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Board Games | Card Games

160 products


  • Gamers Guild AZ Bezier Games One Night Ultimate Vampire GTS

    One Night Ultimate Vampire

    3 in stock

    No moderator, no elimination, no werewolves. In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more vampires. Fortunately, the village has several residents with special powers, with most willing to help eliminate this fanged menace! One Night Ultimate Vampire is a fast game for 3-10 players in which everyone gets a role: The nefarious Vampire, the well-meaning Cupid, the sneaky Assassin, or others, each with a special ability. In the course of a single evening, your village will decide who among them is a vampire...because all it takes is finding one vampire to win! One Night Ultimate Vampire can be combined with One Night Ultimate Werewolf or One Night Ultimate Werewolf Daybreak or both games.

    3 in stock

    $24.95$15.84

  • Gamers Guild AZ Bezier Games One Night Ultimate Werewolf Daybreak GTS

    One Night Ultimate Werewolf Daybreak

    4 in stock

    One Night Ultimate Werewolf Daybreak is a fast game for 3-7 players in which everyone gets a hidden role, each with a special ability. (No plain "villagers" here!) In the course of a single morning, your village will decide who among them is a werewolf...because all it takes is finding one werewolf to win! Daybreak includes eleven new roles, and it can be played on its own or combined with the original One Night Ultimate Werewolf game; when combined, you can have up to ten players in a single game.

    4 in stock

    $24.99$15.84

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Undimensioned and Unseen Asmodee

    Arkham Horror The Card Game: Mythos Pack - Undimensioned and Unseen

    1 in stock

    "We shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight. We shall see these things, and other things which no breathing creature has yet seen. We shall overleap time, space, and dimensions."     –H.P. Lovecraft, From Beyond Things are definitely getting weird in Undimensioned and Unseen, the fourth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game… By the time your pursuit of two missing professors leads you to the scenario from Undimensioned and Unseen, you'll have traveled far from the familiar comforts of Arkham, and you'll have witnessed things you know no one would ever believe. You'll find yourself neck-deep in furtive cultists and their sacrifices, inundated with information about "Ancient Ones" and unholy rituals. And you'll suddenly find yourself forced to destroy terrifying, monstrous creatures that are literally impervious to everything in your arsenal… A mystery within a mystery, Undimensioned and Unseen may bring you another step closer to your ultimate goal, but you must first track down whatever knowledge or power may allow you to defeat a number of otherwise invulnerable Abominations. And it demands that you complete your investigation quickly—possibly by making use of the Mythos Pack’s new player cards—lest you should no longer be the hunter, but the hunted! This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    1 in stock

    $23.76

  • Gamers Guild AZ Themeborne Escape the Dark Castle: Scourge of the Undead Queen Asmodee

    Escape the Dark Castle: Scourge of the Undead Queen

    6 in stock

    Gorging on the castle’s unending supply of tortured souls, the Undead Queen calls to her service the corpses, skeletons, and spirits of the depths. If a prisoner should fall at the hands of her inexhaustible armies, all that awaits is an eternity of agonising undeath... Along with fifteen new castle locations, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system – Companions! Companions enter the quest via event cards and temporarily join-up with the prisoners to assist in their escape. Each Companion is a powerful ally, but their presence is often fleeting so players must choose carefully how and when to call on them.

    6 in stock

    $19.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum

    1 in stock

    "Almost eight feet tall, and carrying a cheap new valise from Osborn’s general store, this dark and goatish gargoyle appeared one day in Arkham in quest of the dreaded volume kept under lock and key at the college library—the hideous Necronomicon of the mad Arab Abdul Alhazred in Olaus Wormius’ Latin version."     –H.P. Lovecraft, The Dunwich Horror The Miskatonic Museum is the first Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game, and it begins with a book… Somewhere in the Miskatonic Museum, Olaus Wormius’s Latin translation of a book called the Necronomicon lies hidden away, kept locked and secret so that those individuals who shouldn't gain access to it do not gain access to it. When recent events at the university and Clover Club lead you to believe that someone may now be searching for this strange and ancient tome – someone who should not be permitted to delve its secrets – you make your way to the Museum. The hour is late, and the place is locked. But you know you must recover the book before anyone can access its arcane secrets for dark purposes. The cards and adventure from The Miskatonic Museum grant you access to the Museum and its many exhibitions even while the expansion's twenty-six player cards (two copies each of thirteen different cards) vie for your attention. Will you make use of these cards? How will you make use of them? Several of the cards offer a remarkable focus on long-term benefits over short-term returns, and you'll have plenty of time to incorporate them into your Arkham LCG® campaigns – provided you first succeed on the task at hand. After all, there's something else stalking the museum's exhibits… This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.

    1 in stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Black Stars Rise Asmodee

    Arkham Horror The Card Game: Mythos Pack - Black Stars Rise

    1 in stock

    Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. A storm is coming—and it’s unclear if our world will survive. Black Stars Rise offers the latest chapter in The Path to Carcosa cycle for Arkham Horror: The Card Game, and the latest tale of your own madness. Between the new player cards included in this Mythos Pack and an adventure unlike any other, Black Stars Rise races towards the stunning conclusion of the Path to Carcosa cycle. The darkling spires of Carcosa are breaching the walls between dimensions and Hastur will rule over all…

    1 in stock

    $16.99$10.98

  • Gamers Guild AZ Themeborne Escape the Dark Castle: Cult of the Death Knight Asmodee

    Escape the Dark Castle: Cult of the Death Knight

    2 in stock

    Welcome prisoner, to a new era of The Dark Castle. The Death Knight himself, legendary swordsman and the one they call ‘Lord of Decay’, has risen to prominence. The weak and the mindless flock to his banner, twisted by his dark influence into powerful, feral fanatics. They say he sends curses to crawl into the souls of the weary. Beware the curses, prisoner. Beware the Death Knight... Along with fifteen new castle locations, three new playable prisoners, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system – Curses! The curses represent terrible afflictions cast upon the prisoners, deviously designed to thwart their progress. Curses enter play via the item deck, meaning players must now choose carefully who will turn each one.

    2 in stock

    $19.99$19.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Threads of Fate Asmodee

    Arkham Horror The Card Game: Mythos Pack - Threads of Fate

    5 in stock

    Threads of Fate is the first Mythos Pack in The Forgotten Age cycle. In The Forgotten Age, you journeyed deep into the rainforests of southern Mexico and made the discovery of a lifetime. Now, returning home, a peaceful respite is in order. But your relaxation is cut short when an uninvited guest arrives and tells you that the artifact you uncovered is not what is seems and now the entire Earth is in danger. Her wild claims suddenly become more believable as your world erupts into chaos. Three tasks stand before you at once: you must protect the relic from falling into the wrong hands, solve the mystery of a missing friend, and determine whether to trust your mysterious guest. The stakes are high and time is short- which will you pursue? This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously. With few leads and a limited amount of time before the trail runs cold, you must weigh your evidence to decide which leads to follow and which to ignore. Your choices will permanently shape your adventure throughout The Forgotten Age cycle, so you must choose wisely. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.

    5 in stock

    $16.99$10.98

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 1 - Twisted Tech Asmodee

    Escape the Dark Sector: Mission Pack 1 - Twisted Tech

    3 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new cybernetics 7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.

    3 in stock

    $24.99$24.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The City of Archives Asmodee

    Arkham Horror The Card Game: Mythos Pack - The City of Archives

    2 in stock

    The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.Following the events of Heart of the Elders, you and your team of investigators have journeyed deep into a series of caverns where a new world lays hidden from the outside world. Strange creatures that cannot be of this world have seemingly lived beneath the shell of the Earth for centuries. They are horrifying to look upon, but are they dangerous? Now within their domain, it may be best to go along with whatever they want, but how much can you trust them, and what might your naïveté cost you?This Mythos Pack features a new mechanic that makes playing this scenario an out-of-body experience, as well as new player cards to customize your investigators' decks.This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.

    2 in stock

    $16.99$10.98

  • Gamers Guild AZ CMON Bloodborne The Card Game: The Hunter's Nightmare Asmodee

    Bloodborne The Card Game: The Hunter's Nightmare

    6 in stock

    The Chalice Dungeon is full of all manner of horrible monsters. With each descent, the Hunters must be wary. A new danger lurks around every corner. These cursed creatures continue to punish those they kill, even after resurrection. Smart Hunters arm themselves accordingly, including using powerful Runes to aid them in their quest. Bloodborne: The Card Game – The Hunter’s Nightmare expansion offers you new challenges and more powerful ways to combat them. Inside, you will find menacing foes to fight, from simple monsters to horrifying Final Bosses. This expansion offers more than just monsters. You will find powerful new weapons to help you in your journey. You will also have access to Runes, powerful enchantments that will bolster a Hunter and change how you play. Finally, death is even more punishing with Death Tokens, which can hamper Hunters as they try and gain Trophies. This is an expansion. Bloodborne: The Card Game is required to play.

    6 in stock

    $24.99$24.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Echoes of the Past Asmodee

    Arkham Horror The Card Game: Mythos Pack - Echoes of the Past

    1 in stock

    "This is the thing that troubles me, for I cannot forget Carcosa where black stars hang in the heavens; where the shadows of men's thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask."     –Robert W. Chambers, The King in Yellow Echoes of the Past is the first Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game. The King in Yellow has come to Arkham, you caught the performance, and now you find yourself drawn into the maddening web of powerful forces and sinister event that seems to surround the mysterious play. So how do you proceed? Where do you continue your investigations? How you do hold onto the tattered threads of your limited sanity? If there are ties between the play and Arkham, there's one place where you might uncover them—the Arkham Historical Society, a landmark building that holds age-old secrets even its curator doesn’t know… Even as it introduces a new scenario through which you can explore the Society’s hidden secrets—and the many terrors with which they are associated—Echoes of the Past introduces a wealth of player cards driven by two major themes that allow you to refine your investigator’s practiced Talent and Composure. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.

    1 in stock

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Depths of Yoth Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Depths of Yoth

    6 in stock

    The Depths of Yoth is the fifth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game. Following the events of The City of Archives, your team of investigators find yourselves trapped deep in the of the Earth and the only way out is...down. Your mission to protect humanity continues, but the threats to your life increase with each level of the descent. There is no telling what monsters have grown in these dark caverns and now pursue your team, but you cannot look back, or you are surely lost.   This Mythos Pack features new player cards to customize your investigators' decks and treacherous encounter cards to immerse you in the peril of your investigation. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.

    6 in stock

    $16.99$10.98

  • Gamers Guild AZ VRG Final Girl: Game Mat Set (Series 2) VRG

    Final Girl: Game Mat Set (Series 2)

    5 in stock

    Series 2 Game Mat Set - this game mat set came out with Series 2, but is compatible with all Feature Films in the entire product line.

    5 in stock

    $29.99$24.99

  • Gamers Guild AZ Bezier Games Ultimate Werewolf: Extreme (Pre-Order) GTS

    Ultimate Werewolf: Extreme

    1 in stock

      Ultimate Werewolf Extreme is an interactive game of deduction for 5-75 players who are divided into two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game.Each game takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns whether one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated.Ultimate Werewolf Extreme features incredible artwork, comprehensive rules, a fantastic moderator score pad. What's more, it supports more players than any other game: Up to 75 of your closest friends can converge on up to three simultaneous villages using the components in this box.

    1 in stock

    $24.95$17.94

  • Gamers Guild AZ Renegade Game Studios Vampire: the Masquerade Rivals Expandable Card Game Renegade Games

    Vampire: the Masquerade Rivals Expandable Card Game

    5 in stock

    Vampire: The Masquerade Rivals Expandable Card Game puts you in control of a coterie of vampires who vie for control of the city of San Francisco. Through dominating mortals, using their political influence, and clashing with their rivals in the streets in the dark of the night, you'll gather your allies and face off against one or more other players as you seek to push your agenda. In Vampire: The Masquerade Rivals Expandable Card Game, each player plays with a Deck of Cards featuring a Clan from Vampire: The Masquerade Lore. At the beginning of each player's turn, a new challenge or objective will be revealed in the streets. Each player gets two actions on their turn such as draw or play cards, recruit vampires, claim a title, or attack! The other clans will oppose you for dominance in the streets or directly in haven. Defeat your rival, or gain 13 Agenda Points to win the game and claim dominance over San Francisco.

    5 in stock

    $45.00

  • Gamers Guild AZ Bezier Games Ultimate Werewolf Revised GTS

    Ultimate Werewolf Revised

    10 in stock

    Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.

    10 in stock

    $14.99$9.49

  • Gamers Guild AZ Atlas Games Gloom: Cthulhu GTS

    Gloom: Cthulhu

    2 in stock

    From Dunwich to Innsmouth, from the halls of Miskatonic University to the Charles Dexter Ward at Arkham Asylum, trouble is in the air. The stars are almost right, and terrors from beyond space and time are beginning to break through. When Cthulhu rises, we're all doomed – but whose downfall will be the most entertaining? Cthulhu Gloom takes the game play of Atlas' Gloom and puts a Lovecraftian spin on it. Each player controls a group of protagonists, and your goal is to make them as miserable and insane as possible – preferably with them dying quickly while your opponents' heroes remain sane and (at a minimum) alive. In the publisher's description: "While your characters Gibber With Ghouls and Learn Loathsome Lore to earn negative points, you'll encourage your opponents to be Analyzed by Alienists and to Just Forget About the Fungus to pile on positive points. When one group finally falls prey to the interdimensional doom that awaits us all, the player whose characters have suffered the most wins." As in Gloom, the cards in Cthulhu Gloom are transparent, allowing you to stack multiple modifier cards on a character card to alter its stats or undo what an opponent has done to you. While Cthulhu Gloom can be played on its own or combined with Gloom and its many expansions, it does introduce two new types of cards: • Story cards can be in play from the start of the game, and the first player to meet a Story card's conditions – e.g., drawing the attention of The King in Yellow or heeding The Call of Cthulhu – claims the card and gains its benefits (or drawbacks). • Transformation cards mutate a character for the remainder of the game, no matter which modifiers might come its way later. What's more, the character's image is replaced with "something hideous and slimy". You'd expect no less really...

    2 in stock

    $27.95$19.22

  • Gamers Guild AZ VRG Final Girl: Gruesome Deaths (Season 1) VRG

    Final Girl: Gruesome Deaths (Season 1)

    4 in stock

    FIVE books with narrative depictions of the victim deaths for the various Series 1 Killer/Location combinations.

    4 in stock

    $24.99$19.99

  • Gamers Guild AZ VRG Final Girl: A Knock at the Door VRG

    Final Girl: A Knock at the Door

    6 in stock

    ***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. What horror game would be complete without a home invasion? The Intruders are here. Face not one, not two, but THREE killers. You thought one was hard, but you’re really going to have to stay on your toes against these murderous menaces. Wingard Cottage offers a new challenge with unique events and a new crafting mechanism that lets you take ordinary items and turn them into epic weapons. Stick with that knife or scrounge up some wood and nails to craft The Obliterator? It will be up to you, just make the call before it is too late!

    6 in stock

    $19.99$15.99

  • Gamers Guild AZ Ludonova Arkham Noir: Case #3 - Infinite Gulfs of Darkness Asmodee

    Arkham Noir: Case #3 - Infinite Gulfs of Darkness

    3 in stock

    This third installment of Arkham Noir includes 2 game modes. The Classic Mode where the goal is to collect 5 different types of clues with the Puzzle Attribute before time runs out or you lose your sanity. And the Hardboiled Mode that consists of completing all the Objective Cards before running out of time or sanity.

    3 in stock

    $12.92

  • Gamers Guild AZ Atlas Games Gloom: Unhappy Homes (Second Edition) GTS

    Gloom: Unhappy Homes (Second Edition)

    2 in stock

    In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards included in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family -- the artistes of Le Canard Noir, whose creative endeavors always end in disaster. When art lets you down, the Black Duck is there for you. This dingy cafe is home to a motley assortment of washed-up bohemians. Here the tormented painter Rosseau buys drinks for neurotic models and destitute poets, while a troubled actress and sickly courtesan compare notes across the way. Also included are five Residences with a light blue background behind their central illustration. These are each placed next to their related family at the start of the game. New cards called Mysteries, which have a dark blue effects bar at the bottom, are also shuffled into the deck before play. A Mystery is the only card that can be placed on a Residence (and only a Residence), and can be placed on any Residence as either of your two plays. It gives that Residence's player a special effect and Pathos points that count toward his final Family Value. A Mystery remains even if the requirements for playing it are lost. You may discard a Mystery from your hand as a free play.

    2 in stock

    $16.13

  • Gamers Guild AZ VRG Final Girl: Madness in the Dark VRG

    Final Girl: Madness in the Dark

    3 in stock

    ***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. The Ratchet Lady is in a mood. She’s performing her own brand of therapy on the victims, turning them into bloodthirsty maniacs. You’ll have to decide if you want to try to calm them down or kill them before they can kill you. But the only way to really stop them will be to put down the Ratchet Lady herself.Wolfe Asylum seems harmless and like a typical mental institution to outsiders. Inside lies something very different. There’s medicine and other drugs inside that can, shall we say, amplify your abilities. But at what cost? When the choice is death or a potential side effect, it really isn’t a choice at all. Down the hatch!

    3 in stock

    $19.99$15.99

  • Gamers Guild AZ Atlas Games Gloom: The Gloom Chronicles PHD

    Gloom: The Gloom Chronicles

    2 in stock

    In Gloom, you and your friends weave tales of woe. But where does the story begin? Each of the twenty cards in The Gloom Chronicles sets a unique foundation for a game of Gloom, and variant rules add new challenges to the story. You can choose a card at random, or you can start at the beginning and explore the ongoing fate of your family through an extended campaign. Your story begins with the Unhappy Birthday… but will your next game of Gloom involve a tragic train ride, or will you end up at the infamous World’s Unfair? The Gloom Chronicles is an expansion that can enhance any game of Gloom. Narrative prompts give players a unified foundation for their stories, while variant rules challenge new and experienced players alike. The Unhappy Birthday awaits: where will your Gloom Chronicle end?

    2 in stock

    $7.95$5.54

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Dunwich Legacy Expansion Asmodee

    Arkham Horror The Card Game: The Dunwich Legacy Expansion

    1 in stock

    “No one, even those who have the facts concerning the recent horror, can say just what is the matter with Dunwich…”     –H. P. Lovecraft, The Dunwich Horror Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Now their story continues in The Dunwich Legacy expansion for Arkham Horror: The Card Game. Your mentor, Dr. Armitage, was one of those three professors. When his colleagues go missing, he fears the worst and asks for your help. With its five mini cards and 156 full-size cards, The Dunwich Legacy challenges you to find the missing professors, launching you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, and you can arm them with fifty-nine new player cards (including a complete playset of each). Pursue new deck-building strategies and new styles of play. You’ll need all the help you can get as you play the expansion’s two scenarios and encounter all manner of new terrors – from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.

    1 in stock

    $32.99$19.36

  • Gamers Guild AZ Bezier Games One Night Ultimate Bonus Roles GTS

    One Night Ultimate Bonus Roles

    3 in stock

    One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated with any of the games in the One Night Ultimate series by Bézier Games. This box also includes six artifact tokens, as well as two player number tokens. Roles included: Aura Seer Cursed Prince Apprentice Tanner Beholder Thing (that goes bump in the night) Squire Body Snatcher Empath Nostradamus Family Man Windy Wendy Defender-er The Sponge Ricochet Rhino Innocent Bystander

    3 in stock

    $24.95$17.47

  • Gamers Guild AZ VRG Final Girl: Box of Props VRG

    Final Girl: Box of Props

    3 in stock

    ***IMPORTANT!*** This Box of Props contains promotional items and component upgrades. The Box of Props contains upgrades for some of your Core box items like the Horror Tracker, Time Tracker, Bloodlust Tracker, and Final Health Tokens! It also includes several promo Final Girl cards, Signature Action Cards, the Desperation Die, and the Ultimate Dice!

    3 in stock

    $29.99$24.99

  • Gamers Guild AZ VRG Final Girl: Once Upon a Full Moon VRG

    Final Girl: Once Upon a Full Moon

    3 in stock

    ***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. Not every story ends happily ever after. This isn’t the Big, Bad, Wolf you imagined as a child. It’s bigger and badder than you could imagine. Can you slow the wolf down before it becomes fast enough to move anywhere on the board in a single turn? Featuring “hunt” and “slay” modes, the killer will take different actions depending on what mode it is in, making for yet another unique challenge for you to tackle!Storybook Woods features a unique layout with a river running through the land. You’ll have to cross rickety bridges only you and one victim can safely traverse. Fairy tale events and items may be a magical miracle or a crippling curse. Will you get lost, or make it out of the woods alive?

    3 in stock

    $19.99$15.99

  • Gamers Guild AZ VRG Final Girl: Panic at Station 2891 VRG

    Final Girl: Panic at Station 2891

    2 in stock

    ***IMPORTANT!*** This Feature Film box is not playable by itself and requires you to also own the Core Box. You won’t know who you can trust when playing against The Organism. How can you fight what you can’t see? You’ll have to test the victims in the lab or with test kits you find to determine if they’ve been assimilated. Of course, your real job is to kill mutated victims to stop the panic! Featuring three different types of organisms, you’ll never know what you are going to face. The arctic Station 2891 features new unique challenges. Anyone who stays outside too long risks succumbing to frostbite, but the only escape is via the helicopter traveling to and from the station from the Arctic airport. Will you try to save your comrades against all odds, or look out for numero uno and use them to buy yourself time?

    2 in stock

    $19.99$15.99

  • Gamers Guild AZ Atlas Games Gloom: Unfortunate Expedition (Second Edition) GTS

    Gloom: Unfortunate Expedition (Second Edition)

    2 in stock

    In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family of intrepid explorers who've faced misfortune across the globe. These days Colonel Bumpersnoot is really more of a bargain hunter, while Lady Bumpersnoot struggles with high society -- but she always loves to have guests for dinner. Their Towering Treehouse is included as a Residence card to use with the Unhappy Homes expansion. Unfortunate Expeditions introduces expeditions into the game. Only one expedition can be in play at a time. An expedition's rules affect all players as long as it remains in play. When you play a modifier of untimely death that has an expedition symbol, resolved the immediate effects of the card, then replace the current expedition with the one shown on the card. Some cards also have special effects that occur if an active expedition is already in play when the card is played.

    2 in stock

    $9.15

  • Gamers Guild AZ Bezier Games One Week Ultimate Werewolf GTS

    One Week Ultimate Werewolf

    1 in stock

    One Week Ultimate Werewolf takes the gameplay of One Night Ultimate Werewolf and twists it up in a knot, with ever-increasing tension as you venture into the special rooms of Ludwig Castle. Each room provides a special power, and those powers are the key to figuring out the mystery of who among you is a werewolf. Roles can be viewed and switched several times before all is said and done, then the final vote takes place. As in One Night Ultimate Werewolf, your goal is to figure out the secret roles of your opponents as well as your own role by the end of the game. Each day, you enter a different room with a unique ability, and each night you interact with the other players in that room. In addition to the 3-7 players, three staff members roam the castle, and each of them also has a secret role. After a week's investigation (which should take about 45 minutes), it all comes down to a vote. If you're a werewolf, you're trying to remain undiscovered. If you're a villager, you're trying to find those sneaky werewolves. And if you're a Tanner, well, you're trying to get caught! One Week Ultimate Werewolf comes with more than a dozen unique rooms. You play with just a few each game, making each game different.

    1 in stock

    $44.95$38.21

  • Gamers Guild AZ VRG Final Girl: Miniatures Series 2 VRG

    Final Girl: Miniatures Series 2

    7 in stock

    Includes miniatures for the Final Girls and Killers found in the following products:Final Girl: Into the Void Final Girl: Panic at Station 2891 Final Girl: A Knock at the Door Final Girl: Once Upon a Full Moon Final Girl: Madness in the Dark Final Girl: Terror From the Grave (vignette)

    7 in stock

    $24.99$19.99

  • Gamers Guild AZ Atlas Games Gloom: Unquiet Dead (Second Edition) GTS

    Gloom: Unquiet Dead (Second Edition)

    2 in stock

    The Game of Inauspicious Incidents and Grave Consequences! In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths. Unquiet Dead also introduces Stories, Undead, and Timing Symbols. The families of Gloom have many skeletons in their closets. In Unquiet Dead, the spooks come out to play. Mad scientists can Reanimate Relatives or Invent Invisibility. Vampires and shape shifters can Terrorize the Townsfolk and Go Mad in the Moonlight. Will you Give Up the Ghost, or will you hold onto it? STORIES: These cards give your families even more to fight over. Whoever claims a story gains a special benefit ... but how long can you keep it? UNDEAD: There are seven special Modifiers that allow a Character to become a supernatural creature -- a vampire, mummy, ghost, ghoul, wereduck, invisible person, or haunted portrait. These Undead Characters are both living and dead; you can still play Modifiers and Events on them, but they also count toward your Family Value and toward ending the game. TIMING SYMBOLS: Card effects in Unquiet Dead have symbols to let you know whether a card has an Instant effect that occurs when the card is played from your hand; an Ongoing effect that lasts until it is covered by another card; or a Persistent effect that can last as long as the Character is still alive ... or Undead.

    2 in stock

    $9.96

  • Gamers Guild AZ Atlas Games Gloom: Unwelcomed Guests (Second Edition) GTS

    Gloom: Unwelcomed Guests (Second Edition)

    2 in stock

    In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this new set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family - the malodorous Malone mob - including The Broken Arms Hotel as a Residence card to use with the Unhappy Homes expansion. When Boils Malone brought his family overseas to “get away from the heat,” he wasn’t expecting quite so much rain! Adding an extra level of strategy, new persistent effect icons on cards allow their special effects to continue to be active even if covered by another card. A persistent effect ends only when the attached character is killed. Also inside are five Unwelcome Guest cards. Deal one or more face up to the table’s center at the start of the game. Guests “follow” the card types noted on them; no matter where it currently is, a living Guest immediately moves to join the family of the character on which one of its “trigger” cards is played. All its Modifiers are moved with it, and it’s considered a member of that family until it moves again. This may delay the game’s end if a final play draws a Guest to the near-winner’s family.

    2 in stock

    $9.15

  • Gamers Guild AZ VRG Final Girl: Vehicle Miniatures (Series 2) VRG

    Final Girl: Vehicle Miniatures (Series 2)

    2 in stock

    Includes Vehicle miniatures for the Series 2 Feature Films

    2 in stock

    $9.99$8.99

  • Gamers Guild AZ VRG Final Girl: Vehicle Miniatures (Series 1) VRG

    Final Girl: Vehicle Miniatures (Series 1)

    1 in stock

    Includes Vehicle miniatures for the Series 1 Feature Films

    1 in stock

    $9.99$8.99

  • Final Girl: Lore and Scenario (Season 2)

    4 in stock

    Playing on a famous horror movie trope, Final Girl is a solitaire-only game that puts the player in the shoes of a female protagonist who must kill the slasher if she wants to survive. The Core Box, when combined with one of our Feature Film Boxes, has everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience! This 64-page staple-bound booklet includes: A backstory for each killer in Series 2 A backstory for each Final Girl in Series 2 Tips on playing each Final Girl in Series 2 A scenario for each killer/location combination in Series 2, with special rules and setup instructions for each scenario

    4 in stock

    $7.99$6.99

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - The Dream-Eaters Campaign Expansion (Pre-Order) Asmodee

    Arkham Horror: The Card Game - The Dream-Eaters Campaign Expansion (Pre-Order)

    2 in stock

    This item is a pre-order item with an expected release date of 06/21/2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. There is a hidden realm outside the world of the waking: a realm of whimsy, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. Nothing could have prepared you for the terrible wonders that dwell on the other side… In The Dream-Eaters Campaign Expansion, one to four investigators take on the roles of either a group venturing into the Dreamlands or their companions who have been left in the waking world. Together, these divided groups must confront not one, but two ancient terrors vying for control over both worlds. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. DREAM-EATERS CAMPAIGN: Embark on an enigmatic journey into the Dreamlands with the Dream-Eaters Campaign Expansion for Arkham Horror: The Card Game, featuring two distinct 4-part campaigns. EPIC NARRATIVE: Play The Dream-Quest and The Web of Dreams campaigns separately or weave them together into an epic 8-part narrative, where reality blurs with fiction, and ancient terrors vie for control over both worlds. SWARMING FOES: Face the new "swarming" keyword that brings hordes of foes, from packs of zoogs to spiders, to overwhelm unsuspecting investigators. A new level of challenge awaits! MAJESTIC DREAMLANDS: Explore the majestic, mystical, and dangerous realms of the Dreamlands, delving deep into the nightmarish Underworld in search of answers and uncovering hidden secrets. VERSATILE GAMEPLAY: Challenge these scenarios with your favorite investigators from any Arkham Horror: The Card Game product, adding versatility to your gaming experience.

    2 in stock

    $69.99

  • Gamers Guild AZ Steve Jackson Games Munchkin: Warhammer Age of Sigmar GTS

    Munchkin: Warhammer Age of Sigmar

    2 in stock

    Mighty Battles for the Mortal Realms . . .   The Eight Realms of Warhammer Age of Sigmar form a new battleground for Munchkin players to explore by which we mean kill monsters and take their stuff, obviously. First launched in 2015, Warhammer Age of Sigmar has found a home on game tables worldwide. Its rich story and variety of foes are a perfect match for your Munchkin game. Play as a soldier of one of the Armies in the Grand Alliances, as you fight against the numberless minions of Chaos and Death!   Best of all, it's completely compatible with a Munchkin Warhammer 40,000 and its expansions . . . create a truly epic battle by mixing the sets!

    2 in stock

    $34.95$29.70

  • Gamers Guild AZ Wise Wizard Games Sorcerer Wise Wizard Games

    Sorcerer

    4 in stock

    Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. This new character building game combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! At the start of the game, each player will create a unique sorcerer by combining one of the 4 Character Decks (which shows who you are) with one of the 4 Lineage Decks, (which represents the style of magic you inherited) and one of the 4 Domain Decks (which reveal where you honed your magical powers). Shuffle those cards together to form your Grimoire, which contains your dark magic and evil minions and you are ready to play! There are 64 possible deck combinations in the base game alone, each with a unique blend of skills and game cards. Every different match-up provides an exciting new game experience! If you want an even greater variety of possible sorcerers, just add on Character, Lineage and Domain expansion decks. The 2-4 player base set includes:   Four 10 card Character Decks (Ariaspes, Miselda, Tegu, and Zevrane) Four 20 card Lineage Decks (Followers of Usir, Hellfire Cult, Keepers of Progeny, and Oberon's Kingdom) Four 10 card Domain Decks (Forgotten Temple, Haunted Forest, Outcast Sanctuary, and Screaming Coast) 12 skill cards One Blood Pool card Four avatar standees Four player boards Three battlefield boards Seven wooden tokens Eight custom dice Over 100 counters A full color rule book

    4 in stock

    $59.99$42.41

  • Gamers Guild AZ Atlas Games Gloom: of Thrones GTS

    Gloom: of Thrones

    2 in stock

    Gloom of Thrones, a standalone card game, spreads the misery and suffering of Gloom to the ill-fated land of dead monarchs, dead knights, dead brothers, dead sisters, dead heirs, dead grandmothers, dead chambermaids, and almost-dead bastards. Wrest control of a noble family, guide them through lives of satirically-riddled sadism, and deliver them to their ultimate fate. Which is, of course, more death. Printed on transparent plastic cards, Gloom of Thrones allows multiple cards to be played on top of the same character, determining their ultimate fate while still allowing you to see straight through their machinations, just like Lil' Finger, advisor to his seventeenth – whoops! eighteenth! – king and/or queen. As your characters seek a moment of respite on the Porcelain Throne, your goal is to plague them with horrible mishaps like being Seduced by a Sibling or Tumbled from a Tower, while filling the lives of the other noble families with happy events like w̶e̶d̶d̶i̶n̶g̶s̶ and family reunions that will raise their Self-Worth score. The player with the lowest-scoring, most tragedy-afflicted family wins! When you aim for the Porcelain Throne, you'd best not miss...

    2 in stock

    $16.17

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade Rivals Expandable Card Game Justice & Mercy Renegade Game Studios

    Vampire: The Masquerade Rivals Expandable Card Game Justice & Mercy

    4 in stock

    Justice & Mercy is an expansion for Vampire: The Masquerade - Rivals that adds two new clans, each on a different path:  BANU HAQIM & SALUBRI. The Banu Haqim are judges and lawbringers with both martial and sorcerous tools at their disposal. The Salubri are a clan on the run, simply trying to survive – alone if necessary. Rarest of all the clans, their mending abilities are second to none. You may play these two clans head-to-head or integrate them with your other clans to create new strategies! Requires Vampire: The Masquerade - Rivals Expandable Card Game to play. Features: Includes Crypt Pack to customize your decks! 2 pre-constructed Player Decks (Banu Haqim & Salubri clans)! 22 Discipline Tokens allow vampires to gain or deny Disciplines. Contents Summary: 2 Pre-Constructed 49-Card Player Decks 30 Card Crypt Pack 2 Player Aid Cards 22 Discipline Tokens 4 Card Storage Dividers 1 Rulebook                                                           At a Glance Number of Players: 2-4 For Ages: 14+ Playing Time: 30-70 min Game Type: Expandable card game set in the World of Darkness

    4 in stock

    $30.00

  • Gamers Guild AZ Renegade Game Studios Vampire: The Masquerade Rivals Expandable Card Game Card Storage Box Renegade Game Studios

    Vampire: The Masquerade Rivals Expandable Card Game Card Storage Box

    1 in stock

    The Vampire: The Masquerade Rivals Expandable Card Game Card Storage Box provides a storage solution for your ever growing collection. Contains: 1 Action Divider 1 Combat Divider 1 Ongoing Divider for each of the 12 disciplines Set of 4 generics divider Set of 10 blanks to customize your own dividers

    1 in stock

    $25.00

  • Gamers Guild AZ Renegade Game Studios The Hunger Renegade Game Studios

    The Hunger

    12 in stock

    Vampires awake from their torpor as the eternal roses are blooming. You have until sunrise to run to the labyrinth and pick the most beautiful bloom, hunting for humans on your way, tempting familiars into helping you, and increasing your powers to become the most notorious vampire. The Hunger is a race where each player will have to optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious vampire? Or will you burn to ashes at sunrise? The Hunger plays 2-6 players in about 60 minutes!

    12 in stock

    $50.00

  • Gamers Guild AZ Bezier Games Ultimate Werewolf Artifacts 2E GTS

    Ultimate Werewolf Artifacts 2E

    2 in stock

      Ultimate Werewolf Artifacts, the first-ever mega-expansion to Ultimate Werewolf (and usable in other versions of Werewolf), brings the game into the 21st century by using ancient artifacts to propel the game forward. Each player gets, in addition to his Ultimate Werewolf role card, his own Artifact card. He secretly looks at that card, which has an artifact with some special power on it. At any time during the game, he can choose to reveal his Artifact card and use its special power. Some artifacts, like the Cloak of the Prince, provide a direct benefit to the player with the artifact. Others, like the Cudgel of the Old Hag, impact other players. And still others, like the Ring of Truth, provide information about another player in the game. Some artifacts might not be to your benefit to use right away, like the Claw of the Werewolf, but others, like the Ruby of Kismet, might cause someone to reveal and activate an artifact anyway! What this ends up doing is providing a whole new layer to Ultimate Werewolf games, adding new strategies and tactics to your games. Each game is different, with unique combinations of artifacts in the mix.

    2 in stock

    $14.95$12.71

  • Gamers Guild AZ VRG Final Girl: Bird Miniatures VRG

    Final Girl: Bird Miniatures

    3 in stock

    Includes bird miniatures for use with Terror From Above

    3 in stock

    $19.99$15.99

  • Gamers Guild AZ Bezier Games Ultimate Werewolf: Bonus Roles GTS

    Ultimate Werewolf: Bonus Roles

    2 in stock

    More variety.  More ways to protect the village.  More great special abilities.  More incredible role combos.  More ways to play Ultimate Werewolf Extreme than ever before. Ultimate Werewolf Bonus Roles contains 44 new unique roles and 2 new player items to keep your games compelling and fresh for moderators and players alike.

    2 in stock

    $14.95$10.94

  • Gamers Guild AZ Bezier Games Ultimate Werewolf Pro GTS

    Ultimate Werewolf Pro

    2 in stock

    You've played Ultimate Werewolf Extreme countless times.  You know the game and the roles inside and out.  This is the expansion for you. Ultimate Werewolf Pro contains over 50 new carefully balanced roles, a new player item, and new pro rules that will enhance games specifically for experienced players and moderators.  This expansion is compatible with Ultimate Werewolf Extreme and Ultimate Werewolf Bonus Roles

    2 in stock

    $10.94


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