Board Games | Miniatures Games
Cthulhu Wars: Duel: Family Reunion
our new beings with abilities and features never seen before in any Cthulhu Wars game. RANDOLPH CARTER: Unwise CultistThe first player who reaches 6 Doom places Randolph — Lovecraft’s most famous hero — anywhere on the map. He starts on that player’s side. His abilities: Disloyal — If he is Killed or Captured, he switches to the other player’s Pool and now works for them. Man Was Not Meant to Know — If Randolph is at an enemy Gate, you can force your enemy to tell you their next Action. JUNIOR OUTER GODLING: Angsty Teen TerrorThe first person to do a Ritual of Annihilation places Junior anywhere on the map. He doesn’t belong to any faction, and has three abilities: I Hate Everyone — In any battle in his area, Junior joins the attacker’s side. I Don’t Care — He can’t be Killed, only Pained. I’m Going to My Room — If Junior is at your Gate, you can move him into an adjacent area free; you can keep moving him through a series of your connected gates. THE FORGOTTEN GOD: No we don’t know its name. It’s forgotten.The first player to awaken this Great Old One places it anywhere on the map. It doesn’t belong to any faction. Its abilities: No Wonder It’s Obscure — If you have a GOO in the Forgotten God’s area, you can move all your units for 1 Power, if you don’t move into or out of the Forgotten God’s area. Get Rid of It — It’s included in any battle in its area. Either side can apply a kill or a pain to the Forgotten God. (It has Combat 0). THE GREAT DODDERING ONE: A senile delinquentThe oldest player plops down the Great Doddering One during any Doom phase. It doesn’t belong to a faction. Abilities: Do I Know You? — Either player can Move the Great Doddering One, or use it to Capture a Cultist. It stays out of battles though (it’s not sure why everyone’s fighting). Respect Your Elder Gods! — You can battle the Great Doddering One if you declare battle on it directly. It does roll 4 dice.
$6.99$5.94
Cthulhu Wars: 3Mm Die-Cut Faction Card Pack
Thick Punchboard Faction Cards in die cut punchboard material the 7 initial Factions; does NOT include Tcho-Tcho expansion, as the the Tcho-Tcho Faction box contains a die-cut Faction Card inside! Original 7 Cthulhu Wars Faction Cards in 3mm punchboard material (Onslaught 4 edition)
$14.99$12.74
Cthulhu Wars: CW-U8 - Homebrew Faction And Collectibles 2015
Cthulhu Wars: Several minis and components to allow players to create their own homebrew factions. Also includes two maroon collectible figures that were stretch goals from the Kickstarter campaign.
$19.99$16.99
Cthulhu Wars: Elder Thing
It comes from an alien world, tougher, stronger, wiser, and more advanced than we. The Elder Thing is not only a deadly monster, but a scientist. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$7.99$6.79
Cthulhu Wars: 13 Cats Expansion
8 new minis for Cthulhu Wars! 2 Cats from Mercury; 2 Cats from Venus; 2 Cats from the Asteroid Belt; 1 Terror Cat from Neptune; 1 independent Elder God Hagarg Ryonis Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$39.99$33.99
Cthulhu Wars: CW-U6 - HP Lovecraft Bust
This First Player Marker was included in certain pledge levels for the second Kickstarter for Cthulhu Wars (Onslaught Two). It is also known by its code CW-U6. It is a small bust of H.P. Lovecraft, whereas the earlier marker was a posed miniature.
$24.99$21.24
Cthulhu Wars: CW-30 - Cacodemon
The Cacodemon is a Terror, costing 2 Power and 2 Doom to gain for your side. Once gained, if it is killed, it costs 4 Power to re-summon. It has Combat 3, but its real value lies in its Cosmic Terror ability. Cosmic Terror (ongoing) no faction may move or retreat units into the Cacodemon's area, unless they are accompanied by a Great Old One. This includes movement-like abilities or spellbooks, except for Avatar. The Cacodemon sculpt is credited to "Tidal 4".
$14.99$12.74
Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack
It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watcher’s rising. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$9.99$8.49
Cthulhu Wars: Tulzscha Blister Pack
The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$7.99$6.79
Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack
The Tcho-Tcho tribe worships the Great Old Ones in twisted rites. A Tcho-Tcho can be all-too-easily underestimated as a mere primitive, Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.99$5.09
Cthulhu Wars: Ghoul Blister Pack
Half human, half demon, the ghoul of Lovecraft’s imagination is no mere undead, but far worse. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.99$5.09
Cthulhu Wars: Cthugha Blister Pack
The Great Old One of Fire, whose consuming flames cannot be quenched. Serve him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.92
Cthulhu Mythos: Bokrug Blister Pack
The Water Lizard; amphibious god of vengeance and the swamp. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.92
Cthulhu Wars: Azathoth Blister Pack
The Blind Idiot God. Stars explode and are born at its whim, as it whirls at the center of creation. Is it, in fact, the Big Bang given grim reality? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$19.99$16.99
Cthulhu Wars: Ghatanothoa
Ghatanothoa: Is it somehow related to Great Cthulhu? Or something worse? The emanations of this great old one, or even its image, mummify the viewer. This Ghatanothoa figure is guaranteed to have a tiny flaw, thus protecting you from the mummification process. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$19.99$16.99
Cthulhu Wars: Tsathoggua
Tsathoggua: The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$19.99$16.99
Cthulhu Wars: Star Vampire
Star Vampire: Tittering as it floats down from the lightless reaches of space, the star vampire lusts for your bodily fluids. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$8.99$7.64
Planet Apocalypse: Cacodemon
The Third Circle Demon seethes with arcane energy as it fades in and out of reality. Its alien mind ponders the unthinkable. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.99$7.46
Member's Clearance Planet Apocalypse: Spider Mastermind
Upgrade the Lord sheet in the Spider Mastermind expansion to 3mm punchboard material! PLEASE NOTE: This is an upgrade to the Planet Apocalypse Core Game and Expansions. It is not a standalone product. You will need a copy of the Planet Apocalypse Core Game and the relevant Planet Apocalypse Expansion to use it.
$25.49$19.00
$2.54$1.90
Member's Clearance Planet Apocalypse: Secutor
Lusting for battle, this gladiator demon is no easy opponent. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.49$6.33
Member's Clearance Planet Apocalypse: Raparee
A sort of arachnid formed of human parts, the raparee is a robber. Not of material goods, but of spiritual ones. It steals your luck, your courage, and other aspects that you had heretofore thought inaccessible to the forces of evil. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.49$6.33
Member's Clearance Planet Apocalypse: Procrustes 3Mm Upgrade
Upgrade the Lord sheet in the Lord Procrustes expansion to 3mm punchboard material! PLEASE NOTE: This is an upgrade to the Planet Apocalypse Core Game and Expansions. It is not a standalone product. You will need a copy of the Planet Apocalypse Core Game and the relevant Planet Apocalypse Expansion to use it.
$2.54$1.90
Member's Clearance Planet Apocalypse: Power Pack
The box containing all the Stretch Goals from the campaign: Maps: Purgatory Final Battle Heroes: John Dark miniature Doc Hunter Cissy Salem Fourth Circle Demons: Bellatrix Tardigrade Philter Lords: Lord Geryon Argus Cards: 2 Legion cards (Annwn and Sheol) 5 Gift cards (2x Rapid Fire, 3x Sergeant, 2x Registered Nurse, 3x Spear of the Spirit) Region: Japan Region: Japan Region: Australia 30+ Trooper cards
$67.99$50.68
Member's Clearance Planet Apocalypse: Orobas
Is Orobas the withered, helpless being on top, slowly dissolving into the throne? Or is that being simply the throne's latest victim, duped by the promise of hellish glory? Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.49$6.33
Member's Clearance Planet Apocalypse: Mandrake Blister Pack
Homunculi issue forth from its robes, then quickly don human form. Is that your friend? Your mother? Or one of the malign creations of the mandrake… Individual miniature blister pack from the Planet Apocalypse official miniature line. Contains 1 Mandrake figure. Color of miniature may vary from photo.
$8.49$6.33
Member's Clearance Planet Apocalypse: Magdalene
One of the most loathsome entities of the underworld, the blasphemous Magdalene is a hideous perversion of fertility, spawning and fostering new demons even as it battles your heroes. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.49$6.33
Member's Clearance Planet Apocalypse: Lord Procrustes
Procrustes, a new Demon Lord of complete evil and destruction! Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$21.24$15.81
Member's Clearance Planet Apocalypse: Lord Jabootu
Jabootu, a new Demon Lord - the evil spirit of terrible movies and television! Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$21.24$15.81
Member's Clearance Planet Apocalypse: Jabootu 3Mm Upgrade
Upgrade the Lord sheet in the Lord Jabootu expansion to 3mm punchboard material! PLEASE NOTE: This is an upgrade to the Planet Apocalypse Core Game and Expansions. It is not a standalone product. You will need a copy of the Planet Apocalypse Core Game and the relevant Planet Apocalypse Expansion to use it.
$2.54$1.90
Member's Clearance Planet Apocalypse: Humbaba
Wreathed in flames, the dog of Hades leaps across the landscape, baying with half-articulate words. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$12.74$9.49
Member's Clearance Planet Apocalypse: Hell Hound
Wreathed in flames, the dog of Hades leaps across the landscape, baying with half-articulate words. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.49$6.33
Member's Clearance Planet Apocalypse: Gadarene
Racing around crazily, the maddened Gadarene spreads its animal fears and stupidity to all around, bringing them down to its level. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.49$6.33
Member's Clearance Planet Apocalypse: Elemental
Not the earth-air-fire-water elemental of Greek lore, this is the malign inhuman being of psychic fame. Oft-invisible and wholly evil, it is given over to its passions and desires. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.49$6.33
Member's Clearance Planet Apocalypse: Dice Pack
Pack containing 30 dice to use extra in the game. D4 x6D6 x6D8 x6D10 x6D12 x6
$12.74$9.50
Member's Clearance Planet Apocalypse: Catoblepas
Billowing clouds of pestilence and plague, the catoblepas seems almost to fall apart and repair itself as it painfully writhes towards its prey. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$8.49$6.33
Member's Clearance Planet Apocalypse: Cacodemon
The Third Circle Demon seethes with arcane energy as it fades in and out of reality. Its alien mind ponders the unthinkable. Expansion: Copy of Planet Apocalypse: Core Game required Planet Apocalypse is an exciting cooperative game for 1-5 players. You are postapocalypse heroes confronting the hordes of hell! Every game is different, and every game is tense, as you battle demons from the circles of hell, and in the end, strive to take down their demon lord!This game features an unending variety of game play, with strategies and tactics changing every time. The demon figures in this game are huge, with miniatures a true 28mm scale, and demons up to 104mm.Planet Apocalypse was designed by Sandy Petersen, one of the best-known designers in the horror game field. The art and style of the game was created by Keith Thompson, whose work is well-known in both films and games.
$7.46$5.69
Member's Clearance Planet Apocalypse: Bellatrix Blister Pack
Bellatrix, 4th Circle DemonA female warrior demon whose “head” is designed to distract, befuddle, and confuse human opponents.Plastic components.
$8.49$6.33
Member's Clearance Cthulhu Wars: Yog-Sothoth
Yog-Sothoth: Yog-Sothoth is the Way. Yog-Sothoth is the Gate. All is One to Yog-Sothoth. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.99$12.65
Member's Clearance Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack
It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watcher’s rising. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$8.49$6.33
Member's Clearance Cthulhu Wars: Unpainted Summoning Gate Blister Pack
Add this amazing gate to your adventures. What will be called through it from the great beyond? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$4.24$3.16
Member's Clearance Cthulhu Wars: Tulzscha Blister Pack
The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$6.79$5.06
Member's Clearance Cthulhu Wars: Tsathoggua
Tsathoggua: The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.99$12.65
Member's Clearance Cthulhu Wars: The Omega Master Rulebook
This is a special collected, officially released rulebook that has the complete rules for the core game plus all expansions and promos through the Onslaught 2 Kickstarter.
$16.99$12.66
Member's Clearance Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack
The Tcho-Tcho tribe worships the Great Old Ones in twisted rites. A Tcho-Tcho can be all-too-easily underestimated as a mere primitive, Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.09$3.80
Member's Clearance Cthulhu Wars: Star Vampire
Star Vampire: Tittering as it floats down from the lightless reaches of space, the star vampire lusts for your bodily fluids. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$7.64$5.69
Member's Clearance Cthulhu Wars: Spawn Of Yog-Sothoth Blister Pack
The time is nearly ripe. The cosmic cyst within the body of this human/Outer God hybrid will someday bring about the cosmic doom that its birth portended. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$8.49$6.33
Member's Clearance Cthulhu Wars: 13 Cats Expansion
8 new minis for Cthulhu Wars! 2 Cats from Mercury; 2 Cats from Venus; 2 Cats from the Asteroid Belt; 1 Terror Cat from Neptune; 1 independent Elder God Hagarg Ryonis Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$33.99$25.33
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