• Gamers Guild AZ Next day shipping!
  • Gamers Guild AZ Satisfaction Guaranteed
  • Gamers Guild AZ 14 day returns
  • Gamers Guild AZ Free shipping over $99 (Contiguous US)

Pre-Order

7 products


  • Gamers Guild AZ Chip Theory Games burncycle: The Renegades Bot Pack (Pre-Order) GTS

    burncycle: The Renegades Bot Pack

    2 in stock

      There are some bots so unpredictable that Processor thinks twice before putting them on missions. However, when the situation calls for it, there are not bots better than the Renegades. Featuring the mole Packet, medic Lithium, grifter Cathode, and bruiser Torrent, the Renegades bot pack injects exciting new options for players and command modules to your game of burncycle.

    2 in stock

    $14.95

  • Gamers Guild AZ Chip Theory Games Copy of burncycle: Ebbwall Expansion (Pre-Order) GTS

    burncycle: Robophobia Expansion

    2 in stock

    This expansion adds new captain cards and chips, mods cards, mission cards, equipment cards and dice, new bots chips and cards, terminal cards, and adaptive missions cards.

    2 in stock

    $14.95

  • Gamers Guild AZ burncycle: Ebbwall Expansion (Pre-Order) GTS

    burncycle: Ebbwall Expansion

    2 in stock

      This expansion adds a new Corporation to fight against and a powerful CEO. Ebbwall is one of the key corporations responsible for bot subjugation. With their premiere training facilities, this private defense contractor ships highly-trained guards to other corporations around the world. This expansion adds 3 new neoprene rooms, 1 thread card, 8 mission cards, 1 CEO chip, 2 captain cards with 2 captain chips, 6 guard chips, 3 equipment cards, 2 equipment dice, 2 mod cards, 1 floorplan booklet, 1 reference card.

    2 in stock

    $29.95

  • Gamers Guild AZ Railroad Ink: Deep Blue Edition (Pre-Order) Gamers Guild AZ

    Railroad Ink: Deep Blue Edition (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q1 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.  In the multiplayer puzzle game Railroad Ink, your goal is to connect as many exits on your board as possible. Each round, a set of dice are rolled in the middle of the table, determining which kind of road and railway routes are available to all players. You have to draw these routes on your erasable boards to create transport lines and connect your exits, trying to optimize the available symbols better than your opponents. The more exits you connect, the more points you score at the end of the game, but you lose points for each incomplete route, so plan carefully! Will you press your luck and try to stretch your transportation network to the next exit, or will you play it safe and start a new, simpler to manage route? Railroad Ink comes in two versions, each one including two expansions with additional dice sets that add new special rules to your games. The Deep Blue Edition includes the Rivers and Lakes expansions. Increase the difficulty by adding the River route into the mix, or use the Lakes to connect your networks by ferry. These special rules can spice up things and make each game play and feel different. Each box allows you to play from 1 to 6 players, and if you combine more boxes, you can play with up to 12 players (or more). The only limit to the number of players is the number of boards you have!

    3 in stock

    $19.99$16.99

  • Gamers Guild AZ Solus: Lost (Pre-Order) Gamers Guild AZ

    Solus: Lost

    2 in stock

      Lost in the vast and unforgiving cosmos, you are a wayward space traveler yearning to find your way back home. But the path ahead is treacherous and full of peril, for you must first find and activate the elusive homelinks that will guide you back to where you belong. The stakes are high, for failure to find and activate all four homelinks means certain doom in the unforgiving depths of space. To emerge victorious in Solus: Lost, your objective is to locate all four home links within the deck and activate them using their corresponding artifacts. These artifacts are safeguarded by four overlords that you must confront and defeat. In this game, you have two vital metrics to monitor: the damage to your ship and your pilot's age. During battles or specific scenarios, your ship may sustain damage, while your pilot's age will increase by increments of 10 years depending on certain situations. If either of these vital indicators reaches the ominous skull icon, you face defeat in the game. To commence the game, start by shuffling your deck and placing two cards face down. From these two cards, you must select one to reveal and resolve its contents. Afterward, transfer that card to its corresponding discard pile and replace it with another face-down card. Repeat this process, making your choice once more. The card you unveil might present a variety of outcomes, ranging from benevolent beings capable of repairing your pilot's age to asteroid fields, hostile starfighters, or even the menacing time eater. Engaging in combat involves rolling a twenty-sided die (D20) and following the damage scale to determine whether you, or the enemy sustains damage, or whether you both receive damage.

    2 in stock

    $24.99$21.24

  • Gamers Guild AZ Vault Assault (Pre-Order) Gamers Guild AZ

    Vault Assault (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q2 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.  Vault Assault (originally announced as Hucking Heist) is a fast-paced "cops & robbers" dice game for 2-4 players aged 8+ taking 10-20 minutes. Players take turns alternating between the roles of cops and robbers; the robbers will try to steal as much money as possible, and the cops will try to arrest the robbers before they escape. Using their set of dice, the robbers will attempt to cut the bank's alarm and steal the precious diamonds. Then they will continue to steal as much money as possible by tearing through the safety-deposit boxes, and loading up their getaway cars. Although they can use hostages to keep the cops at bay for a short period, eventually they will have to gather their loot and escape as fast as possible. Meanwhile the cops, using their unique dice, will attempt to foil the robbers' plans by cleverly hiding the alarm's weak point, setting traps, and securing the diamonds. Then the cops will be rolling their dice to complete mosaics signaling the completion of each stage in the heist—from fueling up at the donut shop, to getting dispatched in their cars, to surrounding the bank, and finally arresting the robbers before they can escape. After a set number of rounds, the game ends and players add up the value of their safety-deposit boxes along with any diamonds they have stolen. The player/team with the most valuable loot wins!

    3 in stock

    $25.00$21.25

  • Gamers Guild AZ Black Mold (Pre-Order) Gamers Guild AZ

    Black Mold (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q2 2024 Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.  You awake, disoriented, foggy. You are alone…silence. You shamble through shadowy corridors webbed with mycelium growths slithering towards you. Opaque blackened clouds of haunting fog loom in a cramped tunnel teeming with unnatural fungal forms beckoning you to come closer. Ghostly black figures dart through the effluvium spurring paranoid thoughts as your inner voice asks “is someone there or am I losing my mind?” You begin to feel weak, your psyche slips, your dread mounts. Your survival instinct suddenly kicks in and you realize that if you're here much longer, you may never leave. Can you escape the Black Mold? In Black Mold you are an escaped prisoner trying to find your way out of an abandoned subterranean prison compound. Black undulating fungal growths coat every surface of these corridors, emitting ghostly clouds that poison the air. To avoid breathing the harmful, hallucinogenic mist, you must limit your exposure and make your escape. This is simulated in the game by limiting the length of your turn to how long you're able to physically hold your breath. A tense, "co-op till it's not" survival horror escape. Work together or don't, there are many ways to explore, survive, interact and escape. With rasping fungal thralls lurking in the darkness, the other prisoners...? You can trust them...until they die and become changed. A monochromatic nightmare that never scares you the same way twice. ‏ With 70 areas to reveal and survive, numerous items to find and craft, 6 unique prisoners to play and multiple win conditions every harrowing escape is different than the last. Deep thematic immersion through thoughtful, intense mechanisms. Whether quickly forming "Neural paths" to expand the compound, mitigating your asymmetric prisoner vitality track, or chucking dice to search for that essential item you need so you can craft the torch, BLACK MOLD will challenge your body and your mind while clinging to its bleak survival horror aesthetic. A Game you play to play more than you play to win. Whether bolting for the exit alone, working together as a tight-knit team, or perishing in the fungal fog and returning to kill everyone as a Fungal Thrall - each game of Black Mold is an unfolding story that creates tense, fun, and harrowing moments that will stay with you, win or lose.

    Out of stock

    $59.99$50.99

© 2024 Gamers Guild AZ

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Meta Pay
    • Google Pay
    • Mastercard
    • PayPal
    • Shop Pay
    • Venmo
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account