Wilderfeast - Holiday Sale
In Wilderfeast™, players take on the role of Wilders, the mutated rangers who roam the land trying to stop the frenzy, an eldritch virus which makes kaiju-esque monsters violent and self-destructive before leaping to stronger hosts. You hunt monsters, with your trusted pack of other wilders, and an oversized cooking utensil in your hand.You cook monsters, using the secret techniques to purify the frenzy. Each monster you eat mutates you further.You feed monsters, healing and comforting those you can. Gameplay alternates between Journeys (high-intensity, travel and combat) and Downtime (low-intensity, rest and roleplay). In both phases, you resolve conflicts with a simple but flexible dice pool system, built around a central idea: Humans use d8, monsters use d20. Wilders are both, so they can choose which of their sides to embrace when taking Tests: will you focus up, and stay true to your human side, or go wild, and unleash the monster in you? The Wilderfeast core book is a hardcover book of 316 pages, with full-color art throughout. It includes: ► Fast and robust character creation, with 6 Tools (each with their own set of unlockable Traits), 8 Specialties, and suggestions for your three-course backstory. No matter how you build your character, you start with connections to the One Land and your fellow players. ► A core loop that involves following the monster s trail, hunting it down and cooking it to gain permanent mutations, interspersed with free play that encourages creativity. ► 40 different Monsters, each with its own Traits, body Parts and Behavior that make every hunt unique. ► A travel guide, exploring the One Land and the Sen Coast, with detailed maps and extensive tables of cooking ingredients. ► The Last Chamig, a set of four standalone scenarios also playable as an overarching campaign. These accessible and easy to set up scenarios are designed to introduce Guides and Wilders to the game system and come with full-detailed maps, stat blocks, pregenerated characters, and a set-list of events. ► Essential advice for running the game, including recommended safety tools, tips for creating your own monsters and regions, and player-empowering mechanics to help the group define the adventures they want to have. Do you want to steward the wild, get stronger, protect your community, or explore ruins from the ancient past?
$55.00$28.31
Everyday Heroes: The Roleplaying Game - Holiday Sale
Everyday Heroes™ is a modern day roleplaying system based on d20 Modern, refreshed for 5th edition. Updated by some of the original designers, Everyday Heroes will delight d20 fans everywhere. In the Everyday Heroes™ Core Rulebook, we provide everything you need to run a modern-day campaign. We have 20 classes, as well as dozens of backgrounds, professions, feats, and equipment of all sorts. We have a new wealth system and rules for thrilling chases. You'll have everything you will need to design your own spy thriller, Navy SEAL rescue, or murder mystery. Made in the USA.
$59.99$30.88
D&Ds: 13-Inch Plush: Sacred Statue - 50th Anniversary Edition
In celebration of the 50th anniversary of Dungeons & Dragons, WizKids and Kidrobot are excited to share this special plush offering! This adorable plush is based off the original First Edition Players Handbook cover art by David Trampier from 1978.This stoic statue plush is ready to serve as a monument to your love of Dungeons & Dragons; it will fit perfectly in your personal dungeon setting whether that be your game room, bedroom, or game store! We trust that you will take better care of your Sacred Statue than those pesky adventurers did on the first ever Players Handbook – like any other creature, this statue likes to keep its eyes intact (though those sparkly gems can be hard to resist)! This huggable plush sits at 13” tall and is made with the softest premium materials and love.
$40.00$30.00
WZK96060 D&D Icons of the Realms: Archdevil Geryon
Geryon is an Archdevil of the Nine Hells that is locked in an endless struggle with Prince Levistus for control of Stygia. Geryon is in a strange, gray area when it comes to the hierarchy of Hell as he is the lord of Stygia, but he is stuck in giant block of ice so he has to let his loyal marshals and servants fight Levistus.This new premium miniature features Geryon with his wings out and ready to do battle. He stands six inches tall and comes with a clear base.Approximate Measurements:Height: 80mmLength: 60mmWidth: 155mmContents:1 Archdevil GeryonMiniature is supplied pre-painted and pre-assembled.
$49.99$32.33
Avatar Legends: Appa Dice Tray - Holiday Sale
The Appa Dice Tray is a beautiful and useful accessory for Avatar Legends: The Roleplaying Game. Made of a full-color flexible rubber sheet with a fabric cover and buttons, it easily assembles into a beautiful rolling dice tray at your table. The dice tray features artwork of beloved sky bison Appa, as well as Avatar Aang and Avatar Korra!
$19.99$11.28
Fallout: Wasteland Warfare - Creatures - Brahmin Herd - Holiday Sale
The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! Brahmin are large, mutated, two-headed cattle with giant udders. This hardy and versatile species form an important part of the post-nuclear economy, providing milk, leather, meat, and bones, while also requiring little sustenance or care. These animals respond furiously when their young are threatened, but are otherwise generally docile. The Brahmin Herd set includes a regular brahmin as well as one put to work as a beast of burden. Look out for other miniatures sets in the Commonwealth wave! Contents: 1x Brahmin 1x Pack Brahmin 2x scenic bases This Fallout: Wasteland Warfare set contains two 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. These models can be used with either the rules from the Commonwealth Expansion
$36.00$18.53
Shinobigami RPG - Holiday Sale
SHINOBIGAMI: GOD OF THE NINJA Shinobigami is an original Japanese tabletop role-playing game published originally by Adventure Planning Service Inc., written by Touichirou Kawashima, and lavishly illustrated by Shie Nanahara (cover, interior illustrations) and Nagomi Ochiai (interior Nittoushin/"Chibi" art pieces). It was originally published in 2009, then revised and updated for a 2014 re-release. The game is about goals, relationships, and power, in the backdrop of a modern day Japan in the midst of a secret ninja clan cold war. 3-5 competent shinobi characters aim to take control of an object of power, meanwhile they pursue unique hidden goals that may lead them to cooperate or compete with each other. Often there is an antagonist non-player character with monstrous goals that must be stopped (though even as they do so, the cooperation and competition between the shinobi continues). Forming relationships puts you at risk but also opens you up to learn more secrets and information. Everyone's secret goal is unique and often puts the characters into conflict with some of the others, or perhaps drives them to protect or love others.
$20.00$10.89
Rest in Pieces - Holiday Sale
2022 ENNIE Award Nominee (Best Rules) - An RPG you can play in an hour!Fill the shoes of a fed-up deadbeat roommate that happens to share a cramped studio apartment with none other than the Grim Reaper!What can go wrong, does go wrong in this dark comedy RPG inspired by the misadventures, cartoon logic, and over-the-top characters of slacker sitcoms like The Grim Adventures of Billy & Mandy, the Regular Show, and Rick & Morty. Plays with a Two-Color Jenga-ish Block Tower and a unique deck of 108 cards that teach the rules, describe characters, and create overarching problems. With 14 unique problem scenarios to rile up your roommates, you'll be ready to play in min or less!As problems pile up, players pull blocks to avoid obstacles while gaining influence among their roommates. Dark blocks for selfish acts and light blocks for selfless intentions. They spend that influence to get ahead and control the narrative. When the tower falls, the "episode" ends with a ridiculous failure for one of our unfortunate deadbeats.Mature Themes for Immature Play. Contains suggestive themes, crude humor, and strong language.3-6 Players (With GM)Ages 17+1 hour play timeContents:• 108 Cards• 42 Hardwood Blocks• 5 Dry Erase Character Cards• 2 Dry Erase Markers• 24 page Rulebook• 1 Stacking Sleeve• 1 Dry Erase Narrator Card
$39.99$21.78