Conquest: W'Adrhun - Veterans
Few mortal forces strike as much fear into the hearts of an opposing general as the sight W’adrhŭn Veterans taking the field. Hardened by years of combat and honed to a fine edge over countless campaigns, these hard bitten W’adrhŭn have been awarded steel arms and armor by the Cult of War in recognition of their mastery of the field of battle. With reflexes and instincts nurtured by a lifetime of war, these grizzled Veterans can perform almost any role on the battlefield, shifting from obdurate defense to savage attack in the blink of an eye. Box Contents ● Contains 12 Plastic Miniatures (with the option of making their respective command models)● 3 Plastic Infantry Stands ● 12 Bases ● 1 Command Card Product Information ● Assembly: Required. ● Box size: 30x15x6cm; 300g● Material: Plastic● Scale: 38mm
$39.99$25.49
Conquest: Nords - Volva
Volvas are the smartest and most ambitious of the Valkyries who have risen to positions of command and authority within the cult. Schooled in the rituals and mysticism of the Valkyrie cults from childhood, they have untangled the mysteries of faith-based magic and can lead their followers to terrifying heights of religiously fueled violence, both on and off the field.
$26.99$16.99
Conquest: Yoroni - Oyabun (Dual Kit)
Box Contents ● 1 Plastic Brute Character Miniature (Dual Kit with Daimyo)● 1 Plastic Brute Base and Stand● 4 Ideal Cards Product Information ● Assembly: Required● Box size: 10.4x7.4x3.8cm; 114 grs ● Material: Plastic● Scale: 38mm.
$32.99$21.24
Conquest: Sorcerer Kings - Mahabharati Initiates
Straddling the line between a mortal and the Gifted, Mahabharati were created with the express purpose of policing the Sorcerers and their summoned servants. Bonded from early childhood to a small elemental that grows and matures as they do, the mahabharati are not quite Sorcerers, but possess instinctive elemental gifts and are entirely at ease when visiting the Elemental Domains. These gifts and the powers of their elemental companions grow with time, experience and mastery, such that the greatest of Mahabharati Warrior Saints more than a match for an errant sorcerer or even a regiment. Even Mahabharati Initiates are dangerous foes on the battlefield, despite the fact that their Elemental companions do little more than enhance their physical prowess. Even so the martial skill, discipline and self mastery they are inculcated in since birth makes them formidable warriors even at this early stage. Contents: Infantry Kit: 12 plastic miniatures, 1 set of Infantry Bases, 2 Command Cards and assembly instructions. NOTE - this is NOT a DUAL KIT
$44.99$29.74
Conquest: Hundred Kingdoms - Order of the Ashen Dawn
Box Contents 3 Plastic Miniatures (with the option of making 2 Command models) 3 Cavalry Plastic Stands 3 Cavalry Bases 3 Command Cards
$77.99$55.24
Conquest: Old Dominion - Athanatoi
Precursors to the lauded Praetorians, the origin of the Athanatoi is shrouded in the myths and legends that churned around the birth of the Dominion and its early forces. Faceless and remorseless, they were the God’s Will made manifest in mortal hands. The ranks of these Athanatoi were capped at one thousand, to be replenished from a pool of the most talented warriors the Dominion had to offer should one of them fall in battle. Now, even in death, they serve, bringing their god’s judgment on all those foolish enough to think they can stand before these immortals. Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Athanatoi/Varangian Guard, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm
$44.99$29.74
Conquest: City States - Polemarch
Raised almost exclusively within the walls of the Scholae, aspirant Polemarchs are selected from the teeming multitudes of the City State through the rigorous yearly exams that feed the City State’s administration. Chosen for their leadership skills and physical proficiency, their exhaustive, ten-year curriculum is rounded out with at least a decade’s worth of actual combat experience before they can claim the title. Leading from the front lines and inspiring their troops, Polemarchoi have become iconic figures epitomizing the martial strength of the City States. This has led ignorant northern scholars to translate the title of Polemarchos as ‘Warlord’. This is wrong, the correct title is ‘Lord of War’.
$26.99$16.99
Conquest: City States - Minotaur Thyreans
When the Bred were originally conceived and gifted to the Dominion, Minotaurs were intended to be docile, tractable agrarian workers. It did not take long for man to look upon this mountain of muscle and decide to put it to a different use. Purposefully bred and conditioned for aggression, Minotaur Thyreans and their double handed weapons are an unstoppable presence of the battlefield, delivering unstoppable charges and wielding massive weapons that make a mockery of enemy defenses and formations.
$64.99$46.74
Conquest: Nords - Konungyr
The fragmented leadership of the Nords respects only one thing: power and strength. Less than a dozen leaders among the Nords can claim, and hold, the title of Konungyr. Ultimate recognition of this accomplishment is an invitation by Angbjorn, last of the Einherjar and titular High King of the Nords, to the High Table in Aarheim.
$26.99$16.99
Conquest: Spires - Onslaught Drones
A portion of all Force Grown Drones is tithed to the Onslaught Program. An advanced research grant established by the directorate to further the development of the Spire’s combat drones. It is upon these hapless wretches that the Directorate expands its knowledge of neural and hormonal overstimulation, pushing the boundaries of their own craft a tiny bit further with each test. Already they have borne fruit, allowing the clones’ direct supervisors to trigger their hyper aggression only once a safe distance from friendlies has been achieved.
$44.99$29.74
Conquest: Weaver Courts - Seanchas Sidhe
Loremasters and sages among their kind, the Seanchas Sidhe have accomplished what the Spires can only dream of: channeling the Elemental might of Ea directly as spellcasters. This was amongst the first and greatest of the gifts that the True Dragons heaped upon the Weavers as they sought refuge beneath their wings. Little is known of the rites and rituals these otherwise gregarious characters must undergo to attain this gift, but such is their influence and power that there is never a shortage of young hopefuls eager to set off to the Courts of Winter and Summer where such secrets might be mastered. How they Play: Blending arcane mastery with the fierce energy of the season, the Seanchas Sidhe wields a potent mix of offensive and combo-driven spells, designed to strike fast and hit hard.
$26.99$16.99
Conquest: Dice - Yoroni Logo on Parchment Marbled Dice - 24 per pack
These contain a mixture of marbled ancient tans and beige to create a parchment look and inlaid with an easily readable black pips. Pack of 24 resin 16mm dice. The Yoroni symbol replaces the ONE side.
$32.99$22.94
Conquest: Yoroni - Daimyo (Dual Kit)
Box Contents ● 1 Plastic Brute Character Miniature (Dual Kit with Oyabun)● 1 Plastic Brute Base and Stand● 4 Ideal Cards Product Information ● Assembly: Required● Box size: 10.4x7.4x3.8cm; 114 grs ● Material: Plastic● Scale: 38mm.
$32.99$21.24
Conquest: Yoroni - Tengu Bushi (Dual Kit)
Box Contents ● 3 Plastic Miniatures (Dual Kit with Tengu Ayakashi)● 3 Cavalry Plastic Stands● 3 Cavalry Bases● 2 Ideal Cards Product Information ● Assembly: Required● Box size: 10.4x7.4x3.8cm; 300gr● Material: Plastic● Scale: 38mm.
$54.99$38.24
Conquest: Sorcerer Kings - Dhanur Disciples
Box Contents ? Contains 12 Plastic Miniatures? 3 Infantry Plastic Stands? 12 Bases? 1 Command Card Product Information ? Assembly: Required.? Box size: 30x15x6cm; 410gr? Material: Plastic? Scale: 38mm
$44.99$29.74
Conquest: Sorcerer Kings - Favored Of Hormus
All who serve the Sorcerer Kings seek to earn their praise and favor. Those who succeed in doing this are often granted power, knowledge and wealth beyond their wildest dreams. However most of those who please Hormus are instead granted one of his countless stone elephants as a means of conveyance and mark of their status, a mark whose perceived value diminishes as it is awarded again and again and again… However, none of those who have had their life saved by these enduring stone brutes fail to see their value. Add a new option to your Mahut unit with the Favored of Hormus miniature!
$26.99$16.99
Conquest: Sorcerer Kings - Rakshasa Bakasura (with Swords)
Monster Dual Kit: 1 Plastic miniature that can either make a Ravanar or Baksura, a Monster Brute Base and Stand, 2 Command cards and assembly instructions.
$139.99$101.99
Conquest: Sorcerer Kings - Windborn Djinn (with Bows)
3 Premium Plastic Miniatures, 3 Brute Stands, 3 Brute Bases, 2 Command Cards and assembly instructions. Dual Kit with Steelheart
$64.99$46.74
Conquest: City States - Inquisitors
Box Contents ● 3 Plastic Miniatures● 3 Brute Plastic Stands● 3 Brute Bases● 1 Command Card Product Information ● Assembly: Required.● Box size: 18x18x9cm; 410gr● Material: Plastic● Scale: 38mm Lore: LOOMING almost twice the height of man, these lumbering monstrosities bear little resemblance to the men they once were. Now little more than empty vessels that the Scholae can unleash at will, Inquisitors are the red right hand of this shadowy consult. Now a twisted amalgam of flesh and steel, the sole purpose is to embody the wrath and will of that shadow consult on the battlefield and beyond. Piston driven limbs cleave through flesh and steel with alarming ease, their limbs powered by the traces of phlogiston that courses through their veins, even as it burns their stunted lives short.How they play:Inquisitors offer essential fast-moving, offensive, flanking capabilities to any City States Army. While formidable lines of Hoplites and Phalangites anchor the center of the battlefield, the Inquisitors unleash a barrage of attacks on the enemy's vulnerable flanks!
$54.99$38.24
Conquest: Nords - Jarl
The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. The same holds true in Nord society, where a Jarl remains a recognized leader of men, but the number and quality of the troops at his disposal can vary wildly. In the southern coast of Mannheim, where the weather is a little sweeter than in the true north and the sea provides its bounty through both raiding and fishing, a Jarl might rule over no more than one prosperous town or village, but still manage to support a standing fighting force of over a hundred hard bitten raiders and huskarls, doubling or tripling that during times of need. On the other hand, in the deep north where only small communities of few people can be sustained, a Jarl’s available manpower shrinks tremendously, often resulting in situations where a single Jarl and his hand-picked chosen men range over a large area, hunting and tracking outlaws and predators.
$26.99$16.99
Conquest: Nords - Bow Chosen
Every Nord lord of any consequence of leads a band of hand-picked men to battle. These are his closest friends, his most trusted lieutenants and his most powerful warriors, and often reflect their own predilections towards combat. The greatest of lords can call upon their Bow Chosen, each of whom has earned their Name on and off the battlefield acts of savagery and cunning that would make lesser warriors blanche. Bow Chosen are amongst the most dangerous of opponents one can face on the field, adept at field craft, bow craft and blade craft, there is no role they do not excel at, allowing a cunning leader to create and exploit any opportunity the enemy might foolishly grant.
$44.99$29.74
Conquest: Hundred Kingdoms - Order of the Crimson Tower
The Order of the Crimson Tower has taken upon itself to combat one of the great scourges of mankind: War. They have forsaken the notion of eliminating it entirely, instead focusing on ensuring it causes as little collateral damage as possible. Incredibly scrupulous in securing employment, they not only demand their employer have a strong Casus Belli (legal reason for war) but demand from their employers that no looting or pillaging take place. Were they any less effective in combat, these terms would make them incredibly unpopular, but such is their prowess that many lords are willing to forsake the material gains of war in order to secure their service.
$64.99$46.74
Conquest: Old Dominion - Optio
Conquest: Old Dominion - Optio Command Upgrade
$22.99$15.29
Conquest: Yoroni - Tengu Ayakashi (Dual Kit)
Box Contents ● 3 Plastic Miniatures (Dual Kit with Tengu Ayakashi)● 3 Cavalry Plastic Stands● 3 Cavalry Bases● 2 Ideal Cards Product Information ● Assembly: Required● Box size: 10.4x7.4x3.8cm; 300gr● Material: Plastic● Scale: 38mm.
$54.99$38.24
Conquest: Yoroni - Oni Ayakashi
Box Contents ● 3 Plastic Brute Miniatures● 3 Brute Plastic Stands● 3 Brute Bases● 2 Ideal Cards Product Information ● Assembly: Required● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm.
$54.99$38.24
Conquest: City States - War Chariot Flogobolon
Box Contents ● Dual Kit: 1 Plastic Miniatures Flogobolon or Skorpios● 2 Brute Stand● 2 Brute Base● 2 Command Card Product Information ● Assembly: Required.● Box size: 30x30x6cm; 300gr● Material: Plastic● Scale: 38mm, Miniature Height: 17cm
$64.99$46.74
Conquest: Spires - 5th Anniversary Remix Artisan Series Abomination
5th Anniversary Remix Artisan Series Resin monster kit. Upgraded and updated sculpt with for a new look and a superior assembly that brings gamer quality of life improvements. No creations of the Spire embody both the Directorates pursuits of efficiency and the Sovereigns quest for perfection as does the Siegebreaker Behemoth. Its limbs are designed to dig, climb and still strike with such force it cavitates the very air, producing a thunderous boom that dwarfs the sound of its impact, shredding metal, pulverizing stone and obliterating flesh. Its sinuous serpentine body is almost nothing but muscle and armour, sacrificing everything for power, mobility and durability. Its nervous system is a complex mix of simple systems that govern its movement and complex self-referencing pain and pleasure receptors attuned only to its hearing. This is intentional, for its control is established by frequencies known only to its master, who dispenses pain or pleasure ensuring the compliance and good behaviour of this unstoppable behemoth. HOW THEY PLAY: The Spires design their creations for specific tasks, and this mighty behemoth lives up to its name: it breaks sieges. With a few, yet extraordinarily powerful attacks, the Siegebreaker dismisses any attempt at defense or protection from its assaults. When enemies establish robust defensive lines, these behemoths effortlessly shatter them.
$159.99$118.99
Conquest: Nords - Thegn
Box Contents ● 1 Resin Officer Miniature● 1 Infantry Plastic Base Product Information ● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm In Game Role ● Battlefield Role: Officer● Type: Infantry Lore: Any Nord leader worth his salt keeps a retinue of Huskarls close at hand to enforce his will on rebellious vassals and fight off raids. The leader of the Huskarls is often a Thegn, a wealthy warrior who has managed to earn his lord’s implicit trust while maintaining good relations with the landed Huskarls. Unlike the Chosen, who serve as bodyguards and wartime companions, a Thegn stands by his lord at all times: ensuring the shield line holds on the battlefield and that taxes and oaths of fealty are administered off it. How they Play:Expert in fighting in a Shield Wall through countless battles, the Thegn coordinates their Regiment to fight into a cohesive and disciplined defensive formation. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$22.99$15.29
Conquest: Dweghom - Herald of Magma
Few, if any Dweghom, understand the phenomenon that the Heralds represent. The only ones who might have some understanding of these are the very eldest of sorcerers and the cryptic the Steel Shapers, and they chose to remain silent on the topic even when confronted with the existence of the Heralds of Magma, who seem to share their Mastery of Primordial Earth and Fire, but employ it in a completely different way: seeking to destroy, rather than create. Box Contents ● 1 Resin Officer Miniature● 1 Infantry Plastic Base
$22.99$15.29
Conquest: City States - Hephaestian
Box Contents ● Dual Kit. 1 Plastic Monster Miniature (Hephaestian or Promethean)● 1 Plastic Monster Base and Tray● 2 Command Cards
$109.99$72.24
Conquest: Dweghom - Herald of Fire
Conquest now offers an entire, two-in-one wargaming experience, all with the same Conquest minis: The Last Argument of Kings and First Blood! Veteran Conquest players already have everything they need to play First Blood; one would only need to download the FREE First Blood rules. For newcomers, as one's collection grows, it provides one with the opportunity to use one's Models to play its Mass Battles brother.
$22.99$15.29
Conquest: Nords - Shield Biter
Some Nord Berserkers can control the divine ‘gift’ that courses through their blood and are not forced to leave their Raider crews. Even when controlled, the battle rage these individuals can call upon sends them bounding headlong into the weapons of their enemy, his berserk fury granting the rest of his team enough time and space to slam into the opponent.
$22.99$15.29
Conquest: W'Adrhun - Apex Queen
Sculpted and re-posed to bestride the terrifying primordial terror that is the Apex Predator, an Apex Queen is a fantastic addition to any W'adrhun force. Her innate abilities protect the beast she rides upon and she can choose to double down on this protection to ensure it reaches the enemy lines or gear up for maximum mayhem, making her (and her...pet) one of the most powerful effective forces in a W'adrhun general's toolbox.
$26.99$16.99
Conquest: Dweghom - Herald of Stone
There are a few gifted Dweghom who reach a state of balance with their Element without formal Sorcerous training. Exalted amongst the Ardent, the Heralds of Stone are paragons whose mere presence in a Dweghom formation is enough to enhance their defense against all attacks from the foe.
$22.99$15.29
Conquest: Spires - Marksman Clones
Spliced from a number of tissues to ensure their keen eyesight and flawless hand-eye coordination, these Clones are amongst the most effective ranged troops one can encounter on the battlefield. The addition of a third arm was pioneered by the Fourth Indigo Lineage, which traded the marginal increases in accuracy that other houses blindly pursued for a significantly increased rate of fire. Despite under performing in the sharpshooting challenges, the dominant superiority in their rate of fire brought glory to their Lineage in the melees for decades, until the other Lineages stole, bought or perfected their technique. Unleashed on the outside world for the first time in millennia, Marksmen Clones are reaping a bloody toll on the battlefield, providing withering salvoes of accurate fire for the monstrous throng the Spires call an army.
$28.99$16.99
Conquest: Dweghom - Hold Warriors & Hold Ballistae
It is a testament to the harshness and potential dangers of military advancement, the fact that the bulk of Dweghom warriors have stepped off the advancement track and committed themselves to a lifetime of military service. The sword and shield remain the traditional equipment of these warriors. On the other hand, battle with a flying opponent quickly cured the Dweghom of preconceptions against ranged combat. The ballistae were the first ranged weapon developed to combat dragons and remain a powerful instrument of death against lesser foes, their ease of production and repair making them a staple of the Hold armories.
$28.99$16.99
Conquest: Hundred Kingdoms - Priory Commander
All of the Orders have adopted a loosely decentralized model of operations for their forces. This is in large part due to the conflicting nature of their goals, but also closely tied to the idealism of their cause and the zeal with which they pursue it. Most Orders forces are concentrated in small groups called cloisters that usually operate from a single fortified monastery or abbey. A priory Commander is the greatest amongst his peers, elected by them to lead them in combat and represent their interests at the round table of Argem.
$32.99$22.94
$139.99$101.99
Conquest: Yoroni - Kappa Bushi
Lore: Embracing the flowing and adaptable teachings of their realm, the Kappa Bushi are spiritual warriors, seeking to become one with the Prime Realm and its souls. Their ceaseless efforts to understand the unified nature of the Prime and their own adaptable nature have allowed these warrior ascetics the ability to temporarily embrace the Epiphanies of the other realms, making them some of the most feared and versatile warriors in the Domains. Channeling their Enlightenment to suit the situation, these versatile warriors can adapt their fighting style, whether it is sweeping away the foe or resisting their attacks until relief arrives. How they Play: Disciplined and highly adaptable, the Kappa Bushi - Adaptability (Sui) - excel in Yoroni Army lists where a number of different Ideal Card types are being employed. As troops they offer a solid amount of high quality attacks making them ideal troops for mixed Regiments. As Regiment Leaders however, they can be affected by any Ideal Card type making them an incredibly versatile and customizable Regiment! Box Contents ● 3 Plastic Miniatures● 3 Cavalry Plastic Stands● 3 Cavalry Bases● 2 Ideal Cards Product Information ● Assembly: Required● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm.
$54.99$38.24
Conquest: Hundred Kingdoms - Archangel - Hundred Kingdoms
Box Contents ● 1 Plastic Monster Miniature (with alternative heads and weapons)● 1 Plastic Monster Base and Stand● 1 Command Card Product Information ● Assembly: Required.● Box size: 30x30x6cm; 410gr● Material: Plastic● Scale: 38mm
$139.99$101.99
Conquest: Spires - Artisan Series Lineage Prideborne
Box Contents ● 3 Plastic Miniatures● 3 Cavalry Plastic Stands● 3 Cavalry Bases● 1 Command Card Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm, Height: 12cm
$44.99$29.74
Conquest: Sorcerer Kings - Efreet Flamecasters (Dual Kit)
Box Contents ● Contains 12 Plastic Miniatures● 3 Infantry Plastic Stands● 12 Bases● 1 Command Card Product Information ● Assembly: Required● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm
$54.99$38.24
Conquest: Sorcerer Kings - Raj
Box Contents: ● 1 Resin Miniature● 1 Infantry Base and Stand● 1 Command Card
$26.99$16.99
Conquest: City States - Satyroi (Dual Kit)
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Satyroi/Selinoi, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm Lore: Nowhere in the society of the City States is their ambivalent relationship with the Bred more evident than with the Selinoi and Satyroi. A nigh seamless blend of man and goat, these Bred ultimately proved to be the hardiest and most adaptable of the Bred who survived. Intelligent, fast and tough, they quickly excelled at their tasks, putting them at odds with humans and painting a mark on their back when the purges started during the Fall. Today, those who survive have done so by learning to coexist with humanity or avoiding it as much as possible. Unlike the more peaceful Selinoi, Satyroi have turned to anger, hate and violence. Kidnappers, extortionists, consummate thugs and dangerous gangers the most dangerous of Satyroi are often press ganged into the army where their combat skills and unbridled ferocity make them skirmishers without peer. How they play:Deadly in close-quarters combat, these combat-hardened guerrilla troops lie in ambush, waiting for the perfect moment to strike the flanks and rear of any Enemy Regiment audacious enough to try outflanking the main City States' phalanx lines.
$44.99$29.74
Conquest: Nords - Bearsarks
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Infantry● Class: Heavy● Type: Infantry Lore: Born of the ancient hunting lodges of the Nords, the Bearsarks have long been a terror on and off the battlefield. Their insular nature, occult practices and unbridled ferocity have made them dangerous to both ally and foe as most Bearsark lodges make ends meet as brigands and raiders among the Nord lands when not directly employed by an enterprising Jarl or Shaman. On the battlefield, their unbridled ferocity, disregard for danger and brutal strength make them ideal frontline combatants, where their vicious two handed weapons make a mockery of whatever defensive formations the foe might hide behind. How they Play: An elite Heavy Regiment, blindly charging and unleashing devastating high quality Cleave (2) Attacks with Linebreaker, they are bound to make short work of all but the toughest opponents off Objectives and other areas of importance on the Battlefield. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$44.99$29.74
Conquest: W'Adrhun - Scion of Conquest
Only a War-Priest dedicated to Conquest is trusted enough by the Tribal Council to lead troops on the field of battle. Dedicated to the most farsighted and adaptable of Gods, they are the most capable of bringing the true power of the Cult Bands to play in the most hotly contested battles.
$26.99$16.99
Conquest: Hundred Kingdoms - Mounted Noble Lord
No matter how old and established a noble house is in the hundred kingdoms, none have forgotten the wise adage: "power flows from the edge of the blade." As a result, all houses, no matter how humble or imposing, can always count on noble scions trained in the art of war to lead their troops. These Noble Lords are trained from youth in the arts of swordsmanship and mounted combat, the wealthiest amongst them even attending the proud War Colleges in Argem. Whatever the specifics, few question that many a noble’s right to command does not derive simply from the blood coursing through their veins. The prestigious martial tradition of the Hundred Kingdoms demands leaders whose men believe in, whose training and experience foster confidence and whose skill demands admiration. A Noble Lord who issues orders can reasonably expect his men to storm the battlement, one that leads from the front knows his men would brave the gates of hell.
$32.99$22.94
Conquest: W'Adrhun - Blooded
The Blooded are those W’adrhŭn Braves who have proven themselves in battle. Having earned their standing, these warriors have secured better weaponry and a prominent role in the battlefield. In time, their success might allow them to be recognized as a veteran, granting them access to the coveted metal armor and weaponry.
$44.99$29.74