Zombicide: Undead or Alive
Zombicide: Undead Or Alive is a cooperative game for 1 to 6 players, ages 14 and up.Play as a team with your friends, as survivors of a zombie invasion in the Old West, with an action twist! Zombies are played by the game itself, using simple rules and a deck of cards. Find weapons, kill zombies, build your Survivors’ adrenaline to unlock their true potential. The more zombies you kill, the more of them are coming!
$109.99$87.99
Zombicide: Undead or Alive - Gears and Guns
Gears & Guns features an alternate setting to Undead Or Alive, in a world powered by steam! The new survivors and the equipment they have feature new Full Steam rules, unleashing tremendous power against zombies at the risk of getting depleted. Discover the new Engineer class for Survivors, and get your hands on the fabulous Inventions, gearing your Survivors with augmented limbs! The box also contains new tiles with dangerous Steam Machines, and new campaign rules to earn new Skills and keep your precious equipment from a game to the next. Explore the retro-futuristic city of Bolton’s Reach along the 10-Mission campaign, and be careful of this new era’s Abomination: the Steam Monster!
$49.99$35.93
Zombicide: Undead or Alive - Running Wild
Running Wild introduces mounted combat to Zombicide: Undead or Alive, featuring 6 new Survivors that have the ability to go on foot, or on horseback, each mode with its own miniature. Riders are faster, stronger, and can evade zombies, but cannot enter buildings. If you have to dismount, be sure to protect your trusty steeds! Running Wild also comes with the Nightmare Horse Abomination, a noble mount infected with the zombie disease. Driven mad by its mere presence, zombies become stronger than ever!
$39.99$25.85
Zombicide: Urban Legends Abominations Pack
Crashed alien ships. Giant alligators in the sewers. Killer clowns from... wherever. The Chupacabra. Just stories, right? None of it’s actually real... right? ...Hey, why is that manhole cover gurgling? Is that a clown with glowing eyes over there? The Urban Legends Abomination Pack for Zombicide 2nd Edition gives players four new horrors to face during the zombie outbreak. It contains highly-detailed figures for these new Abominations, including a killer clown, an Area 51 alien, a giant gator, and the Chupacabra. Each one comes with its own card and special rules that make them extra-formidable foes on the field. Add them to any game to up the danger level.
$24.99$17.10
Zombicide: Washington Z.C.
Washington Z.C. Expansion introduces for the very first time for Zombicide a story-driven campaign, full of flavorful and impactful surprises and choices, in addition to advanced rules, new characters and an iconic location.
$49.99$34.22
Zombicide: Zombie Soldiers Set
In the military, soldiers train regularly with their weapon. They get to the point where using it is almost instinctual. That weapon could be the line between life and death in combat. Even after being turned into a zombie, some of that training remains, as do the weapons. Now, zombie soldiers are known for still having their weapons with them, and they’ll still occasionally fire them at the enemy, AKA – the Survivors! The Zombie Soldiers Set gives Zombicide 2nd Edition and Fort Hendrix expansion players a new, ranged threat to deal with during their games. Zombies usually have to get up-close and personal to deal damage, but these Shooter Walkers, originally seen in the Fort Hendrix expansion, still have their weapons with them and occasionally will fire off shots at the Survivors. It’s a threat at a whole new distance.
$11.99$7.94
Zombie Dice
Eat brains. Don't get shotgunned. In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round. Each turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.
$15.95$13.77
Zombie Dice 3: School Bus
Zombie Dice 3: School Bus, an expansion for Zombie Dice, adds a 12-sided die to the game that's rich with tasty teenage brains, jam-packed with nutritiousness from all their time at school — but those kids are packing shotguns, too, so you might find yourself chowing down on a brain bullet, chasing runners off the bus, getting run over the bus(!), or finding yourself on the receiving end of multiple shotguns.
$8.95$7.61
Zombie Dice Deluxe
Eat brains. Don't get shotgunned. In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round. Each turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.
$24.95$21.21
Zombie Dice: Horde Edition
Get Zombie Dice and all its expansions – in one delicious, brain-filled package!Eat brains. Don’t get shotgunned. You are a zombie. You want brains. More brains than any of your zombie buddies.Zombie Dice is a quick and easy game for gamers and non-gamers alike. Great for large groups. The 13 custom dice represent victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!
$29.95$25.45
Zombie Kittens
Zombie Kittens is still the highly-strategic, kitty powered version of Russian Roulette that you love, but it introduces a brand new deck of cards so that your game doesn’t end just because you blow up. Only living players can win the game, but Dead players now get to keep the cards in their hands when they explode. They also get to play certain cards to torment the living players. And they can even come back from the Dead to win the game.Zombie Kittens features new art on every card in the game and new card mechanics that no one has ever seen before. Zombie Kittens can be played by itself or combined with any other version of Exploding Kittens.
$20.99
Zombie Mania
Dice to fight off a horde of Zombies and send them back to the graveyard where they belong‚ and maybe direct a few in your opponent‚ direction while you are at it! Zombie Mania is a push your luck dice game where players try to remove the zombies who have invaded their buildings with successful dice rolls. You may re-roll your dice if you saved a gravestone that toss, but will you improve your results, or fail to remove any zombies at all by continuing to roll? First player to remove all Zombies from their building wins! Rule Book: Player Count - 2-5, Play Time - 20 Minutes, Age Range - 8+
$29.95$26.96
Zombie Teenz Evoloution
Zombies are attacking the entire town! Cooperate with your friends and launch an expedition to drive off the overwhelming hordes. Collect the 4 Ingredients and brew the antidote that will save the world! Zombie Teenz Evolution is the sequel to Zombie Kidz Evolution (#1 Kids' Game on BGG). It is a standalone game with a different set of rules, so you don’t need to have played the first game to jump into the second. The rules are slightly more advanced and will require a little more strategic thinking. Zombie Teenz Evolution follows the same general guidelines as its predecessor: a fast and simple game whose rules evolve from game to game through the opening of 14 ‘Mystery’ envelopes. By accomplishing special Missions, players unlock additional content that will provide a richer experience, while constantly renewing the enjoyment of the game. The icing on the cake: the two games are compatible! You will be able to play Zombie Kidz with your Zombie Teenz, and vice versa!
$24.99
Zoned Out
In Zoned Out, you take on the role of a developer trying to build a thriving metropolis from the ground up. To win, players will need to use the right combination of residential, commercial and industrial development as well as downtown construction to gain the most points. On their turn, a player selects one of the square city cards from their hand and adds it to the city, overlapping at least one existing square. They must then move their planner to one of the four squares of the new card. If they left the zone they were previously in, they will score points for the size of that zone with additional bonuses for connected parks and mansions and penalties for connected parking lots and abandoned houses. Zoning out also helps build one of the city's four downtown towers, which award points at the end of the game based on who contributed to each of them the most. Mastering Zoned Out takes good timing and clever card placement. In the game's advanced mode, players will also be competing to earn points from a variety of public and private objectives for the city.
$39.99$26.84
Zoo King
Experience the nostalgia of visiting the zoo and the adventure of building your own. In this strategic family card game, players take turns building their own zoos by drafting from a diverse array of animal, staff, and facility cards. Players must manage the ups and downs of zoo ownership and collect the best sets of animals in order to win the most awards for their zoo. The player that wins the required number of awards first,—like Most Prestigious Zoo, Most Diverse, Big Cat King, and many more—is the victor.
$21.99
Zoomies
You're a dog walker helping your pups at the dog park make friends, become the leader of the pack, collect bones, and get the zoomies. Your goal is to score the most points by matching a dog tile to the middle of the table and placing a scoring token on that tile. Tokens give you points based on adjacent dogs, bone icons, and more. Play your dogs right and you can add points to a previous token while digging up a whole new way to score. At the end of the game, score each token to see who's top dog.
$24.99$19.99
Zoovenirs Mini Expansion
Zoovenirs is an expansion for the base Zoo King game (sold separately) that adds a 5th player option and new gameplay to Zoo King. The honor of Most Memorable Zoo is now up for grabs, which is won by the first player to collect three cards with "Zoovenir" icons (camera icon), however the award can move around during the game to any player that surpasses the current leader. New animals, new card abilities, and even more nostalgic upgrades bring new levels of diversity and strategy to the game.
$9.99$8.50
8-Bit Attack: Happy Halloween!
Extra ghoolish heroes and monsters to make your 8-Bit Attack adventure even better! Happy Halloween is the only PG exclusive on this Kickstarter! The Happy Halloween expansion adds 8 new heroes based on classic movie monsters, 5 new enemies, plus a new final boss - none other than Count Dracula himself!
$21.42
8-Bit Attack: Mythic Legends
Become a mighty hero of myth and then battle the monsters of myth and legends in this expansion to 8-Bit Attack! The Mythic Legends expansion adds 12 new heroes, 55 new enemies, 20 new champions, and a new final boss – The Mad God!
$21.42
8-Bit Attack: Yog-Sothothery
Battle the evil cultists and monsters of the Cthulhu Mythos in this expansion to 8-Bit Attack! The Yog-Sothothery expansion adds 9 new heroes, 55 new enemies, 20 new champions, and a new final boss – Azathoth!
$11.99$10.19
A Christmas Karen
Just in time for Christmas, Karen is back! Liven up the holiday game nights, family gatherings, and social events with A Christmas Karen. Just like in the original Karen game, A Christmas Karen has players guessing what item is getting reviewed based on real one-star reviews pulled from the internet. Laughter and merriment abound in A Christmas Karen, a very seasonal party game of some of the internet’s worst reviews!
$9.99$8.49
A Game of Thrones: The Board Game - A Feast for Crows
“If they are never certain who you are or what you want, they cannot know what you are like to do next. Sometimes the best way to baffle them is to make moves that have no purpose, or even seem to work against you. Remember that, Sansa, when you come to play the game." – Littlefinger, A Storm of Swords When their ambitions conflict, the houses of Westeros collide! A Feast for Crows is a special scenario for A Game of Thrones: The Board Game Second Edition that provides players with a compelling new four-player scenario. Introducing an alternate victory condition, shortened play time, and a set of playable House cards for House Arryn, A Feast for Crows offers a chance to experience the game in a variety of new and exciting ways. A Feast for Crows includes: 5 Rules cards 7 Arryn House cards 4 A Feast for Crows Scenario Setup cards (1 for each House) 10 A Feast for Crows Westeros Deck I cards 28 Objective cards 4 Special Objective cards Note: Due to variations in the printing process, cards from Print on Demand expansions will be subtly different in appearance and texture from base game cards.
$10.22
Aeon's End - 2E
The survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the beings use to attack them can be repurposed through various gems, transforming the malign energies within into beneficial spells and weapons to aid their last line of defense: the breach mages. Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card. Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits.
$59.99$42.88
Aeon's End Legacy: Reset Pack
A supplement for the game Aeon's End: Legacy. The Reset Pack provides all of the cards, mats, sticker sheets, and tokens that players will need to reset the game so that they can play through the campaign again. Unlike some other legacy games with reset packs, a copy of Aeon's End: Legacy can be reset any number of times. One Reset Pack will be needed each time the game is reset.
$35.00$25.01
Aeon's End: Legacy
“You are not breach mages yet,” Brama lectures as she paces down the line of students, her frail form belying her immense power. “Breach mages have protected us since the beginning — since the burning of the world and our pilgrimage into the dark. It was they who founded Gravehold, our last bastion, and if you wish to stand beside these living legends, you must listen and learn. The Nameless shall come again, as they always have, and you will need to be ready. You are the hope of our future.” As a young apprentice, you grew up to stories of the breach mages. Brama, the teacher, wisest of the mages. Dezmodia, the prodigy, master of great magic. Mist, the stoic leader and tactical genius. Malastar, the magical craftsman. Rebellious, powerful, and reckless perfectly sum up Xaxos. These mages are your heroes and tomorrow, after your ordeal, you will join their ranks. “Each of you must overcome your ordeal to learn discipline and focus, the tools you will need to defend Gravehold. We are nothing without Gravehold. To be a breach mage is to sacrifice your life for Gravehold. When you die, it will be in defense of our city. Once you understand this universal truth...only then will you be ready to become a breach mage.” Aeon's End is not required to play Aeon's End: Legacy.
$99.99$71.43
Aeon's End: Shattered Dreams
Aeon's End: Shattered Dreams is an expansion for the cooperative deckbuilding game Aeon's End: The New Age. This expansion features one new nemesis and one new breach mage, as well as new gems, relics, spells, and minions. The cards from this expansion are numbered SD-001 through SD-106.This includes: - Nook- The Wailing nemesis + Divider- 56 Player Cards- 12 Randomizer Cards- 5 Treasure Cards- 33 Nemesis Cards- 5 Power Tokens- 1 Target Token
$19.99$14.34
Affliction: Salem 1692 (Second Edition)
The hysteria over witches among the people of Salem swept the region like a disease in 1692. As is the case in any tragic event, there are those whom will use the circumstances to their advantage. Under the veil of the witch-hunt lie other motivations; power, greed, revenge, and righteousness.AFFLICTION: Salem 1692 is a game set in the hysteria of a witch-hunt. Use your influence to whisper in the ear of the magistrate, judge, governor or minister to protect some and have others arrested. Salem was a chance to gain property, exact revenge and prove one’s righteousness.The characters in the game were actual residents of the Salem region. This is the closest possible simulation of actual events in a game to date. This is the one witch-hunting game without witches! Affliction uses a low luck, highly interactive worker placement, engine building, engine disruption mechanic.In the second edition, you will find:★ Modified starting characters and increased the number to eight. Each player is now dealt two and chooses one. With more afflicted girls as starting characters, the game feels even more authentic.★ Simplified two of the character's abilities.★ Improved the accusation ability of Rev. Paris★ Increased circle defense
$35.00$28.96
Age of Steam: Deluxe
With the latest printing of Age of Steam Deluxe Edition we have increased the box size to match our other big box deluxe games and created a new insert layout.Steam-belching iron horses roar across the land! Age of Steam relives the era when pioneering railroads built the tracks that transformed the world’s economy. Each phase in the game keeps players constantly involved in making vital decisions and interacting with other players. You are challenged to: Finance both the most extensive track network and the most powerful locomotives Determine which routes will give the best returns on their costs Beat the opposition to the most lucrative shipments Make enough money to pay your aggressive creditors Eagle-Gryphon Games is proud to present the new Age of Steam Deluxe Edition!This new Deluxe Edition enhances what has been one of the top-rated train games of all time. Completely re-envisioned and re-created art and graphics by Ian O’Toole Six maps included on 3 double-sided game boards, optimized for 1-6 player counts Ninety mini-sized (22mm) poker chips replace paper money Classic wooden Track Ownership disks in 6 new player colors A spacious, well-designed insert with a clear plastic cover easily stores all the components The fundamental game play remains the same – great, as it always has been!
$99.99$89.99
Age of Towers
You’ve just found a mine filled with precious energy crystals! Precisely those you use for your daily magic. The problem is that you’ve also stumbled onto a horde of monsters, and to make things even worse, three other cities seem to have discovered the existence of the mine as well. As they rush into danger after the precious crystals, you have no choice but to join the fray! Age of Towers brings the exciting gameplay of your favorite tower-defense games to the tabletop. Play either solo or with up to four players to defend your cities against the oncoming wave of monsters by constructing defenses, placing traps, and funneling those beasts towards your opponents’ cities!
$59.95$38.76
Aliens: Another Glorious Day In The Corps - Get Away From Her You- Expansion
"GET AWAY FROM HER, YOU B***H!"You’ve had your first encounter with these bugs, but now you’ve got to find a way off this rock. It’ll be 17 days before any rescue mission is called, and you’ll be lucky to survive 17 hours!This expansion adds more ways to play the Aliens: Another Glorious Day In The Corps Cooperative Survival Game:☆ New Campaign Missions spanning the Queen’s Lair, Landing Platform, and the U.S.S. SULACO.☆ Expanded Campaign Missions from Another Glorious Day In The Corps, adding new paths and threats.☆ Suit up! Load your Characters into a P-5000 Power Loader to help them fight for their survival.☆ Test your endurance against the matriarch of destruction, the Alien Queen.☆ Play as the Alien Hive. Control the Xenomorph horde and protect the Queen.BOX CONTAINS:• 4 Double-Sided Game Boards• 5 Plastic Miniatures• 31 Willpower Cards• 6 Hive Hazard Cards• 25 Motion Tracker Cards• 25 Endurance Cards• 2 Character Cards• 1 Rulebook• 1 Card Dock• 11 Mission Cards• 3 Dials• 63 Tokens
$60.00$43.92
Aliens: Another Glorious Day In The Corps - Ultimate Badasses Expansions
ULTIMATE BADASSESThis expansion provides new options for fighting the Xenomorph menace, adding even more badass Characters to the Aliens: Another Glorious Day In The Corps Cooperative Survival Game. These reinforcements will help your Fire Team progress through the Campaign missions, or provide options for the Bug Hunts.As your heroes investigate the threat on LV-426, they’ll gain experience and hone their skills. Choose Experience cards to compliment your Characters abilities, or build a well rounded Character to tackle any test. The choice is yours, if you can make it to the extraction point alive...BOX CONTAINS• 6 Plastic Miniatures• 6 Character Cards• 64 Experience Cards• 1 Rulebook• 4 Dice
$30.00$21.96
All Time Wrestling: All or Nothing
All or Nothing Edition includes tag team matches, cage matches, and last man standing matches. More importantly, it comes with a full 4-hour solo campaign that is highly replayable featuring thousands of storylines and possibilities All Time Wrestling is a card and dice game featuring legends such as Randy Savage, Andre the Giant, Kurt Angle and the British Bulldog. The box set also comes with 4 fictional wrestlers (Jax Felix , Mukundi Shumba, Oda Tsurugi and Rey Jaguar). This is an asymmetric game where each wrestler comes with their own unique player boards, abilities, and deck of attack cards. This edition of the box includes exclusive double recessed boards, high quality cards, and other kickstarter exclusives.
$99.99$69.97
All Time Wrestling: Legends Edition
All Time Wrestling is a card and dice game featuring legends such as Randy Savage, Andre the Giant, Kurt Angle and the British Bulldog. The box set also comes with 2 fictional wrestlers (Jax Felix and Mukundi Shumba). This is an asymmetric game where each wrestler comes with their own unique player boards, abilities, and deck of attack cards. This edition of the box includes exclusive double recessed boards, high quality cards, and other Kickstarter exclusives.
$50.00$33.97
Almanac: The Dragon Road
Almanac: The Dragon Road is the first entry in the Almanac series of games from acclaimed designer Scott Almes (Tiny Epic series, Harbor, Boomerang). Your goal is simple, prove that you are the true caravan leader by acquiring the most wealth by the end of the game. Each round of the game is played on a different page of the game book, each page representing a unique village with a special twist on worker placement. Navigate the rapids of a river trading town, carefully balance your weight while trading in a tree top village, and a variety of other pitfalls and customs you’ll need to master in order to trade.
$49.99$35.41
Altiplano
The inhabitants of the Altiplano, the high plateau between the Easter and Western Andes, need to be creative to develop the scant vegetation and the available resources. By fishing at Lake Titicaca, mining ore in the mountains, breeding alpacas, and actively trading local goods, the inhabitants generate continually grow in wealth. New production sites are built, orders are fulfilled, and goods are stored for hard times. And road construction should not be neglected either, as that is needed to speed up development. The inhabitant who best uses his potential will have the highest yield in the end! Features: Manage your scarce resources for the highest yield! Traverse the high plateau, collecting raw goods along the way! Add new action spots to your board to increase available goods! Reiner Stockhausen’s latest “bag-building” design! Ideal for 2-5 players. Ages 12+. 60-120min Play Time. Contents Summary: 5 Action Boards 5 Warehouses 5 Game Figures 5 Markers 5 Containers 7 Role Cards 28 Extension 1 Extension Strip 200+ Goods Tiles 15 Cards 50 Coins 10 House Cards 10 Boat Cards 16 Order Cards 5 Cloth Bags 1 Starting player token 1 Score Pad 5 VP Overviews 20 Mission Cards 1 Rulebook
$65.00
Alubari
An elegant worker placement game by Snowdonia designer Tony Boydell, where players compete in the grand adventure of the Himalayean Railway and growing of Darjeeling tea. In turns, players secure slots to perform actions such as laying railway tracks, excavating tea estates, securing contracts, harvesting tea leaves, acquiring equipement or even brewing Chai tea to motivate your thirsty workers to undertake harder labour. Alubari stands apart in the genre thanks to its original and immersive theme and its smooth yet deep mechanics. Several core features strengthens its replayability: the weather which impacts the effectiveness of actions, the ever-changing availability of ressources, and the actions regularly triggered by the game itself.
$59.99$38.78
Andromeda's Edge
Behold, Andromeda's Edge: A dazzling, uncharted region of space on the edge of the Andromeda Galaxy. Littered with the modular debris of the precursor civilization, patrolled by malicious extragalactic raiders, and bordered by dense nebulae, The Edge is a last resort for the brave and foolhardy who seek a new life beyond the oppressive reach of the Lords of Unity. In this game, you lead a desperate faction seeking to build a new civilization on Andromeda's Edge. You begin with only a space station, a few ships, and a handful of resources. By carefully placing your ships, you will gather resources, claim moons, acquire modules to add to your station, populate planets and build developments on them. You will battle opponents and compete with others to ascend the progress tracks: Science, Industry, Commerce, Civilization and Supremacy. On your turn, you either launch a starship or return your ships to your station. Launching sends one of your starships to a region of Andromeda, either collecting resources from planetary systems or taking actions at Alliance Bases. If the region is occupied by your opponents or fearsome raiders, face off in a dice battle, with Supremacy on the line but where strategic manipulation can turn a loss into a reward. Returning to your station allows you to activate your engine, using the modules you’ve acquired to generate energy, gain resources and carry out actions. Throughout the game you will build up your unique faction, building developments (Observatories, Factories, Spaceports, Cities and Obelisks) and gaining station modules which move you up the progress tracks. Advancement on the tracks is rewarded both during mid-game events and at the conclusion, and is the key to victory.
$70.00$59.50
Anomaly
Left for dead, three young students fight for their lives against an unknown entity. The creature, if that is what it is, seems to learn and evolve to counter their every move. They must hunt it down and destroy it, before it finds them first. Anomaly is a hidden movement, deduction, and combat game for 2-4 players. Players in this game are divided into 2 teams. One player is the Anomaly, while the other players are the Students. The goal of each team is to eliminate the other by depleting their health pool. Students share a collective health pool. All students and the Anomaly execute their movement behind a player screen, so it's rare to know exactly where another player is. Students will try to signal their location to the other students using location hint cards, and the Anomaly in turn will use these cards to triangulate the students' positions. The Anomaly needs to feed to stay alive, either on the fuel or the students themselves. The students will be working to destroy the Anomaly's fuel sources, and to damage it with improvised weapons like traps and stun batons. The students have cards with abilities on them that let them and attack or take other actions. However, when they use one of these actions, they must give the card to the Anomaly. The cards have inverse abilities for the Anomaly that will give it new powers, like Possess or Teleport. If the Anomaly gets enough cards, it will also be able to evolve and develop even more powerful abilities. The game ends when the health pool for either the Anomaly or the students is depleted.
$38.80
Aquatica
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms. In the game you will become one of the mighty ocean kings, struggling to bring glory to his realm. To win the game, you need to capture and buy locations, recruit new characters, and complete goals; each of these actions gives you victory points at the end of the game. To do so, you need to play cards from your hand (each with a unique set of actions) and combine them. Don't think it's simple! With a good strategy during your turn, you can take up to ten actions in a row. You will encounter plenty of mysterious ocean creatures and take them to your hand. With their help you will explore the unknown locations and rise found resources from the ocean depths to your kingdom. Mechanically this is represented with the help of three-layered player board and the unique mechanism of card-rising.
$45.00$34.48
Arcane Tinmen: Board Game Sleeves Extra Large
Protect your board game cards with Arcane Tinmen board game sleeves! Extend the life of your favorite games by protecting your components from wear and tear.These acid-free, polypropylene sleeves offer an affordable sleeving options that will protect your cards for years to come.Key Selling Points- Protect your cards with board game sleeves- Acid-Free Polypropylene sleeves with no PVC- Affordable, convenient, and easy- Fits Cards 65 x 100 mm (2.5625 x 3.9375")This card size is mainly used in 7 Wonders, but also found in fine games like The Pursuit of Happiness, Coup and Cargo Noir.Clear card sleeves with a soft non-reflective matte treatment.The cardbox safely stores 50+ sleeved cards, and doubles as a card-holder during play. Just flip back the lid and lock it in place!
$3.75$3.69
Arcane Tinmen: Board Game Sleeves Non-Glare - Square
Protect your board game cards with Arcane Tinmen board game sleeves! Extend the life of your favorite games by protecting your components from wear and tear.These acid-free, polypropylene sleeves offer an affordable sleeving options that will protect your cards for years to come.Key Selling Points- Protect your cards with board game sleeves- Acid-Free Polypropylene sleeves with no PVC- Affordable, convenient, and easy- Fits Cards 69 x 69 mm (2.75 x 2.75")This card size became popular in the Power Grid game family, but also found in games like Rivals for Catan and the King of Tokyo Power-Ups.Clear card sleeves with a soft non-reflective matte treatment.The cardbox safely stores 50+ sleeved cards, and doubles as a card-holder during play. Just flip back the lid and lock it in place!
$3.75$3.69
Arcane Tinmen: Board Game Sleeves Standard
Protect your board game cards with Arcane Tinmen Standard Board Game Sleeves! Extend the life of your favorite games by protecting your components from wear and tear. These acid-free, polypropylene sleeves offer an affordable sleeving options that will protect your cards for years to come.
$5.49$4.67
Argent: The Consortium
In Argent, the struggle for power, influence, and control is the key to becoming the chancellor of a magical university. Use deadly magic, powerful artifacts, and any inside connections at the academy to manipulate the placement of your opponents’ mages. By utilizing the needs of the Consortium, players can sway their votes and balance their resources to achieve their goal of chancellor.
$59.99$47.99
Arkham Horror (Third Edition)
The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars. Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion. Only a handful of investigators stand against the Arkham Horror. Will they prevail? Arkham Horror Third Edition is a cooperative board game for one to six players who take on the role of investigators trying to rid the world of ancient beings known as Ancient Ones in the 1920s. Based on the works of H.P. Lovecraft, players will have to gather clues, defeat terrifying monsters, and find tools and allies to stand any hope of defeating the ancient creatures that exist just beyond the veil of our reality.
$79.99$63.99
Arkham Horror The Card Game: Mythos Pack - A Phantom of Truth
"He was a slender man, and his face was as white as his coat was black." –Robert W. Chambers, In the Court of the Dragon Months after The Yellow King played at the Ward Theatre, your investigation into the strange events surrounding the play has left you with more questions than answers. You've encountered Cultists, Lunatics, and Monsters. You've uncovered horrific Schemes of untold scope. And you've witnessed Terrors that may or may not have been Omens of greater perils. Now, as you wonder what to make of everything you've seen, where do you go for answers—even as your world's tilting into madness? The answer: Paris. In A Phantom of Truth, the third Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, you and your fellow investigators make your way across the Atlantic. Tormented every night by vivid dreams of an alien world—with black stars, twin suns, shattered moons, and twisted spires—you decide not to grapple with your Doubts and Convictions in Arkham, but to pursue the play’s director, Nigel Engram, and whatever he might tell you about the sinister truths that lie behind the play. With game effects that key off the campaign's rules for Doubt and Conviction, as well as a host of new player cards to help keep you grounded, A Phantom of Truth steeps you in a world of supernatural terrors, psychological torment, and thrilling mystery.
$16.99$10.98
Arkham Horror The Card Game: Mythos Pack - A Thousand Shapes of Horror
Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After half of your team has seemingly become trapped in the Dreamlands, you decide to force your way into the realm in your physical body instead of traveling there in your sleep. This method comes with plenty of dangers, but it will hopefully prevent you from becoming trapped yourself. But if you wish to enter the Dreamlands, you must first find a key. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?
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Arkham Horror The Card Game: Mythos Pack - Black Stars Rise
Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming—and it’s unclear if our world will survive. Black Stars Rise offers the latest chapter in The Path to Carcosa cycle for Arkham Horror: The Card Game, and the latest tale of your own madness. Between the new player cards included in this Mythos Pack and an adventure unlike any other, Black Stars Rise races towards the stunning conclusion of the Path to Carcosa cycle. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all…
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Arkham Horror The Card Game: Mythos Pack - Blood on the Altar
“It is hard to prevent the impression of a faint, malign odour about the village street, as of the massed mould and decay of centuries.” –H.P. Lovecraft, The Dunwich Horror Blood on the Altar is the third Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Its sixty cards (including a complete playset of each new player card), challenge you to delve the secrets of Dunwich, where you suspect a series of recent disappearances may be related to the events in Arkham. But the more you explore, the more you get the impression the townsfolk aren't exactly pleased to see you. There are secrets in this town that its inhabitants don't wish to share… Even as your investigation of the town leads you to many of the locations infamously identified in H.P. Lovecraft's classic tale, The Dunwich Horror, the player cards in Blood on the Altar allow you to translate the experience you gained in your previous adventures to Permanent new Talents, several new assets, events, and skill cards, and higher-level, more efficient versions of cards from the Core Set. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.
$16.99$10.98