Dreadful Circus
No longer do you anxiously await the arrival of the wicked — for they have just arrived! In the dead of night, the gloom rolls in. Melodies whisper in slow rhythms as children wake from their slumber. Leaping from their beds, they rush to their parents and startle them awake. The mix of fear and excitement fills the room. The lure of exotic sweets wafts in on the warm summer wind. The lives of this dull, small town are revitalized with the anticipation of this dreadful circus. Dreadful Circus is a set-collection card game in which players try to create the most successful circus! The game comes with an unique twist: Over the course of the game, players buy cards that have special final scoring rules. As the game progresses and more cards are gained, each player develops their very own final scoring rules. No game is the same, and no player at the table scores the same way.
$57.00$35.00
Dune: Imperium
Dune: Imperium is a game that finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson. As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet. Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement. You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen. Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card. Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!
$79.00
Dune: Imperium - Immortality
As the Great Houses wage war, the Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas?Immortality expands Dune: Imperium in new directions. Make shadowy deals with the Tleilaxu to harvest genetic specimens. Unlock the potential of scientific research. Graft cards together to empower your Agents.Explore a universe of possibilities with Dune: Imperium ImmortalityRequires DUNE: IMPERIUM to play.Includes:• Bene Tleilax board• 8 wooden player pieces• 75+ cards• 4 Family Atomics punch tokens• Research Station overlay• Rules
$43.00
Dune: Imperium - Rise of IX
Dune: Imperium — Rise of Ix Conflict spreads across the Imperium in the first expansion to the award-winning board game.☆ The hit board game Dune: Imperium begins a new chapter with Rise of Ix, a full expansion that introduces cunning new twists and strategic challenges.☆ Dune: Imperium is one of the hottest board game of the past year, taking home the Golden Geek Award for the Best Card Game and the Dice Tower Award for Best Game from a Small Publisher☆ Now, as a new generation of fans are set to fall in love with the new film from Legendary Entertainment, players around the world are craving the next installment like a Guild Navigator craves spice.Let your fortunes ascend★ Enter the fray as one of three new Great Houses with unique leader powers★ Acquire technological innovations from the planet Ix for a lasting strategic advantage★ Deploy fearsome dreadnoughts to rule the skies above Arrakis★ Dispatch subtle infiltrators to outmaneuver your opponents★ Dominate the Imperium in the new Epic game mode for a longer, high-stakes challengeControl the Spice. Control the Universe.Ages 13+, 1-4 players, 60-120 minutes
$57.00
Dune: Ixians and Tleilzxu House
This expansion adds two new houses, the Ixians and the Tleilaxu, to the Dune boardgame. Tleilaxu: Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated because of their useful genetic engineering superiority. Although underestimated and loathed by others, they hoped to someday dominate all.Ixian: The cyborg, Prince Rhombur of House Vernius, leads the Ixians, masters of manufacturing and technologies only they know how to deploy.Both the Ixians and the Tleilaxu are integral to the economy of CHOAM and the Imperium. The royal family of Ix had once been one of the wealthiest in the Imperium. Because of a successful invasion of Ix by the Tleilaxu and the Emperor’s Sardaukar, and then, after many years, the liberation of Ix by Ixian and Atreides forces, the Ixians and the Tleilaxu are mortal enemies.This expansion also introduces new game mechanics to help you gain advantages over your rivals.
$36.00
Eleven
There is no other sport like this. Nothing evokes such emotions, nothing causes such publicity and nothing brings as much income as football. But it is one thing to sit in the stands, and another to stand on the pitch, and another to watch everything from the side. Managing a club is a hell of a job...Time to get ready for the match! Eleven is a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. You own a football club and have six weeks ahead of you. What season will it be for you? Relative Stability? Disgusting failures? Or maybe you will fight for victory in the league?Proper management of club resources will allow you to carry out further transfers, train players, hire new employees, acquire sponsors and expand your own stadium. All this to ensure that your team is ready to win on the decisive day of the match. Hire the right people in the right position and make your club invincible.Are you ready for kick-off?★ A strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football★ Huge success of the crowdfunding campaign and nearly 4,000 backers on Gamefound★ Manage and develop your own football club by leading it to victory in the league - also in solo game!
$71.00$48.00
Eleven: Solo Campaign Expansion
Youth Coach, "Assistant Manager", "Amateur Manager" — there can be many titles in the career as a club manager. You start from scratch, somewhere in a godforsaken place, keeping your 40-yearolds chasing the ball. But if you work hard and get lucky at the same time, who knows, maybe someday you will find yourself in the first division?Solo mode in the base game was not enough? No problem! Eleven: The Solo Campaign is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Write your own story as a club manager playing 14 scenarios combined into a cohesive Campaign!Start in third Division in the Brickton FC and work your way up through the ranks. After each scenario you play, you will face a dilemma: stay or look for something else? Your results will determine how many offers you will get and how attractive they will be. Someday you’ll win the First Division and your dreams will come true!☆ A solo expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football;☆ 14 Solo Campaign Scenario Sheets combined into a cohesive Campaign☆ Write your own story as a club manager and come up through the ranks to victory in the 1st Division!
$29.00$20.00
Empire of the Stars
Empire of the Stars is a fast-paced empire-building game of exploration, conflict, and struggle for dominance. The last galactic emperor has met with a sudden and quite fatal accident. Now there is a power vacuum in the galaxy, and you're one of the Planetary Dukes who wants to fill it. Based on the award-winning Galactic Emperor game, this completely new experience gives each of 2-4 players one of 30 asymmetric powers and control of their own throne and sector of the galaxy. Using a unique action selection system, the game plays over several rounds, and within each round, the roles players choose determine what happens next. There are seven different roles: Explorer, Merchant, Steward, Engineer, Scientist, Warlord, and Regent. All players get a turn to act during each role, so the game is fast paced and everyone is always playing. Combat is thrilling and daring using a unique combat system. There are 75 unique technologies impacting all parts of the game from industry and culture, engineering and the economy, and (of course) military might. Once the galactic throne is taken, every round after the game ticks down automatically, adding to the tension and excitement! Finally a 4x sci-fi game that guarantees a fast play time while arcing through an epic experience! The player who uses all of this to their best advantage by exploring new worlds, expanding their empire, exploiting their precious resources and income, and exterminating their opponents to score the most galaxy tokens wins the game!
$107.00$65.00
Epic Card Game: Guardians of Gowana
Guardians of Gowana is a two-player box set exploring the tropical supercontinent of Gowana, land of the Gods. A complete game on it’s own, Guardians of Gowana may also be combined with other Epic sets to support more players. The box includes 60 all-new game cards, 34 token cards, score cards, rules reference cards, “Gold” trackers, “+1/+1” counters, and a rulebook.
$22.00
Epic Seven Arise
Orbis, the God of Nature, was severely attacked in the Celestial War and nearly perished. Diche, the Goddess of Life, has saved the land of Orbis and given new life to every living thing in it. But it will not last long, for her power is slowly fading.Player will take on the role of the heroes and protect the land of Orbis from the Archdemon and the Acolytes.Each player will enter the role of the heirs, beings created by the Goddess of Life, Diche, to protect the world of Orbis from the Archdemon and the Acolytes.Each hero comes with a skill deck representing their unique set of skills to the table. You need to use your skills well if you intend to defeat the Archdemon.During play, heroes must manage their actions and coordinate with the team, moving to the locations under the most threat and doing battle with enemies. Finding time to recover and purchase items between engagements as they prepare to defeat the monsters and enemies.★ Strong Table Presence - Feature 32 highly detailed miniatures, over one hundred cards and 255 game components. It takes the player on a journey to the 7th worl of Epic Seven!★ Supported by a Strong License - Farside Games took the baseline concept for the mobile game and ran with it in Epic Seven Arise: The Board Game, building upon the mobile game’s memorable character and epic action to build a tense, thrilling board game experience for 1-4 players.★ Solo Play & Replayability -The game has multiple chapters, and each of them has a similar structure of main plot and side quests. If any hero dies during the round, it will have penalty but they can revive in the next round. As long as one of you is still alive, you still have a chance to win and get the highest score to be the ultimate winner in the team. The chapters are all standalone and not contingent on being played in a certain order or with the same players.Contents• 1 Rulebook• 1 Merchant Dashboard• 1 Adventure Dashboard• 4 Dice• 8 Hero Character Cards• 8 Meeples• 12 Enemy Attack Cards• 20 Map Tiles• 36 Skystones• 32 Highly Detailed Miniatures• 76 Skill Cards• 30 Artifact Cards• 207 Cardboard Tokens• 6 Chapter Boxes• 6 Setting Cards• 15 Cardboard Tokens• 20 Story Cards• 23 Encounter Tokens• 68 Game Cards
$142.00$96.00
Epic Seven Arise: Acolytes Set
Epic Seven Arise is the tabletop adaptation of the Epic Seven mobile game that depicts heroes attempting to save the seventh world from destruction. Expansion includes:• Kayron Miniature• Specter Tenebria Miniature• 3 Wyvern Miniatures• 10 Enemy Cards• 3 Story Cards• 8 Artifact Cards
$43.00$33.00
Epic Seven Arise: For Hope Expansion
Epic Seven Arise is the tabletop adaptation of the Epic Seven mobile game that depicts heroes attempting to save the seventh world from destruction. This expansion grows as the campaign progresses, it includes 3 new chapter boxes with new artifacts and encounter tokens to further increase replay value, it also brings the epic finale of Episode 1 and the side story "Two Keys to Freedom".In the final chapter of Episode 1, players battle the final boss Archdemon Mercedes and her powerful minions.The side story is mainly about the two new heroes, Sez and Bellona, whose memories players collect and decide which hero we will face in the final part of the game. with the expansions, new mechanics will bring even more excitement to our core box and to this expansion set.Ages 14+, 1-4 players, 60-90 minutes
$43.00$40.00
Escape Plan
Grab your cash and escape the city before the police close in!The bank job was a success – hey, you told them it would work. Now you and the rest of the crew are laying low until the heat cools down. Most of the cash is hidden away for safe-keeping and the rest has been laundered through various businesses around town. Everything’s going according to the plan until the cops get an anonymous tip. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.Before you know, SWZT teams are shutting down all the routes out of the city. Soon, there won’t be any way out, but that never stopped you before. If you really want to escape, you’re gonna need a plan-a good one, and one that will allow you to get back your fair share of the money-maybe a little more.You’ll have to call on some people you know you can trust-and there aren’t many of them left-and stir up the small time gangs to cause enough ruckus to keep the police occupied. The cops that don’t fall for it might still forget about you, but not for free. Disguises may help, but they don’t fool everyone. Will you escape the city with the most money, or will the police place the city on lockdown before you can escape?Adds the following contents: 9 Metal Locker Keys Player Power Expansion featuring 10 Player Power Cards 20 Notoriety Stars Player Missions Expansion featuring 6 Mission Cards, 5 Mission Cubes, and 5 Mission Tokens 1 ‘Gas Can’ Contact Card 1 Lt. Costa Meeple 1 Inspector Sandra Meeple 3 Fixer Tiles 1 Contact Card Display Board 45 Acrylic Player Cubes
$171.00$154.00
Evacuate
Evacuate is a competitive community deck-building game where players use social deduction to outwit the other players and reach the Evacuation Transport with the most Survivors. It’s too late! The Nomia plague has spread throughout the space station. The last Evacuation Transport beacon has been activated. There is only one escape transport left and you must lead your people from a shelter to claim it before the others get there first. You don’t want to rush because you don’t know what is around the next corner, but you also don’t want to be at the back because the slowest always seem to get picked off. The only safe spot is in the middle of the survivors. Evacuate is a community deck-building game where players use social deduction to outwit the other players and reach the Evacuation Transport with the most Survivors. Each round players secretly choose a movement card from their hand. Once each player is ready, all cards are revealed and players move their survivor that many spaces, and any actions are activated. Finally, a Nomia card is drawn, possibly killing survivors on the station. The game ends when the evacuation transport is drawn from the deck, and the player with the most remaining survivors wins.
$57.00$49.00
Everdell (Third Edition)
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
$107.00$86.00
Everdell: Pearlbrook
Explore a new underwater society in Pearlbrook, the first expansion for Everdell! Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell!
$86.00$71.00
Everdell: Spirecrest
Spirecrest is an expansive and challenging new expansion, sure to surprise and delight even the most seasoned of Everdell players. This expansion features a new Mountain board, Discovery cards, Weather cards, Big Critters, Maps and Expeditions! 3 extra Big Critter meeples and saddles 9 new Discovery cards More Critters! Owls, Moles, Lizards!
$86.00$71.00
Evergreen
In Evergreen, your goal is to build a lush ecosystem by planting seeds, growing trees, and placing other natural elements on your planet, trying to make it the greenest and most fertile of all. You choose biome cards from a common pool to determine which area of your planet you'll develop in a round. The cards not chosen make those regions more fertile, and thus more valuable. To create a huge forest, you want to grow trees, plant bushes, and place lakes, while using the power of nature to gain extra actions. Ideally you can concentrate your trees in the most fertile areas, but without them overshadowing one another as you also want them to collect as much light as possible.
$71.00$55.00
Evolution: Oceans: Legends of the Deep Expansion
Legends of the Deep brings cultural legends, high fantasy, and mythologies from around the globe into the Oceans ecosystem.Oceans is a journey from the known world into the unknown, where you discover powerful traits that hardly seem possible in the realm of biology. With Legends of the Deep, you will discover things beyond the world of science!Game PlayAt the beginning of the game, deal four Legend cards to each player. Choose one of them, and pass the rest to the player on your left. Continue drafting until everyone has four Legend cards.During your Play Cards phase, you may play one Legend card in addition to your normal card play. Legend cards have game-changing abilities with global effects.To replace an Legend card with a new one, subtract the cost of the old Legend card from the cost of the a new Legend card.
$36.00
Faiyum: Privileges
Gain onetime and permanent advantages to do even more for the good of Faiyum. You need the base game Faiyum to play with the privileges.Contents: 42 cards, 15 wooden parts, 1 rules & glossary booklet
$29.00$20.00
Fall of the Mountain King
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out to the wilderness to fight for survival? Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings! Fall of the Mountain King is a standalone prequel to In the Hall of the Mountain King, set during the catastrophic war that drove the trolls from their mountain kingdom generations ago. Build your ancestry to drive your actions in the caverns, win the loyalty of the clan Champions, and strive to be trolldom's greatest defender against the gnomish onslaught.
$93.00
Fall of the Mountain King (Kickstarter Edition)
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out to the wilderness to fight for survival? Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings! Fall of the Mountain King is a standalone prequel to In the Hall of the Mountain King, set during the catastrophic war that drove the trolls from their mountain kingdom generations ago. Build your ancestry to drive your actions in the caverns, win the loyalty of the clan Champions, and strive to be trolldom's greatest defender against the gnomish onslaught.
$142.00
Festival
The great cities of the world are challenging each other to present the most beautiful festival imaginable. The closing fireworks ceremony, held in all cities, will be the final rose in the crown of the festivities. In Festival, you select tiles to place on your tableau to create the most impressive and beautiful fireworks display possible...and of course, score the most points! This tile-placement and tile-stacking game will have you choosing to either take and place a firework tile on your turn, or select an objective card to complete for points at game's end.
$43.00
Field of Green: Grand Fair
It is time for the annual Agricultural Grand Fair where all aspects of a farmer's life are celebrated! Farmers all around the area are coming to see the attractions, watch the festivities, take part in competitions and get information on the latest news in the farming industry. Grand Fair, an expansion for Fields of Green, introduces the Grand Fair Attractions, which let the players interact with the Grand Fair in many new and exciting ways! It also includes additional locations, objectives, components for a fifth player and rules and material for solo game. Come visit the Grand Fair, enjoy its attractions and get to experience the life of a farmer to the fullest!
$50.00$36.00
Flowers
In FLOWERS, your goal is to collect flower tiles by achieving majorities through clever card play. Skillfully build Mandalas to claim the best tiles; combining and multiplying them to create exquisite flowers of your own!Expanding on the possibilities laid out by its predecessor, Mandala, this game immerses two to four players in a world of dynamic card play and tactical decisions. FLOWERS is easy to learn but will present a new and interactive challenge everytime you play! EXPLORE MANDALAS: Dive into the vibrant world of Flowers: A Mandala Game, the third installment in the beloved Mandala series, designed for 2-4 players and perfect for ages 10 and up. QUICK & ENGAGING PLAY: Enjoy a fast-paced game that takes just 20-30 minutes, ideal for family game nights and gatherings with friends. STRATEGIC DEPTH: Engage with a game that offers minimal rules but deep strategic gameplay, where players vie to combine flowers of the same color across three mandalas to maximize their points. INCLUDES PREMIUM COMPONENTS: Comes with a colorful linen playmat, 90 playing cards, 36 cardboard tiles, and 3 tokens, providing a high-quality tactile experience. ARTISTIC DESIGN: Features stunning artwork by Klemens Franz, enhancing the thematic appeal and immersive experience of building floral mandalas. Contents 1 cloth playmat 90 playing cards 36 cardboard tiles 3 cardboard tokens
$43.00
Forest Shuffle
Experience the miracles of the forest in this clever card game. In Forest Shuffle, 2-4 players compete in gathering the most valuable trees and attracting species, thus creating an ecological balanced habitat for flora and fauna. It all starts with a single tree... And it's as simple as that: Each turn you draw cards from the stack or center, place trees in your forest to attract wildlife, try to combine plants and animals for extra points or bonus actions. Consider the different preferences of these creatures: Some animals feel only comfortable in the presence of their fellow species, others prefer certain tree types to live in. Are you able to establish an ideal balance and create the most beautiful forest?
$43.00$35.00
Forever Home
A Game Of Second Chances For Shelter Dogs In Forever Home, players use a combination of tile placement, set collection, and drafting in order to train pups and match them up with new families. With quick and simple turns, Forever Home is a replayable, easy-to-love abstract game perfect for fans of Cascadia, Azul, and Draftosaurus.Contents• 1 Shelter Commendation Board• 5 Player Boards• 13 Home Cards• 50 Training Cards• 16 Solo Trainer Challenge Card• 1 Solo Round Tracker Cube• 1 Cloth Bag• 98 Dog Tokens• 7 Screen Printed Wooden Dog Meeples• 1 Scorepad• 1 Rulebook
$47.00$32.00
Frenemy Pastry Party
Frenemy Pastry Party is a family light drafting game where you bake a cake with your animal friends. Ask your friends to help you bake a cake but be careful, not all your animal friends might want to help! "Extremely simple. Perfect for Parties" — Cardboard Stacker “Frenemy Pastry Party is a fun little card game that packs some good times in a tight package.” — Gaming with Sidekicks
$36.00$29.00
Furnace
Furnace is an astonishing game where you will take on the roles of 19th-century industrialists. Purchase new production facilities and timely upgrade them to extract and process your resources in the most effective way and the title of the wealthiest capitalist of the technological revolution will be yours!• Fast and easy to learn, yet hard to master• Multi-stage production chains• A unique mechanism where you profit from each bid• Lavish and historically-accurate artwork of the best industrial buildings of the turn of the 19th/20th century.
$57.00$44.00
Galaxy Rush
It’s a time of exploration and discovery in our galaxy. While many have dreamed of being revered as the greatest explorer of our era, only two captains are truly in contention for such an honor. With so many planets yet to discover and such a vast area to travel, there are many ways to earn the fame required to become the greatest explorer. Perform heroic acts, complete expeditions, discover new planets and earn achievements to secure your place in history. In this competitive two player drafting game, you’ll choose a new card each turn in order to make progress toward your goals. Plan ahead, but be opportunistic to earn reputation points wherever you can.
$43.00
Galileo Project
Galileo Project is a standalone game in the Ganymede universe, combining combos and engine building. 30 years after sending the first colonial ships from Ganymede, humanity decided to launch Project Galileo! Its goal: settle onto the four main satellites of Jupiter to broaden human presence in the solar system.Play as the same corporations involved in the events of Ganymede and settle onto the 4 satellites of Jupiter by acquiring robots from Earth and Mars, recruiting experts, developing technologies, and building superstructures★ Chain together epic combos with only three simple actions!★ Advance on four different Moon tracks to gain their unique bonuses!★ Switch your influence between Earth and Mars to take advantage of available characters and robots!CONTENTS• 106 cards• 44 resource tokens• Assorted tokens & markers• 1 game board• 4 player boards• 1 scorepad• 1 rulebook
$86.00
Gonza Index
The Gonza Index is the most valuable stock market in the Solar 175 universe. This vast market trades shares in all the largest space based corporations and is unique in having its home in the most exclusive postal code in Yurushi City. Trillions of credits move through the machinations of this system every second making the gatekeepers of this institution some of the richest and most powerful in human history. The volatility of the Gonza Index is legendary and this flux has led to the fortunes of some and the destitution of many. Which will you be? Gonza Index is a fast-paced, stand-alone, dice chucking game for 2 to 5 players set in the universe of Solar 175. Players take the role of stock traders in a futuristic dystopia and compete to gain the most credits. Each round you will roll 5 custom dice, take up to 2 re-rolls then the outcome of these dice will determine your actions this turn. Players can earn credit, purchase stocks, manipulate the market and gain the favour of the powerful broker cards. As you play, unique event cards will be flipped shifting market positions and changing the game. When this event deck is empty the game is over and the player with the most credits is crowned victorious! Push your luck as you invest your valuable credits in this unpredictable financial battle-ground.
$56.00$48.00
GOSU X
HEAD-TO-HEAD CARD BATTLEGosu X is a combo card game in which players build uptheir army using the cards from their deck, made of 3clans. At the end of each round, a Great Battle takesplace, where the player with the highest military valuecomes closer to victory.★ TWO PLAYERS ONLY: Inspired by the games Gosu and Gosu Tactics, X is a new version adapted to suit two players only, with the same tense strategy.★ MULTIPLE WAYS TO WIN: Adapt your strategy depending on your preferred way to play, whether that’s through battling, upgrading, or capturing cards.★ UNIQUE IMMORTAL POWERS: Each player chooses 3 of the 8 Immortals to combine into their deck. The remaining 2 determine which effects are active.CONTENTS• 120 cards• 16 wooden pieces• 8 Immortal tiles• 1 board• 1 cloth bag• 1 rulebook
$50.00
Guardian's Call
War is coming.As the leader of your tribe, you must gather your strength and outwit your rivals. For when the dragon arrives, only one champion will be named Guardian of the Realm.Guardian’s Call is a bluffing and deduction game for 2-5 players.Each player takes the role of a renowned Guardian, a leader of one of the mighty clans. Each turn you will gather provisions from the center pool and then make an offer of aid to another player. That player will decide if they think your offer is sincere or if they think you are trying to deceive them. If they are correct in guessing, they gain all of the provisions that were offered. If they were incorrect, you gain the provisions. Each type of provision grants points in a different manner, and the more you collect, the greater their points value. What’s in the Box• 1 Castle game board• 5 Guardian player boards• 20 Offer tokens• 120 Guardian game cards• 16 Quest cards• 20 Treasure cards• 70 Victory Point tokens• 40 Coin tokens• 45mm Starting Player token• 5 Player meeples
$43.00$37.00
Gutenberg
Gutenberg is a mid-weight strategy game taking place in Europe in the 15th century. Each player takes the role of the printing pioneer trying to build their wealth and fame by developing their production capacity and gaining the support of patrons. Through bidding for specific actions the players develop their printing workshops, acquire new fonts, inks and decorations. The unique system of rotating gears allows players to combine bonuses and earn large amounts of points. The game lasts six rounds and the player with the most points at the end wins.
$100.00$76.00
GWAR vs Time
GWAR vs. Time is a deck-building game. Players will build decks featuring their favorite GWAR characters, items, and locations, as well as their enemies, from throughout the band’s decades-long history. This includes characters like Berserker Blothar, Pustulus Maximus, Balsac the Jaws of Death, Beefcake the Mighty, Jizmak da Gusha, Oderus Urungus, and Sleazy P. Martini, as well a villains like Techno and Sawborg Destructo, Cardinal Syn, the Ultimate Bohab, and Boss Glom. The game goes deep into the GWARchives to find things from way back as well, like Cornelius Carnage. We’ve even worked with GWAR to create some new stuff, like Toto Destructo, the Scumdog Utilities Collection Bureau, Marrowsucker on a Bender, and more! The art is from GWAR, some from old and dusty boxes under the World Maggot, taking you on an artistic journey through time. GWAR has also created new never-before seen art just for GWAR vs Time! New Matt Maguire, people. Goal: To conquer your opponents by collecting the most Victory Points before the Time Pool is emptied.
$86.00$58.00
Hanamikoji
Welcome to the most famed Geisha street in the old capital, Hanamikoji. Two players compete to earn the favor of seven illustrious Geishas by collecting the items with which they excel. Remarkable artwork and simple but depth gameplay!
$29.00$23.00
Hero Realms Journeys: Discovery
Quest to discover powerful Artifacts! Each quest gives you a secret objective – complete it and you earn a magical artifact to add to your deck. Finish all three of your quests and you win! This pack contains a rules sheet and 12 new artifact and quest cards for use with Hero Realms Deckbuilding Game: Decanter of Souls, Dragon Shard, Phoenix Plume, Shadow Tome, Staff of Radiance, Starlight Prison, The Call, Discover, The Hunt, Persuade, Rally, and Unify.
$9.00$5.00
Hero Realms Journeys: Hunters
Go on the hunt with powerful new actions and brave new champions. Hire an ogre bounty hunter, enlist a valiant knight, and unleash the fury of the wild to protect your realm! This pack contains a product guide and 12 new action and champion cards for use with Hero Realms Deckbuilding Game: 2 Confiscate, Demonic Cloud, Pack’s Fury, 2 Thrash, Andor the Valiant, 2 Fettered Imp, Lenka the Hunter, and 2 Pathfinder.
$9.00$5.00
Hero Realms Journeys: Travelers
Travel the realms with mighty new champions and take bold new actions! Will you ally with a wise elf, or a brutal slayer? Will you charge your enemies, or sway them to your cause? This pack contains a product guide and 12 new action and champion cards for use with Hero Realms Deckbuilding Game: Bounty Collection, 2 Daring Escape, Fearless Charge, 2 Sway, 2 Con Artist, Olara the Slayer, Pelleas the Seeker, and 2 Veteran Squire.
$5.00
Hero Realms: Ancestry
The 20-card Ancestry pack allows you to play Hero Realms as a Dwarf, Elf, Ogre, Orc, or Smallfolk. You may use any race with a generic starting deck, or combine them with any character pack. So you could play as an ogre wizard, an elven ranger, a dwarven fighter, or any one of the 30 new race/class combinations.
$18.00$10.00
Hero Realms: Cleric Character Pack
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different strategies. When playing a cooperative campaign, your Character Pack represents the starting point for your character that you will customize over time.
$9.00
Hero Realms: Dragon Boss Deck
The things that make men's blood run cold. The danger, the darkness, the destroyer, the big bad guy. Yup, that's you! Play as a mighty Dragon or an undead Lich and take on an entire group of your friends and their pathetic, puny, mortal characters. Or, if you're up for a real challenge, you and a friend can battle these boss decks against each other! Boss decks include 30 cards. Each boss is unique, having different numbers of cards in their starting decks, different ability cards, and even brand new card types.
$11.00
Hero Realms: Fighter Character Pack
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different strategies. When playing a cooperative campaign, your Character Pack represents the starting point for your character that you will customize over time.
$9.00
Hero Realms: Journeys - Conquest Pack
Journeys is a set of four 12-card expansion packs for Hero Realms! Conquest and Discovery add the new Quest and Artifact card types. Quests are secret objectives that players may complete to earn Artifacts! Hunters and Travelers add new champions and actions to the game.
$8.00$7.00
Hero Realms: Lich Boss Deck
Become a Lich and command an undead army! Boss Decks feature a challenge for one or more players to defeat. One player becomes the Boss, and faces an adventuring party of up to five players. Or, for a special challenge, pit two bosses against each other! Works with or without the Character Packs.Contents:1 Lich Character Card1 Corruption Card10 Starting-deck Cards10 Grimoire Minion Cards6 Soul Jar Cards2 Unique Score Cards
$11.00
Hero Realms: The Lost Village Campaign Deck
It's dark when you arrive at the deserted village. Your party is weary, and a fog is rolling in. It would be wise to wait until morning to begin your investigation. But something pulls you forward...Draw your swords, adventurers! You've entered The Lost Village!This expansion is part two of the Ruin of Thandar campaign - which transforms Hero Realms into a cooperative, adventuring deckbuilding game.Contents:88 Game Cards12 Oversized Master Villain Cards2 Oversized Challenge Cards1 Rulebook1 Adventure Book
$35.00$23.00
Hero Realms: The Ruin of Thandar Campaign Deck
This Campaign Deck transforms Hero Realms into a cooperative, adventuring deck building game.Go on a quest with your team of heroes. Complete missions and earn experience points that you can spend between sessions to gain new skills and abilities. Win precious treasures including powerful magic items that you can add to your character's starting deck!Contents:150 Game Cards8 Oversized Master Villain CardsRulebookAdventure Book
$35.00$22.00