! Belch of the Wild introduces the new “Annoying Sidekick” system where you choose a hero and an annoying sidekick. This will create a new combination for your hero and sidekick each time! This is the best Drinking Quest yet and works well as a starting point or sequel to previous games. It is a self contained game and not an expansion. This is the first new Drinking Quest game since Drinking Quest: Six Pack. The Belch of the Wild deluxe edition has custom card sleeves, a “Chibi Chuglox” bottle opener keychain, four die-cut stickers of silly monsters from the game (like Winnie the P’thulu) and a large neoprene playmat! Plus the second edition of the Guzzle Buddies enhancement deck. The Six Pack deluxe edition contains an alternate slipcover for “Drinks of Future Past” on top of the regular cover, a Six Pack Mimic Bottle Opener, The illustrated Item Deck, the first edition of Guzzle Buddies that matches the card size, extra character sheets and a drunk unicorn sticker. *Preorder ships on or just before July 16th 2024 Press Release: “Introducing "Belch of the Wild” Embark on a wild new adventure with the latest addition to the acclaimed Drinking Quest series: "Belch of the Wild". This innovative game takes the beloved RPG and drinking game hybrid to new heights with exciting features and sloppily immersive gameplay. Annoying Sidekick System The standout feature of "Belch of the Wild" is the revolutionary "Annoying Sidekick" system. Players now have the ability to create over 100 different character combinations by pairing their main character with an annoying sidekick. Each combination brings unique abilities, new challenges, and a different experience every time. Explore New Realms Delve into vibrant new realms filled with quirky characters, dangerous monsters, and of course, plenty of opportunities for libations. "Belch of the Wild" expands the Drinking Quest universe with 6 new themed quests: - Dryrule: Heroes wander an open field and aimlessly explore Dryrule. Fight monsters and flirt with Cthulhus! - Wiener Factory: The heroes are charged with running a WIENER FACTORY! They are instantly terrible at it. There are hundreds of wieners in this quest! - Bait & Swish: The heroes go fishing! Drinking and fishing is a great combination… or is it? These are some fiendishly fishy cards. - Malted Murder Mystery: There has been a MURDER! Are the heroes sober enough to solve it? There is a definite answer to who the murderer is and we don’t use a copout. - Alcoholic Anime: Want to fight One Brunch Man who has the ability to eat a single brunch? Well, now you can! This quest skewers anime in all forms. - House of the Flagon: If George won’t finish those books, we’re adding some mythology of our own. Standalone or the Logical Followup to Drinking Quest: Six Pack All Drinking Quest games are standalone, but the wildly popular Drinking Quest: Six Pack is the most recent Drinking Quest hit. Belch of the Wild is a great place to start or the next game in the series for existing fans. Perfect for Game Nights Whether you're a seasoned adventurer or new to the Drinking Quest series, "Belch of the Wild" promises endless entertainment for game nights and gatherings with friends. Its blend of role-playing elements and drinking game mechanics ensures that every session is memorable and full of laughter.”
$43.00$37.00
Dubious
Doubt is in the air! How much can you tell about a person from their clothes or moods? Is it possible to work out their occupation or secret by what they have in their bag? That's what you'll have to do. Answer five questions and listen carefully to what others have to say about themselves. Try to guess who's who and become the shrewdest detective ever! Dubious is a game of deduction in which each player creates a story for their character and tries to get the majority of the players to guess their occupation and secret. At the same time, each player has to listen carefully to what others have to say about themselves and prove their detective finesse.
$64.00$46.00
Duel of Wands: Kids on Brooms Card Game
Casters have long used magic to settle their disputes, often with disastrous effects. Over the years, these duels developed into the codified contest of skill and cunning that we have today: the Duel of Wands. In Duel of Wands, players are attempting to prove themselves the superior caster, slinging spells at each other to try and remove their opponent’s Psyche and win the duel. Don’t grow too confident in victory; between rounds, the loser will have the opportunity to study and improve their spells! Features: Test your skills and cunning in the Duel of Wands! Prove yourself as the superior caster by removing your opponent’s Psyche! Success will bring new challenges as your opponent grows stronger! Contains rules for use with Kids on Brooms Role Playing Game! Designed for 2 spell slingers ages 10+ to battle for 30-45 min. Contents Summary: 2x 11-Card Starting Decks 2x Player Aid Cards 16x Upgraded Spell Cards 7x Unique Spell Cards 1 x Rulebook
$8.00
Dune: Imperium
Dune: Imperium is a game that finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson. As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet. Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement. You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen. Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card. Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!
$79.00
Dune: Imperium - Immortality
As the Great Houses wage war, the Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas?Immortality expands Dune: Imperium in new directions. Make shadowy deals with the Tleilaxu to harvest genetic specimens. Unlock the potential of scientific research. Graft cards together to empower your Agents.Explore a universe of possibilities with Dune: Imperium ImmortalityRequires DUNE: IMPERIUM to play.Includes:• Bene Tleilax board• 8 wooden player pieces• 75+ cards• 4 Family Atomics punch tokens• Research Station overlay• Rules
$43.00
Dune: Imperium - Rise of IX
Dune: Imperium — Rise of Ix Conflict spreads across the Imperium in the first expansion to the award-winning board game.☆ The hit board game Dune: Imperium begins a new chapter with Rise of Ix, a full expansion that introduces cunning new twists and strategic challenges.☆ Dune: Imperium is one of the hottest board game of the past year, taking home the Golden Geek Award for the Best Card Game and the Dice Tower Award for Best Game from a Small Publisher☆ Now, as a new generation of fans are set to fall in love with the new film from Legendary Entertainment, players around the world are craving the next installment like a Guild Navigator craves spice.Let your fortunes ascend★ Enter the fray as one of three new Great Houses with unique leader powers★ Acquire technological innovations from the planet Ix for a lasting strategic advantage★ Deploy fearsome dreadnoughts to rule the skies above Arrakis★ Dispatch subtle infiltrators to outmaneuver your opponents★ Dominate the Imperium in the new Epic game mode for a longer, high-stakes challengeControl the Spice. Control the Universe.Ages 13+, 1-4 players, 60-120 minutes
$57.00
Dune: Imperium Uprising
In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle! Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game's blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet. The Dune: Imperium expansions Rise of Ix and Immortality work with Uprising, as do almost all of the cards from the base game, and elements of Uprising can be used with Dune: Imperium. The choices are yours. The Imperium awaits!
$86.00
Dune: Ixians and Tleilzxu House
This expansion adds two new houses, the Ixians and the Tleilaxu, to the Dune boardgame. Tleilaxu: Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated because of their useful genetic engineering superiority. Although underestimated and loathed by others, they hoped to someday dominate all.Ixian: The cyborg, Prince Rhombur of House Vernius, leads the Ixians, masters of manufacturing and technologies only they know how to deploy.Both the Ixians and the Tleilaxu are integral to the economy of CHOAM and the Imperium. The royal family of Ix had once been one of the wealthiest in the Imperium. Because of a successful invasion of Ix by the Tleilaxu and the Emperor’s Sardaukar, and then, after many years, the liberation of Ix by Ixian and Atreides forces, the Ixians and the Tleilaxu are mortal enemies.This expansion also introduces new game mechanics to help you gain advantages over your rivals.
$36.00
Dune: War For Arrakis - The Spacing Guild
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen must dominate Arrakis with its troops and keep the spice flowing, lest they lose the support of the great powers of the Imperium. Meanwhile, the young Atreides leader-turned-messiah, Paul-Muad’Dib, must lead the Fremen rebels and wrestle with his prescient visions, finding his path between the fate of Arrakis, the inexorable jihad, and the destiny of the Kwisatz Haderach. While the Harkonnens rely on their vehicles, like Ornithopters and Carryalls, to move their forces and avoid the dangers of the desert, the Atreides harness desert power, riding the colossal Sandworms into battle. Each faction employs different strategies, complemented by their unique Leaders and sets of Planning Cards, to achieve their own victory conditions. ASYMMETRICAL STRATEGY GAME: Experience the power struggle between House Harkonnen and House Atreides with unique starting situations and tactics. DETAILED PLASTIC FIGURES: Immerse yourself in the Dune universe with highly detailed colored plastic figures representing various units and characters. CAPTURE THE ESSENCE OF DUNE: Engage in the epic Desert War, bringing the lore and story of the Dune novels to life on your tabletop. CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel. TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
$71.00$69.00
Dungeon Ball
While the monsters wait for more heroes to wander into the dungeon to meet their untimely end, they bide their time by playing games they learned through torturing adventurers. For the most part, they understand how to play, but they’re a little hazy on things like the rules against cheating and whatnot. Dungeon Ball gives 1-2 players a fast-paced, arcade style experience as they try to outwit and outscore each other over the course of two halves of play. The player with the most points at the end wins. Games take around 45 minutes.
$63.00
Dungeon Date
Date an owlbear, make friends with a gelatinous cube, backstab your best friend’s orc boyfriend! Dungeon Date is a fast, fun card game for 2 to 4 fresh-faced adventurers. Build an outfit of stylish adventuring gear, then use your sweet look to romance, befriend, and slay a dungeon-full of monsters! Each turn, players choose and reveal action cards, visiting one of four dungeon doors to encounter monsters in the dungeon. Romance, befriend, or slay the monster you encounter by matching the style symbols for that action on the monster card. Plan carefully around the other adventurers in the dungeon -- if you visit the same door, you must fight, comparing fight values from your current action card plus the card you played on the previous turn. Visit the stylomancer to enchant your outfit with additional style symbols and claim a personal style. At the end of the dungeon season, score renown from sets of monsters collected and for in-fashion style symbols in your final outfit. Most renown wins!
$50.00$43.00
Dungeon Fantasy
A fun hack 'n' slash campaign challenges unique heroes with clever dungeons. To get the most out of your fantasy adventures, you need a game that lets you customize and perfect characters, monsters, treasures, and traps. That's where the ready-to-play Dungeon Fantasy Roleplaying Game comes in. It harnesses the customizing power of the award-winning Generic Universal RolePlaying System (GURPS), and streamlines it so you have exactly what you need to take fully-realized characters on fantastic adventures. Choose from 11 classic professions and nine races. Tailor your hero using quick-start templates and the time-tested GURPS point-build system. Gear up with a massive list of customizable armor and weapons. Pick from over 400 spells. Then battle foes chosen from more than 80 monsters. All this power guarantees epic games in no time . . . starting with the new adventure that comes in the box!
$114.00
Dungeon Kart
Dungeon Kart (designed by Michael Xuereb) brings video game kart racing to the tabletop. Set in Brotherwise's best-selling Boss Monster universe, Dungeon Kart pits evil Boss rivals against each other on the race course. Adjust your speed on your custom dashboard, play spells to spin out your foes, gather coins on the racetrack and spend them on abilities unique to your racer. Dungeon Kart is fast, vicious, racing fun on an infinitely rearrangeable track!
$86.00$73.00
Dungeon Legends
A cooperative card-based stand alone game in the Avel universe (Chronicles of Avel). Players work together through series of scenarios with increasing difficulty and various goals to stop monsters and save the magical kingdom. This fantasy adventure gives a story to experience and brave heroes to embody, each having a distinct abilities to use for common advantage. With easy-to-learn rules and challenges hard to beat this game keeps players engaged and focused on winning as a group. COOPERATIVE FANTASY ADVENTURE: Work together with your team of heroes to defeat monsters and save the magical kingdom of Avel in this thrilling card-based adventure game. ENGAGING SCENARIO-BASED GAMEPLAY: Progress through a series of increasingly difficult scenarios, each with unique goals and challenges, designed to test your teamwork and strategy skills. EASY TO LEARN, HARD TO MASTER: Dungeon Legends features simple rules accessible for family players, yet offers serious challenges that will keep even experienced gamers engaged and strategizing. BEAUTIFULLY ILLUSTRATED COMPONENTS: Immerse yourself in the fantasy world with stunning artwork by Bartłomiej Kordowski and high-quality finishes, including holographic cards that bring the adventure to life. NEXT STEP IN THE AVEL UNIVERSE: Whether you’re a fan of Chronicles of Avel or new to the series, Dungeon Legends is the perfect next step, offering an exciting cooperative experience for 2-4 players. Contents: 182 cards 1 game mat 4 player boards 21 toughness tokens 4 skill use markers 4 hero standees 20 Dust tokens 20 fairy tokens 8 skill tracks 12 boxes 21 monster damage tokens 53 additional tokens and markers 1 cardboard cart 1 ancient machinery dial 1 die, rulebook, book of chapters 4 unicorn tokens (mini-expansion for the game Chronicles of Avel)
$79.00
Dungeons & Dragons: The Yawning Portal
Settle in for a rollicking time at the Yawning Portal tavern with the Dungeons and Dragons: The Yawning Portal game—a fresh take on the D&D experience for both D&D experts and newcomers! This iconic inn attracts fascinating adventurers with one thing in common: they’re famished and have unique tastes in food. As part of the tavern's staff, feed them by matching up food tokens with the orders pictured on their Hero card. Earn colored gems (and points) for every matching food token, or a bonus for completing an order. Collect more points if you’re the first to achieve an Objective challenge or earn an endgame bonus. The player with the most points at the end wins! But there’s a twist—the colored gems that appear most frequently on the board receive the highest point value. So, strategize to tip the scoring scale in your favor. This D&D game makes a great gift for D&D fans and beginners alike, and it's an exciting game for Family Game Night.1-4 playersAges 12+Contents:5 gameboard pieces48 food tokens68 Hero cards9 Objective cards16 Action tiles9 Enchant Food Potion tokens30 blue sapphire gem tokens30 green emerald gem tokens30 red ruby gem tokens30 yellow topaz gem tokens20 white diamond gem tokens4 player reference cardsGame guideWe endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$80.00
Dungeons And Dragons: Bedlam In Neverwinter (Escape And Solve Mystery)
Dungeons & Dragons: Bedlam in Neverwinter: An Escape & Solve Mystery Game is a riveting 3-part escape room adventure! Join a group of fellow adventurers investigating a series of alarming disappearances in Icewind Dale. The group soon discovers that some of the missing people aren’t actually missing—and a greater mystery is at hand! This harrowing 3-part adventure can be broken into 3 game sessions or played in 1 heroic sitting. Begin by creating your character. Then explore a humble tavern, fight in epic battles against iconic D&D monsters, and embark on a wild chase through the Underdark on the tail of an evil mage and his dangerous cult to unravel the mystery of their dastardly plans. The only way to find the missing people and escape the obstacles is to explore rooms, complete puzzles, and gather clues to solve the mystery at the end of each act. This D&D escape board game for 2-6 players is a great gift for D&D and roleplaying game fans ages 12 and up. ★ ESCAPE THE DUNGEON, SOLVE THE MYSTERY: Dungeons & Dragons: Bedlam in Neverwinter offers all of the excitement of the beloved D&D game in one epic adventure, told in a 3-part escape room board game★ D&D COOPERATIVE MYSTERY GAME: Players join forces to investigate a series of alarming disappearances. Work together to track down clues and solve the mystery at the end of each act★ CREATE CHARACTERS, BATTLE MONSTERS: Choose a Race, Class, and Starting Weapon to create your character. Then collect loot and battle D&D monsters on the hunt for an evil mage and his dangerous cult★ SOLVE FANTASTICAL PUZZLES: Don’t split the party! Work together to decipher puzzles, from wordplay problems to multi-card visual riddles. Solve them to unlock new items, locations, and clues★ DYNAMIC GAMEBOARD: Players move their figures around the board exploring Neverwinter. The board builds and changes, revealing mysterious places and clues as players solve puzzles that unlock locations★ GREAT GIFT FOR D&D FANS: With this D&D Escape & Solve Mystery game, RPG and Dungeons & Dragons fans ages 12 and up can immerse themselves in an exciting adventure they won't forgetAges 12+, 2-6 playersContents• 6 plastic figures• 11 gameboards• 4 secret envelopes• 1 mysterious object• 1 d20 die• 1 d6 die• 298 cards• 43 cardboard tokens• rules
$49.00
Dungeons And Dragons: The Temple Of Elemental Evil (Board Game)
In the Dungeons & Dragons: Temple of Elemental Evil Board Game, you play as a heroic adventurer. With amazing abilities, spells and magic weapons, you must explore the dungeons beneath the Sword Coast where you will fight monsters, overcome hazards and find treasure. Are you ready for adventure?Temple of Elemental Evil includes multiple scenarios, challenging quests, and co-operative game play designed for 1-5 players. The contents can also be combined with other D&D Adventure System Cooperative play board games, including The Legend of Drizzt and Castle Ravenloft.Each player selects a hero, such as a fighter, cleric, or wizard. On their turn, each player can explore further into the dungeon (turn over new tiles), move through the already explored parts of the dungeon, and fight monsters. When a new dungeon tile is revealed, there is typically an encounter of some sort, and new monsters to fight are added. Slain monsters reward the players with treasure, and experience points, allowing them to level up and increase their skills during play. Players must cooperate to stay alive, slay the monsters, and achieve the goal of their quest. Each scenario has a different goal, from retrieving a relic to slaying a large boss monster.
$107.00$91.00
Dungeons And Dragons: Tomb Of Annihilation (Standard Edition)
In the Tomb of Annihilation Adventure System Board Game, you play a heroic adventurer. With amazing abilities, spells, and magic weapons, you must explore the jungle of Chult, as well as the Tomb of the Nine Gods, where you will fight monsters, overcome traps and find treasure.Following in the path of the other critically-acclaimed D&D board games, Tomb of Annihilation features multiple scenarios, challenging quests and game play designed for a single player or a cooperative group of 2-5 players. The Tomb of Annihilation Adventure System Board Game features new trap and spell decks for even more exciting game play content!Tomb of Annihilation can also be combined with the other D&D Adventure System Cooperative Play Board Games, including the terrifying Temple of Elemental Evil, The Legend of Drizzt, Castle Ravenloft, and Wrath of Ashardalon, to create an even more exciting experience.
$128.00$99.00
E.T. The Extra-Terrestrial: Light Years from Home Game
He’s 3 million light years from home and needs your help getting back! E.T. the Extra-Terrestrial was left behind, and now, federal agents are coming for him! In this cooperative adventure game, play as Elliott, Gertie, Michael, and Greg as you work together to send E.T. home. Bike through the neighborhood, using shortcuts and ramps to avoid the agents. Collect items that E.T. can use to build a communication device and call his ship. Then get E.T. to the clearing before his heartlight fades!Contents:Game Board4 Kid Mats4 Kid FiguresMothership Figure with BaseE.T. FigureE.T. Heartlight Dial5 Agent Movers with Bases3 Cop Car Movers with Bases21 Item Tiles16 E.T. Power Cards6 Candy Tokens6 DiceReference MatInstructions
$43.00$31.00
Earth
Over millions of years of evolution and adaptation, the flora and fauna of this unique planet have grown and developed into amazing life-forms, creating beautiful symbiotic ecosystems and diverse habitats. It's time to create your island: a 4x4 tableau of self-supporting growth, expansion and supply where even the cards you don't need become compost for future gain. Earth is an open-world engine builder for 1 to 5 players with simple rules but many strategic possibilities.
$71.00$57.00
East India Companies
In the 19th Century, Four Shipping Companies Controlled the Seas.East India Companies puts you in charge of growing one of these four empires. Will you purchase fast ships with small tonnage, or slower ships that can carry more cargo? Will you expand your port or set up trading outposts? Perhaps invest your money in shipping stocks? Just remember, the key is purchasing valuable goods at a reduced rate that can be sold for a profit!★ An intriguing strategy game where players attempt to maximize profit while navigating fluctuating supply and demand.★ Beautiful map-board and quality components.★ Award-winning game design – Featuring an economy with “changing tides” in every round.
$86.00$60.00
Eco: Coral Reef
In ECO: Coral Reef each participant will play the role of a marine biologist, who is hired to proved assistance in planning an ecological coral reef, for the conservation of the marine life.The players will collect and place pictures of the marine life, to create an ecological mosaic. By matching species and completing missions, each player advances his sea turtle towards the water line and to victory.
$70.00$56.00
Eco: Coral Reef - Deluxe Edition
ECO: Coral Reef - Deluxe Edition features the same rulebook with improved editing. All the game components have been replaced with better shapes/materials.Here are the main differences from the first edition:♦ Deluxe tin box♦ Playmat map♦ Silicone turtles♦ UREA tiles (like Dominoes)♦ 2 extra variants to play the gameIn ECO: Coral Reef each participant will play the role of a marine biologist, who is hired to provide assistance in planning an ecological coral reef, for the conservation of the marine life.The players will collect and place pictures of the marine life, to create an ecological mosaic. By matching species and completing missions, each player advances his sea turtle towards the water line and to victory.
$70.00$56.00
Ecosystem: Savanna
Be on the prowl in Ecosystem: Savanna, a Serengeti-inspired card-drafting game. Players choose, pass, and arrange cards representing a diversity of organisms found in an African grassland, including zebras, elephants, cheetahs, and lions. Earn points by aligning herbivores with habitable landforms like watering holes or placing carnivores to devour nearby prey. Diversify your food web to maximize your bonuses. Each time you play, you build a one-of-a-kind ecosystem as you strive to balance the delicate connections between all living things. Players take turns drafting organism cards and arranging them into a 4x5 "ecosystem" in front of them. Once all players have completed their personal grid of 20 cards, players score their ecosystems using the rules for each card type. Scoring rewards players for building cohesive food webs and exploring the diversity of the Savanna ecosystem. The player with the most points wins!
$25.00$21.00
Eggs and Empires
Eggs and Empires is a quick playing card game for 2-6 players who will use matching decks of empire cards that contain adventurers numbered 1-10. Starting with a hand of three empire cards, each turn all players select one card from their hand, then play them simultaneously in an attempt to collect egg cards. Generally, the player who played the highest empire card chooses an egg first, then the player with the second highest empire card, and so on until all revealed eggs are collected. However, each empire card has a unique power that can affect the order in which eggs are selected. The powers interact in strategic and awesome ways so that every hand is exciting and fun!Outwit your opponents to collect as many eggs as possible, but be sure to avoid those nasty exploding eggs! Whoever collects the most VPs over three rounds wins.Eggs and Empires is #1 in our E.G.G. Pocket Size Game Series.Components 60 Empire cards 42 Egg cards 13 Egg tokens Tie-breaker marker
$16.00
Eggslam
Egg Slam - the hugely popular fast paced and fun family game. Think snap with clever twists! This game is for all ages, and can be played anywhere, anytime. Eggcellent! INSTANT FUN - Easy to Learn, Think Snap With Clever Twists EDUCATIONAL - Teach your children how mixing primary colours make the colours of the rainbow FOR 3 YEARS AND UP - For children and adults to play together BRAND NEW CONCEPT - A clever way of reinventing an classic formula Contents 54 Playing cards Instructions
$15.00
Einstein: His Amazing Life and Incomparable Science
Players take on the role of Albert Einstein during one of four periods of his life:Young Einstein, who emerged from obscurity to become a titan of physicsPrime Einstein, an acknowledged leader of modern theoretical physics and international celebrityGlobetrotting Einstein, traveling to the four corners of the worldWise Einstein, an idealistic sage who transcended science and impacted our social valuesEach Einstein has their own deck of Inspiration Cards based on the real happenings of his life. These inspirations give you simple theories to complete. Using ideas from four different branches of science - physics, mathematics, chemistry, and philosophy - represented by four shapes, each Einstein places tiles representing their ideas onto an emergent common board. Players get points for completing their own theories, contributing to the theories of other players, and helping to finish major theories from Einstein's life.As Albert Einstein transcended science and became a recognizable figure around the world, so the game Einstein focuses on simple rules and quick playability, an accessible strategy game for gamers and non-gamers alike.
$36.00$25.00
Elder Sign
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. Elder Sign includes: 1 Cardboard Clock 8 Customized dice 1 Entrance Reference sheet 80 Oversized cards 76 Small cards 144 Cardboard tokens and markers
$57.00$41.00
Eldritch Horror
Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the approaching horror. Foul monsters, brutal encounters, and obscure mysteries will take you to your limit and beyond. All the while, you and your fellow investigators must unravel the otherworldly mysteries scattered around the globe in order to push back the gathering mayhem that threatens to overwhelm humanity. The end draws near! Do you have the courage to prevent global destruction? Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One - an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature. Discover the true name of Azathoth or battle Cthulhu on the high seas. With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, Eldritch Horror presents an epic, world-spanning adventure with each and every game.
$100.00$80.00
Eldritch Horror: Cities in Ruin
You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered. Violent earthquakes contort cities to unrecognizable ruin, torrential typhoons eradicate coastlines, and deep below the the Earth, something ancient stirs. Shudde M’ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds. Cities in Ruin brings four new investigators, and a slew of new monster and encounter cards to the world of Eldritch Horror. New Ancient One Shudde M’ell’s presence brings a destructive twist to the game in the form of deadly disasters.
$40.00$28.00
Eldritch Horror: Forsaken Lore
Forsaken Lore, an expansion for Eldritch Horror, thrusts investigators headlong into perilous and strange new encounters, while Ancient Ones defeated in the past attempt to reclaim the world. In order to stop them, investigators will need to uncover new mysteries, and dig even deeper into the lore surrounding each of the game’s Ancient Ones with the help of new Research cards. Meanwhile, Yig’s cultists and Serpent People work to prepare the way for the Father of Serpents to dominate our planet. With the help of powerful new Spells and Assets, along with mighty new Arfifacts, Investigators must once again race across the globe in order to prevent humanity’s destruction in Forsaken Lore.
$40.00$26.00
Eldritch Horror: Mountains of Madness
Inspired by H.P. Lovecraft’s novella about an Antarctic expedition ravaged by inhuman, prehistoric creatures, this expansion allows you to trace the doomed expedition’s path and enter the immense City of the Elder Things. What happens in Antarctica has worldwide repercussions – freshly-awakened horrors are spreading across the globe. Monsters and mysteries are surfacing in areas long considered safe. Eight investigators offer you new roles to play as you confront these chilling, inhuman threats. Numerous additional Assets, Spells, Artifacts and Conditions may help investigators or harm them, and for the first time, Adventures and Prelude cards shape the international struggle against the Ancient Ones. Do you have the strength to survive Antarctica’s frozen wastes, encounter the Mountains of Madness, and stave off the end of human civilization? Mountains of Madness includes: A side board depicting the mysterious expanses of Antarctica One rulebook to guide your expedition Eight Investigator Sheets Two Ancient One sheets, with accompanying sets of Mythos and Mystery Cards 156 Encounter Cards and a multitude of Assets, Conditions, Gates, and Monsters
$79.00$51.00
Eldritch Horror: Signs of Carcosa
Strange is the night where black stars rise,And strange moons circle through the skiesBut stranger still is Lost Carcosa. –Cassilda’s Song in The King in Yellow, Act I, Scene 2 Beneath the light of a gibbous moon, poets and artists pen strange verse and weave arcane sigils into their paintings. The Unspeakable One is entering the world, his horrid city is tearing its way through dimensions, and as it does so, more and more humans succumb to a mindless insanity. The very people you have sworn to protect may come padding after you on a cursed night, knife in hand and the light of evil stars gleaming in their eyes. Whether you’re walking along the streets of Tokyo or through trackless jungles in the heart of Africa, you may be forced to choose between the people close to you and the people of the world. Signs of Carcosa is a new expansion for Eldritch Horror, and within, you’ll find enough madness to influence all of your games. Hastur enters the game as a new Ancient One, spreading insanity and dissension. Against this foul abomination from Aldebaran, four new investigators join the fight to save the world. A host of new Encounter cards for every continent ensure that fresh adventures are always around the corner, even as a wealth of new conditions, spells, assets, artifacts, and Mythos cards draw you deeper into a world of madness and fear.
$40.00$28.00
Eldritch Horror: Strange Remnants
In Strange Remnants, you and your fellow investigators travel to the haunted ruins of massive stone monuments across the world. You must learn the secrets of these ruins and perform the requisite rituals before the cosmos aligns against you, an evil portal opens in the center of the universe, and the entire Earth is devoured. The new Mystic Ruins deck featured in this expansion allows investigators to explore Chichen Itza, the Easter Islands, Stonehenge and the Great Wall of China. New Glamour Spells and Relic Unique Assets offer you powerful tools in the struggle against a new Ancient One, and four more hardy investigators dedicate their lives to saving the human race. Four additional Prelude Cards introduce fresh scenarios and quests, transforming your games of Eldritch Horror. Strange Remnants includes: One Rulesheet An Ancient One and accompanying Mythos and Mystery Cards Four Investigator Sheets and Tokens 86 Location, Other World, Special, and Mystic Ruins Encounter Cards Numerous Assets, Conditions, Spells, and Monsters
$33.00
Eleven
There is no other sport like this. Nothing evokes such emotions, nothing causes such publicity and nothing brings as much income as football. But it is one thing to sit in the stands, and another to stand on the pitch, and another to watch everything from the side. Managing a club is a hell of a job...Time to get ready for the match! Eleven is a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. You own a football club and have six weeks ahead of you. What season will it be for you? Relative Stability? Disgusting failures? Or maybe you will fight for victory in the league?Proper management of club resources will allow you to carry out further transfers, train players, hire new employees, acquire sponsors and expand your own stadium. All this to ensure that your team is ready to win on the decisive day of the match. Hire the right people in the right position and make your club invincible.Are you ready for kick-off?★ A strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football★ Huge success of the crowdfunding campaign and nearly 4,000 backers on Gamefound★ Manage and develop your own football club by leading it to victory in the league - also in solo game!
$71.00$48.00