Board Games | Miniatures Games
Cthulhu Wars: Duel: Family Reunion
our new beings with abilities and features never seen before in any Cthulhu Wars game. RANDOLPH CARTER: Unwise CultistThe first player who reaches 6 Doom places Randolph — Lovecraft’s most famous hero — anywhere on the map. He starts on that player’s side. His abilities: Disloyal — If he is Killed or Captured, he switches to the other player’s Pool and now works for them. Man Was Not Meant to Know — If Randolph is at an enemy Gate, you can force your enemy to tell you their next Action. JUNIOR OUTER GODLING: Angsty Teen TerrorThe first person to do a Ritual of Annihilation places Junior anywhere on the map. He doesn’t belong to any faction, and has three abilities: I Hate Everyone — In any battle in his area, Junior joins the attacker’s side. I Don’t Care — He can’t be Killed, only Pained. I’m Going to My Room — If Junior is at your Gate, you can move him into an adjacent area free; you can keep moving him through a series of your connected gates. THE FORGOTTEN GOD: No we don’t know its name. It’s forgotten.The first player to awaken this Great Old One places it anywhere on the map. It doesn’t belong to any faction. Its abilities: No Wonder It’s Obscure — If you have a GOO in the Forgotten God’s area, you can move all your units for 1 Power, if you don’t move into or out of the Forgotten God’s area. Get Rid of It — It’s included in any battle in its area. Either side can apply a kill or a pain to the Forgotten God. (It has Combat 0). THE GREAT DODDERING ONE: A senile delinquentThe oldest player plops down the Great Doddering One during any Doom phase. It doesn’t belong to a faction. Abilities: Do I Know You? — Either player can Move the Great Doddering One, or use it to Capture a Cultist. It stays out of battles though (it’s not sure why everyone’s fighting). Respect Your Elder Gods! — You can battle the Great Doddering One if you declare battle on it directly. It does roll 4 dice.
$6.99$5.94
Cthulhu Wars: 3Mm Die-Cut Faction Card Pack
Thick Punchboard Faction Cards in die cut punchboard material the 7 initial Factions; does NOT include Tcho-Tcho expansion, as the the Tcho-Tcho Faction box contains a die-cut Faction Card inside! Original 7 Cthulhu Wars Faction Cards in 3mm punchboard material (Onslaught 4 edition)
$14.99$12.74
Cthulhu Wars: CW-U8 - Homebrew Faction And Collectibles 2015
Cthulhu Wars: Several minis and components to allow players to create their own homebrew factions. Also includes two maroon collectible figures that were stretch goals from the Kickstarter campaign.
$19.99$16.99
Cthulhu Wars: Elder Thing
It comes from an alien world, tougher, stronger, wiser, and more advanced than we. The Elder Thing is not only a deadly monster, but a scientist. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$7.99$6.79
Cthulhu Wars: 13 Cats Expansion
8 new minis for Cthulhu Wars! 2 Cats from Mercury; 2 Cats from Venus; 2 Cats from the Asteroid Belt; 1 Terror Cat from Neptune; 1 independent Elder God Hagarg Ryonis Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$39.99$33.99
Cthulhu Wars: CW-U6 - HP Lovecraft Bust
This First Player Marker was included in certain pledge levels for the second Kickstarter for Cthulhu Wars (Onslaught Two). It is also known by its code CW-U6. It is a small bust of H.P. Lovecraft, whereas the earlier marker was a posed miniature.
$24.99$21.24
Cthulhu Wars: CW-30 - Cacodemon
The Cacodemon is a Terror, costing 2 Power and 2 Doom to gain for your side. Once gained, if it is killed, it costs 4 Power to re-summon. It has Combat 3, but its real value lies in its Cosmic Terror ability. Cosmic Terror (ongoing) no faction may move or retreat units into the Cacodemon's area, unless they are accompanied by a Great Old One. This includes movement-like abilities or spellbooks, except for Avatar. The Cacodemon sculpt is credited to "Tidal 4".
$14.99$12.74
Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack
It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watcher’s rising. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$9.99$8.49
Cthulhu Wars: Tulzscha Blister Pack
The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$7.99$6.79
Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack
The Tcho-Tcho tribe worships the Great Old Ones in twisted rites. A Tcho-Tcho can be all-too-easily underestimated as a mere primitive, Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.99$5.09
Cthulhu Wars: Ghoul Blister Pack
Half human, half demon, the ghoul of Lovecraft’s imagination is no mere undead, but far worse. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.99$5.09
Cthulhu Wars: Cthugha Blister Pack
The Great Old One of Fire, whose consuming flames cannot be quenched. Serve him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.92
Cthulhu Mythos: Bokrug Blister Pack
The Water Lizard; amphibious god of vengeance and the swamp. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.92
Cthulhu Wars: Azathoth Blister Pack
The Blind Idiot God. Stars explode and are born at its whim, as it whirls at the center of creation. Is it, in fact, the Big Bang given grim reality? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$19.99$16.99
Cthulhu Wars: Ghatanothoa
Ghatanothoa: Is it somehow related to Great Cthulhu? Or something worse? The emanations of this great old one, or even its image, mummify the viewer. This Ghatanothoa figure is guaranteed to have a tiny flaw, thus protecting you from the mummification process. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$19.99$16.99
Cthulhu Wars: Tsathoggua
Tsathoggua: The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$19.99$16.99
Cthulhu Wars: Star Vampire
Star Vampire: Tittering as it floats down from the lightless reaches of space, the star vampire lusts for your bodily fluids. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$8.99$7.64
Member's Clearance Cthulhu Wars: Yog-Sothoth
Yog-Sothoth: Yog-Sothoth is the Way. Yog-Sothoth is the Gate. All is One to Yog-Sothoth. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.99$12.65
Member's Clearance Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack
It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watcher’s rising. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$8.49$6.33
Member's Clearance Cthulhu Wars: Unpainted Summoning Gate Blister Pack
Add this amazing gate to your adventures. What will be called through it from the great beyond? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$4.24$3.16
Member's Clearance Cthulhu Wars: Tulzscha Blister Pack
The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$6.79$5.06
Member's Clearance Cthulhu Wars: Tsathoggua
Tsathoggua: The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.99$12.65
Member's Clearance Cthulhu Wars: The Omega Master Rulebook
This is a special collected, officially released rulebook that has the complete rules for the core game plus all expansions and promos through the Onslaught 2 Kickstarter.
$16.99$12.66
Member's Clearance Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack
The Tcho-Tcho tribe worships the Great Old Ones in twisted rites. A Tcho-Tcho can be all-too-easily underestimated as a mere primitive, Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.09$3.80
Member's Clearance Cthulhu Wars: Star Vampire
Star Vampire: Tittering as it floats down from the lightless reaches of space, the star vampire lusts for your bodily fluids. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$7.64$5.69
Member's Clearance Cthulhu Wars: Spawn Of Yog-Sothoth Blister Pack
The time is nearly ripe. The cosmic cyst within the body of this human/Outer God hybrid will someday bring about the cosmic doom that its birth portended. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$8.49$6.33
Member's Clearance Cthulhu Wars: 13 Cats Expansion
8 new minis for Cthulhu Wars! 2 Cats from Mercury; 2 Cats from Venus; 2 Cats from the Asteroid Belt; 1 Terror Cat from Neptune; 1 independent Elder God Hagarg Ryonis Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$33.99$25.33
Member's Clearance Cthulhu Wars: Servitor Of The Outer Gods Blister Pack
No Great Old One is complete without this minion’s accompaniment and support. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.94$4.43
Member's Clearance Cthulhu Wars: Rhan-Tegoth Blister Pack
Harbinger of the Great Old Ones. He waits beneath the arctic ice, to one day sing his threnody for Earth’s funeral. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$12.74$9.50
Member's Clearance Cthulhu Wars: Neutral Unit Identifiers For Daemon Sultan
16 Neutral Unit Identifiers for Daemon Sultan Faction
$6.38$4.75
Member's Clearance Cthulhu Wars: Neutral Unit Identifiers For Bubastis
16 Neutral Unit Identifiers for Bubastis Faction
$6.38$4.75
Member's Clearance Cthulhu Wars: Leng Spider Blister Pack
It is as intelligent as any human, but equipped with skills and hate beyond human’s ken. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$6.79$5.06
Member's Clearance Cthulhu Wars: CW-U6 - HP Lovecraft Bust
This First Player Marker was included in certain pledge levels for the second Kickstarter for Cthulhu Wars (Onslaught Two). It is also known by its code CW-U6. It is a small bust of H.P. Lovecraft, whereas the earlier marker was a posed miniature.
$21.24$15.84
Member's Clearance Cthulhu Wars: CW-U8 - Homebrew Faction And Collectibles 2015
Cthulhu Wars: Several minis and components to allow players to create their own homebrew factions. Also includes two maroon collectible figures that were stretch goals from the Kickstarter campaign.
$16.99$12.66
Member's Clearance Cthulhu Wars: Ghoul Blister Pack
Half human, half demon, the ghoul of Lovecraft’s imagination is no mere undead, but far worse. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.09$3.80
Member's Clearance Cthulhu Wars: Ghatanothoa
Ghatanothoa: Is it somehow related to Great Cthulhu? Or something worse? The emanations of this great old one, or even its image, mummify the viewer. This Ghatanothoa figure is guaranteed to have a tiny flaw, thus protecting you from the mummification process. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.99$12.65
Member's Clearance Cthulhu Wars: Elder Thing
It comes from an alien world, tougher, stronger, wiser, and more advanced than we. The Elder Thing is not only a deadly monster, but a scientist. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$6.79$5.06
Member's Clearance Cthulhu Wars: Duel: Family Reunion
our new beings with abilities and features never seen before in any Cthulhu Wars game. RANDOLPH CARTER: Unwise CultistThe first player who reaches 6 Doom places Randolph — Lovecraft’s most famous hero — anywhere on the map. He starts on that player’s side. His abilities: Disloyal — If he is Killed or Captured, he switches to the other player’s Pool and now works for them. Man Was Not Meant to Know — If Randolph is at an enemy Gate, you can force your enemy to tell you their next Action. JUNIOR OUTER GODLING: Angsty Teen TerrorThe first person to do a Ritual of Annihilation places Junior anywhere on the map. He doesn’t belong to any faction, and has three abilities: I Hate Everyone — In any battle in his area, Junior joins the attacker’s side. I Don’t Care — He can’t be Killed, only Pained. I’m Going to My Room — If Junior is at your Gate, you can move him into an adjacent area free; you can keep moving him through a series of your connected gates. THE FORGOTTEN GOD: No we don’t know its name. It’s forgotten.The first player to awaken this Great Old One places it anywhere on the map. It doesn’t belong to any faction. Its abilities: No Wonder It’s Obscure — If you have a GOO in the Forgotten God’s area, you can move all your units for 1 Power, if you don’t move into or out of the Forgotten God’s area. Get Rid of It — It’s included in any battle in its area. Either side can apply a kill or a pain to the Forgotten God. (It has Combat 0). THE GREAT DODDERING ONE: A senile delinquentThe oldest player plops down the Great Doddering One during any Doom phase. It doesn’t belong to a faction. Abilities: Do I Know You? — Either player can Move the Great Doddering One, or use it to Capture a Cultist. It stays out of battles though (it’s not sure why everyone’s fighting). Respect Your Elder Gods! — You can battle the Great Doddering One if you declare battle on it directly. It does roll 4 dice.
$5.94$4.43
Member's Clearance Cthulhu Wars: Duel: Extinction
The Old Ones have risen. Monsters walk the Earth. Humanity is finished, but the struggle continues. Which Great Old One will rule the ruins of Earth? Now, you take charge! Cthulhu Wars Duel: Extinction is a fast-moving two-player strategy game in which you play as The Sleeper, primordial god of slumber and hunger or Ithaqua, the Windwalker, god of outer space and all that is coldest and darkest. Each side is strikingly different with unique units, abilities, and strategies available. Cthulhu Wars Duel: Extinction is fully compatible with the original Cthulhu Wars Duel game. Both are standalone products, but Factions and Maps can be mixed and matched in any combination!
$23.97$19.00
Member's Clearance Cthulhu Wars: Cthugha Blister Pack
The Great Old One of Fire, whose consuming flames cannot be quenched. Serve him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.92$9.50
Member's Clearance Cthulhu Wars: CW-30 - Cacodemon
The Cacodemon is a Terror, costing 2 Power and 2 Doom to gain for your side. Once gained, if it is killed, it costs 4 Power to re-summon. It has Combat 3, but its real value lies in its Cosmic Terror ability. Cosmic Terror (ongoing) no faction may move or retreat units into the Cacodemon's area, unless they are accompanied by a Great Old One. This includes movement-like abilities or spellbooks, except for Avatar. The Cacodemon sculpt is credited to "Tidal 4".
$12.74$9.50
Member's Clearance Cthulhu Wars: Brain Cylinder Blister Pack
This helpless human, reduced to a mere living brain by the surgical and mechanical skill of the aliens, can now only communicate through electronic devices. What wisdom or warning can he relate? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$5.09$3.80
Member's Clearance Cthulhu Mythos: Bokrug Blister Pack
The Water Lizard; amphibious god of vengeance and the swamp. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.92$9.50
Member's Clearance Cthulhu Wars: Bhole Blister Pack
A colossal dream monster that burrows forever through the carrion crypts of the underworld. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$12.74$9.50
Member's Clearance Cthulhu Wars: Azathoth Blister Pack
The Blind Idiot God. Stars explode and are born at its whim, as it whirls at the center of creation. Is it, in fact, the Big Bang given grim reality? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.
$16.99$12.66
Member's Clearance Cthulhu Wars: 9-11 Player Earth Map
They said it couldn’t be done! Actually, no one said that. But our enemies beyond the stars might be thinking this. If you want to play Cthulhu Wars with UP TO ELEVEN playable Factions then you need both this and a lobotomy!
$42.49$31.67
Member's Clearance Cthulhu Wars: 6-8 Player Yuggoth Map
Allows you to play the Yuggoth Map with 6-8 players. You still need the normal Yuggoth Map to use this product.
$25.49$19.00
Member's Clearance Cthulhu Wars: 3Mm Die-Cut Faction Card Pack
Thick Punchboard Faction Cards in die cut punchboard material the 7 initial Factions; does NOT include Tcho-Tcho expansion, as the the Tcho-Tcho Faction box contains a die-cut Faction Card inside! Original 7 Cthulhu Wars Faction Cards in 3mm punchboard material (Onslaught 4 edition)
$12.74$9.50
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