Dawn Of Ulos
You will be excited to hear about Dawn of Ulos, an economic tile-laying game for 1-5 players set in the World of Ulos (Roll Player and Cartographers.) You compete in a game among gods of the planarverse, wagering on and manipulating the rise and fall of mortals in 60-90 minutes.★ Invest in rival fantasy factions, whose power grows as their territory increases.★ Control the fate of Ulos! Pit factions against each other to influence their rise and fall.★ Features tile-laying, investing, and dynamic conflict resolution where all players are involved.★ A twist on classic economic games.
$100.00$67.00
Dawn: Rise of the Occulites
Dawn: Rise of the Occulites Complete Bundle (Unpainted)Painted Version PicturedDawn: Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites. This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival. Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe's specialties and then jump right in to a one-off game.Dawn: Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging. This system is called the "Natural Selection Deck" and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.However, Dawn: Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.Dawn: Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.Follow Darwin's accounts of these creatures throughout the Rise of the Occulites SagaBase Game Contents Rulebook 5 Palaudis Tribe Mini's 5 Hydris Tribe Mini's 18 Luftle Tribe Mini's 1 Large Game Board 22 Terrain Overlays 108 Card Natural Selection Deck 20 Natural Selection Cards (10 each for Palaudis Tribe and Hydris Tribe) 20 Objective Cards (10 each for Palaudis Tribe and Hydris Tribe) 2 Reference Boards 10 Player Boards (1 for each Occulite Mini) 120 Tokens (10 Tribal, 10 Hidden, 28 Health, 12 Search, 6 Podmothine Tentacle, 16 Wild Luftle Grunt, 6 Wild Luftle Scout, 8 Wild Luftle Guard, 8 Puscual, 4 Reed Basket, 12 Nymphlet) 6 Nymphlet Movement Wedges 12 Sungems 10 Ten-Sided Dice 1 Condition Track Marker
$249.00$155.00
Dawn: Rise of the Occulites - Expansion Tribe Pack (Painted)
The Nimbus Tribe Expansion contains everything you need to add a player to, and expand the world of, your Dawn: Rise of the OcculitesNimbus Tribe Expansion Contents: 5 Nimbus mini's - plastic (Not Painted) 10 Nimbus Objective Cards 10 Nimbus Natural Selection Deck Cards 5 Nimbus Individual Player Boards (1 for each Nimbus Figure) 14 Tokens (5 Nimbus Tribal Tokens, 3 Hidden Tokens and 6 Nymphlet Tokens - (1 ea. Blue, Green, Purple, Red, Orange, Yellow) 2 Terrain Overlays (Elevated) 1 Reference Board Description:Behaviour: Despite their appearance, the Nimbus Occulites are a mostly peaceful sub-species who keep to themselves. Not many other Tribes would dare to try and take mountainous land from them. It would be far too dangerous. The Nimbus Tribes only take what they need, but when the temperature drops and food becomes scarce, they are forced to move further away from their mountains, into other Tribes’ land, conducting raids for equipment and resources. They communicate with other Tribes through similar eyestalk movements that have been observed before. Amongst themselves though, they communicate through a series of chirps, whistles and clicks. More recently, Darwin has observed them doing what can only be described as dancing. Jumping and gliding around Lumino Trees with their feathers ruffled and large flowers in their hands. He believes that it might be some form of Tribal dance to attract Nymphlets.Warfare: Nimbus Occulites are traditionally a little weaker in straight hand to hand combat due to their low bone density and as such adpot a more hit and run style of fighting. They like to swoop in and attack from above before making a quick get away. Nimbus Occulites have also been documented as grabbing things in their talons and dropping them onto the enemy or even picking up the enemy themselves! Tricky and fast, the Nimbus Occulites fight with a very different style to other sub-species. The Nimbus Tribes fashion axes from Snow Gum-like tree branches and chiseled stones, held fast by tight vines or reeds. Combined with a swooping charge, these axes can deliver a powerful force that makes the very rocks themselves tremble.Historical Notes: Nimbus are the fourth species of Occulite that was witnessed by Darwin. Early on when Charles Bruce first took Darwin to the Ridge, Darwin found the first Nimbus Occulite Tribe doing battle there. This Tribe had the Orange-bellied Parrot colouration and Darwin kept a close eye on it from then on, regularly visiting the location.
$249.00$212.00
Dawn: Rise of the Occulites - Expansion Tribe Pack (Unpainted)
Dawn: Rise of the Occulites 3 Expansion Bundle (Unpainted) NOTE: This Bundle includes the 3 Expansions for Nimbus, Floris and Ignis.Painted Version PicturedDawn: Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites. This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival. Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe's specialties and then jump right in to a one-off game.Dawn: Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging. This system is called the "Natural Selection Deck" and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.However, Dawn: Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.Dawn: Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.
$128.00$109.00
Daybreak
Daybreak is a co-operative game about climate action. Each player controls a world power, deploying policies and technologies to both dismantle the engine of global heating and to build resilient societies that protect people from life-threatening crises. If the global temperature gets too high,
$86.00$77.00
DC Comics Deck Building Game: Heroes Unite
Around 2015 I played DC Deck Building Game for the first time and I've been hooked ever since. It's an extremely pure deck builder, where the only focus is optimizing your deck. It knows what it's good at and it does that really well. This is the quintessential deck building game, in my opinion. - May (Guild Service Representative) In the DC Comics Deck-Building Game: Heroes Unite, each player takes on the role of a Super Hero such as Shazam! or Hawkman. Your Super Hero has an ability that will guide your strategy throughout the game. Each player starts with his own basic 10-card deck and draws a hand of 5 cards each turn. Power is the currency you will use to buy new, stronger cards to add to your deck. A large, central stack of cards supplies a five-card “Line-Up” from which players make their purchases. Each player will always have five face-up cards to choose from each turn, so every turn there are new options and surprises. When a player has amassed enough Power, he or she may defeat the current Super-Villain. When a Super-Villain is defeated, a new one appears and makes an Attack against each player in the game! Players can defend themselves with Defense cards like Force Field, the Helmet of Fate, or several others. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game. This is the follow-up to the 2012 hit DC Comics Deck-building Game. Play Heroes United on its own, or combine it with the original for an epic battle!Number of Players: 2-5For Ages: 15+Playing Time: 30-45 MinutesMSRP: $40.00Game Box Contains:• 36 Punch Cards• 16 Vulnerability Cards• 111 Main Deck Cards• 16 Kick Cards• 12 Super-Villain Cards• 20 Weakness Cards• 7 Oversized Super Hero Cards• 211 Game Cards in total• 1 Rulebook
$64.00
DC Comics Deck Building Game: Injustice: Gods Among Us
Enter the world of Injustice: Gods Among Us, where Batman and his insurgents battle against a tyrannical Superman. In this action-packed entry in the DC Deck- Building Game series, players land devastating blows and defend against their opponents’ strikes. You can KO your opponents, but they won’t stay down for long! Will you be ready for another barrage of attacks when they reenter the fight?Standalone game, but compatible with other games in DC Deck-Building Game series.Features★ Based on hugely popular Injustice: Gods Among Us comics and video games★ Cover art by Well-Bee (Marvels X) and game cards feature both original illustrations and art directly from the Injustice comics★ Play as Injustice versions of Superman, Batman, Wonder Woman, Harley Quinn, The Flash, and more★ Charge your Meter to unleash devastating Super Moves unique to your Characters!★ Impossible Mode: Clash cards introduce unexpected attacks against all players and KO’d effects add to the pain of your health hitting zero★ Arena cards (Advanced Mode): Battle in iconic DC locations and resolve bonus abilities when you gain cardsContents• 207 Standard Cards• 9 Oversized Character Cards• 4 Oversized Health Track Cards• 10 Oversized Arena Cards• 25 KO’d Tokens• 25 VP Tokens• 6 Health Markers• 4 Charge Markers• 3 Arena Reminder Tokens• 1 Rulebook• 1 Multiverse Divider♦ First Printing: Injustice Sinestro Promo Oversized Character Card and Promo Super Move Card
$64.00
DC Comics Deck Building Game: Justice League Dark
ARE YOU READY TO GO DARK?This entry in the DC Deck-Building Game series puts you in the supernatural shoes of the DC team that steps in when challenges arise that are too mystical for regular Super Heroes. Become a member of the Justice League Dark as you Seal the threats of magical Super-Villains and Transform your cards into more powerful forms!Standalone game, but compatible with other games in DC Deck-Building Game series.KEY FEATURES★ Based on Justice League Dark comics, with original cover art by Ryan Benjamin★ Play as Justice League Dark members like Wonder Woman, John Constantine, Zatanna, and Doctor Fate★ Transform cards have the ability to change into other cards!★ Seal your cards away to add to your score at the end of the game★ New Weakness cards have a built-in way to get rid of them... if you are willing to pay the cost!CONTENTS• 215 Standard Cards• 8 Oversized Character Cards• 4 Seal Tokens• Multiverse Divider• Rulebook• First Printing: Jason Blood and Etrigan Promo Cards
$71.00
DC Comics Deck Building Game: Multiverse Box (Super Heroes Edition)
Not a standalone product. Compatible with DC Deck-Building Game WELCOME TO THE MULTIVERSE! The new and improved Multiverse Box provides a home for your DC Deck-Building Game collection! With an original cover illustration by artist Omar Francia (Legends of the Dark Knight, Doom Patrol), this storage box is designed to fit sleeved cards and features a row specifically for oversized cards.The included Multiverse Crossover Pack lets you play with your entire collection! Both Super Heroes and Super-Villains work alongside you as you try to protect your Multiverse Location and best your foes. The additional Event Line-Up has an Ongoing ability that affects all players and is filled with cards from a random set inside the box!Compatible with your entire DC Deck-Building Game collection!Included Crossover Pack requires DC Deck-Building Game base game★ Box to store and organize your DC Deck-Building Game collection!★ 2 Components Boxes fit inside the rows and and can be used to store tokens and other game items★ Three standard rows each hold approximately 540 sleeved cards and wider fourth row holds approximately 360 sleeved oversized cards with Components Boxes and 520 sleeved cards without them★ Multiverse Crossover Pack introduces a mode that uses all the different sets in your box!★ Confrontation Cost tokens allow you to play with any oversized Characters in a DC Deck-Building Game: Rivals or Confrontations game!★ 6-Player World Hopper Mode: Active Player markers and Line-Up tiles allow you to play with up to 6 players!CONTENTS• 33 Standard Cards• 15 Randomizer Cards• 7 Oversized Multiverse Location Cards• 2 Components Boxes• 22 Dividers• 12 Confrontation Cost Tokens• 2 Active Player Markers• 2 Line-Up Tiles• 1 Source Wall Tile• 18 VP Tokens• 6 Foam Spacers• Rulebook
$79.00
DC Comics Deck Building Game: Rivals - Batman vs The Joker
It’s the head-to-head showdown comic book fans have been waiting for! This set contains everything two players need to settle the question once and for all… Can Batman take down The Joker or will he go mad trying?The action is fast and furious, as players vie to add the right mix of components to their decks. When you’re ready, you can launch an attack directly at your arch nemesis! The first player to drop their opponent three times wins the game instantly, however, it will be harder to do each subsequent time. Also, if the main deck runs out, victory points are counted to determine the winner.This set is a great introduction to the Cerberus Game Engine, which is used in the best-selling DC Comics Deck-building Game line of products. The addition of the direct attacks will appeal even to seasoned deck-building fans.Batman and The Joker each come with three oversized character cards. When one is beaten in direct combat, the next one is revealed. The new one will have a boosted-up ability and will be harder to take down than the previous one. Naturally, the combatants can utilize Block cards to protect themselves. It’s a brand new experience, not to be missed!Contents Summary:• 98 Game Cards (14 Punch Cards, 6 Vulnerability Cards, 60 Main Deck Cards, 8 Kick Cards, 10 Weakness Cards)• 6 Oversized Super Hero / Super-Villain Cards• Rules
$36.00
DC Comics Deck Building Game: Rivals 3 - The Flash vs Reverse Flash
Standalone game, but compatible with other games in DC Deck-Building Game series. THE ULTIMATE HIGH-SPEED BATTLE!Take on the role of one of the iconic rivals and engage in an epic showdown! Each player has three unique Character cards, each with more formidable abilities and a higher cost than the previous one. Recruit unique Speedsters and Rogues with the ultimate goal of defeating your foe three times. Will The Flash be fast enough to prevent ReverseFlash from destroying the timestream?★ Play as The Flash or Reverse-Flash!★ Each time a Character is defeated, they gain new abilities and become more difficult to overcome!★ Introduces “Speedster” cards that give you bonuses while you have momentum★ New Weakness cards stay in front of you and make you an easier target for your rival!Contents• 99 Standard Cards• 6 Oversized Character Cards• Rulebook• Multiverse Divider• First Printing Promo Card (Central City PD)
$36.00
DC Comics Deck-building Game
Play as Batman, Superman, Wonder Woman, Aquaman, The Flash, Green Lantern, or Cyborg. The Justice League of America is ready for action!Each Super Hero has a unique special ability that will open up different strategies to the player. Follow that strategy or break away with a plan of your own.Card combos, strategy, and fun abound in this game where every card is a well-known, fan-favorite card with amazing art.Contents:214 Game Cards7 Oversized Super Hero CardsRulebook
$57.00
DC Comics Deck-building Game: Crisis Collection 1
Team up to save the DC Universe! Crisis Collection 1 brings together the first two Crisis Expansion Packs for the DC Deck-Building Game series and offers a wide variety of new cards to add to any base game. Get ready to face some of the most epic challenges in comic book history with the introduction of Crisis events and Impossible Mode Super-Villains. But this time you won’t be going it alone, thanks to cooperative gameplay that lets you team up to win… and survive!Crisis Expansion Pack 1 and 2 reimagine the eight Super Heroes from the original DC Deck-Building Game and the eight from Heroes Unite with Crisis versions for cooperative play. In addition, the Super-Villains from those games—and some new ones—have been upgraded to Impossible Mode, making them much more difficult to defeat. There are even six new oversized Super Heroes in each expansion to go along with all the new main deck cards!Contents:2 Crisis Expansion Packs121 Game Cards2 Rulebooks28 Oversized Super Hero Cards (FOIL)1 White Lantern Sinestro Oversized Crisis Super Hero Promo Card (FOIL)
$57.00
DC Comics Deck-building Game: Crossover Collection 1
Crossover Collection 1 brings together three classic Crossover Packs in one amazing package. Each expansion lets you play as new Super Heroes or Super-Villains, adds new game cards, and introduces innovative mechanics to any base game in the DC Deck-Building Game series.In Crossover Pack 5: The Rogues, you become a Super-Villain who always has some help within reach, thanks to “Teamwork.” This keyword found on many of the cards allows you to play the top card of another player’s deck. The code “honor among thieves” usually applies here, as the player who assists you gets a piece of the action.In Crossover Pack 6: Birds of Prey, you can play as the preeminent all-female covert ops team founded by Black Canary and Oracle. A brand-new innovation in this expansion is card rotation. Many effects on the cards, including the Super Heroes, allow players to rotate their cards and earn bonuses.Finally, in Crossover Pack 7: The New Gods, you can play as Super Heroes living on New Genesis or Super-Villains residing on Apokolips. There are two stacks of HOMEWORLD cards, each with a special ability that all players can take advantage of. If you are Darkseid, you seek to conquer New Genesis … but so do your fellow Super-Villain players. The Super Heroes, conversely, compete to conquer Apokolips.Contents:3 Crossover Packs95 Game Cards18 Character Cards (FOIL)3 Rules Cards1 Info Sheet1 Black Racer Promo Card
$43.00
DC Comics Deck-building Game: Crossover Collection 2
CROSSOVER TO AMAZING NEW GAMEPLAY!Ready to add more to your DC Deck-Building Game experience? Crossover Collection 2 brings together three fan-favorite Crossover Packs that take you to the past (Justice Society of America), present (Green Arrow), and future (Legion of Super-Heroes).Each expansion lets you play as classic Super Heroes, adds new game cards, and introduces innovative mechanics to any base game in the DC Deck-Building Game series.This is not a standalone product. Requires any DC Deck-Building Game base game to play.Key Features:Collects three Crossover Pack expansions: Justice Society of America, Legion of Super-Heroes, and “Redux” version of Crossover Pack 2 that replaces images from the Arrow TV show with art from Green Arrow comic booksPlay as fan-favorite Characters featuring beautiful comic book artNew main deck cards and game mechanics like Time TravelFOIL oversized Character cardsCyclone oversized Promo Character card (FOIL)FIRST PRINTING: Shadow Lass Promo cardAges 15+2-5 players60 minute play timeContents:64 Game Cards, including 1 Promo Card19 Character Cards (FOIL), including 1 Promo Character Card3 Rules Cards1 Info Sheet
$43.00
DC Comics Deck-building Game: Dark Nights: Metal
Batman has discovered a Dark Multiverse and unleashed evil versions of himself upon our world! The Justice League must band together to defeat Barbatos, The Batman Who Laughs, and their Dark Knights. One Super Hero won't be enough to overcome these challenges.In this latest installment in the smash-hit DC Deck-Building Game series, you'll need to save Batman and other captured Super Heroes and recruit them to your team to save the Multiverse!Contents:202 Game Cards36 Punch Starter Cards16 Vulnerability Starter Cards97 Main Deck Cards16 Breakthrough Cards7 DC Super-Villain Cards30 Weakness Cards11 Oversized DC Super Heroes1 The Batman Who Laughs Tile1 Rulebook
$64.00
DC Comics Deck-building Game: Rebirth
Rebirth is a new evolution of the DC Deck-Building Game, breaking fresh ground by adding linked Campaign Scenarios, character progression, and movement between iconic locations from the DC Universe!Position matters! Players must move their characters around the board to find the cards they want for their deck and to interfere with the Villain’s dastardly plans. When you defeat a Villain, you get a reward, and the Villain is removed from the game. Staying close to your allies will allow them to play Assist cards to help you during your turn.Contents:206 Main Game Cards41 Extra Unlockable Cards8 Resealable Scenario Packs8 Oversized Super Hero Cards8 Character Standees7 Location TilesThreat Track28 Various TokensRandomizer CardPlastic DividerRulebook
$71.00
DC Comics Deck-building Game: Rivals Green Lantern vs. Sinestro
In this 2-player deck-building game that utilizes Cryptozoic’s popular Cerberus Engine, players compete head to head using direct “confrontations” to take down their opponent’s oversized character cards.Players take on the roles of Green Lantern and Sinestro. Each oversized character card has a cost of 9, 12, or 15 and has a unique ability. As they are defeated, the characters grow in difficulty to take down, and their abilities also improve. Players start off on an even playing field with identical decks of cards. They then use the cards in their hands and special abilities to buy bigger and better cards. As the game progresses, each player’s deck becomes unique, strengthened by his or her decisions. Players attack and defend until Green Lantern or Sinestro stands supreme over their iconic rival!Contents:98 Game Cards6 Oversized Character CardsRules
$36.00
DC Comics Deck-building Game: Teen Titans
Teen Titans Go! You'v e played with the old guard. Now play as the youthful up-and-comers. Play as Raven, Beast Boy, Wonder Girl, Red Robin and more. The Teen Titans are all about proving themselves, and with this set you can save your best cards for when you really need them. When you're ready, unleash everything you've got and the results will be spectacular.the big new focus of the set revolves around ONgoing abilities: Cards that stay in play until you need them. Every time you put an Ongoing card into play, it essentially gives you an extra card to utilixze on a future turn. Previously, only Locations and a couple of other cards could ever stay in play. Now every card type at every power level has multiple different cards with Ongoing. Sometimes they help you every turn. But mostly they stay in play until you choose to discard them for their mighty effects. If you can build up several Ongoing cards, unleash as many as you need to take down the Super-Villains!This set also pays attention to the different card types you have in play. Playing cards from your hand puts cards into play as usual. But with Ongoing cards out there, you often have several card types in play already. Such synergy!
$64.00
DC Comics Deckbuilding Game: Crisis Collection 2
Crisis Collection 2 brings together the third and fourth Crisis Expansion Packs, which expand any DC Deck-Building Game base set with cooperative gameplay and tons of new cards. You’ll have to take on Crisis events and Impossible Mode Super-Villains that will put your team to the test!This is not a standalone product. Requires any DC Deck-Building Game base game to play.Features:Collects Crisis Expansion Pack 3 and 4Adds cooperative play to any DC Deck-Building Game base setNew mechanics: Unity Ongoing cards, Personal Crises, Hidden Objective mode28 Crisis cards for players to overcome28 FOIL oversized Characters28 Impossible Mode Super-Villains59 new Hero, Villain, Equipment, Super Power, Location, and Hidden Objective cardsRed X Promo cardFIRST PRINTING: Project Thaumaton Promo cardAges 15+2-5 players90 minutes play timeContents:116 Game Cards, including 2 Promo Cards28 Character Cards (FOIL)1 Token Sheet1 Divider2 Rulebooks
$57.00
Dead By Daylight: The Board Game – Malicious Expansion
Enhance your Dead By Daylight: The Board Game experience with this expansion! Play as one of the new Survivors and utilize their unique perks to escape from a new cabal of terrifying Killers with horrifying abilities you've never seen before!
$57.00$49.00
Dead Cells: The Board Game
A COOPERATIVE ROGUE-LITE GAME BASED ON THE CRITICALLY-ACCLAIMED VIDEO GAME! The Malaise has infected the island. Choose one the four Beheaded and leap into this cooperative Rogue-Lite experience inspired by the Metroidvania genre. A ruthless dungeon crawler. Start in the Prisoner’s Quarters, explore a sprawling, ever-changing island, and slash your way through the malaise-infected horde of enemies all the way up to the High Peak Castle to defy the infamous Hand of the King. Or die trying. Explore. Kill. Die. Mutate. Repeat.
$128.00
Dead Men Tell No Tales
Skelit’s Revenge. The most feared ship on the high seas… you’ve finally overtaken it. Captain Fromm and his skeleton crew have amassed a massive treasure, and now is your chance to board and plunder it all! Dead Men Tell No Tales is a cooperative game where players take on the role of a pirate crew, boarding Skelit’s Revenge for one purpose: treasure. Battle the crew, the raging inferno, and your own fatigue as you fight to stay alive. Do you and your crew have what it takes to make off with the loot and live to tell the story? Or are you going down with the ship in Dead Men Tell No Tales? Features: Work together to overcome fire, skeleton crew, and your own fatigue in this cooperative strategy game! Highly repayable! Variable ship layout, seven playable characters, variants to increase difficulty. Same great gameplay as original printing, and now includes 7 pirate miniatures!
$71.00
Dead Men Tell No Tales: The Kraken
At first, all I could feel was vibrations in my feet, then, a low rumble that seemed to shake the entire ship. It grew louder until it was almost deafening. The ship lurched to one side, and I instinctively reached for the nearest post — despite the flames that crawled up it. There was a screeching sound that seemed to come from everywhere… And then I was on my back. The wood splintered as it crashed around me. The room flooded with water. Then I saw it: a tentacle the size of a ship’s mast crashed through the room, obliterating everything in sight. But I was ready for this! I knew the Kraken was in these waters. So I took up my axe and pushed my way toward the treasure… When playing with The Kraken, the gameplay remains the same as Dead Men Tell No Tales, with the following exceptions: A new threat has emerged from the sea! In order to win the game, in addition to getting the treasure and your pirates off the ship, you must ALSO kill the Kraken. If the Kraken destroys the ship or pulls it underwater, you lose the game.
$57.00
Dead of Winter
Dead of Winter: A Crossroads Game is a story-centric game about surviving a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony’s morale up. Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions, that often have them deciding between what is best for the colony and what is best for themselves.
$100.00$80.00
Deadly Dinner: Red Carpet in Ruins
An interactive crime/thriller experience for friends & foes! Hollywood 1959: A famous actor is killed on the set with his own Oscar. 6 to 8 suspects try together to expose the murderer among you.Role distribution can be sent online ahead of the game. Eight suspects. One dinner. A puzzling social experiment. As a host, you invite your guests to a dinner, during which you solve a mysterious death. But be careful: one of you is the murderer! In order to solve the case, you have to uncover shady machinations and dark secrets as well as carefully challenge the other players. This is the only way to solve the crime! Hollywood 1959: Everything happens on the set of the long-awaited Hollywood comedy "The Soldier Who Loved Me" where the popular movie star Henry Steward is found dead. One thing is clear: glitter and glamor cannot hide this violent and bloody crime. The culprit is among you! Can you find out what happened? And can you solve the murder case?
$64.00$45.00
Deadly Dinner: The Last Rose
The second instalment of the "Deadly Dinner" series. An interactive crime/thriller experience for friends & foes! Each player takes on a role.Role distribution can be sent online ahead of the game. Seven suspects. One dinner. A puzzling social experiment.Find the murderer among your group. As a host, you invite your guests to a dinner, during which you solve a mysterious death. But be careful: one of you is the murderer! In order to solve the case, you have to uncover shady machinations and dark secrets as well as carefully challenge the other players. This is the only way to solve the crime! Can you find out what happened? And can you solve the murder case?
$64.00$34.00
Deadly Doodles
In this quick-playing doodle game, 1- 4 players simultaneously draw paths through a dangerous dungeon to collect loot and weapons, fight monsters, and set traps for their opponents. Who can defeat the dragon for the big score?
$29.00$21.00
Deadly Doodles 2
Deadly Doodles 2 contains new maps, new rules, and a new custom six-sided die for use with the Deadly Doodles base game. Some of the new boards include doors, gemstones, and other features that are triggered by rolling the die at the start of each round.
$36.00$26.00
Deadly Dowagers - Vertical Box
Deadly Dowagers is a game of marriage, murder, and money; compete with the other lovely ladies in your town by strategically growing your dowry. Be careful not to gain too much infamy, however, or the duke may pass you over for another bride!nners. No single path to victory, encouraging creative approaches and replayability.
$50.00$40.00
Deathmatch Island Roleplaying Game
Competitors in Deathmatch Island don matching track suits and explore mysterious islands while dodging gunshots as they perform for the cameras of Production. Armed only with their hazy memories and whatever gear they can scavenge, they struggle to conquer Challenges and earn Rewards. Ultimately, they face their most difficult test: Will they Play to Win? Or will they band together to Break the Game? Deathmatch Island promotes fast, flexible game play with a striking design by Tim Denee, based on the PARAGON system by Sean Nittner (AGON) and John Harper (Blades In The Dark, Lady Blackbird, Lasers & Feelings). Character traits are easy to digest, the resolution of conflicts & contests keeps the action moving, and the design reflects an inspired satire of corporate HR handbooks. It's a low-prep, narrative-forward TTRPG with a unique, subversive style.
$43.00$37.00
Deck The Halls
Christmas is fast approaching! It's December 23rd and the house is not yet decorated. Work together to get the house 'decked' in time!
$71.00$52.00
Deckscape: Behind The Curtain
Deckscape: Behind the Curtain is the fifth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.
$22.00$15.00
Deckscape: Crew vs Crew
Deckscape Crew vs Crew: Pirates' Island is part of a series of games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. Deckscape Crew vs Crew: Pirates' Island differs from other Deckscape titles by adding a competitive element to the game! Players split into two teams and try to correctly solve the puzzles before the other team does. This chapter also features puzzle-based mini-games specially designed for a competitive experience!
$22.00$15.00
Deckscape: Escape From Alcatraz
Want to get out of prison? In Deckscape: Escape from Alcatraz, players can choose to free (or not!) other prisoners in exchange for help — but is this morally right? And can you really trust these hardened crooks? Deckscape: Escape from Alcatraz is the seventh title in a series of co-operative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.
$22.00$15.00
Deckscape: Fate of London
Deckscape: The Fate of London is the second title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In this title, a terrible threat hangs over London, and the Crown of England needs your help! Your mission is to find four devices hidden in secret locations and defuse them before midnight. A single mistake, and the situation could degenerate quickly…
$22.00$15.00
Deckscape: Heist In Venice
Deckscape: Heist in Venice is the third title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In Deckscape: Heist in Venice you are professional thieves, now retired, but a mysterious missive forces you to reunite the old gang. The mission: sneak into the oldest casino in the world, in Venice, and steal a 1 billion euro chip! Each of you has specific skills and abilities, and if you stick to the plan everything will be fine. Although, yours is a risky job, and an unexpected event could compromise the whole mission... Can you overcome the intricate security systems of the casino and then run away with the loot?
$22.00$15.00
Deckscape: Test Time
Deckscape: Test Time is the first title in a series of cooperative games inspired by real escape rooms in which a group of people are "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In Deckscape: Test Time, you have been selected from Doctor Thyme's most brilliant students for a special project. He'll test your skills, and if you succeed, you'll get a unique chance to help him on his newest and greatest invention. While he's explaining his project, he distractedly pushes a button: an alarm cries loudly and heavy gratings shut all the windows and the exit door. The laboratory is locked! Doc Thyme falls through a trapdoor below his feet and the lights turn off. Will you be able to pass Doctor Thyme's exam and exit his laboratory? Using just sixty cards, you will take part in a hectic adventure, without leaving home.
$22.00$15.00
Deckscape: The Curse Of The Sphinx
During a visit to the ancient Egyptian monuments, an unforeseeable event locks the players in a secret room inside the pyramid. Will they be able to decipher the enigmatic hieroglyphics and find a way out before the mummy catches them? Deckscape: The Curse of the Sphinx is the sixth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.
$22.00$15.00
Deckscape: The Mystery Of Eldorado
Deckscape: The Mystery of Eldorado is the fourth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In Deckscape: The Mystery of Eldorado, you are a group of explorers, who have long sought the legendary golden city in the heart of the forest, without finding it. While you are flying back home, the head of a statue crashes against the plane and you have to parachute to safety! You are alone, tired and hungry, lost in an uncharted area of the forest. Danger is lurking, and you have only the few items you grabbed before jumping out. This could be your end...or the very last chance to unravel the mystery of Eldorado! Can you survive the pitfalls of the Amazon forest and find the legendary city of Eldorado?
$22.00$15.00
Deckscape: Tokyo Blackout
After a hacker attack, Tokyo is in darkness — but the blackout is just the beginning. Suddenly, the city faces a HUGE problem. This is a case for the Black Team! Can you save Tokyo? Deckscape: Tokyo Blackout is a pocket-sized escape room game that can be played alone or with a group of friends.
$22.00$16.00
Decktective: Lock Up Sherlock Holmes
A pocket mystery crime with a 3D crime scene!A mysterious inscription stains the floor of 221B Baker Street. Does it have something to do with the theft at the Royal Palace? And is the arrest of the most famous detective of all time really the right solution? First, you must discover what has happened to Sherlock himself!Collect clues: documents, evidence, testimonies... and solve the mystery!A mystery in a Deck of cards, a case for true Detectives!Ages 12-99, 1-6 Players, 60 Min
$22.00$16.00
Decktective: Secrets In The Sand
Decktective is a co-operative crime game that can be played alone or in a group. In Decktective: Secrets in the Sand, three grave robbers raid an archaeological dig to steal precious artifacts, then flee into the Egyptian desert. A lifeless body is found in the sand... Who are the thieves? And how did the victim die? Collect the clues — documents, traces, witness statements — and solve the mystery!
$22.00$15.00
Decrypto
Communicate safely! Join the greatest Encryptor team in the world!Your mission: transmit secret codes to your teammates without letting the opposing team intercept. Decrypto is a "scramble communication" game: you must give clues to your teammates that are precise enough, so they can understand you, but vague enough, to make sure your opponents don't get the message...
$36.00
Decrypto: Fifth Anniversary
Decrypto pits two teams against each other. The general idea of the game is to transmit information to your own team without the other team understanding. To win you have to walk a fine line: The instructions you give need to be clear enough for your teammates to understand, while at the same time obscure enough to baffle your adversaries! Each round, both teams appoint one of their members to be the Encryptor, whose job is to transmit a secret 3-digit code to their teammates without the opposing team intercepting the code. If you succeed in guessing the opposing team’s code, you win an Interception Token. If you manage to get 2 Interception Tokens, your team wins!★ LIMITED EDITION: The black box with shiny gold foil accents is exclusive to 2023, celebrating the 5 year anniversary of Decrypto's publication!★ #1 PARTY GAME: This multi award-winning game has consistently held the #1 spot of the party game category on BoardGameGeek since it released!★ HIGH REPLAYABILITY: With 440 total keywords included in the box, no two games will be the same! You'll want to play again and again!★ NOVEL COMPONENTS: Keywords are scrambled by a red and blue 3D analgyph effect and are revealed once the cards are slid behind the red window in the screens!★ MULTI-AWARD WINNING: Across the globe, Decrypto has received commendations from renowned game juries and influential content creators.
$36.00
Decrypto: Laser Drive
The world of communication enters a new era thanks to Laser Discs! This cutting-edge technology promises to reinvent how we communicate with each other. The future is now! Each round, at least one of your clues must match a random Category (i. e.: Movie title). If your 3 clues respect the category, you get a Laser token. Spend them to guess one of the opposing team’s keywords and receive an Interception token! An expansion for the game Decrypto by Thomas Dagenais-Lespérance. Illustrated by NILS, Manuel Sanchez and Sébastien Bizos.
$22.00
Deep Sea Adventure
A group of poor explorers hoping to get rich quickly heads out to recover treasures from some undersea ruins. They're all rivals, but their budgets force them all to share a single rented submarine. In the rented submarine, they all have to share a single tank of air, as well. If they don't get back to the sub before they run out of air, they'll drop all their treasure. Now it's time to see who can bring home the greatest riches. Game ObjectiveThe game takes place over 3 rounds, and the player to gain the most points over the 3 rounds is the winner. In order to gain points, you must bring the most ruins chips back to the submarine. You can only return to the submarine once per round, and you cannot progress more after returning. You cannot return to the submarine without bringing any ruins chips.
$23.00
Deep Sea Adventure Boost
In Deep Sea Adventure, you and up to five other explorers are searching for riches under the sea, and while you're all rivals, you're also all poor, so you've pooled resources to rent a shared submarine...which means you're sharing the air supply too. If you don't return to the sub before air runs out, you have to drop everything in order to make it to safety. In each of three rounds, players take turns rolling dice and moving their diver along a trail of face-down treasure tokens. The deeper you go, the more valuable the tokens are! At the start of each turn, decide whether to dive deeper or head back toward the sub, lower the air supply, then roll the dice to move. On the space where you land, you can do nothing, pick up treasure (not looking at it and replacing it with an X token), or dropping off treasure in an X space. Why would you drop the object of your dreams? Because you need to make it back to the sub in order to score your treasure collection, and for each object you hold, you subtract 1 from the movement dice. Pick up too much, and you might not move at all. Glub. Deep Sea Adventure Boost features the same gameplay and components as Deep Sea Adventure, but it adds three new dice for a new way to play. These dice feature the digits 0 & 3, 1 & 3, and 1 & 2. When you roll, you now roll these three dice, then choose two of them to determine your movement, although you still subtract points for the treasure you hold. What's more, at the start of your turn, you can decide to "boost" your movement by using the sum of all three dice — but doing so uses an addition unit of air. Will your need for speed leave everyone gasping?
$33.00$28.00